Author Topic: Clash Cubes IV - SignUps *  (Read 45935 times)

Offline JoeBlo

Clash Cubes IV - SignUps *
« on: December 12, 2010, 11:48:25 PM »


Weight:

It’s going to be DSL 2.1 Lightweight; Bots can weigh no more than 249.0kg.

Construction:

Realism Rules, No part can intersect another part that couldn't have a slot cut in it in real   life. Example: Spinner blade passing through armor plate   or chassis=OK.Spinner blade passing through wheel or battery=Not   OK.There is a small margin of tolerance, though. If a spinner blade just   nicks a motor or something, that's OK. Basically this rule is just   intended to stop burst-enhanced overlapping spinners like you see in stock RA2.
Glitches in the game may be exploited as long as they do not violate the above conditions.
Be wary however as you will only get one do over for the whole tournament if YOUR own robot has a havok that effects the outcome for itself, there is also one match do over if YOUR bot causes a havok that effects  the OPPONENT bot.
Upon second offence for either condition your robot will be disqualified. 
No AI parts or Cheatbot 2 only what is found in the bot lab of a "clean" DSL 2.1 copy
And  all Robots Chassis must be a cube shape of any size, this means a   square base, square top and equal height (so the bigger your base the higher your bot)
I will AI any bots that need it but if you do know how to AI please do, any custom .py files are ok as long as they are sent along with the bindings and only achieve a means of what would be normally possible.
Smartzones may be used including custom ones (so long as you send along the files)   however they may only be used for the purposes of AIing no other use will   be accepted.
No BFE or AAM everything must be done inside the bot lab with exception to chassis skinning. (BFE Armour c will be done and carrying the penalty of banishment from Clash Cubes if you attempt to edit it)
All Robots Must Show Controlled Movement.
My Skirt hinge collision fix will be utilized in this tournament rendering "Narmour" useless. Or in the case it doesn’t work correctly use of the collision mesh to an advantage isn’t allowed.

Multibot/Clusterbot:

Multibots or Clusterbots are allowed if you wish to make one, the rules are...
Limited to 2 robots only.
Both parts must be in the same weight class (including AW and BW)
Both parts combined must not exceed 249kg.
The whole robot will be eliminated if 50% of the weight is knocked out.


Format:

The arena will be The Clash Cubes IV Arena (which will be shown soon)
The format will be basic this time around, A 64 Robot Double Elimination Bracket.
All matches will be 3 matches at a limit of 2mins each.
All 3 matches will be ran even if a robot wins the first 2

AI:

As said before custom .py's are not an issue otherwise please specify what   .py you wish me to use if you are not able to AI yourself (if you can   please do)
If you do not know the best AI give me a brief description of what you want it to do and I will work out a suitable one   for your needs ;)
If there is an AI issue you may dispute it if you have some evidence and can explain the issue, in a calm mature manor, in the case is found to have affected the match outcome it will be re-filmed.
any disputing on no grounds *cough LRA2 cough* or straight out immature complaining will see you kicked out of Clash Cubes and stripped of all ranking data (KO's, W/L record, etc)

Entrants: (you will appear on here once a sent robot is approved)

1. JoeBlo (Xception)
2. COOLRUNNER87 (1)
3. MikeNCR (1)
4. Stagfish (1)
5. Clickbeetle (1)
6. Pwnator
7. Powerrave (1)
8. NFX
9. Urjak
10. Hydro (1)
11. LDL (1)
12. Craaig (1)
13. Badnik (1)
14. Wafflez2damax (1)
15. Enigma (1)
16. MartyMidget (1)
17. GK
18. SSG (1)
19. GRW (1)
20. 70 Cuda (1)
21. 027 LB (1)
22. SKBT (1)
23. Russian Roulette (1)
24. Jonzu
25. Timothy700 (1)
26. Fotepx (1)
27. R1885 (1)
28. Bubbleman
29. Squirrel_Monkey (1)
30. Doomkiller (1)
31. Trumpetguy (1)
32. Scorpion (1)
33. TX (1)
34. Temi (1)
35. RedlineM203 (1)
36. Lukeus47 (1)
37. MassimoV (1)
38. Pressure (1)
39. Ben Purse (1) ! DQ'd No fixed entry sent !
40. Vertigo
41. Virus Bomb (1)
42. Kill343gs (1)
43. Meganerdbomb (1)
44. Somebody (1)
45. Freeziez (1)
46. Conraaa
47. 123savethewhales (1)
48. Horror (1)
49. Guitars (1)
50. 090901 (1)
51. The Ounce (1)
52. Scrap Daddy (1)
53. Naryar (1)
54. Hard Bot
55. Sage (1)
56. Preytor_4
57. STC (1)
58. Sypher
59. LiNcK (1)
60. R0B0SH4RK (1)
61. Jack Daniels (1)

Sign Ups Closed.
« Last Edit: March 04, 2011, 10:34:35 PM by JoeBlo »

Offline JoeBlo

Re: Clash Cubes IV - SignUps *
« Reply #1 on: December 12, 2010, 11:51:20 PM »

- These are the rules, they cannot change at any point from now, so no funny business Joe... I will be watching you.

- The following tournament is a Major League tournament as indicated by the asterisk in the title.

- The ending deadline for this tournament is December 12, 2011

Offline Somebody

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Re: Clash Cubes IV - SignUps *
« Reply #2 on: December 12, 2010, 11:54:05 PM »
Yeah Joe no funny business! I really gotta figure out what to do here... Hmm just got idea...
I built that big robot on that TV show that time


Offline COOLRUNNER87

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Re: Clash Cubes IV - SignUps *
« Reply #3 on: December 12, 2010, 11:54:33 PM »
Outside of talking to yourself, I'm happy that this is up and at 'em!

Robot coming in a few minutes!

...or not, seeing as if I don't have it saved on my computer. It'll come by tomorrow, though.

Offline Doomkiller

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Re: Clash Cubes IV - SignUps *
« Reply #4 on: December 13, 2010, 12:12:12 AM »
sweet. Now all I need is for all my RA2 stuff to pop up on this comp (180gbs worth of stuff takes too long to copy)
"I make death fun!"
Quote from: NerdCubed
OH MY GOD IT'S JAWS!

Offline Clickbeetle

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BBEANS7 Registration *
« Reply #5 on: December 13, 2010, 01:43:45 AM »
First one in!


Er, second counting JoeBlo, I guess.


Lucky I happened to check the forums once more before going to sleep, or it might have been the end of the week before I saw this.


Also, sorry for the topic title. :trollface   But CC is almost as big as BBEANS, I had to do it.


Edit: Dangit Zog covered it up.

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline Zog

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Re: Clash Cubes IV - SignUps *
« Reply #6 on: December 13, 2010, 01:45:18 AM »
- The ending deadline for this tournament is December 12, 2011


Say wha-? I'll be entering this, without question.
how do i
how do u
what
no

Offline JoeBlo

Re: Clash Cubes IV - SignUps *
« Reply #7 on: December 13, 2010, 01:49:00 AM »
means I can only screw about for a year with videos and such before it gets closed down :P

First one in!

close but no cookie, Coolrunner was first in cue for bot c, then Mike, then Stag, THEN you  :mrgreen:

Offline G.K.

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Re: Clash Cubes IV - SignUps *
« Reply #8 on: December 13, 2010, 02:25:55 AM »
I'll enter once I make something better than Emotional Disgust.
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

Offline JoeBlo

Re: Clash Cubes IV - SignUps *
« Reply #9 on: December 13, 2010, 02:44:12 AM »
all robots that were sent up to this point are approved

the (1) next to entrants indicates that you have your 1 update left

we shall see how fast this fills up as to if I put a deadline on it..

Offline 70 CUDA

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Re: Clash Cubes IV - SignUps *
« Reply #10 on: December 13, 2010, 02:47:49 AM »
im still tweaking my bot but should have it right in a few days.
Holy crap they do exist!!!! :Rob2

Offline JoeBlo

Re: Clash Cubes IV - SignUps *
« Reply #11 on: December 13, 2010, 05:42:11 AM »
first CC Vet is now in

all good Pwnator  ;)

Offline powerrave

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Re: Clash Cubes IV - SignUps *
« Reply #12 on: December 13, 2010, 06:36:21 AM »
=D
"Always be yourself, unless you're a loser"


Offline J24

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Re: Clash Cubes IV - SignUps *
« Reply #13 on: December 13, 2010, 06:44:04 AM »
I've FINALLY just got an idea for this
<<< Stalk me on the Twitter! (... Please... I'm lonely)

4th place in COTT! My word...

Offline Scrap Daddy

Re: Clash Cubes IV - SignUps *
« Reply #14 on: December 13, 2010, 07:53:51 AM »
excellent.

Offline NFX

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Re: Clash Cubes IV - SignUps *
« Reply #15 on: December 13, 2010, 08:08:34 AM »
PMbomb'd. I'm not overly confident here, to be honest.
Co-creator of The RA2 Randomiser



Offline powerrave

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Re: Clash Cubes IV - SignUps *
« Reply #16 on: December 13, 2010, 08:17:27 AM »
i have confidence... in losing!
"Always be yourself, unless you're a loser"


Offline NFX

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Re: Clash Cubes IV - SignUps *
« Reply #17 on: December 13, 2010, 08:22:37 AM »
I did improve my entry a bit beforehand, but I'd just turned it into a Final Z klone. So I entered the previous version, rather than be shouted at.
Co-creator of The RA2 Randomiser



Offline powerrave

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Re: Clash Cubes IV - SignUps *
« Reply #18 on: December 13, 2010, 08:24:22 AM »
mine just is a cube version of SkRillEX. it does show improvements, but it's still just a pusher.
"Always be yourself, unless you're a loser"


Offline JoeBlo

Re: Clash Cubes IV - SignUps *
« Reply #19 on: December 13, 2010, 09:18:24 AM »