Author Topic: Battlebots 9 - Signups Closed  (Read 23438 times)

Offline MassimoV

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Battlebots 9 - Signups Closed
« on: April 11, 2014, 10:19:16 PM »


Signups End: 5/17/14

RULES
- DSL 2.1 LW/MW/HW/SHW-with unlimited entries untill the close date
-One entry per person in each weightclass, so 1 LW, 1 MW, 1 HW, and 1 SHW per person
- Battlebox 3.0
- 3 minute matches
- Realistic Rule applies very strongly, IT MUST BE FOLLOWED.
- No NARmour
- 1 Havok restart, 2nd time eliminated
- No AAM, NCR glitch, or any other glitch that makes the bot unrealistic
- Trov Glitch is allowed, don't abuse it
- You are allowed to BFE as long as the bot stays realistic
- Replicas are NOT allowed
- Cannot use DSA
- Robots must look as close to IRL designs as possible. (No unrealistic weapon sizes, disproportionate designs.)
- Moving weapons may not touch the ground initially. It is OK if a robot is flipped over but not if weapons hit the ground when the match starts.
- Bots with treads get a 60 kg weight cushion.
- It is recomended that your bot(s) have a sponsor decal, but it's not necessary (these can be a help if you're lazy):
(https://gametechmods.com/Robot_Arena2/Misc/AU_Decal_Pack_1.0.zip)
(https://gametechmods.com/Robot_Arena2/Misc/JX_Sponsor_Decals.zip)
- Judge bursts are allowed, but one Judge Burst per bot for LW and MW, two for the HW and SHW divisions.
- No multibots
- Joke bots must still be held to the IRL standards
- No armor attached directly to the chassis of the robot
- LW walkers/shufflers can weigh up to 425 kgs, but at least 175 kgs must be used on the walker or shuffler system itself.
- MW walkers/shufflers can weigh up to 800 kgs, but at least 400 kgs must be used on the walker or shuffler system itself.
- HW walkers/shufflers can weigh up to 1200 kgs, but at least 400 kgs must be used on the walker or shuffler system itself.
- SHW walkers/shufflers can weigh up to 1600 kgs, but at least 400 kgs must be used on the walker or shuffler system itself.
- Cheatbot2 components that are allowed:

*NEW* WEDGE RULES:
-Wedges have been a contravertial thing in previous Battlebots so I've decided to try doing something about it
-Not acceptable wedges:
-You may use skirt hinges if they are raised up atleast one notch as shown below.
-If it's okay with the majority involved, I will make the final call on if the wedge are acceptable.

JUDGING
- Fights will be judged on significant attacks and control of match.
- Fights will be judged on a spectrum of 45 points.
- Judges will be SKBT and Plazmic Inferno (090901 and Mr. AwesumSauce will be subs if they're both still up for it)

CHAMPIONS
- Moros, Biological Assault, Death Incarnate V 2.1, and Ryu: Hellfire will automatically be re-entered for winning the last tournamnet
- If MikeNCR, Akshaylan, or Thyrus want to enter something else they can send me a new bot
- If they also just want to send an update, that option is also open

MY ENTRIES
I'm entering with these:

--------------------------------------------------------------------------------------------------------

Signups:
LW:

MW:

HW:

SHW:

Black-Recieved
Green-Accepted and AI'ed
Red-Problem
« Last Edit: May 18, 2014, 10:05:00 PM by MassimoV »

Offline cephalopod

Re: Battlebots 9
« Reply #1 on: April 12, 2014, 04:28:08 AM »
Looks good, liking the wedge rules. Hopefully I'll have some stuff ready for this :D
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Offline Philippa

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Re: Battlebots 9
« Reply #2 on: April 12, 2014, 04:43:23 AM »
Do metal hinges need to be raised up too?

Offline Shield

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Re: Battlebots 9
« Reply #3 on: April 12, 2014, 06:03:41 AM »
I'm so ready for this. Just gotta edit Fortune's skirt
beep beep

Offline RedAce

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Re: Battlebots 9
« Reply #4 on: April 12, 2014, 06:07:55 AM »
I've been looking forward for this and I'm ready this time. I also like the additional wedge rules to try to make this fair.

Offline Badnik96

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Re: Battlebots 9
« Reply #5 on: April 12, 2014, 08:14:02 AM »
well damn. going to have to make a quick update to BuffalOWNED Evolution, then I'll be ready.

027's probably going to enter some bots too.

Offline Merrick

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Re: Battlebots 9
« Reply #6 on: April 12, 2014, 08:51:38 AM »
As always, I'll enter all 4 weight categories.   :smile:

Offline Elementos

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Re: Battlebots 9
« Reply #7 on: April 12, 2014, 09:20:57 AM »
I've been waiting for this for a long time.
Tournament Wins:


yug1tom for president 2016

Offline 027 LB

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Re: Battlebots 9
« Reply #8 on: April 12, 2014, 09:55:44 AM »
well damn. going to have to make a quick update to BuffalOWNED Evolution, then I'll be ready.

027's probably going to enter some bots too.
yep :D

Offline HurricaneAndrew

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Re: Battlebots 9
« Reply #9 on: April 12, 2014, 10:09:02 AM »
You're definitely getting Bad Wedge Blues for the LW and Jellybean again. The other classes may or may not happen.

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Offline TommyProductionsInc

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Re: Battlebots 9
« Reply #10 on: April 12, 2014, 12:00:10 PM »
I AM ENTERING THIS!
 :gunz:

Offline akshaylan

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Re: Battlebots 9
« Reply #11 on: April 12, 2014, 12:12:27 PM »
If I send new robot, does my previous winner get replaced? Or can I effectively have two entries?
Helloface DSL Fall 2013 - 1st
BB7 HW - Quarter Finals
RA2O Tokyo BW - 1st
BB8 HW - 1st
Breaking Point - 2nd Round
Powers of 3 - Qualifiers

Offline MassimoV

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Re: Battlebots 9
« Reply #12 on: April 12, 2014, 01:41:08 PM »
Do metal hinges need to be raised up too?
I don't really know yet. I figure if you use some bad type of wedge on a metal hinge, i.e. spike strip, I think I'll let that slide.

If I send new robot, does my previous winner get replaced? Or can I effectively have two entries?
Yeah only one bot per weight class. Sorry about that, but if you sent something new, it would replace Death Incarnate.

Offline playzooki

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Re: Battlebots 9
« Reply #13 on: April 12, 2014, 01:44:05 PM »
Do metal hinges need to be raised up too?
I don't really know yet. I figure if you use some bad type of wedge on a metal hinge, i.e. spike strip, I think I'll let that slide.

but metal hinge wedges work exactly like real life skirts, a la biohazard...

Offline HurricaneAndrew

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Re: Battlebots 9
« Reply #14 on: April 12, 2014, 01:59:15 PM »
Do metal hinges need to be raised up too?
I don't really know yet. I figure if you use some bad type of wedge on a metal hinge, i.e. spike strip, I think I'll let that slide.

but metal hinge wedges work exactly like real life skirts, a la biohazard...

I don't know what game you've been playing, but that's not how the metal hinge behaves in DSL 2.1.

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Offline playzooki

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Re: Battlebots 9
« Reply #15 on: April 12, 2014, 02:00:06 PM »
Do metal hinges need to be raised up too?
I don't really know yet. I figure if you use some bad type of wedge on a metal hinge, i.e. spike strip, I think I'll let that slide.

but metal hinge wedges work exactly like real life skirts, a la biohazard...

I don't know what game you've been playing, but that's not how the metal hinge behaves in DSL 2.1.
it seems like it for me

Offline MassimoV

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Re: Battlebots 9
« Reply #16 on: April 12, 2014, 02:01:15 PM »
Yeah as shown in the picture below, the metal hinge doesn't bend beyond a certain point.
If the metal hinge behaved like Biohazards, the wedge would hit the ground instead of being suspended above it.

Offline cephalopod

Re: Battlebots 9
« Reply #17 on: April 12, 2014, 02:03:57 PM »
The way axle wedges behave is more of a comparison to Biohazard's wedges if anything CAN be compared to them.
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Offline playzooki

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Re: Battlebots 9
« Reply #18 on: April 12, 2014, 02:06:32 PM »
ah ok, but doesnt it work for low robots? and isnt it supposed to be used as a servo to press the ground?

and axle wedges are a pain to look good with

Offline Mr. AS

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Re: Battlebots 9
« Reply #19 on: April 12, 2014, 02:07:12 PM »
IIRC you have to actually wire the hinge and spin/fire it like a motor in order to have it function like biohazard.
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.