gametechmods

Robot Arena Matches => Tournaments => Tournament Archives => Topic started by: RedAce on June 17, 2014, 08:18:59 AM

Title: Beetle Bashers - Signups Closed
Post by: RedAce on June 17, 2014, 08:18:59 AM
I've finally decided to host my own tournament.

(https://gametechmods.com/uploads/images/22886beetlebasherslogo.png)

RULES:
-DSL 2.1
-IRL Style Building
-Beetleweight Robots
-16 Entrants
-One entry per person
-I'm willing to AI if you are not able to, but don't complain what I AI'd your bot
-You cannot enter unless your bot is received and entered
-You cannot try to find loopholes in the rules

BUILDING RULES:
-Beetleweight bots only (125.1-175.0 kg)
-You can only these use in game glitches: eFFe Glitching, Axle Loading and Snapper Loading
-No AAM, Trov Glitch, NCR Glitch, Thyrus Glitch, etc.
-You can BFE the chassis height, but no other methods of Out-of-game editing
-Bots must show 2 wheels or more for controlled movement
-No cheatbot2 parts, Custom parts, etc.
-No scuttlers, crawlers or walkers
-Multibots are banned
-No unrealistic weapon sizes and quantities
-Jokebots are not allowed (This includes bots that have dumb names such as "Bot with Spikes")
-You can upgrade your robot or send a new one as much as you like until signups end

BATTLE RULES:
-2 minute length matches
-1 vs. 1 match format
-Single Elimination Bracket
-Small Arena (Hazards off)
-If a robot havoks once, that bot will get a free restart, if it happens again, the bot will be disqualified
-Judging will be determined by the amount of points at the end of the match

My enrty:

Signups:

1. RedAce - Point of No Return
2. TBD Devestator - Peashooter 1.5
3. El Chickenado - Superbeetle
4. nicsan2009 - I Dare You
5. HurricaneAndrew - Bad Wedge Blues
6. Mr. AS - The Citizen Kane of RA2
7. TommyProductionsInc - Smite Jr
8. S.T.C. - Ground Dweller
9. 090901 - Spooky
10. yug1tom - Spin Doctor II
11. helloface199 - Burned Device
12. Naryar - Couched Lance
13. Jonzu95 - Woodworm
14. Natster-104 - Circuitry 3.2
15. SKBT - Bye bw
16. Badnik96 - Ikuza

Black - Received
Orange - Accepted
Green - Accepted and AI'd
Red - Problem (You will be notified)
Title: Re: Beetle Bashers - Discussion
Post by: cephalopod on June 17, 2014, 10:39:55 AM
Nicely set out rules. Will think about building but IRL seems very restrictive for anything I'd want to build in the BW class.
Title: Re: Beetle Bashers - Discussion
Post by: Naryar on June 17, 2014, 10:43:23 AM
this thread's name made me think of Click getting beaten for some reason... pretty sure IRL BW and DSL-S BW aren't that different by the way.

I am also unsure about your controlled movement rule, it looks unclear and confusion-inducing to me.

Otherwise I have a rammer idea, so I will build something. If I remember :P
Title: Re: Beetle Bashers - Discussion
Post by: yugitom on June 17, 2014, 11:56:45 AM
2 v 2 match format? Are bots getting randomly paired up? Or did you mean a 4-way match?
Title: Re: Beetle Bashers - Discussion
Post by: Badnik96 on June 17, 2014, 12:37:20 PM
Sounds good. I'm in.
Title: Re: Beetle Bashers - Discussion
Post by: Merrick on June 17, 2014, 12:42:19 PM
I'd build something for this.
Title: Re: Beetle Bashers - Discussion
Post by: El Chickenado on June 17, 2014, 12:57:14 PM
i just built something for this
ready to go
Title: Re: Beetle Bashers - Discussion
Post by: HurricaneAndrew on June 17, 2014, 01:00:28 PM
Definitely entering Bad Wedge Blues.
Title: Re: Beetle Bashers - Discussion
Post by: yugitom on June 17, 2014, 01:01:02 PM
I'm trying my hand at building for this one. I don't know why but I quite like beetleweights.
Title: Re: Beetle Bashers - Discussion
Post by: Jonzu95 on June 17, 2014, 01:03:03 PM
ohgodyes
Title: Re: Beetle Bashers - Discussion
Post by: RedAce on June 17, 2014, 02:52:59 PM
2 v 2 match format? Are bots getting randomly paired up? Or did you mean a 4-way match?
Whoops, thanks for catching that. I meant 1 vs 1 matches. Fixed now along with some other mistakes I may have missed.

Also, is there a way to fix this into a poll? I didn't realize the "new poll" option until I have posted this tournament idea.

Edit: Never mind, I found it.
Title: Re: Beetle Bashers - Discussion
Post by: El Chickenado on June 17, 2014, 03:08:49 PM
you should still just have a poll button
Title: Re: Beetle Bashers - Discussion
Post by: Jakewilliamson on June 17, 2014, 03:31:23 PM
Irl BW should be interesting, might enter this with smoke ball.
Title: Re: Beetle Bashers - Discussion
Post by: RedAce on June 19, 2014, 07:20:43 AM
Okay, There are now 8 votes, but before I PM Craaig, are there any other things you would like me to include or change in the rules?
Title: Re: Beetle Bashers - Discussion
Post by: El Chickenado on June 19, 2014, 07:27:21 AM
Okay, There are now 8 votes, but before I PM Craaig, are there any other things you would like me to include or change in the rules?
i think im good
Title: Re: Beetle Bashers - Discussion
Post by: Naryar on June 19, 2014, 08:35:18 AM
rules are just fine.
Title: Re: Beetle Bashers - Discussion
Post by: Mecha on June 19, 2014, 08:39:11 AM
Will enter if I have the chance to build.
Title: Re: Beetle Bashers - Discussion
Post by: Natster-104 on June 19, 2014, 11:45:00 AM
I'll bust up something for this
Title: Re: Beetle Bashers - Signups
Post by: cephalopod on June 19, 2014, 01:35:33 PM
I've finally decided to host my own tournament.

(https://gametechmods.com/uploads/images/22886beetlebasherslogo.png)

RULES:
-DSL 2.1
-IRL Style Building
-Beetleweight Robots
-16 Entrants
-One entry per person
-I'm willing to AI if you are not able to, but don't complain what I AI'd your bot
-You cannot enter unless your bot is received and entered
-You cannot try to find loopholes in the rules

BUILDING RULES:
-Beetleweight bots only (125.1-175.0 kg)
-You can only these use in game glitches: eFFe Glitching, Axle Loading and Snapper Loading
-No AAM, Trov Glitch, NCR Glitch, Thyrus Glitch, etc.
-You can BFE the chassis height, but no other methods of Out-of-game editing
-Bots must show 2 wheels or more for controlled movement
-No cheatbot2 parts, Custom parts, etc.
-No scuttlers, crawlers or walkers
-Multibots are banned
-No unrealistic weapon sizes and quantities
-Jokebots are not allowed (This includes bots that have dumb names such as "Bot with Spikes")
-You can upgrade your robot or send a new one as much as you like until signups end

BATTLE RULES:
-2 minute length matches
-1 vs. 1 match format
-Single Elimination Bracket
-Small Arena (Hazards off)
-If a robot havoks once, that bot will get a free restart, if it happens again, the bot will be disqualified
-Judging will be determined by the amount of points at the end of the match

My enrty:

Any suggestions or improvements I need to adjust?

This is now a signups topic and the rules above may not change. You have 3 months, enjoy! :)
Title: Re: Beetle Bashers - Signups
Post by: TommyProductionsInc on June 19, 2014, 01:41:01 PM
Oh, It's on!
 :gunz:
Title: Re: Beetle Bashers - Signups
Post by: RedAce on June 19, 2014, 01:46:50 PM
Thank you Craaig, and with that said,
 
Signups are now open for business.

They will close when they are completely filled.
Title: Re: Beetle Bashers - Signups
Post by: Mr. AS on June 19, 2014, 01:59:19 PM
They will close when they are completely filled.
Hoo boy, here we go.

What would happen if signups don't completely fill?
Title: Re: Beetle Bashers - Signups
Post by: Mecha on June 19, 2014, 02:01:41 PM
They will close when they are completely filled.
Hoo boy, here we go.

What would happen if signups don't completely fill?
IDK, But they probably will since this seems like it's going to be a popular tourney and it's only 16 entries.
Title: Re: Beetle Bashers - Signups
Post by: RedAce on June 19, 2014, 02:07:36 PM
They will close when they are completely filled.
Hoo boy, here we go.

What would happen if signups don't completely fill?
Good point. I knew some problem would come up. Should I give a deadline for this thing or fill in a "Bye" for the bracket for the empty spot(s)?
Title: Re: Beetle Bashers - Signups
Post by: RedAce on June 19, 2014, 08:41:11 PM
TDB Devastator received, but denied because it looks unrealistic. Notified.

Edit: TBD Devestator updated entry accepted and AI'd.
Title: Re: Beetle Bashers - Signups
Post by: El Chickenado on June 20, 2014, 06:19:53 AM
wew
Title: Re: Beetle Bashers - Signups
Post by: Thyrus on June 20, 2014, 06:43:04 AM
Do you guys even know what the "Thyrus glitch" is?
Title: Re: Beetle Bashers - Signups
Post by: Badnik96 on June 20, 2014, 07:06:50 AM
I do :V
Title: Re: Beetle Bashers - Signups
Post by: RedAce on June 20, 2014, 07:23:58 AM
El Chickenado Received, Accepted, and AI'd.
Title: Re: Beetle Bashers - Signups
Post by: RedAce on June 20, 2014, 11:39:07 AM
nicsan2009 Received, Accepted, and AI'd.


HurricaneAndrew Also Received, Accepted, and AI'd.
Title: Re: Beetle Bashers - Signups
Post by: TommyProductionsInc on June 20, 2014, 12:38:17 PM
Here's my entry:
(It's a torque reaction hammer type of bot, good luck AIing it.)
Title: Re: Beetle Bashers - Signups
Post by: RedAce on June 20, 2014, 12:38:29 PM
Mr. AS Received, and accepted.

TommyProductionsInc Received.
Title: Re: Beetle Bashers - Signups
Post by: RedAce on June 20, 2014, 12:51:36 PM
Mr. AS AI'd.

S.T.C. Received and denied because it looks unrealistic. Notified.
Title: Re: Beetle Bashers - Signups
Post by: RedAce on June 20, 2014, 01:24:42 PM
TommyProductionsInc accepted.


yug1tom Received and accepted.

Edit: Oops, I made a mistake, because yug1tom's entry looks unrealistic, It is denied. Notified. Also, he said to omit the entry with permission.
Title: Re: Beetle Bashers - Signups
Post by: RedAce on June 20, 2014, 02:32:46 PM
TommyProductionsInc accepted, but experiencing an AI issue. Notified.


S.T.C. updated entry received, accepted and AI'd.
Title: Re: Beetle Bashers - Signups
Post by: RedAce on June 20, 2014, 05:23:43 PM
TommyProductionsInc AI now fixed.


090901 received, accepted, and AI'd.
Title: Re: Beetle Bashers - Signups
Post by: helloface on June 20, 2014, 07:47:31 PM
Have an entry for this, will send when I get home.
Title: Re: Beetle Bashers - Signups
Post by: RedAce on June 21, 2014, 05:44:03 PM
yug1tom and helloface199 received, and accepted, an AI'd.

5 spots left.
Title: Re: Beetle Bashers - Signups
Post by: Naryar on June 22, 2014, 11:49:19 AM
sent my bot
Title: Re: Beetle Bashers - Signups
Post by: RedAce on June 22, 2014, 11:54:46 AM
Naryar recieved and accepted.

Edit: Naryar wanted to make an update later to the entry with bindings, but this must be done fast.

4 spots left.
Title: Re: Beetle Bashers - Signups
Post by: RedAce on June 22, 2014, 01:01:46 PM
Jonzu95 received, but crashes whenever I try to put in in the bot lab. Notified.
Title: Re: Beetle Bashers - Signups
Post by: Natster-104 on June 22, 2014, 01:30:53 PM
Sent mine
Title: Re: Beetle Bashers - Signups (3 Spots Remaining)
Post by: RedAce on June 22, 2014, 02:12:39 PM
Jonzu95 Updated entry received and accepted.

Natster-104 Received, but denied because it is 0.3 kg overweight. Notified.

3 spots left.
Title: Re: Beetle Bashers - Signups (1 Spot Remaining!)
Post by: RedAce on June 22, 2014, 03:19:50 PM
Natster-104 Updated entry received and accepted and AI'd.


SKBT received, and accepted.


1 spot left!
Title: Re: Beetle Bashers - Signups
Post by: Jakewilliamson on June 22, 2014, 03:22:07 PM
Gotta send sting FAST!
Title: Re: Beetle Bashers - Signups
Post by: yugitom on June 22, 2014, 03:24:07 PM
The pace at which the signups are going is awesome. It's all on your shoulders now, RedAce, because a lot of people are expecting this tournament to deliver.
Title: Re: Beetle Bashers - Signups
Post by: Badnik96 on June 22, 2014, 03:28:06 PM
god dammit i knew i shouldnt have procrastinated and sent my entry yesterday

welp
Title: Re: Beetle Bashers - Signups
Post by: Merrick on June 22, 2014, 04:58:56 PM
They will close when they are completely filled.
Hoo boy, here we go.

What would happen if signups don't completely fill?

hehehehehehehehehehehe
Title: Re: Beetle Bashers - Signups
Post by: S.T.C. on June 22, 2014, 08:23:35 PM
Are signups full yet or has there been a spot empty all day? xD
Title: Re: Beetle Bashers - Signups
Post by: helloface on June 22, 2014, 08:29:26 PM
Are signups full yet or has there been a spot empty all day? xD
Last online 15 minutes ago. Apparently it has been empty all day.
Title: Re: Beetle Bashers - Signups Closed
Post by: RedAce on June 23, 2014, 06:57:30 AM
Badnik96 Recieved, Accepted, and AI'd.


Signups are closed

I'll get the splash, brackets and videos thread ready.
Title: Re: Beetle Bashers - Signups Closed
Post by: Naryar on June 23, 2014, 07:12:41 AM
I'll do the update today. It's just a skin and wiring (I think) and AI, not much will be changed.