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Robot Arena Matches => Tournaments => Tournament Archives => Topic started by: freeziez on November 25, 2011, 02:58:19 PM

Title: Battlebots 5
Post by: freeziez on November 25, 2011, 02:58:19 PM
(https://gametechmods.com/uploads/images/19211logo.PNG)

Battlebots is back!

RULES
- DSL LW/MW/HW/SHW
- Battlebox 3.0
- 3 minute matches
- Realistic Rule applies very strongly, IT MUST BE FOLLOWED.
- No NARmour
- 1 Havok restart, 2nd time eliminated
- No BFE, AAM, NCR glitch, or any other glitch that makes the bot unrealistic
- Trov Glitch is allowed, don't abuse it
- Replicas are NOT allowed
- Cannot use DSA (why would you?)
- Robots must look as close to IRL designs as possible. (No unrealistic weapon sizes, disproportionate designs.)
- No face spinners
- Moving weapons may not touch the ground initially. It is OK if a robot is flipped over but not if weapons hit the ground when the match starts.
- Bots with treads get a 60 kg weight cushion.
- MUST have a sponsor decal
(https://gametechmods.com/Robot_Arena2/Misc/AU_Decal_Pack_1.0.zip (https://gametechmods.com/Robot_Arena2/Misc/AU_Decal_Pack_1.0.zip))
(https://gametechmods.com/Robot_Arena2/Misc/JX_Sponsor_Decals.zip (https://gametechmods.com/Robot_Arena2/Misc/JX_Sponsor_Decals.zip))
- Judge bursts are allowed, but one Judge Burst per bot for LW and MW, two for the HW and SHW divisions.
- No multibots
- No armor attached directly to the chassis of the robot
- LW walkers/shufflers can weigh up to 425 kgs, but at least 175 kgs must be used on the walker or shuffler system itself.
- MW walkers/shufflers can weigh up to 800 kgs, but at least 400 kgs must be used on the walker or shuffler system itself.
- HW walkers/shufflers can weigh up to 1200 kgs, but at least 400 kgs must be used on the walker or shuffler system itself.
- SHW walkers/shufflers can weigh up to 1600 kgs, but at least 400 kgs must be used on the walker or shuffler system itself.
- Cheatbot2 components that are allowed:

JUDGING
- Fights will be judged on significant attacks and control of match.
- Fights will be judged on a spectrum of 45 points.
- Fights will be judged by me, G.K., and SKBT.

ENTRIES

LW
1. Hard Bot
2. NFX
3. smashysmashy
4. Badnik96
5. MassimoV
6. Craaig
7. MikeNCR
8. SKBT
9. Scrap Daddy
10. nicsan2009
11. Pressure
12. Squirrel_Monkey
13. dragonsteincole
14. ty4er
15. Conraaa
16. Powerrave

MW
1. NFX
2. smashysmashy
3. Badnik96
4. Enigma
5. MassimoV
6. Craaig
7. Virus Bomb
8. MikeNCR
9. SKBT
10. Scrap Daddy
11. nicsan2009
12. Preytor_4
13. Pressure
14. Madman3
15. Squirrel_Monkey
16. dragonsteincole

HW
1. NFX
2. Badnik96
3. Enigma
4. MassimoV
5. Craaig
6. Virus Bomb
7. MikeNCR
8. SKBT
9. Jack Daniels
10. Scrap Daddy
11. nicsan2009
12. Preytor_4
13. Madman3
14. Martymidget
15. Russian Roulette
16. Squirrel_Monkey

SHW
1. NFX
2. smashysmashy
3. Badnik96
4. MassimoV
5. Virus Bomb
6. MikeNCR
7. SKBT
8. Scrap Daddy
9. nicsan2009
10. Preytor_4
11. HurricaneAndrew
12. Clickbeetle
13. Enigma
14. Squirrel_Monkey
15. dragonsteincole
16. Conraaa

Green- Accepted and AI'd
Blue- Accepted
Orange- Reserved
Black- Recieved
Red- Problem
Title: Re: Battlebots 5
Post by: smashysmashy on November 25, 2011, 03:15:16 PM
I see it unfair that the seeded people get automatic entry.

Take Urjak. He won many fights by being not really very realistic, and now he gets a reserved place.
Title: Re: Battlebots 5
Post by: Squirrel_Monkey on November 25, 2011, 03:17:23 PM
I think Trov Glitch should be allowed in a realistic manner.
Also, why not allow cheatbot 2 parts below a certain efficiency. I love the Hworf Spike.
EDIT: And face spinners. Just because of the Garvin incident a perfectly IRL bot type has been outlawed.
Title: Re: Battlebots 5
Post by: GoldenFox93 on November 25, 2011, 03:17:31 PM
Count me in.
Title: Re: Battlebots 5
Post by: Philippa on November 25, 2011, 03:21:27 PM
Will enter.
Title: Re: Battlebots 5
Post by: Virus Bomb on November 25, 2011, 03:21:49 PM
the moe motor isn't legal this time? (╯°□°)╯︵ ┻━┻

I'll still enter this though.
Title: Re: Battlebots 5
Post by: Jonzu95 on November 25, 2011, 03:22:31 PM
5 Battlebot seasons in few months? Oh come on... To be honest, you should take a break, freez..
Title: Re: Battlebots 5
Post by: SKBT on November 25, 2011, 03:22:49 PM
Remove the seeding. It offers an unfair advantage to the already "better builders"
Title: Re: Battlebots 5
Post by: nicsan2009 on November 25, 2011, 03:24:43 PM
Can we enter more than one bot again?
Title: Re: Battlebots 5
Post by: smashysmashy on November 25, 2011, 03:25:41 PM
Can we enter more than one bot again?
There's nothing to stop you.
Title: Re: Battlebots 5
Post by: MassimoV on November 25, 2011, 03:26:16 PM
I'm entering.
Title: Re: Battlebots 5
Post by: cephalopod on November 25, 2011, 03:30:25 PM
Bleh, I was a seed, and suddenly I've been demoted T.T
But yeah, even if I was, this guaranteed bye thing is a little... weird :/
Like smashy said, some made un-IRL bots, and also it restricts how successful a potentially great 'unseeded' robot is, if it's knocked out by something equally awesome which then goes up against something that doesn't deserve to be where it is and would usually be knocked out in round 1.
But yeah, it's your tournament, that's just my take, and I'll probably still enter.
Title: Re: Battlebots 5
Post by: Badnik96 on November 25, 2011, 03:35:14 PM
well I will be entering, but I probably won't get a seed XD
Title: Re: Battlebots 5
Post by: smashysmashy on November 25, 2011, 03:36:29 PM
Bleh, I was a seed, and suddenly I've been demoted T.T
But yeah, even if I was, this guaranteed bye thing is a little... weird :/
Like smashy said, some made un-IRL bots, and also it restricts how successful a potentially great 'unseeded' robot is, if it's knocked out by something equally awesome which then goes up against something that doesn't deserve to be where it is and would usually be knocked out in round 1.
But yeah, it's your tournament, that's just my take, and I'll probably still enter.
*cough*DSC*cough*
Title: Re: Battlebots 5
Post by: NFX on November 25, 2011, 04:00:33 PM
I'd agree with the downsides of the seeding system. For one thing, 12 out of 20 seems too many, in my view. Plus, I would much rather see dragonsteincole's machines in the tournament than Urjak's barely realistic stuff, but Urjak's "seeding" as a result of winning more matches, means he would gain automatic entry. I don't think that's fair, personally.
Title: Re: Battlebots 5
Post by: freeziez on November 25, 2011, 04:02:26 PM
A couple of things:

- Seeding does not give automatic entry; if they don't enter, they're not in. The only people with a reserved spot are the winners from last season. And stop complaining about Urjak, just because one of his bots was unrealistic doesn't mean you get to moan about it. I'll modify the rules a little to help, but seriously guys.

- I moved the four unseeded members to seeds since they were the only ones that had won a match.

the moe motor isn't legal this time? (╯°□°)╯︵ ┻━┻

I'll still enter this though.

See #2 below.

I think Trov Glitch should be allowed in a realistic manner.
Also, why not allow cheatbot 2 parts below a certain efficiency. I love the Hworf Spike.
EDIT: And face spinners. Just because of the Garvin incident a perfectly IRL bot type has been outlawed.

1. No.
2. I'll go through the cheatbot components and see which ones I would consider IRL.
3. I know it's a stretch, but I'm not going to change that rule after 3 seasons of it not being there and working.
Title: Re: Battlebots 5
Post by: smashysmashy on November 25, 2011, 04:07:38 PM
I'd agree with the downsides of the seeding system. For one thing, 12 out of 20 seems too many, in my view. Plus, I would much rather see dragonsteincole's machines in the tournament than Urjak's barely realistic stuff, but Urjak's "seeding" as a result of winning more matches, means he would gain automatic entry. I don't think that's fair, personally.
Why don't you start another common sense brigade?
Title: Re: Battlebots 5
Post by: NFX on November 25, 2011, 04:11:12 PM
But if they do enter, then they bump another entry out of the bracket. I - at the risk of being decapitated - REALLY don't want Urjak stretching the IRL rules as far as he can, and pushing a much better "IRL" entry out of the brackets. I think a better way of making this work would be that a seed can claim their spot in only one of the four brackets. That would give the unseeded machines a chance to battle as well.
Title: Re: Battlebots 5
Post by: Ben Purse on November 25, 2011, 04:12:16 PM
Will enter
Title: Re: Battlebots 5
Post by: freeziez on November 25, 2011, 04:13:46 PM
But if they do enter, then they bump another entry out of the bracket. I - at the risk of being decapitated - REALLY don't want Urjak stretching the IRL rules as far as he can, and pushing a much better "IRL" entry out of the brackets. I think a better way of making this work would be that a seed can claim their spot in only one of the four brackets. That would give the unseeded machines a chance to battle as well.

And stop complaining about Urjak, just because one of his bots was unrealistic doesn't mean you get to bitch and moan about it. I'll modify the rules a little to help, but seriously guys.
Title: Re: Battlebots 5
Post by: Philippa on November 25, 2011, 04:17:49 PM
Made my LW and MW. HW and SHW tommorow.
Title: Re: Battlebots 5
Post by: smashysmashy on November 25, 2011, 04:20:27 PM
But if they do enter, then they bump another entry out of the bracket. I - at the risk of being decapitated - REALLY don't want Urjak stretching the IRL rules as far as he can, and pushing a much better "IRL" entry out of the brackets. I think a better way of making this work would be that a seed can claim their spot in only one of the four brackets. That would give the unseeded machines a chance to battle as well.

And stop complaining about Urjak, just because two of his bots was unrealistic doesn't mean you get to bitch and moan about it. I'll modify the rules a little to help, but seriously guys.
FTFY You find very few effective FBS IRL.
Title: Re: Battlebots 5
Post by: Naryar on November 25, 2011, 04:30:35 PM
EASY FIX TO YOU GUYS BAWWING BECAUSE URJAK IS JUST BETTER THAN YOU : Build something more efficient than him. Problem solved.

Or is you so-loved IRL style just necessarily unefficient ?
Title: Re: Battlebots 5
Post by: freeziez on November 25, 2011, 04:33:02 PM
But if they do enter, then they bump another entry out of the bracket. I - at the risk of being decapitated - REALLY don't want Urjak stretching the IRL rules as far as he can, and pushing a much better "IRL" entry out of the brackets. I think a better way of making this work would be that a seed can claim their spot in only one of the four brackets. That would give the unseeded machines a chance to battle as well.

And stop complaining about Urjak, just because two of his bots was unrealistic doesn't mean you get to bitch and moan about it. I'll modify the rules a little to help, but seriously guys.
FTFY You find very few effective FBS IRL.

not "none" just "very few".
Title: Re: Battlebots 5
Post by: NFX on November 25, 2011, 04:33:46 PM
Better is a purely subjective viewpoint. In terms of IRL building, I would say he was quite crap. =P
 
IRL building doesn't necessarily have to be inefficient (lrn2semantics), although if a bot looks like it could be built IRL, and is skinned well, then it's more likely to go down in a tournament such as this one.
Title: Re: Battlebots 5
Post by: ty4er on November 25, 2011, 04:34:08 PM
what fbs has weapons like those on them and a sheet sticking out like that irl
Title: Re: Battlebots 5
Post by: freeziez on November 25, 2011, 04:35:14 PM
Better is a purely subjective viewpoint. In terms of IRL building, I would say he was quite crap. =P

His LW and SHW, especially the latter, were perfectly IRL. If he was losing, I'm sure you wouldn't be complaining.

what fbs has weapons like those on them and a sheet sticking out like that irl

which bot are you talking about
Title: Re: Battlebots 5
Post by: Scrap Daddy on November 25, 2011, 04:47:51 PM
I think the voting system idea should be implemented to keep super unrealistic bots out
Title: Re: Battlebots 5
Post by: freeziez on November 25, 2011, 04:49:24 PM
I think the voting system idea should be implemented to keep super unrealistic boys out

No, I'll put a much tighter grip on IRL this time.

_______________

BTW, a list of all available cheatbot2 parts is up on the front page.
Title: Re: Battlebots 5
Post by: Squirrel_Monkey on November 25, 2011, 04:55:51 PM
Why no Trov Glitch? I see no reason against it. I use it on my cool drum designs D:
Title: Re: Battlebots 5
Post by: Naryar on November 25, 2011, 04:56:30 PM
Judge extras are in ? Goodie.
Title: Re: Battlebots 5
Post by: freeziez on November 25, 2011, 06:03:22 PM
Why no Trov Glitch? I see no reason against it. I use it on my cool drum designs D:

You can't make part of a chassis with 0 width IRL.
Title: Re: Battlebots 5
Post by: Nate Tech on November 25, 2011, 06:17:46 PM
But you can attatch a thin strip of metal to connect 2 parts
Title: Re: Battlebots 5
Post by: GoldenFox93 on November 25, 2011, 06:28:17 PM
Judge extras are in ? Goodie.
http://tvtropes.org/pmwiki/pmwiki.php/Main/AndTheFandomRejoiced (http://tvtropes.org/pmwiki/pmwiki.php/Main/AndTheFandomRejoiced)
Title: Re: Battlebots 5
Post by: Urjak on November 25, 2011, 06:42:59 PM
Take Urjak. He won many fights by being not really very realistic, and now he gets a reserved place.

I'd agree with the downsides of the seeding system. For one thing, 12 out of 20 seems too many, in my view. Plus, I would much rather see dragonsteincole's machines in the tournament than Urjak's barely realistic stuff, but Urjak's "seeding" as a result of winning more matches, means he would gain automatic entry. I don't think that's fair, personally.

But if they do enter, then they bump another entry out of the bracket. I - at the risk of being decapitated - REALLY don't want Urjak stretching the IRL rules as far as he can, and pushing a much better "IRL" entry out of the brackets. I think a better way of making this work would be that a seed can claim their spot in only one of the four brackets. That would give the unseeded machines a chance to battle as well.

Jesus. If it means that much to you guys I won't enter, even though in the last tournament all my bots were perfectly IRL realistic with the exception of the HW's invincible bottom armor (which I already apologized for). I am not sure exactly why you guys are focusing on me, as I saw plenty of other bots that were as "unIRLlisitc" as mine supposedly were.
Title: Re: Battlebots 5
Post by: cephalopod on November 25, 2011, 06:45:12 PM
Personally I think your bots are fine - FSS push it a little, I mean maybe I should be allowed to enter the Fever's if they're fully IRL - and there were worse offenders.
Title: Re: Battlebots 5
Post by: dragonsteincole on November 25, 2011, 06:49:44 PM
Will be entering, if only to try and change that spectacularly rubbish win-loss record I have.

Incoming thoughts:
I see no reason as to why Urjak is being brought up as a scapegoat for 'unrealistic' designs. The vast majority of his BB bots are in the spirit of IRL, if a little focused on trying to maximise component efficiency, but are more in keeping with American bots, rather than the 'British/Robt Wars' style most of the members grew up with.

Allowing cheatbot2 parts is a good idea if controlled. A good bot can be made to look better with clever use of existing real parts, butas with all these things it's going to be a task to stop things from being exploited.

Finally, what I would like to see most from this tournament, or Frieezez in particular, is better organisation, and patience. There's no reason why there should always be a issue with enties unless you're rushing to he to the actual fights. It looks shoddy when it gets so disorganised people are arguing about who deserves what space depending on when they sent their bot. Take your time with the entries, after 4 of these tournaments it shouldnt be a problem like it has been.

Still, looking forward to it. ;)
Title: Re: Battlebots 5
Post by: nicsan2009 on November 25, 2011, 06:52:16 PM
Made a LW and a MW, all I need to build now is a HW and a SHW.
BTW this whole seeding system kinda through me off and I think you should just change it back to normal like in B4ttlebots IMO but I'm okay with the byes evan if it means having to fight one more competitor.
Title: Re: Battlebots 5
Post by: NFX on November 25, 2011, 06:54:23 PM
Granted, there were plenty other unIRL bots, such as Top Comment, but unfortunately you were the first guy that popped up in my head. It's not a personal attack on you, I was just using your entries as an example of some of the stuff that can be entered. Shark, for instance, might be technically an IRL design, but I've never seen any shell spinner with weapons such as that one. The comments were explaining how the seeding system seems a little flawed, rather than trying to take shots against your entries, but they weren't exactly - and I know I'll get some backlash for saying this - within the spirit of the tournament, in my view. Cue Naryar going on one of his tirades about efficiency and ballasts and empty space and suchlike. From what I've seen, in this sort of tournament, if you can manage to place aesthetics first, give efficiency a lower priority, and still build a decent machine, then everybody has fun.
 
I'll still try and get stuff in, though. Hopefully signups won't open on Sunday night, I'll have to wait until Wednesday to actually enter something.
Title: Re: Battlebots 5
Post by: Pressure on November 25, 2011, 06:58:13 PM
Hopfully gonna enter Ironside MK.IV again, aswell as a MW called Ironside MK.V.
Title: Re: Battlebots 5
Post by: nicsan2009 on November 25, 2011, 06:59:19 PM
Hopfully gonna enter Ironside MK.IV again, aswell as a MW called Ironside MK.V.
I do not look forward to fighting you, if I do.
Title: Re: Battlebots 5
Post by: Urjak on November 25, 2011, 07:05:39 PM
Granted, there were plenty other unIRL bots, such as Top Comment, but unfortunately you were the first guy that popped up in my head. It's not a personal attack on you, I was just using your entries as an example of some of the stuff that can be entered. Shark, for instance, might be technically an IRL design, but I've never seen any shell spinner with weapons such as that one. The comments were explaining how the seeding system seems a little flawed, rather than trying to take shots against your entries, but they weren't exactly - and I know I'll get some backlash for saying this - within the spirit of the tournament, in my view. Cue Naryar going on one of his tirades about efficiency and ballasts and empty space and suchlike. From what I've seen, in this sort of tournament, if you can manage to place aesthetics first, give efficiency a lower priority, and still build a decent machine, then everybody has fun.


I understand. I try never to take criticism personally, because it almost always isn't intended that way. On the topic of Shark and the spirit of the tournament, I honestly don't understand why people think they need to be able to find actual examples of bots that, in Shark's example, have the exact same weapon layout. Their is no disputing that you can bolt two hammers and four spikes onto a spinning shell for a real combat robot, so there is no disputing that it is IRL realistic. This is not replica wars, you don't need to find exact examples of your bot to determine whether it is IRL realistic. What bugs me about people commenting on the "IRLness" or "spirit" of a given bot is that those people have certain criteria which often aren't held by everyone. Some people think the bot has to aesthetically look good, others need an exact example of it from actual combat robots. Others simply don't want metal hinges and weapon spam.


I think we do a disservice to tournaments like this by not actually defining what IRL realistic means. Personally, the voting system seems like the most rational solution at this point, because getting everybody to agree on what "IRL realistic" means would likely be impossible.
Title: Re: Battlebots 5
Post by: Enigm@ on November 25, 2011, 07:08:58 PM
I already got a middleweight built Xp
Title: Re: Battlebots 5
Post by: MassimoV on November 25, 2011, 07:12:20 PM
Got my entries all made. All classes.
Title: Re: Battlebots 5
Post by: NFX on November 25, 2011, 07:15:20 PM
I think we do a disservice to tournaments like this by not actually defining what IRL realistic means. Personally, the voting system seems like the most rational solution at this point, because getting everybody to agree on what "IRL realistic" means would likely be impossible.

I'm glad you understand where I'm coming from, I wouldn't want to turn a discussion about a tournament entry into a personal attack. But I do think you're right about the "spirit" of IRL building being so vague, it's hard to come up with a hard set of guidelines that please everyone, or don't unintentionally outlaw certain styles of robot. Voting system does seem to be the best method at the moment, short of the host being allowed to reject entries at his whim. Which I don't think would go down too well.
 
Looks like I'll have to try to build some stuff tomorrow. Damn time zones.
Title: Re: Battlebots 5
Post by: freeziez on November 25, 2011, 07:32:54 PM
Although I feel this tournament is ready, I won't move it to signups just because all disputes need to play out in this stage. Not because I like arguing, but because I can't have arguing about the rules in signups or SBV or anything. So if you have any problems, say them now.

By the way, don't say that I'm rushing myself. The reason most tournaments run slowly is because the host has things going on in their personal life, so they pace themselves, say they record 1 or 2 matches a day. With me, I record as many as possible in that day mostly because I have no personal life and can use the time to my advantage. I could run 10 tournaments in a month if I tried, but I have no problem with slowing down the production if you guys wish.
Title: Re: Battlebots 5
Post by: Enigm@ on November 25, 2011, 07:36:41 PM
i has an idea:
How about every week you do a match for each weight class like an episode of battlebots. :gawe:
Title: Re: Battlebots 5
Post by: MassimoV on November 25, 2011, 08:02:22 PM
Don't slow down Freez. I love this tournament. Anyways the weekly idea would be good if you wanted to pace yourself. It sounds fun.
Title: Re: Battlebots 5
Post by: nicsan2009 on November 25, 2011, 08:04:17 PM
yeah I think you should go as fast as you want even if that means 5 vids a day, I am okay with that.
Title: Re: Battlebots 5
Post by: Jack Daniels on November 25, 2011, 08:48:06 PM
  *reads the rules*

So many words...  x.x

Going to build something this time.  Hopefully I can earn a win or two.
Title: Re: Battlebots 5
Post by: Badnik96 on November 25, 2011, 09:36:13 PM
Current planned line up:

LW: Infestation 2 (to be built)
MW: Either Roswell, Tracer Bullet 2, Marble Zone Meltdown, Echo Breaker, Scrapyard Falcon or Moonsong (to be showcased)
HW: Hypocritical Hit (It's super effective! :gawe:)
SHW: Of No Return 2 (less armor, 6-mag instead of 4)
Title: Re: Battlebots 5
Post by: GoldenFox93 on November 25, 2011, 09:38:16 PM
Current planned line up:

LW: Infestation 2 (to be built)
MW: Either Roswell, Tracer Bullet 2, Marble Zone Meltdown, Echo Breaker, Scrapyard Falcon or Moonsong (to be showcased)
HW: TBA
SHW: Of No Return 2 (less armor, 6-mag instead of 4)
Here's mine-
 
LW: Scottish Handshake (Ring Spinner)
MW: Bloody Tosser
HW: Juggernaut II
SHW: TBD
 
Will be updated accordingly.
Title: Re: Battlebots 5
Post by: SKBT on November 25, 2011, 09:38:30 PM
Would people hate me if I reused SkidMark?
Title: Re: Battlebots 5
Post by: nicsan2009 on November 25, 2011, 09:39:25 PM
Finished my bots, ready for sign ups! :evilsmile:
 
Would people hate me if I reused SkidMark?
I wouldn't.
Title: Re: Battlebots 5
Post by: Badnik96 on November 25, 2011, 11:30:10 PM
No YU812 tribar supports?
Title: Re: Battlebots 5
Post by: smashysmashy on November 26, 2011, 02:04:13 AM
Would people hate me if I reused SkidMark?
Why should we hard it, because it kicked our asses? :gawe:
Title: Re: Battlebots 5
Post by: madman3 on November 26, 2011, 04:37:36 AM
Not gonna enter this. I'm getting bored of IRL tbh.
Title: Re: Battlebots 5
Post by: dragonsteincole on November 26, 2011, 04:49:32 AM

By the way, don't say that I'm rushing myself. The reason most tournaments run slowly is because the host has things going on in their personal life, so they pace themselves, say they record 1 or 2 matches a day. With me, I record as many as possible in that day mostly because I have no personal life and can use the time to my advantage. I could run 10 tournaments in a month if I tried, but I have no problem with slowing down the production if you guys wish.

If that was relating to my post, then you've misunderstood it, or I wasn't specific enough. I am not talking about the filming of the fights and the speed of the tournaments itself. I was referring to the chaotic nature of the sign ups, which were rushed through, and resulted in the first 3-4 pages of the SBV being you fixing the splashes and people fighting about who should have gotten which spot. THAT is the issue which always seems to be present in these tournaments, hopefully that can be sorted out this time.

To sum up, the sign ups are where things need slowing down and organising, not the production and posting of videos. That last part is where you should be commended. :approve:
Title: Re: Battlebots 5
Post by: Philippa on November 26, 2011, 04:54:07 AM
Current planned line up:

LW: Infestation 2 (to be built)
MW: Either Roswell, Tracer Bullet 2, Marble Zone Meltdown, Echo Breaker, Scrapyard Falcon or Moonsong (to be showcased)
HW: TBA
SHW: Of No Return 2 (less armor, 6-mag instead of 4)
Here's mine-
 
LW: Scottish Handshake (Ring Spinner)
MW: Bloody Tosser
HW: Juggernaut II
SHW: TBD
 
Will be updated accordingly.
Mine -
LW - Stealth
MW - Maelstrom
HW - Cyclone
SHW - To Be Built.
Title: Re: Battlebots 5
Post by: Squirrel_Monkey on November 26, 2011, 05:41:07 AM
Why no Trov Glitch? I see no reason against it. I use it on my cool drum designs D:

You can't make part of a chassis with 0 width IRL.
You can't do that with the Trov Glitch either.
Title: Re: Battlebots 5
Post by: NFX on November 26, 2011, 06:03:28 AM
I'll probably re-enter The Highlander and Cage Of Mirrors with a few tweaks. LW, not too sure, SHW, no idea.
Title: Re: Battlebots 5
Post by: Masterath on November 26, 2011, 09:25:22 AM
Seed or no seed. Count me in on this one. Got 3 newly made bots ready to get KOed in Round 1 and Killed.......... or maybe not??  :dance:
Title: Re: Battlebots 5
Post by: Philippa on November 26, 2011, 09:38:00 AM
All 4 bots are primed and ready.
Title: Re: Battlebots 5
Post by: powerrave on November 26, 2011, 09:44:39 AM
I will enter, but I'm thinking about making fresh bots for it. I'll see..
Title: Re: Battlebots 5
Post by: freeziez on November 26, 2011, 10:38:23 AM
Why no Trov Glitch? I see no reason against it. I use it on my cool drum designs D:

You can't make part of a chassis with 0 width IRL.
You can't do that with the Trov Glitch either.

Give me an example of how you would use it IRL. If you can do that, I'll allow it.


By the way, don't say that I'm rushing myself. The reason most tournaments run slowly is because the host has things going on in their personal life, so they pace themselves, say they record 1 or 2 matches a day. With me, I record as many as possible in that day mostly because I have no personal life and can use the time to my advantage. I could run 10 tournaments in a month if I tried, but I have no problem with slowing down the production if you guys wish.

If that was relating to my post, then you've misunderstood it, or I wasn't specific enough. I am not talking about the filming of the fights and the speed of the tournaments itself. I was referring to the chaotic nature of the sign ups, which were rushed through, and resulted in the first 3-4 pages of the SBV being you fixing the splashes and people fighting about who should have gotten which spot. THAT is the issue which always seems to be present in these tournaments, hopefully that can be sorted out this time.

To sum up, the sign ups are where things need slowing down and organising, not the production and posting of videos. That last part is where you should be commended. :approve:

I wasn't saying this would be the only time I'd slow down, I was going to do this again at the end of signups. It's just that I can't change the rules during signups, so for example S_M might convince me to use the Trov Glitch, and I wouldn't be able to change that during signups.

i has an idea:
How about every week you do a match for each weight class like an episode of battlebots. :gawe:

I wouldn't like to slow down that much, but I could do a match every day or every other day...?
Title: Re: Battlebots 5
Post by: ty4er on November 26, 2011, 10:41:41 AM
(http://t1.gstatic.com/images?q=tbn:ANd9GcSXyeSbJSMG4AxIm38LStDgIC9tVLhhS2mqo6fvTcX2aXbWFdNN)
storm ii has a thick lifting arm that isnt part of the chassis. It goes in between the chassis which is rather thin at that point which is doable with trov glitching.
Title: Re: Battlebots 5
Post by: Enigm@ on November 26, 2011, 10:42:52 AM
I think this will be my last stand in battlebots. If I don't win, i'mma retire from irl robot tourneys. :P
Title: Re: Battlebots 5
Post by: freeziez on November 26, 2011, 10:43:14 AM
(http://t1.gstatic.com/images?q=tbn:ANd9GcSXyeSbJSMG4AxIm38LStDgIC9tVLhhS2mqo6fvTcX2aXbWFdNN)
storm ii has a thick lifting arm that isnt part of the chassis. It goes in between the chassis which is rather thin at that point which is doable with trov glitching.

Thank you. Rules updated.
Title: Re: Battlebots 5
Post by: nicsan2009 on November 26, 2011, 11:59:09 AM
Mine
LW Forget About It (same entry in Sheetmetal)
MW With a Purpose (showcased)
HW Gotcha Back! (To Be Showcased)
SHW Without A Purpose (To Be Showcased)
Title: Re: Battlebots 5
Post by: freeziez on November 26, 2011, 01:14:47 PM
I guess this is ready for signups?
Title: Re: Battlebots 5
Post by: Squirrel_Monkey on November 26, 2011, 01:22:45 PM
Give us a few days please...
Title: Re: Battlebots 5
Post by: freeziez on November 26, 2011, 01:28:40 PM
Give us a few days please...

I asked if it was ready, I never asked if I should move it.
Title: Re: Battlebots 5
Post by: Enigm@ on November 26, 2011, 01:30:45 PM
Mkay Le what i'mma bring:
MW: In the Sign of Evil
Possibly a heavyweight
SHW: The Final Sign of Evil (fixed up so nothing's attached to the bottom)
Title: Re: Battlebots 5
Post by: Preytor_4 on November 26, 2011, 01:39:03 PM
Time for Social Misift to win HW.
Title: Re: Battlebots 5
Post by: freeziez on November 26, 2011, 01:48:43 PM
Time for Social Misift to win HW.

maybe you could enter another bot

or update it
Title: Re: Battlebots 5
Post by: Preytor_4 on November 26, 2011, 01:51:20 PM
Time for Social Misift to win HW.

maybe you could enter another bot

or update it

If I don't win HW's then maybe.
Title: Re: Battlebots 5
Post by: Jack Daniels on November 26, 2011, 03:49:17 PM
Built something today, gotta skin it up tomorrow then it is ready.  :D

Hope I make the cut though... seems like people are pretty ravenous to enter this tourney.
Title: Re: Battlebots 5
Post by: GoldenFox93 on November 26, 2011, 03:50:55 PM
... seems like people are pretty ravenous to enter this tourney.
I certainly am- I think I've discovered a bit of a knack for IRL building   :approve:
Title: Re: Battlebots 5
Post by: NFX on November 26, 2011, 03:51:55 PM
I still have to make my SHW. I've got the rest of my team sorted out, though. I'm just praying signups don't open while I'm asleep.
Title: Re: Battlebots 5
Post by: Philippa on November 26, 2011, 04:04:31 PM
I still have to make my SHW. I've got the rest of my team sorted out, though. I'm just praying signups don't open while I'm asleep.
Why? Your seeded.
Title: Re: Battlebots 5
Post by: NFX on November 26, 2011, 04:11:07 PM
Oh yeah. I don't want to bump a decent entry out of the bracket, though.
Title: Re: Battlebots 5
Post by: freeziez on November 26, 2011, 04:52:05 PM
Would this work better to even the seeds?

(https://gametechmods.com/uploads/images/18209bb5sbr(II).PNG)

Less or more? I'm open to change.
Title: Re: Battlebots 5
Post by: Enigm@ on November 26, 2011, 04:55:33 PM
fairly indifferent on it.
Title: Re: Battlebots 5
Post by: powerrave on November 26, 2011, 04:59:59 PM
I'm not liking this extra system with seeded people fighting less. I know I am always prone to lose quickly, but I don't want to have to fight less then others.

Just to be seeded is nice but that's about it for me. ... Also.. I need to get building.
Title: Re: Battlebots 5
Post by: Philippa on November 26, 2011, 05:05:27 PM
Would this work better to even the seeds?

(https://gametechmods.com/uploads/images/18209bb5sbr(II).PNG)

Less or more? I'm open to change.
Something like that would do well. Not sure how quickly 96 people will fill up all 4 brackets
Title: Re: Battlebots 5
Post by: madman3 on November 26, 2011, 05:25:43 PM
Bleh, went against what I said earlier and prepared a MW and a HW for this. They both suck but they at least look cool.
Title: Re: Battlebots 5
Post by: nicsan2009 on November 26, 2011, 06:20:12 PM
fairly indifferent on it.
Same here.
Title: Re: Battlebots 5
Post by: MikeNCR on November 26, 2011, 09:37:27 PM
Looking at the legal cheatbot parts, did you mean for it to read that the judge's gavel is legal?(it's in the extras section) It's pretty overpowered iirc (20kg, 3 pierce and concussion, 9000hp)
Title: Re: Battlebots 5
Post by: freeziez on November 26, 2011, 09:40:20 PM
Looking at the legal cheatbot parts, did you mean for it to read that the judge's gavel is legal?(it's in the extras section) It's pretty overpowered iirc (20kg, 3 pierce and concussion, 9000hp)

No.

Actually I didn't.

Gotta fix that.
Title: Re: Battlebots 5
Post by: Badnik96 on November 26, 2011, 09:51:34 PM
All I need is a HW and I'm all set.
Title: Re: Battlebots 5
Post by: Philippa on November 27, 2011, 04:09:23 AM
I think in a day or two once everybody has finished all their bots, we're gonna be refreshing or page every three seconds so we can see a message that says... "Signups open." Then we will all pounce.
Title: Re: Battlebots 5
Post by: NFX on November 27, 2011, 04:56:15 AM
That's what I'm worried about, personally. If signups open at something like 3am GMT on Monday Morning, I might not even get a look in.
Title: Re: Battlebots 5
Post by: Philippa on November 27, 2011, 05:01:57 AM
As long as its not on a Monday or a Tuesday then thats good. Preferably opening on a Wednesday cos the teachers are on strike.
Title: Re: Battlebots 5
Post by: freeziez on November 27, 2011, 09:02:43 AM
I'll open signups on Wednesday afternoon (around 5-6:00 my time).
Title: Re: Battlebots 5
Post by: NFX on November 27, 2011, 09:04:46 AM
Sounds alright. Would that be nearer to around midnight GMT?
Title: Re: Battlebots 5
Post by: freeziez on November 27, 2011, 09:07:00 AM
Sounds alright. Would that be nearer to around midnight GMT?

yes
Title: Re: Battlebots 5
Post by: Squirrel_Monkey on November 27, 2011, 09:07:40 AM
Midnight? </3
Title: Re: Battlebots 5
Post by: Badnik96 on November 27, 2011, 09:15:39 AM
noes, not Wednesday! the one day a week I can't do anything...
Title: Re: Battlebots 5
Post by: Philippa on November 27, 2011, 09:52:29 AM
Sounds alright. Would that be nearer to around midnight GMT?

yes
Can I bribe you to take mine early?
Title: Re: Battlebots 5
Post by: powerrave on November 27, 2011, 10:17:36 AM
I've made a LW and MW. Will be doing some skinning... Let it be sponsored by AMD/ATI... And then I have to think about HW and SHW. :/
Title: Re: Battlebots 5
Post by: Badnik96 on November 27, 2011, 10:54:39 AM
my HW is built. I am all set for whenever signups open.

I think my HW is the best bot I'm entering, BTW...
Title: Re: Battlebots 5
Post by: smashysmashy on November 27, 2011, 10:55:16 AM
Finished a possible LW.
Title: Re: Battlebots 5
Post by: nicsan2009 on November 27, 2011, 06:41:32 PM
midnight?! Well hopefully sign ups will not fill up overnight
Title: Re: Battlebots 5
Post by: NFX on November 27, 2011, 06:43:25 PM
I sure hope not. I might have to end up relying on my seeding to get myself in, and I really don't want to end up doing that.
Title: Re: Battlebots 5
Post by: Pressure on November 27, 2011, 07:22:58 PM
Something that could have been done with the Seeding system is to induvidially seed everyone in each weightclass. Since some people only entered one weight class. So the Semi-Finalists, 3rd, 2nd and 1st get a seed in every weight class? I think this makes more sense than grouping it all together, and it allows for more people to enter without being bumped I think.
Title: Re: Battlebots 5
Post by: freeziez on November 27, 2011, 07:24:15 PM
Something that could have been done with the Seeding system is to induvidially seed everyone in each weightclass. Since some people only entered one weight class. So the Semi-Finalists, 3rd, 2nd and 1st get a seed in every weight class? I think this makes more sense than grouping it all together, and it allows for more people to enter without being bumped I think.

I'm going to remove the seeding anyway, so...
Title: Re: Battlebots 5
Post by: nicsan2009 on November 27, 2011, 07:28:19 PM
Something that could have been done with the Seeding system is to induvidially seed everyone in each weightclass. Since some people only entered one weight class. So the Semi-Finalists, 3rd, 2nd and 1st get a seed in every weight class? I think this makes more sense than grouping it all together, and it allows for more people to enter without being bumped I think.

I'm going to remove the seeding anyway, so...
Smart move IMO.
Title: Re: Battlebots 5
Post by: Clickbeetle on November 27, 2011, 08:12:28 PM
The way I do seeding in BBEANS is I put the 32 top-ranked competitors in the bracket first, so the highest-ranked bots are as far apart as possible.  So the #1 seed goes in slot #1, #2 goes in slot #32, #3 goes in slot #16, #4 goes in slot #48, etc.  Then I fill in the remaining slots randomly with unseeded bots, so every round 1 match is between a seeded bot and a random unseeded bot.  There's never been any controversy over it so you might want to give it a try.
 
Also, stop trying to steal the "most tournaments in a series" record from BBEANS. :P  (j/k, BB is a fun tourney, even if some people take it too seriously.)
Title: Re: Battlebots 5
Post by: MassimoV on November 27, 2011, 08:26:33 PM
Good idea for the bracket Click. By the way, you gonna enter?
Title: Re: Battlebots 5
Post by: freeziez on November 27, 2011, 08:28:14 PM
The way I do seeding in BBEANS is I put the 32 top-ranked competitors in the bracket first, so the highest-ranked bots are as far
apart as possible.  So the #1 seed goes in slot #1, #2 goes in slot #32, #3 goes in slot #16, #4 goes in slot #48, etc.  Then I fill in the remaining slots randomly with unseeded bots, so every round 1 match is between a seeded bot and a random unseeded bot. 

I had that seeding in mind before now, and now when I use it it'll seem like I was taking your idea. :P

Whatever. It works in college basketball, it'll work here.
Title: Re: Battlebots 5
Post by: Clickbeetle on November 27, 2011, 08:36:50 PM
The way I do seeding in BBEANS is I put the 32 top-ranked competitors in the bracket first, so the highest-ranked bots are as far
apart as possible.  So the #1 seed goes in slot #1, #2 goes in slot #32, #3 goes in slot #16, #4 goes in slot #48, etc.  Then I fill in the remaining slots randomly with unseeded bots, so every round 1 match is between a seeded bot and a random unseeded bot. 

I had that seeding in mind before now, and now when I use it it'll seem like I was taking your idea. :P

Whatever. It works in college basketball, it'll work here.

It's not even my idea; I got it from somewhere else (don't remember where though).  So go ahead and use it.
 
By the way, you gonna enter?

I have a SHW to enter if I can AI it and if the bracket doesn't fill up too fast.  (The self-righting AI will be complicated.)
Title: Re: Battlebots 5
Post by: MassimoV on November 27, 2011, 08:38:02 PM
Alright! SHW signups are usually the last to be filled.
Title: Re: Battlebots 5
Post by: Badnik96 on November 28, 2011, 05:04:49 PM
Final team lineup:

LW: Twilight Scream (new HS with Hworf blades)
MW: Tracer Bullet 1.5 (less spikes, more armor)
HW: Critical Hit! (tribar HS of doomy doom)
SHW: Blade Ace (Diesector type thing with E-TEK drive powered hammers. Can toss Nightmare OOTA (with hammers!), if that's any indication of how powerful the hammers are. Has a tendency to flip itself.)

027 is also planning on entering a LW and maybe MW, he will showcase them when he gets unbanned in an hour and a half
Title: Re: Battlebots 5
Post by: powerrave on November 29, 2011, 03:03:39 AM
What I have so far..

LW: White Thing 2
MW: Indivision
Title: Re: Battlebots 5
Post by: Philippa on November 29, 2011, 11:10:43 AM
Sorry, my time skills have gone AWOL, is it tonight or tomorrow your opening the signups?
Title: Re: Battlebots 5
Post by: NFX on November 29, 2011, 11:21:45 AM
Depends what time zone you're in. Could be tomorrow, could be in 2 days. But I finally have my SHW all sorted. =D Hopefully I'll have a slightly better outing this time around.
Title: Re: Battlebots 5
Post by: Naryar on November 29, 2011, 11:28:48 AM
LW: MIGHTY NARYAR'S PIERCING GAZE (Finished)
MW: MIGHTY NARYAR'S DIRE POWER (to be built)
HW: MIGHTY NARYAR'S IRON FIST (needs rebuild)
SHW: MIGHTY NARYAR'S WRITTEN LAW (to be built)
Title: Re: Battlebots 5
Post by: smashysmashy on November 29, 2011, 11:33:06 AM
LW: MIGHTY NARYAR'S PIERCING GAZE (Finished)
MW: MIGHTY NARYAR'S DIRE POWER (to be built)
HW: MIGHTY NARYAR'S IRON FIST (needs rebuild)
SHW: MIGHTY NARYAR'S WRITTEN LAW (to be built)
Those MIGHTY FEMYAR names are getting repetitive now =P

But we all know they're going to be quite good D:
Title: Re: Battlebots 5
Post by: NFX on November 29, 2011, 11:36:26 AM
LW: MIGHTY NARYAR'S PIERCING GAZE (Finished)
MW: MIGHTY NARYAR'S DIRE POWER (to be built)
HW: MIGHTY NARYAR'S IRON FIST (needs rebuild)
SHW: MIGHTY NARYAR'S WRITTEN LAW (to be built)
Team Ballast. :gawe:
 
I reckon I will either do extremely well, or fail spectacularly. No middle ground.
Title: Re: Battlebots 5
Post by: Philippa on November 29, 2011, 11:44:36 AM
Predictions for my team.

LW - First Round Failure
MW - Round 2 or 3
HW - Round 2 or 3
SHW - First Round Failure / Round 2 if it's lucky
Title: Re: Battlebots 5
Post by: Conraaa on November 29, 2011, 12:48:35 PM
My team: Ghosts of Battlebots past.

LW-No More Mister Nice Guy
MW-King Crab
HW-Eighth Day 2
SHW-Gummy

Because I can't be bothered to build anything new. Bar Eighth Day 2
Title: Re: Battlebots 5
Post by: Squirrel_Monkey on November 29, 2011, 02:00:33 PM
Damn, my LW uses chassis height BFE.
Could this be allowed within discretion (i.e. you look at the bot and see if it is only being done aesthetically?)
Title: Re: Battlebots 5
Post by: Badnik96 on November 29, 2011, 02:24:00 PM
Will send my stuff later today as I will be out of the house all of tomorrow and will likely miss signups.

This OK freeziez?
Title: Re: Battlebots 5
Post by: Squirrel_Monkey on November 29, 2011, 02:26:42 PM
Badnik, if everyone could send early, it would defeat the point...
Title: Re: Battlebots 5
Post by: Badnik96 on November 29, 2011, 02:33:01 PM
but I don't wanna miss signups because I can't get online tomorrow... (therefore having a reason to send early)
Title: Re: Battlebots 5
Post by: Squirrel_Monkey on November 29, 2011, 02:41:43 PM
So? What if I wanted to not miss signups and so sent early. You can't get any special treatment, especially in such a popular tourney.
Title: Re: Battlebots 5
Post by: Philippa on November 29, 2011, 02:43:19 PM
but I don't wanna miss signups because I can't get online tomorrow... (therefore having a reason to send early)
I'm gonna be busy doing sod all. Can I qualify for getting in early? :gawe:
Title: Re: Battlebots 5
Post by: Badnik96 on November 29, 2011, 04:06:27 PM
Well when my realistic bots don't make it instead of some god-awful thing that isn't even IRL realistic (looking at Enigma), don't blame me.
Title: Re: Battlebots 5
Post by: Scrap Daddy on November 29, 2011, 05:37:08 PM
As soon as all you cock monglers stop caring so much about winning and more about the spirit of building an IRL bot, this tournament will be awesome. A bot that will put on a cool show or just looks like it could actually be something that was real is 10x more interesting than all of you with the mentality of "hurr check out this hs I built, so irl it only has 2 sledgehammers and its a lightweight. Not to mention that high tech floating axle and my sweet hinge wedges!" or all of you that enter quasi-nar ai dsl bots. In reality, all IRL comes down to is weapon weight, which was why Urjak raped the heavyweight division and preytors bot was so successful, not how the bot would actually function if this was an actual competition. Not to mention that some just totally ruin cool looking bots with all this emphasis on wedges. Not one of my bots I've built has even used a skirt hinge for wedges even though they could have been a heck of a lot more effective with one and even more frustrating is the cool entries getting beaten by these bots.

Just think about for a second, sure you can win sneaking in your ass ton of weapon weight, but the whole tournament is not nearly as fun.
Title: Re: Battlebots 5
Post by: freeziez on November 29, 2011, 05:55:22 PM
As soon as all you cock monglers stop caring so much about winning and more about the spirit of building an IRL bot, this tournament will be awesome. A bot that will put on a cool show or just looks like it could actually be something that was real is 10x more interesting than all of you with the mentality of "hurr check out this hs I built, so irl it only has 2 sledgehammers and its a lightweight. Not to mention that high tech floating axle and my sweet hinge wedges!" or all of you that enter quasi-nar ai dsl bots. In reality, all IRL comes down to is weapon weight, which was why Urjak raped the heavyweight division and preytors bot was so successful, not how the bot would actually function if this was an actual competition. Not to mention that some just totally ruin cool looking bots with all this emphasis on wedges. Not one of my bots I've built has even used a skirt hinge for wedges even though they could have been a heck of a lot more effective with one and even more frustrating is the cool entries getting beaten by these bots.

Just think about for a second, sure you can win sneaking in your ass ton of weapon weight, but the whole tournament is not nearly as fun.

qft
Title: Re: Battlebots 5
Post by: Badnik96 on November 29, 2011, 06:04:24 PM
Q
F
T

All but maybe 1 of my losses in this tourney (Hard Drive vs Freezerburn) have been against bots built solely for efficiency (NyXL, Toriodore, 8Rec).
Title: Re: Battlebots 5
Post by: Naryar on November 29, 2011, 07:01:22 PM
hey freezes, what about putting a strict weapon weight/number limit for each weightclass/bot type in the rules and calling it fair.
Title: Re: Battlebots 5
Post by: Badnik96 on November 29, 2011, 07:03:12 PM
no. There is already a "no disproportionate weapon sizes" rule, it would only restrict us more. Freez is cracking down now, it should be more IRL this time/
Title: Re: Battlebots 5
Post by: Scrap Daddy on November 29, 2011, 07:14:00 PM
hey freezes, what about putting a strict weapon weight/number limit for each weightclass/bot type in the rules and calling it fair.
I could see that working with exceptions for spikes/etc for decoration.
Title: Re: Battlebots 5
Post by: NFX on November 29, 2011, 07:18:42 PM
Or for self-righting purposes. My proposed LW entry has some of that. =D As did Highlander last time around. Basically if weapons are being used for non-offensive purposes, they should be alright.
Title: Re: Battlebots 5
Post by: Hard Bot on November 29, 2011, 09:41:35 PM
I might do a bot for this:       
LW: Hammer Metal -- A SS with 2 DSL 44kg Hammers.
Title: Re: Battlebots 5
Post by: Squirrel_Monkey on November 30, 2011, 03:32:30 AM
*Reads last page*
I might do a bot for this:       
LW: Hammer Metal -- A SS with 2 DSL 44kg Hammers.
*reads this*
Sigh...
Title: Re: Battlebots 5
Post by: Philippa on November 30, 2011, 03:33:39 AM
...2 DSL 44kg Hammers.
44kg hammers?
Title: Re: Battlebots 5
Post by: Naryar on November 30, 2011, 04:07:02 AM
And there I thought 60kg of weapons on a LW IRL-ish HS were pushing it. :laughing

No worries though. It's probably going to fail soon.
Title: Re: Battlebots 5
Post by: Clickbeetle on November 30, 2011, 11:24:28 PM
I agree with Scrap as well.  It should be about entering cool bots for the fun of it... however I understand it's tempting to try to win, since you'll only get 1 fight if you enter a bot that can't fight.  Your bot has to be GOOD to see it in action more than once.  Plus nobody likes to lose,  no matter how much you tell yourself it's not about winning.
 
Perhaps switching to a round robin format, or at least double elimination, would help reduce some of that 'competitive urge' since you would be guaranteed more fights even with a non-competitive robot.  Don't do it for this tournament obviously, being so close to signups, but it's an idea for future IRL tournaments.
 
Q
F
T

All but maybe 1 of my losses in this tourney (Hard Drive vs Freezerburn) have been against bots built solely for efficiency (NyXL, Toriodore, 8Rec).

?
 
I thought NyXL was one of the more realistic and exciting bots.  Apparently you haven't seen Sewer Snake (http://youtu.be/PfvqI_X87wA).  (2 Judge bursts was maybe a little overkill for the flipper though.)
 
In other news, I got my SHW pretty much ready.  Just need to make a custom smart zone because using 'range' isn't cutting it against some opponents.
Title: Re: Battlebots 5
Post by: HurricaneAndrew on November 30, 2011, 11:37:18 PM
I got my SHW pretty much ready.

Same goes for me.
Title: Re: Battlebots 5
Post by: freeziez on December 01, 2011, 06:21:27 AM
Sorry about signups guys, I didn't realize All-County Band auditions had an hour-and-a-half line.

Signups will be up later today.
Title: Re: Battlebots 5
Post by: smashysmashy on December 01, 2011, 06:23:49 AM
Sorry about signups guys, I didn't realize All-County Band auditions had an hour-and-a-half line.

Signups will be up later today.
Whoops, I just sent my bots -_-

Resend them later today?
Title: Re: Battlebots 5
Post by: freeziez on December 01, 2011, 06:26:02 AM
Sorry about signups guys, I didn't realize All-County Band auditions had an hour-and-a-half line.

Signups will be up later today.
Whoops, I just sent my bots -_-

Resend them later today?

That'll do.
Title: Re: Battlebots 5
Post by: smashysmashy on December 01, 2011, 06:52:58 AM
Sorry about signups guys, I didn't realize All-County Band auditions had an hour-and-a-half line.

Signups will be up later today.
Whoops, I just sent my bots -_-

Resend them later today?

That'll do.
So you want me to send them later or not? 'That'll do' got me confused =P
Title: Re: Battlebots 5
Post by: Hard Bot on December 01, 2011, 04:15:22 PM
I sent my bot on the scheduled day for sign-ups.
Title: Re: Battlebots 5
Post by: smashysmashy on December 01, 2011, 04:15:54 PM
I sent my bot on the scheduled day for sign-ups.
Tough. So did I.
Title: Re: Battlebots 5
Post by: MassimoV on December 01, 2011, 04:18:40 PM
Wait why are you guys entering bots while the threads in the disscussion page?
Title: Re: Battlebots 5
Post by: NFX on December 01, 2011, 04:19:45 PM
Signups haven't opened, so it hasn't been accepted. Otherwise there would be no point in a Signups thread, everyone would just send their bots a week early and the signups would be full before they started.
Title: Re: Battlebots 5
Post by: cephalopod on December 01, 2011, 04:20:48 PM
TBH you should ONLY enter when signups are open. [example]'cos you know, you wouldn't go to a closed shop [/example]


Ninjad. Twice.
Title: Re: Battlebots 5
Post by: freeziez on December 01, 2011, 04:26:25 PM
Nobody who sent their bot early gets a spot, they will have to resend.

Anyway, this needs to be moved to signups since I can't do it myself.
Title: Re: Battlebots 5
Post by: NFX on December 01, 2011, 04:28:03 PM
You could simply make a new topic.
Title: Re: Battlebots 5
Post by: smashysmashy on December 01, 2011, 04:28:20 PM
In my defence:

-It was as soon as I got up, because I knew it was Midnight GMT when it opened.
-I didn't even look for a signups page because I was trying to get it in quickly.
-I was still half asleep :gawe:

I was never trying to cheat - I was trying to get in in anticipation of it being opened =P

Thankfully I still have the .zip file so I can send it quickly once it is open =D
Title: Re: Battlebots 5
Post by: G.K. on December 01, 2011, 04:29:09 PM
You definitely want it moved now Freez?

Also, NFX, he couldn't, you can't make new topics in Signups :P
Title: Re: Battlebots 5
Post by: NFX on December 01, 2011, 04:31:48 PM
Ah, I see. I'm not up on these new regulations. =D
Title: Re: Battlebots 5
Post by: freeziez on December 01, 2011, 04:32:11 PM
You definitely want it moved now Freez?

Yes.
Title: Re: Battlebots 5
Post by: G.K. on December 01, 2011, 04:33:04 PM
Ok, on it.
Title: Re: Battlebots 5
Post by: Badnik96 on December 01, 2011, 04:34:52 PM
open the signups tomorrow
Title: Re: Battlebots 5
Post by: G.K. on December 01, 2011, 04:36:48 PM

These are the rules, they cannot change.

This topic is now a singups topic.
Title: Re: Battlebots 5
Post by: NFX on December 01, 2011, 04:37:58 PM
I assumed it was a Signups topic as soon as it was moved to the Signups section.
 
Anyway, PMbomb'd. :gawe: I ain't hanging around.
Title: Re: Battlebots 5
Post by: smashysmashy on December 01, 2011, 04:39:43 PM
PMbomb'd as well :gawe:

LET'S DO THIS THANG!
Title: Re: Battlebots 5
Post by: Badnik96 on December 01, 2011, 04:45:38 PM
sent! :D
Title: Re: Battlebots 5
Post by: Enigm@ on December 01, 2011, 04:46:37 PM
sent in the sign of evil and obsessed by cruelty.
I'm fairly mixed on sending the final sign of evil though. :/
Title: Re: Battlebots 5
Post by: MassimoV on December 01, 2011, 04:47:16 PM
Including me that's 5 people who have already sent their bots.
Title: Re: Battlebots 5
Post by: martymidget on December 01, 2011, 04:49:50 PM
Posting for community approval because I'm unsure.. HW.

(https://gametechmods.com/uploads/images/64981defen 2.png)
Title: Re: Battlebots 5
Post by: smashysmashy on December 01, 2011, 04:50:43 PM
Including me that's 5 people who have already sent their bots.
Yes.

Battlebots is successful; everyone wants to have a go :gawe:

Posting for community approval because I'm unsure.. HW.

(https://gametechmods.com/uploads/images/64981defen 2.png)
I'm not sure I like the skirts but it's pretty damn awesome.
Title: Re: Battlebots 5
Post by: NFX on December 01, 2011, 04:51:23 PM
I'm not a fan of the skirts, but I think it's okay to have it in, personally.
Title: Re: Battlebots 5
Post by: martymidget on December 01, 2011, 04:53:08 PM
I'm fine with replacing them for something else if you have ideas; they came from the efficiency half of my brain for when it comes to stabilisers :P
Title: Re: Battlebots 5
Post by: NFX on December 01, 2011, 04:56:10 PM
You could build the extender stabilisers outwards at an angle, so they have a wider stance.
Title: Re: Battlebots 5
Post by: madman3 on December 01, 2011, 05:04:35 PM
Bots attached to this post.
Title: Re: Battlebots 5
Post by: Hard Bot on December 01, 2011, 05:09:15 PM
Just resent my LW.
Title: Re: Battlebots 5
Post by: martymidget on December 01, 2011, 05:12:00 PM
Probably not as awesome, but.. https://gametechmods.com/Robot_Exchange/DSL_HW/martymidget_The%20Defenestrator.bot (https://gametechmods.com/Robot_Exchange/DSL_HW/martymidget_The%20Defenestrator.bot)

Use whatever AI you want, as long as its a VS's that you use ;p

Also, if you still have Hadron could that be entered? :D
Title: Re: Battlebots 5
Post by: freeziez on December 01, 2011, 06:07:45 PM
i'm gonna go ahead and not check these, i'll do it tomorrow afternoon

thanks for the entries though guys
Title: Re: Battlebots 5
Post by: Enigm@ on December 01, 2011, 06:10:17 PM
hey freez, i'd like to know if my SHW is realistic enough now. (it's in my showcase)
Title: Re: Battlebots 5
Post by: nicsan2009 on December 01, 2011, 06:55:52 PM
Sent mine! phew I think I made it in time.
Title: Re: Battlebots 5
Post by: SKBT on December 01, 2011, 06:58:42 PM
entries sent
Title: Re: Battlebots 5
Post by: Jack Daniels on December 01, 2011, 07:02:41 PM
Mecha Bull sent.  :D
Title: Re: Battlebots 5
Post by: HurricaneAndrew on December 01, 2011, 08:22:29 PM
Bot sent.


Edit:

IRL enough?

(https://gametechmods.com/uploads/images/76117Monster1.PNG)

(https://gametechmods.com/uploads/images/69725Monster2.PNG)
Title: Re: Battlebots 5
Post by: Clickbeetle on December 01, 2011, 09:08:22 PM
Meeeeh, it's pushing it.  Might be acceptable if you replace the plows with a flat plate like a Ti sheet, or a central stabilizer coming down and touching the floor between the blades (a real bot would probably need this to prevent the chassis from getting bent out of shape on big hits).  I'd also try reworking the stabilizers more like martymidget's VS he just posted (but without the skirts; use extenders or something instead).  But of course, freeziez might have a different opinion.
 
Weapons look scarily powerful but I see nothing wrong with them from an IRL standpoint.  Except for the enormous power required to run four Perm 132's, but that's getting kind of picky.
Title: Re: Battlebots 5
Post by: russian roulette on December 01, 2011, 09:13:47 PM
I will enter my Heavyweight shortly
Title: Re: Battlebots 5
Post by: HurricaneAndrew on December 01, 2011, 09:15:17 PM
Meh... I literally threw it together within a couple hours.
Title: Re: Battlebots 5
Post by: nicsan2009 on December 01, 2011, 09:29:17 PM
That is pushing it like click said.
Title: Re: Battlebots 5
Post by: HurricaneAndrew on December 01, 2011, 09:30:53 PM
Damn... Who would have thought I would cause controversy? [/sarcasm]
Title: Re: Battlebots 5
Post by: Clickbeetle on December 01, 2011, 09:33:24 PM
Well it would be easy enough to improve IMO.  I don't think you would need to redo the whole bot.  Just the plows and the stabilizers.
Title: Re: Battlebots 5
Post by: HurricaneAndrew on December 01, 2011, 09:36:20 PM
I know, but it has already been sent. If freeziez says that it is unacceptable, then so be it.

Plus, it was my first attempt at IRL building.
Title: Re: Battlebots 5
Post by: Enigm@ on December 01, 2011, 09:37:10 PM
I'm going to assume that The Final Sign of Evil is realistic enough ? (because i'm about to send it)
Title: Re: Battlebots 5
Post by: Scrap Daddy on December 01, 2011, 10:47:49 PM
Team Rhino ready for duty
Title: Re: Battlebots 5
Post by: Pressure on December 02, 2011, 12:17:21 AM
Just sent both Ironside MK IV and MK. V :D.
Title: Re: Battlebots 5
Post by: Philippa on December 02, 2011, 01:35:38 AM
All 4 of mine. Not AI'd though.

Edit: Swapped Stealth for Fragmentor. (Still LW)
Title: Re: Battlebots 5
Post by: Naryar on December 02, 2011, 02:10:25 AM
Sending LW (complete) and HW (fails, will resend this evening). Will send complete team this evening.

MW is planned as a giant That Darn Dustpan! and SHW is planned as a dual face flamethrower wammer.
Title: Re: Battlebots 5
Post by: Masterath on December 02, 2011, 03:55:07 AM
Sending my LW, MW & HW now :D
Title: Re: Battlebots 5
Post by: FOTEPX on December 02, 2011, 09:31:55 AM
I already sent all mine, so, in.

Might need to change Dreamcaster, though.
Title: Re: Battlebots 5
Post by: That Robot is a Spy! on December 03, 2011, 11:56:26 AM
Does 249.7 count as Middleweight?
Title: Re: Battlebots 5
Post by: Clickbeetle on December 03, 2011, 12:11:12 PM
Does 249.7 count as Middleweight?

Does the game say it's Middleweight?  Yes.
 
One thing about these IRL bots though, it shouldn't be hard to shave 0.7 kgs somewhere.
Title: Re: Battlebots 5
Post by: Badnik96 on December 03, 2011, 12:14:22 PM
027 sent his bots earlier today.
Title: Re: Battlebots 5
Post by: That Robot is a Spy! on December 03, 2011, 12:14:41 PM
Does 249.7 count as Middleweight?

Does the game say it's Middleweight?  Yes.
 
One thing about these IRL bots though, it shouldn't be hard to shave 0.7 kgs somewhere.

Took out an Ant, upgraded armour to Plastic 1, now it's 247.9
Title: Re: Battlebots 5
Post by: smashysmashy on December 03, 2011, 12:17:23 PM
Does 249.7 count as Middleweight?

Does the game say it's Middleweight?  Yes.
 
One thing about these IRL bots though, it shouldn't be hard to shave 0.7 kgs somewhere.

Took out an Ant, upgraded armour to Plastic 1, now it's 247.9
Upgraded to plastic 1...

How the heck does that work?
Title: Re: Battlebots 5
Post by: Philippa on December 03, 2011, 12:18:44 PM
Took out an Ant, upgraded  armour to Plastic 1, now it's 247.9
How can you upgrage to plastic 1?
Title: Re: Battlebots 5
Post by: smashysmashy on December 03, 2011, 12:20:02 PM
Took out an Ant, upgraded  armour to Plastic 1, now it's 247.9
How can you upgrage to plastic 1?
Ya got ninja'd :gawe:
Title: Re: Battlebots 5
Post by: That Robot is a Spy! on December 03, 2011, 12:21:13 PM
I meant 3
Title: Re: Battlebots 5
Post by: smashysmashy on December 03, 2011, 12:22:18 PM
I meant 3
Ah, ok.
Title: Re: Battlebots 5
Post by: That Robot is a Spy! on December 03, 2011, 12:48:02 PM
Getting my old BOF bot Peculiar Purple Pie Man as my MW, and my Lightweight is a drum.
Title: Re: Battlebots 5
Post by: smashysmashy on December 03, 2011, 12:49:55 PM
Bad memory.

Are MOE motors allowed?
Title: Re: Battlebots 5
Post by: Mr. AS on December 03, 2011, 01:01:38 PM

Bad memory.

Are MOE motors allowed?



- Cheatbot2 components that are allowed:

is it on the list
Title: Re: Battlebots 5
Post by: Badnik96 on December 03, 2011, 01:02:09 PM
will we get an updated first page soon?
Title: Re: Battlebots 5
Post by: MassimoV on December 03, 2011, 02:52:43 PM
Was just about to ask that.
Title: Re: Battlebots 5
Post by: nicsan2009 on December 03, 2011, 03:05:38 PM
Same here.
Title: Re: Battlebots 5
Post by: smashysmashy on December 03, 2011, 03:07:18 PM
And here.

I'm also sweating on whether my bot is accepted or not.
Title: Re: Battlebots 5
Post by: NFX on December 03, 2011, 03:12:30 PM
Same here. Hopefully things'll get sorted out soon.
Title: Re: Battlebots 5
Post by: nicsan2009 on December 03, 2011, 03:13:51 PM
Hopefully I sent my bots in time, now I'm Nervous. :confused:
Title: Re: Battlebots 5
Post by: smashysmashy on December 03, 2011, 03:15:55 PM
Hopefully I sent my bots in time, now I'm Nervous. :confused:
I PMbomb'd just behind NFX, I should be in =P
Title: Re: Battlebots 5
Post by: nicsan2009 on December 03, 2011, 03:19:51 PM
I did 3 hours after you IIRC
Title: Re: Battlebots 5
Post by: Badnik96 on December 03, 2011, 03:28:37 PM
027 sent his bots about 6 hours ago.

I sent mine the night signups opened.
Title: Re: Battlebots 5
Post by: Philippa on December 03, 2011, 03:30:22 PM
And in the LW division... In no particular order...
Title: Re: Battlebots 5
Post by: freeziez on December 03, 2011, 06:32:26 PM
All spots filled somehow already!

The only bot left to worry about is Hard Bot's LW. If he doesn't send an update by Monday afternoon, ty4er gets his spot.
Title: Re: Battlebots 5
Post by: Naryar on December 03, 2011, 06:40:12 PM
Oh well. Obviously I was too slow and should have entered a bit quicker. But that rush was way faster than expected.

I shall therefore leave this thread and satisfy my eternal battle lust elsewhere, hopefully where bots are a bit better.
Title: Re: Battlebots 5
Post by: nicsan2009 on December 03, 2011, 06:42:12 PM
Dang. I sent my bots in the first 4 hours of sign ups and I barely made it. That was close.
Title: Re: Battlebots 5
Post by: 027 LB on December 03, 2011, 06:43:13 PM
Aw, I didnt make it.
Title: Re: Battlebots 5
Post by: freeziez on December 03, 2011, 06:45:11 PM
HOLD ON A SECOND

I just realized ty4er is already in LW, so the spot will instead go to R080.
Title: Re: Battlebots 5
Post by: nicsan2009 on December 03, 2011, 06:46:59 PM
ty4er allready has a spot.
 
EDIT: ninja'd
Title: Re: Battlebots 5
Post by: Preytor_4 on December 03, 2011, 06:47:54 PM
I'm in the 3 classes I wanted, I better win one of them.
Title: Re: Battlebots 5
Post by: NFX on December 03, 2011, 06:52:37 PM
Holy razor tips, that filled up fast. At least all my bots were accepted. =D Looking forward to getting things going, hopefully this'll be a pretty good tournament.
Title: Re: Battlebots 5
Post by: nicsan2009 on December 03, 2011, 06:54:18 PM
When will the SBV be up? I'm not trying to rush you or anything, I just want to know.
Title: Re: Battlebots 5
Post by: That Robot is a Spy! on December 03, 2011, 06:55:07 PM
Next time, double the places
Title: Re: Battlebots 5
Post by: powerrave on December 03, 2011, 06:55:56 PM
The heck!? Damn I'm not in MW then. Guess that filled up too fast.  I better forget about thinking of building HW and SHW for now then.
Title: Re: Battlebots 5
Post by: 027 LB on December 03, 2011, 06:56:38 PM
Next time, double the places

yesh
Title: Re: Battlebots 5
Post by: Jonzu95 on December 03, 2011, 06:56:56 PM
meh
Title: Re: Battlebots 5
Post by: nicsan2009 on December 03, 2011, 06:57:13 PM
Next time, double the places
Don't you think 128 bots in one tournament is a bit ridiculous much?
Title: Re: Battlebots 5
Post by: powerrave on December 03, 2011, 06:59:44 PM
Next time, double the places
Don't you think 128 bots in one tournament is a bit ridiculous much?
No.
Title: Re: Battlebots 5
Post by: NFX on December 03, 2011, 07:00:39 PM
I think 128 is a bit much, yes. You could limit the number of weight classes a person can enter next time, to try and spread the spaces around a little more.
Title: Re: Battlebots 5
Post by: Jonzu95 on December 03, 2011, 07:02:28 PM
I think 128 is the Final Limit IMO. Robot Wars S. 8 will have that many entries.
Title: Re: Battlebots 5
Post by: Naryar on December 03, 2011, 07:13:56 PM
Next time, double the places
Don't you think 128 bots in one tournament is a bit ridiculous much?
not for freeziez
Title: Re: Battlebots 5
Post by: freeziez on December 03, 2011, 07:23:27 PM
Next time, double the places
Don't you think 128 bots in one tournament is a bit ridiculous much?
not for freeziez

now what's that supposed to mean
Title: Re: Battlebots 5
Post by: Naryar on December 03, 2011, 07:24:15 PM
Well, seeing how you claim you have no external life to this forum, you CAN go up to 128, right ?
Title: Re: Battlebots 5
Post by: Mr. AS on December 03, 2011, 07:25:36 PM
Well, seeing how you claim you have no external life to this forum, you CAN go up to 128, right ?
not if he doesn't want to, he's probably capable of it though, considering how fast he puts out videos and the fact that he has a full year to finish the tourney
Title: Re: Battlebots 5
Post by: freeziez on December 03, 2011, 07:30:51 PM
Well, seeing how you claim you have no external life to this forum, you CAN go up to 128, right ?

You know, there's moderating, and then there's being a complete dick.
Title: Re: Battlebots 5
Post by: nicsan2009 on December 03, 2011, 07:43:31 PM
Well, seeing how you claim you have no external life to this forum, you CAN go up to 128, right ?

You know, there's moderating, and then there's being a complete dick.
Well it was nice knowing you freeziez
Anyway BOT I really think that 128 is too muchcand you should do what NFX said and make it only one entrant per person
Title: Re: Battlebots 5
Post by: Naryar on December 03, 2011, 07:51:13 PM
Well, seeing how you claim you have no external life to this forum, you CAN go up to 128, right ?

You know, there's moderating, and then there's being a complete dick.


*doesn't even feels like banning someone* Sigh ...look, that post wasn't aimed to attack you or annoy you or whatever. It was entirely serious. You yourself claimed to have no personal life or something exactly THERE:

By the way, don't say that I'm rushing myself. The reason most tournaments run slowly is because the host has things going on in their personal life, so they pace themselves, say they record 1 or 2 matches a day. With me, I record as many as possible in that day mostly because I have no personal life and can use the time to my advantage. I could run 10 tournaments in a month if I tried, but I have no problem with slowing down the production if you guys wish.?

Maybe I might have confounded personal life with life outside of this forum, but well. Why do you complain if people use your own words in an argument. And if I was a complete dick, I would have banned you already.

If you don't want to do up to 128 bots, suit yourself. It just seemed logical to me that you could do it.
Title: Re: Battlebots 5
Post by: ty4er on December 04, 2011, 02:03:54 AM
You could do 96 entries and have 24 entries per weight class, which is about enough IMO.

Shame i didn't get into any other classes...
Title: Re: Battlebots 5
Post by: Squirrel_Monkey on December 04, 2011, 04:04:53 AM
If I sent a different MW would I lose my spot?
Title: Re: Battlebots 5
Post by: Philippa on December 04, 2011, 04:24:20 AM
You could do 96 entries and have 24 entries per weight class, which is about enough IMO.

Shame i didn't get into any other classes...
Seconded.
Title: Re: Battlebots 5
Post by: smashysmashy on December 04, 2011, 05:11:38 AM
I got into all four :gawe:
Title: Re: Battlebots 5
Post by: Philippa on December 04, 2011, 05:16:50 AM
BB6 here I come! Hopefully...
Title: Re: Battlebots 5
Post by: GoldenFox93 on December 04, 2011, 05:19:33 AM
Oh. Away for the weekend, and now every last space is gone.

Bugger.
Title: Re: Battlebots 5
Post by: NFX on December 04, 2011, 05:43:19 AM
Oh. Away for the weekend, and now every last space is gone.

Bugger.

You've still got your 4th Seed spot, have you not?
Title: Re: Battlebots 5
Post by: GoldenFox93 on December 04, 2011, 05:44:29 AM
Oh. Away for the weekend, and now every last space is gone.

Bugger.

You've still got your 4th Seed spot, have you not?
Appears not.
Title: Re: Battlebots 5
Post by: Philippa on December 04, 2011, 05:50:02 AM
Oh. Away for the weekend, and now every last space is gone.

Bugger.

You've still got your 4th Seed spot, have you not?
Appears not.
The seeding got removed
Title: Re: Battlebots 5
Post by: smashysmashy on December 04, 2011, 06:24:10 AM
Oh. Away for the weekend, and now every last space is gone.

Bugger.
Which weight class do you want? I'd be happy to let you take one of my spots; it seems a bit unfair I have all four.
Title: Re: Battlebots 5
Post by: GoldenFox93 on December 04, 2011, 06:26:18 AM
Oh. Away for the weekend, and now every last space is gone.

Bugger.
Which weight class do you want? I'd be happy to let you take one of my spots; it seems a bit unfair I have all four.
Just MW and HW is all I'll need. But are you sure you'd like to do it? I don't really want to end up giving you the boot over it.
Title: Re: Battlebots 5
Post by: Squirrel_Monkey on December 04, 2011, 06:26:31 AM
Oh. Away for the weekend, and now every last space is gone.

Bugger.
Which weight class do you want? I'd be happy to let you take one of my spots; it seems a bit unfair I have all four.
smashy, if you drop out, it would be the next to have sent who gets the spot.
Title: Re: Battlebots 5
Post by: smashysmashy on December 04, 2011, 06:26:53 AM
Oh. Away for the weekend, and now every last space is gone.

Bugger.
Which weight class do you want? I'd be happy to let you take one of my spots; it seems a bit unfair I have all four.
smashy, if you drop out, it would be the next to have sent who gets the spot.
Derp, forgot about that.
Title: Re: Battlebots 5
Post by: Philippa on December 04, 2011, 06:29:29 AM
 :FFFUUU
Title: Re: Battlebots 5
Post by: GoldenFox93 on December 04, 2011, 06:32:46 AM
Bleh. Well, guess that's me out, then.
Title: Re: Battlebots 5
Post by: FOTEPX on December 04, 2011, 09:22:25 AM
God, this is more convoluted than Wrestlemania 4. All the favourites, like me and GF, are dropping out before we even get started.

Next time, I recommend having 32 bots per weight class.
Title: Re: Battlebots 5
Post by: Squirrel_Monkey on December 04, 2011, 09:24:02 AM
I'd go with JD's voting system next time.
Title: Re: Battlebots 5
Post by: FOTEPX on December 04, 2011, 09:26:57 AM
Here's something confusing me.

When do Signups start for BB5? I've already got all my bots ready.

Probably Dec. 2

Can I send my bots now?

Yes.

Here's my robots. You said I could send them. If there's a problem, lemme know, K?

https://gametechmods.com/uploads/files/BB5.zip (https://gametechmods.com/uploads/files/BB5.zip)

So, what happened?
Title: Re: Battlebots 5
Post by: NFX on December 04, 2011, 09:31:09 AM
There was a discussion about this before, and it was decided that being able to send your entries before signups were open would completely defeat the purpose of a Signups thread. Otherwise everybody would send their entries early.
 
But I think JD's idea is the best one. It would inevitably generate a lot of bawwing as to "WHY WAS MY BOT VOTED OUT AND X WAS VOTED IN YOU ALL SUCK" et cetera, but it would probably be the fairest method to keep the tournament as open as possible. I think what we could do is limit the amount of weight classes people could enter, so all four tournaments aren't filled up with the same 16 people. If there was a limit to three weight classes, that would allow an extra few people to get some entries in.
Title: Re: Battlebots 5
Post by: nicsan2009 on December 04, 2011, 09:34:33 AM
I mean if you want to do 32 bots per division I am all for it, but I am afraid it would move really slow and a lot of confusion and problems.
Title: Re: Battlebots 5
Post by: GoldenFox93 on December 04, 2011, 09:35:43 AM
Or maybe 24 per bracket. That might be alright.
Title: Re: Battlebots 5
Post by: nicsan2009 on December 04, 2011, 09:37:30 AM
Or maybe 24 per bracket. That might be alright.
.
How do you do 24 per bracket? seeding?
Title: Re: Battlebots 5
Post by: NFX on December 04, 2011, 09:38:03 AM
24 per bracket seems like the most reasonable solution to me, if you're gonna do four weight classes. 32 per bracket, that's 128 robots, and it's going to move extremely slowly. 24 bots per weight class, with some three-way Loser's Melees somewhere down the line, I think. That's how I'd go about it. =) Or seeding, but that might be construed as unfair. We discussed the seeding system earlier, and people didn't seem to like it very much. Because a member might have been successful, but not very IRL, resulting in a higher seeding.
Title: Re: Battlebots 5
Post by: GoldenFox93 on December 04, 2011, 09:38:49 AM
24 per bracket seems like the most reasonable solution to me, if you're gonna do four weight classes. 32 per bracket, that's 128 robots, and it's going to move extremely slowly. 24 bots per weight class, with some three-way Loser's Melees somewhere down the line, I think. That's how I'd go about it. =) Or seeding, but that might be construed as unfair. We discussed the seeding system earlier, and people didn't seem to like it very much.
That's good to see- or maybe only seed the top 6 for each bracket or so.
Title: Re: Battlebots 5
Post by: ty4er on December 04, 2011, 09:39:29 AM
wat

I posted the 24 bracket idea before you  :p

But i would say 24 bracket would be the best idea, 32 entries may not be full (lol it probably will though) and it will take a long time.
Title: Re: Battlebots 5
Post by: nicsan2009 on December 04, 2011, 09:40:18 AM
Oh well this is for the next tourneys discussion thread not this one. So I'm not gonna worry to much about it much til then
Title: Re: Battlebots 5
Post by: GoldenFox93 on December 04, 2011, 09:41:00 AM
wat

I posted the 24 bracket idea before you  :p

But i would say 24 bracket would be the best idea, 32 entries may not be full (lol it probably will though) and it will take a long time.
That's what you get for saying I'm whining   :approve:
 
Anyway, I propose 24 Brackets, with limited seeding.
Title: Re: Battlebots 5
Post by: FOTEPX on December 04, 2011, 09:43:49 AM
There was a discussion about this before, and it was decided that being able to send your entries before signups were open would completely defeat the purpose of a Signups thread. Otherwise everybody would send their entries early.

Yeah, but...

Here's my robots. You said I could send them. If there's a problem, lemme know, K?

https://gametechmods.com/uploads/files/BB5.zip (https://gametechmods.com/uploads/files/BB5.zip)

So, how come he didn't let me know?
Title: Re: Battlebots 5
Post by: powerrave on December 04, 2011, 09:56:44 AM
I can only guess he forgot to reply with all the PMs that he had gotten.
Title: Re: Battlebots 5
Post by: NFX on December 04, 2011, 09:59:57 AM
I can only assume he was busy. But it was mentioned in the Discussion thread earlier, that's why I waited until it was moved to the Signups stage.
Title: Re: Battlebots 5
Post by: Jack Daniels on December 04, 2011, 10:00:46 AM
Hahaha. Bravo Freeziez!

Your tournaments are so popular it is controversial.  XD



Title: Re: Battlebots 5
Post by: martymidget on December 04, 2011, 10:17:41 AM
Bah, knew it was a bad idea posting my bot in the actual thread instead of sending it. So I'm not actually in it :/
Title: Re: Battlebots 5
Post by: freeziez on December 04, 2011, 11:24:57 AM
Marty and madman's bots were sent in the thread. I got them and approved them, but I forgot to put them in the actual places.

I'll sort it out right now.

Hahaha. Bravo Freeziez!

Your tournaments are so popular it is controversial.  XD

IRL, if you missed a spot, you wouldn't be complaining, so anyone who missed it needs to suck it up. I might change the brackets next season, but for right now I can't help you guys.

Topic locked until I get the spots sorted.
Title: Re: Battlebots 5
Post by: freeziez on December 04, 2011, 11:37:38 AM
DP

Topic unlocked.

Shame DSC couldn't make the HW though, really liked his bot.
Title: Re: Battlebots 5
Post by: Thyrus on December 04, 2011, 11:38:47 AM
and Ryu-Kishin Powered has to wait another season to enter ;)
Title: Re: Battlebots 5
Post by: Squirrel_Monkey on December 04, 2011, 11:39:21 AM
Wow, bumped out of HW.
That was my best bot D:
Anyway, what's the rules on replacing bots?
Title: Re: Battlebots 5
Post by: smashysmashy on December 04, 2011, 11:39:37 AM
Just delete a questionably unrealistic bot and put his in their place :trollface

and Ryu-Kishin Powered has to wait another season to enter ;)

I remember Ryu-Kishin, but I could never figure out its bot type.
Title: Re: Battlebots 5
Post by: freeziez on December 04, 2011, 11:40:05 AM
Anyway, what's the rules on replacing bots?

As in sending updates?
Title: Re: Battlebots 5
Post by: nicsan2009 on December 04, 2011, 11:40:18 AM
Well that sucks, I was planning on revenge against Ryu Kishin.
Title: Re: Battlebots 5
Post by: Squirrel_Monkey on December 04, 2011, 11:41:14 AM
Anyway, what's the rules on replacing bots?

As in sending updates?
Yes, I wanted to send in a new MW, but evidently this may be considered unfair.
Also, how far was I out of making it into the HW bracket?
Title: Re: Battlebots 5
Post by: smashysmashy on December 04, 2011, 11:41:23 AM
Well that sucks, I was planning on revenge against Ryu Kishin.
Unless you've gotten amazingly better overnight, or I see not much chance in that =P
Title: Re: Battlebots 5
Post by: freeziez on December 04, 2011, 11:42:36 AM
Anyway, what's the rules on replacing bots?

As in sending updates?
Yes, I wanted to send in a new MW, but evidently this may be considered unfair.
Also, how far was I out of making it into the HW bracket?

- Everyone has as long as Hard Bot does (till Monday afternoon, my time) to send in updates.
- You were the next spot. :P
Title: Re: Battlebots 5
Post by: nicsan2009 on December 04, 2011, 11:43:15 AM
I really think my Heavyweight could take it out. But I am not to sure about the upgraged Ryu.
Title: Re: Battlebots 5
Post by: NFX on December 04, 2011, 11:43:38 AM
Replacing bots goes by time of submission only, I think. Updating them, not sure. If it's an entirely different robot, then I would consider that placeholding, and thus cheating someone else out of a spot.
 
By the way, why is Hard Bot in the Lightweight bracket if his robot is illegal, and there are other people wanting to enter?
 
BLARGH. STOP POSTING STUFF. I tried to post seven posts ago.
Title: Re: Battlebots 5
Post by: Thyrus on December 04, 2011, 11:45:28 AM
I really think my Heavyweight could take it out. But I am not to sure about the upgraged Ryu.

It now has a chance against flippers :P
Title: Re: Battlebots 5
Post by: Squirrel_Monkey on December 04, 2011, 11:45:38 AM
I hope all 16 bots are realistic enough, I'd hate it if some nice bots were bumped out by "questionables".
But I guess it goes with luck of the time zones, I sent my bots literally the second I was awake and missed out.


Replacing bots goes by time of submission only, I think. Updating them, not sure. If it's an entirely different robot, then I would consider that placeholding, and thus cheating someone else out of a spot.
My original bot is fine and perfectly within the IRL spirit and thus not a "placeholder". I would simply prefer to use a different bot. I'm happy to do either.
Title: Re: Battlebots 5
Post by: nicsan2009 on December 04, 2011, 11:45:44 AM

BLARGH. STOP POSTING STUFF. I tried to post seven posts ago.
Haha Same thing happened to me, anyway yeah placeholding is cheating and I feel like we talked about this before.
Title: Re: Battlebots 5
Post by: smashysmashy on December 04, 2011, 11:46:13 AM
I really don't like my HW, I see it as questionably unfair because you pretty much never find flamethrowers on the outside of the bot. And And I honestly think it won't get very far in the tourney, anyway.

I would be happy to step aside to let S_M in, if that's okay with freez and if S_M would want to.
Title: Re: Battlebots 5
Post by: Squirrel_Monkey on December 04, 2011, 11:47:08 AM
I'd personally love to but only if you really want to smashy. Is your bot in your showcase?
Title: Re: Battlebots 5
Post by: smashysmashy on December 04, 2011, 11:47:45 AM
No. I thought people may try to whack it as being cheating (with the flamethrowers) so I sent the bot in secret and left it.
Title: Re: Battlebots 5
Post by: freeziez on December 04, 2011, 11:51:49 AM
By the way, why is Hard Bot in the Lightweight bracket if his robot is illegal, and there are other people wanting to enter?

I gave him 3 days to update, and if he doesn't enter in that time, PR gets his spot.

Replacing bots goes by time of submission only, I think. Updating them, not sure. If it's an entirely different robot, then I would consider that placeholding, and thus cheating someone else out of a spot.
My original bot is fine and perfectly within the IRL spirit and thus not a "placeholder". I would simply prefer to use a different bot. I'm happy to do either.

I'd rather have you either send an update or not bother at all, just so as to not cause any more controversy.
Title: Re: Battlebots 5
Post by: smashysmashy on December 04, 2011, 11:54:03 AM
freez, you okay with me letting S_M in?
Title: Re: Battlebots 5
Post by: freeziez on December 04, 2011, 11:55:27 AM
freez, you okay with me letting S_M in?

I guess so, if that's what you want.
Title: Re: Battlebots 5
Post by: smashysmashy on December 04, 2011, 11:56:37 AM
freez, you okay with me letting S_M in?

I guess so, if that's what you want.
Yup.
Title: Re: Battlebots 5
Post by: Badnik96 on December 04, 2011, 12:05:43 PM
We shold post the splashes first and any "questionable" bots (as voted by 5 or more people) should get replaced by more IRL entries.

Or something like that.
Title: Re: Battlebots 5
Post by: powerrave on December 04, 2011, 12:08:56 PM
Oh great now I'm not in at all. =[
Title: Re: Battlebots 5
Post by: Squirrel_Monkey on December 04, 2011, 01:45:23 PM
I'd rather have you either send an update or not bother at all, just so as to not cause any more controversy.
Define "update"
Title: Re: Battlebots 5
Post by: freeziez on December 04, 2011, 01:47:20 PM
I'd rather have you either send an update or not bother at all, just so as to not cause any more controversy.
Define "update"

Modifying the original bot without drastically changing its shape or bot type.
Title: Re: Battlebots 5
Post by: Squirrel_Monkey on December 04, 2011, 02:11:36 PM
I'd rather have you either send an update or not bother at all, just so as to not cause any more controversy.
Define "update"

Modifying the original bot without drastically changing its shape or bot type.
Bleh, keep it how it is then.
Title: Re: Battlebots 5
Post by: Hard Bot on December 04, 2011, 03:44:50 PM
I just updated my bot.
Title: Re: Battlebots 5
Post by: HurricaneAndrew on December 04, 2011, 05:11:34 PM
We shold post the splashes first and any "questionable" bots (as voted by 5 or more people) should get replaced by more IRL entries.

Sounds like people are butthurt because my SHW is borderline.
Title: Re: Battlebots 5
Post by: Enigm@ on December 04, 2011, 05:40:29 PM
We shold post the splashes first and any "questionable" bots (as voted by 5 or more people) should get replaced by more IRL entries.

Sounds like people are butthurt because my SHW is borderline.
I thought it was fine, actually. If it fought The Final Sign of Evil, that'd be epic. :gawe:
Title: Re: Battlebots 5
Post by: HurricaneAndrew on December 04, 2011, 05:48:36 PM
We shold post the splashes first and any "questionable" bots (as voted by 5 or more people) should get replaced by more IRL entries.

Sounds like people are butthurt because my SHW is borderline.
I thought it was fine, actually. If it fought The Final Sign of Evil, that'd be epic. :gawe:

After looking at your showcase, I have a feeling I would epicly fail if that were the case.
Title: Re: Battlebots 5
Post by: Enigm@ on December 04, 2011, 08:28:49 PM
hey freez, i'm not gonna put some fancy shamncy ai on my bots, you can just omni them. :P
Title: Re: Battlebots 5
Post by: HurricaneAndrew on December 04, 2011, 08:30:35 PM
hey freez, i'm not gonna put some fancy shamncy ai on my bots, you can just omni them. :P

This goes for mine, as well.
Title: Re: Battlebots 5
Post by: Conraaa on December 05, 2011, 01:22:31 AM
Freeziez. What exactly did I enter into the SHW division?
Title: Re: Battlebots 5
Post by: freeziez on December 05, 2011, 02:34:46 PM
Freeziez. What exactly did I enter into the SHW division?

Eighth Day 2.
Title: Re: Battlebots 5
Post by: smashysmashy on December 05, 2011, 02:39:01 PM
Freeziez. What exactly did I enter into the SHW division?

Eighth Day 2.
oooooooooo an update to the hammer =D
Title: Re: Battlebots 5
Post by: Conraaa on December 05, 2011, 02:41:08 PM
Whoops. What a difference a S makes in a pm. :P  I meant to put HW, not SHW. Hence why I said I wanted to enter Gummy aswell.

tl;dr My bad, can I swap ED2 for Gummy, an actual SHW?
Title: Re: Battlebots 5
Post by: smashysmashy on December 05, 2011, 02:43:38 PM
Whoops. What a difference a S makes in a pm. :P  I meant to put HW, not SHW. Hence why I said I wanted to enter Gummy aswell.

tl;dr My bad, can I swap ED2 for Gummy, an actual SHW?
Title: Re: Battlebots 5
Post by: freeziez on December 05, 2011, 02:44:49 PM
Whoops. What a difference a S makes in a pm. :P  I meant to put HW, not SHW. Hence why I said I wanted to enter Gummy aswell.

tl;dr My bad, can I swap ED2 for Gummy, an actual SHW?

you could update ed2 so its a shw cause i really like it
Title: Re: Battlebots 5
Post by: Conraaa on December 05, 2011, 03:02:08 PM
Whoops. What a difference a S makes in a pm. :P  I meant to put HW, not SHW. Hence why I said I wanted to enter Gummy aswell.

tl;dr My bad, can I swap ED2 for Gummy, an actual SHW?
  • Is gummy the bot you entered about 2 BattleBots ago?
  • So Eighth day is a HW now?

Yep and Yep. It's also a flipper.
Also fine. I bulked it up to a shw by changing the armour. It'll be fun to see how well it does.
Title: Re: Battlebots 5
Post by: smashysmashy on December 05, 2011, 03:03:20 PM
Whoops. What a difference a S makes in a pm. :P  I meant to put HW, not SHW. Hence why I said I wanted to enter Gummy aswell.

tl;dr My bad, can I swap ED2 for Gummy, an actual SHW?
  • Is gummy the bot you entered about 2 BattleBots ago?
  • So Eighth day is a HW now?

Yep and Yep. It's also a flipper.
Also fine. I bulked it up to a shw by changing the armour. It'll be fun to see how well it does.
If it's as cool as it was last time, I hope it doesn't go against my two huge drums  :gunz:
Title: Re: Battlebots 5
Post by: Conraaa on December 05, 2011, 03:04:41 PM
(https://gametechmods.com/uploads/images/55834ED2A.PNG)
Bring it.
Title: Re: Battlebots 5
Post by: smashysmashy on December 05, 2011, 03:06:55 PM
(https://gametechmods.com/uploads/images/60930The Turbulator II 4.png)
Okie doke :gawe:
Title: Re: Battlebots 5
Post by: GoldenFox93 on December 07, 2011, 07:11:53 AM
(https://gametechmods.com/uploads/images/55834ED2A.PNG)
Bring it.
Reminds me of the original Vercingetorix   :approve:
Title: Re: Battlebots 5
Post by: Naryar on December 07, 2011, 07:59:58 AM
(https://gametechmods.com/uploads/images/55834ED2A.PNG)
Bring it.
Reminds me of the original Vercingetorix   :approve:
And Smashy is Caesar ?

Naryar has earned 10% warning for totally unrelated post in a main forum thread. Bad boy.
Title: Re: Battlebots 5
Post by: GoldenFox93 on December 07, 2011, 08:05:11 AM
(https://gametechmods.com/uploads/images/55834ED2A.PNG)
Bring it.
Reminds me of the original Vercingetorix   :approve:
And Smashy is Caesar ?

Naryar has earned 10% warning for totally unrelated post in a main forum thread. Bad boy.
Nah, I'd say Smashy's is more like Barber-ous from RW Series 5  ^^
 
Also, here's the one I was originally referring to-
http://robotwars.wikia.com/wiki/Vercingetorix (http://robotwars.wikia.com/wiki/Vercingetorix)
Title: Re: Battlebots 5
Post by: smashysmashy on December 08, 2011, 03:46:31 PM
Where's this going? Freez still Ai-ing? (I wouldn't be surprised, there are a few there)
Title: Re: Battlebots 5
Post by: freeziez on December 08, 2011, 03:57:17 PM
Where's this going? Freez still Ai-ing? (I wouldn't be surprised, there are a few there)

Yeah, and I've been having a life, but don't worry, the bots will be AI'd soon.
Title: Re: Battlebots 5
Post by: NFX on December 08, 2011, 03:58:45 PM
Cool. Would a Splash be too time-consuming at this stage? =)
Title: Re: Battlebots 5
Post by: Badnik96 on December 08, 2011, 04:14:59 PM
Any AI problems with my SHW freez?
Title: Re: Battlebots 5
Post by: NFX on December 08, 2011, 04:20:30 PM
Speaking of AI, I've just remembered that my LW requires ('invertible'=true) in the bindings for it to self-right properly. =D
Title: Re: Battlebots 5
Post by: Enigm@ on December 10, 2011, 07:11:03 PM
freez please hurry the ai'ing up. what tha smeg happened to not having a life ? D:
Title: Re: Battlebots 5
Post by: freeziez on December 10, 2011, 07:46:18 PM
freez please hurry the ai'ing up. what tha smeg happened to not having a life ? D:

Look at the front page. :P
Title: Re: Battlebots 5
Post by: Enigm@ on December 10, 2011, 07:50:21 PM
freez please hurry the ai'ing up. what tha smeg happened to not having a life ? D:

Look at the front page. :P
oh goodie. :gawe: does this mean the splash will be arriving soon ?
Title: Re: Battlebots 5
Post by: freeziez on December 10, 2011, 07:53:53 PM
freez please hurry the ai'ing up. what tha smeg happened to not having a life ? D:

Look at the front page. :P
oh goodie. :gawe: does this mean the splash will be arriving soon ?

Yes, I just need Click to resend his bindings.
Title: Re: Battlebots 5
Post by: NFX on December 10, 2011, 07:58:28 PM
Have you made sure that my LW has "invertible=true" in the bindings? =)
Title: Re: Battlebots 5
Post by: Hard Bot on December 10, 2011, 08:18:04 PM
I just realized that my LW is the first BB bot to use 44kg hammers.
Title: Re: Battlebots 5
Post by: freeziez on December 10, 2011, 08:30:36 PM
I just realized that my LW is the first BB bot to use 44kg hammers.

You were lucky I even let you use them. :P

Have you made sure that my LW has "invertible=true" in the bindings? =)

Yes.
Title: Re: Battlebots 5
Post by: Enigm@ on December 10, 2011, 08:31:24 PM
i say you get the splash up and running and don't post vids until click sends his bindings.
Title: Re: Battlebots 5
Post by: freeziez on December 10, 2011, 08:33:04 PM
i say you get the splash up and running and don't post vids until click sends his bindings.

He just did, so it'll be up soon.
Title: Re: Battlebots 5
Post by: Enigm@ on December 10, 2011, 08:35:57 PM
i say you get the splash up and running and don't post vids until click sends his bindings.

He just did, so it'll be up soon.
mfw:
(https://gametechmods.com/uploads/images/40274mfw2.jpg)