 Stock MW
Stock MW (you should know what stock means)
GENERAL RULES-No BFE, AAM, Hax Mode, cheatbot2, Thyrus Glitch, Text Editing... etc
-Any and every non-cheatbot2 component included with the 1.4 version of stock is 100% legal, this includes the 140cm extenders, all AI parts, and the snapper II
-Your bot must have 2 (or more) powered wheels and show some sort of controlled movement (i will be testing for this)
-Failing the controlled movement test will result in your current entry being rejected, you must replace your entry after with something more stable/controlled.
-All robots must fall within a 10kg range of the weight limit (388.9-398.9 or 399 if the game still displays it as a mw)
-Smartzones do not count as weight if it pushes your robot above the weight limit.
-Once accepted, you are allowed to update/change your entry ONCE and only ONCE.
-Any obvious attempts to counteract or otherwise exploit a loophole in the rules will be automatically DQ'd.
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All of the bots entered will become a part in ASAI. As such, I would PREFER if you sent in a quality bot, but I will not stop you from sending what you please.
-Jokebots will be shot on sight however.
HAVOK RULES:-Occasional, minor havok is counted as controlled movement as long as it is not constant (i.e. you cannot turn without going airborne).
-If your bot is suspected of causing a game-altering havok, it will get a strike (indicated by a X in the corner of the video)
-"Game altering havoks" count as: flipping any bot upside down or OOTA, crashing the game, or generally any havok that majorly changes the outcome of the match.
-After this strike, any further game altering havoks during the match will result in losing 1 match (automatic 3rd place in round 1) for each havok.
-There will be a maximum of 
24 entries. (4 AI teams of 6)
-My entry will be Tinsilation*


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I will only enter if there are leftover spaces after signups have closed.-If there are still empty spots after I enter the rest of the spots will be filled with a byebot. (hint: its a mw version of flip test dummy)
-The arena will be RANDOMLY SELECTED EVERY MATCH (with hazards on). Some arenas will be excluded (such as the ant late-night rumble, the race course ring arena, etc), but some that are included will require more mobility to traverse them than others (such as the bridge of doom or the black hole space arena), this means that you will have to balance the weight put into weapons and weight into mobility.
-The list of arenas is: 
Aon 2 Tournament Arena 
The Bahamas 
Battlebox (and IQ reskin)
BBEANS Tournament Arena 
BBEANS Tournament Arena V2 
Black Hole Space Station
Combat Arena 
Bridge of Doom 
Clash Cubes Qualifying Arena 
Clash Cubes 3 Arena 
ClawTop V2 
ClawTop (and its high-power and reverse modifications)
Magnetic Photon-Phazer Arena-R 
Magnetic Photon-Phazer Arena 
Compressor Arena 
DSL Cave Arena 
DSL Drum Of Death Arena 
DSL Onslaught Arena 
DSL Schoolyard Arena 
DSL Blade Arena 
DSL Tournament Arena 
Electric Arena 
Electric Arena 2 
FlexTop 
Geosphere Battle Arena 
Half Circle Arena 
High-Dive Firepit 
Hill Top Arena (modded for battle royale mode)
DSL Ice Arena 
Infinity Arena 
LumaZone (modded for battle royale mode)
Low Lag Arena 
Low_Lag_2 
Low Lag Arena 3
Mars Base 
Ocean Platform 
The Octagon 
Parking Lot 
The Practice Arena 
The Pyramid 
A RA-Reborn Arena 
RAW Arena 
RAW 2 Arena 
The Red Zone (Flamer Test) 
Ring Arena 
Robot Wars Arena (and its CC reskin)
A Starcore AI Combat Arena 
Metal Skull 
The Ring 
RA2T#2 Tournament Arena 
Twiiiiiiiiiiiiiisted Arena 
Replica Wars Arena
(note: Epic Showdown will be used in the finals)
-Each match will last a maximum of 2 minutes. 
--The brackets will go something like this:
-Round 1 will have 8 heats of 3 bots (
single matches), the winner of each match will go to a winners bracket, the runner up to a losers bracket, and last place eliminated immediately.
-In round 2, bots in the winners bracket will face bots in the winners bracket (same with losers) in 4 battles of 2, and it will operate like a basic double elimination tourney (with 
best 2 out of 3 matches) from there until the finals. 
-Finals will be 1 v 1, 
best 3 out of 5 the final match will be a single best 3/5 match, basic double elimination rules do 
NOT apply in the finals.
-Venko is allowed to enter 2 bots for winning Around the World 1
-Venko, Badnik96, Ianh05, and 090901 all have 1 automatic entry reserved for placing in the top 4 in Around The World 1
Should you do well in this tourney, they will receive:
The final 8 will be in a after-tourney rumble. The winner of a rumble will get a few exclusive decals (yippee...?) and the glory of winning.
The runner up will get all of the robots entered in the tourney+the AI to look at and mess with in addition to the previous prize.
The winner will get 2 entries in the next Around the World (only one spot will be reserved however) in addition to the previous prizes. 
There will be a 
DSL LW portion to the tourney as well.
The rules are exactly the same, rotating arenas and all, 
EXCEPT-Stock AI parts are not allowed as they are not included in DSL. Use only vainilla DSL components.
-All bots must adhere to dsl standard realism. 
-All bots must also fall within a 10kg range of the weight limit (238.9-248.9) 
-My entry to this section of the tourney will be EBN2

-Any reserved spots earned from this will be for any future DSL portions and NOT the main stock portion. 
-These bots will not be included in ASAI for obvious reasons.
1. Fracture
2. RPJK
3. Lightning S
4. rnifnuf
5. Lemonism
6. ianh05
7. Mystic2000
8. Venko
9. Venko
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24. Mr. AwesumSauce
1. qwertythe300th (wrong weightclass, crashes)
2. MassimoV  
3. Lightning S  
4. rnifnuf
5. playzooki  
6. ty4er  
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24. Mr. AwesumSauce