Author Topic: Urjak's Showcase  (Read 5994 times)

Offline Urjak

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« Reply #20 on: August 05, 2008, 10:21:19 PM »
For FF, should I flip the motors upsidedown so the weapon is closer to the ground?
Any comments would be appreciated. :D

Offline Urjak

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« Reply #21 on: September 01, 2008, 02:54:03 PM »
Been a LONG time since I posted, so here are three bots I designed.

First up, my best LW:







Skeletal Seagul is a strong Lightweight HS with 6 iron spikes for weapons, and DSA. Can defeat every starcore 3 its been up against (I have only fought half of them with it) on the first or second try.

Next up, my best MW:







Oozing Osprey is a powerful Middleweight HS with 12 iron spikes, DSA and 1 blackk battery. It can defeat nearly all starcore 3 MW (The ones it hasn't beaten I have never tried) on the first or second try.

Last, but not least my best HW:







Trashed Turkey is a strong HW HS with 27 iron spikes for weapons, DSA, and 1 black battery. It can defeat nearly all the the starcore 3 HWs it has faced, which is about one third of them. I have extra weight that I wanted to use on a stacked battery, but after about an hour of no luck I just gave up. Do any of you guys have any tips that may increse my chances of stacking successfully?

Any comments would be apreciated. :D
Any comments would be appreciated. :D

Offline Naryar

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« Reply #22 on: September 01, 2008, 03:10:43 PM »
I'm wondering if Skeletal Seagull is better than my own LW HS.

Your MW is pretty good.

Trashed Turkey has HUGE wheels and is underpowered. Oh, and since you have them, use these snappers II instead of servos for it. But- not bad.

I have the same issues as you for stacking - go at the BeetleBros's RA2 building tutorial, there: http://beetlebros.gametechmods.com/ra2techs.htm

Offline Urjak

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« Reply #23 on: September 01, 2008, 03:27:53 PM »
Thanks
Any comments would be appreciated. :D

Offline DuckRA2

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« Reply #24 on: September 01, 2008, 04:26:51 PM »
for the turkey, I think the motors dont have to be on servos but axle mounts i think there called, and the motors you only need 2 servos, one holds 2 motors and another one motor, or maybe 2

Offline Urjak

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« Reply #25 on: September 01, 2008, 04:30:49 PM »
axle mounts would alow the motors to spin freely, bad that would be a bad thing.
Any comments would be appreciated. :D

Offline Scrap Daddy

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« Reply #26 on: September 01, 2008, 05:20:57 PM »
Ok, Ill say a bit about all of em.

Skeletal Segal- I would switch the positions of the snapper and the nifty and turn the drive motors around. Also attach the z tek off of the lower attachment point on the snapper to make it invertable.

Oozing Offspring- Get rid of one of the snappers. Attach the two spinners off of a t connector on the lower attachment point. That will give you more weight and make your invertable. If you want you can give it hp drive if you switch to a nifty.

Turkey- Somehow make the entire thing off of 2 snappers and make it with 4 spinners with 3 irons/maces. There are MANY setups you can do but you'll have to learn the snapper loading glitch. Just click on sages or torfaccs sigs.  If you just want to keep the servos attach the drive off the back attachment point on two of the servos.


DUCK YOUR THINKING OF BASEPLATES.

Offline DuckRA2

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« Reply #27 on: September 01, 2008, 05:23:29 PM »
Quote from: Urjak;13943
axle mounts would alow the motors to spin freely, bad that would be a bad thing.


no not those, the ones you mount weapons on or motors, not the wheel axle

Offline Urjak

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« Reply #28 on: September 01, 2008, 05:59:23 PM »
Quote from: Scrap Daddy;13947
Ok, Ill say a bit about all of em.

Skeletal Segal- I would switch the positions of the snapper and the nifty and turn the drive motors around. Also attach the z tek off of the lower attachment point on the snapper to make it invertable.

Oozing Offspring- Get rid of one of the snappers. Attach the two spinners off of a t connector on the lower attachment point. That will give you more weight and make your invertable. If you want you can give it hp drive if you switch to a nifty.

Turkey- Somehow make the entire thing off of 2 snappers and make it with 4 spinners with 3 irons/maces. There are MANY setups you can do but you'll have to learn the snapper loading glitch. Just click on sages or torfaccs sigs.  If you just want to keep the servos attach the drive off the back attachment point on two of the servos.


DUCK YOUR THINKING OF BASEPLATES.



Ok I will do that, thanks Scrap
Any comments would be appreciated. :D

Offline Sage

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« Reply #29 on: September 01, 2008, 08:01:13 PM »
Quote from: Scrap Daddy;13947
Turkey- Somehow make the entire thing off of 2 snappers and make it with 4 spinners with 3 irons/maces. There are MANY setups you can do but you'll have to learn the snapper loading glitch. Just click on sages or torfaccs sigs.  If you just want to keep the servos attach the drive off the back attachment point on two of the servos.


DUCK YOUR THINKING OF BASEPLATES.

thats not true. snapper loading is not needed. in fact, absolute chaos and ultimatum do not use any snapper loading at all.
You got my vote for RA2 Wizard. Always and forever.

Offline Urjak

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« Reply #30 on: September 01, 2008, 08:10:44 PM »
Quote from: The RA2 Wizard;13959
thats not true. snapper loading is not needed. in fact, absolute chaos and ultimatum do not use any snapper loading at all.


How do you do it?
Any comments would be appreciated. :D

Offline Sage

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« Reply #31 on: September 01, 2008, 08:23:03 PM »
watch the video in my sig.
You got my vote for RA2 Wizard. Always and forever.

Offline Urjak

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« Reply #32 on: October 26, 2008, 03:09:52 PM »
Hello everybody, haven't posted in my Stock showcase in a long time. (Back when Sage was still called the RA2 Wizard.) Thanks to Sages video (snapper loading) I give you, Killer Kondor:







Killer Kondor has 36 iron spikes powered by 4 HP Z-techs. It can defeat all the Starcore bots that it has faced so far. (There are so many of them.) Its major weaknesses are its plastic armor, instability, and horrible turning. It is my first bot built using snapper loading. Any comments would be greatly appreciated. :D
« Last Edit: October 26, 2008, 03:34:24 PM by Urjak »
Any comments would be appreciated. :D

Offline Somebody

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« Reply #33 on: October 26, 2008, 03:19:13 PM »
Another 4 HP-Ztek spinner 36-weaponed HS. Good bot.
I built that big robot on that TV show that time


Offline Urjak

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« Reply #34 on: October 26, 2008, 03:19:59 PM »
Thanks.
Any comments would be appreciated. :D

Offline Sage

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« Reply #35 on: October 26, 2008, 03:25:22 PM »
almost there! next stop is DSA and invertibility.
You got my vote for RA2 Wizard. Always and forever.

Offline Urjak

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« Reply #36 on: October 26, 2008, 03:26:50 PM »
DSA I can do, Invertibility will take some more thinking.
Any comments would be appreciated. :D

Offline Clickbeetle

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« Reply #37 on: October 26, 2008, 03:30:19 PM »
Invertibility, at least, looks like an easy problem to solve.  Just flipping the weapon motors over might be enough.

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline Urjak

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« Reply #38 on: October 26, 2008, 03:31:16 PM »
oh, okay maybe it wont be so hard. I also know that I can trim down my chassis a bit, probably enough to use DSA armor.
Any comments would be appreciated. :D

Offline Urjak

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« Reply #39 on: November 30, 2008, 01:33:26 PM »
Hello everybody, just thought I would say I am most likely never going to post a bot in this showcase again, for I am no longer building in stock. :(
Any comments would be appreciated. :D