Weight:It’s going to be DSL 2.1 Lightweight; Bots can weigh no more than 249.0kg.Construction:Realism Rules, No part can intersect another part that couldn't have a slot cut in it in real life. Example: Spinner blade passing through armor plate or chassis=OK.Spinner blade passing through wheel or battery=Not OK.There is a small margin of tolerance, though. If a spinner blade just nicks a motor or something, that's OK. Basically this rule is just intended to stop burst-enhanced overlapping spinners like you see in stock RA2.Glitches in the game may be exploited as long as they do not violate the above conditions.Be wary however as you will only get one do over for the whole tournament if YOUR own robot has a havok that effects the outcome for itself, there is also one match do over if YOUR bot causes a havok that effects the OPPONENT bot. Upon second offence for either condition your robot will be disqualified. No AI parts or Cheatbot 2 only what is found in the bot lab of a "clean" DSL 2.1 copyAnd all Robots Chassis must be a cube shape of any size, this means a square base, square top and equal height (so the bigger your base the higher your bot)I will AI any bots that need it but if you do know how to AI please do, any custom .py files are ok as long as they are sent along with the bindings and only achieve a means of what would be normally possible.Smartzones may be used including custom ones (so long as you send along the files) however they may only be used for the purposes of AIing no other use will be accepted.No BFE or AAM everything must be done inside the bot lab with exception to chassis skinning. (BFE Armour c will be done and carrying the penalty of banishment from Clash Cubes if you attempt to edit it)All Robots Must Show Controlled Movement.My Skirt hinge collision fix will be utilized in this tournament rendering "Narmour" useless. Or in the case it doesn’t work correctly use of the collision mesh to an advantage isn’t allowed.Multibot/Clusterbot:Multibots or Clusterbots are allowed if you wish to make one, the rules are...Limited to 2 robots only.Both parts must be in the same weight class (including AW and BW)Both parts combined must not exceed 249kg.The whole robot will be eliminated if 50% of the weight is knocked out.Format:The arena will be The Clash Cubes IV Arena (which will be shown soon)The format will be basic this time around, A 64 Robot Double Elimination Bracket.All matches will be 3 matches at a limit of 2mins each.All 3 matches will be ran even if a robot wins the first 2AI:As said before custom .py's are not an issue otherwise please specify what .py you wish me to use if you are not able to AI yourself (if you can please do)If you do not know the best AI give me a brief description of what you want it to do and I will work out a suitable one for your needs If there is an AI issue you may dispute it if you have some evidence and can explain the issue, in a calm mature manor, in the case is found to have affected the match outcome it will be re-filmed.any disputing on no grounds *cough LRA2 cough* or straight out immature complaining will see you kicked out of Clash Cubes and stripped of all ranking data (KO's, W/L record, etc)
OH MY GOD IT'S JAWS!
- The ending deadline for this tournament is December 12, 2011
First one in!
PMbomb'd