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Robot Arena Matches => Tournaments => Tournament Archives => Topic started by: FOTEPX on December 10, 2017, 02:49:26 PM

Title: Besiege Battlebots - Discussion
Post by: FOTEPX on December 10, 2017, 02:49:26 PM
(https://i.imgur.com/AO02p5s.png)

Rules:
Robots built in Besiege! 100 part weight limit, 1.5x for shufflers, 2x for walkers.
No explosives, projectiles or fire based weapons - other than that, feel free to build whatever!
Robots must fit within the bounding box.
No flying robots.
No more than 5 active weapons.
No Skin Packs or non-standard components.
Matches will be at 9PM GMT, 3PM eastern, competitors are expected to arrive 5 minutes before this time to set up.
If you are not able to make your scheduled fight, please let me know so I can reschedule.
If you miss a fight with no reason why, your fight will be forfeited to the other guy.

Arena:
(https://i.imgur.com/uwperHl.jpg)
3 minute time limit, all fights will be adjudicated by me.

Entry rules:
16 slots.
Only 1 entry per person - I might allow more than one if interest in this is low.
Updates will be accepted until the go-ahead from the Mods.
Title: Re: Besiege Battlebots - Discussion
Post by: NeonCalypso on December 10, 2017, 06:33:54 PM
I've never played this game before, I might give it a go after buying this on steam.
Title: Re: Besiege Battlebots - Discussion
Post by: Dreamcast on December 10, 2017, 09:53:23 PM
IRL I assume :heck:
Title: Re: Besiege Battlebots - Discussion
Post by: FOTEPX on December 11, 2017, 04:32:52 AM
IRL I assume :heck:

Besiege does have quite a reliable physics engine - it's rather difficult to get 40 spikes all going through each other, so yeah... IRL.  :gawe:
Title: Re: Besiege Battlebots - Discussion
Post by: Mystic2000 on December 11, 2017, 08:04:58 AM
IRL I assume :heck:

Besiege does have quite a reliable physics engine - it's rather difficult to get 40 spikes all going through each other, so yeah... IRL.  :gawe:

Braces are basically collisionless extenders so actually stock like spinners may be theorically possible, but besiege's frail engine will make them crumble in seconds anyway
Title: Re: Besiege Battlebots - Discussion
Post by: FOTEPX on December 11, 2017, 10:32:47 AM
Just set up a poll so you can mark your interest - wanna gauge how many people are interested.
Title: Re: Besiege Battlebots - Discussion
Post by: Dreamcast on December 11, 2017, 07:09:42 PM
IRL I assume :heck:

Besiege does have quite a reliable physics engine - it's rather difficult to get 40 spikes all going through each other, so yeah... IRL.  :gawe:

That is technically DSL-S style. :p
Title: Re: Besiege Battlebots - Discussion
Post by: Badnik96 on December 12, 2017, 12:37:25 PM
you're going to need more than 5 minutes to set up pre-tournament. trust me on this

source: hosted and competed in dozens of garry's mod tournaments
Title: Re: Besiege Battlebots - Discussion
Post by: yugitom on December 12, 2017, 12:56:36 PM
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good tournament

also what Badnik said. You'd need to meet up on Discord about 30 minutes beforehand, at least.
Title: Re: Besiege Battlebots - Discussion
Post by: Mystic2000 on December 14, 2017, 08:06:26 AM
i suggest you ban saws because they're honestly completely ****ing broken and are way too damaging and easily spammable ad nauseaum