gametechmods

Robot Arena => Showcases => Stock Showcases => Topic started by: Alahel on September 08, 2011, 11:11:23 AM

Title: The Alahel showcase
Post by: Alahel on September 08, 2011, 11:11:23 AM
Hi all!

I open my own show case, I am noob and I hope to learn from you, well here it's my first bot. How you can see, I am noob.

(http://i12.photobucket.com/albums/a220/spainer/Dibujo-5.jpg)

702kg

First I want roller knife, but I dont know how do it. Also I tried staking with the batteries but I couldnt

Thanks!
Title: Re: The Alahel showcase
Post by: Natef on September 08, 2011, 11:14:31 AM
Build to the weight limit, and try not to use anglers.

Let's see the insides!
Title: Re: The Alahel showcase
Post by: smashysmashy on September 08, 2011, 11:15:17 AM
You're going to need HP Z-Teks on that, by the looks of it.
Title: Re: The Alahel showcase
Post by: ty4er on September 08, 2011, 11:16:19 AM
Look in the robot building help section
https://gametechmods.com/RA2wiki/index.php?title=Tutorials (https://gametechmods.com/RA2wiki/index.php?title=Tutorials)

...can those weapons actually hit anything?

Insides would help aswell

EDIT: i guess you don't speak English as a first language or something?

Angle extenders are rather weak and waste weight btw
Title: Re: The Alahel showcase
Post by: smashysmashy on September 08, 2011, 11:19:03 AM
I SEE ANGLE EXTENDERS D:
Title: Re: The Alahel showcase
Post by: NFX on September 08, 2011, 11:42:07 AM
Not terribly bad. it's a bit like Drumblebee 5, but there are things you can improve on. =)

Firstly, angle connectors are avoided as much as possible, because of their relative heaviness compared to 20cm Round Extenders, which can do more or less the same job. Lightening your extender work could shave a substantial amount of weight from your robot, which can be put towards additional weaponry.

If your robot's in a one-on-one match, you generally won't be attacked from the rear, so I don't feel the snowplow is of any use. The Pole Spikes have what's known as "normals", meaning they only deal damage with the very tip. Anywhere else on the weapon will not deal damage. The most commonly used weapons you will see are Razor Tips, Iron Spikes, and Maces, which are both comparatively light and have no normals, so they always deal damage, regardless of what part hits the opponent.

One of the best glitches you can utilise is the Double Strength Aluminium, or DSA Glitch. It's both incredibly simple, and VERY effective. Simply avoid clicking on the Armor tab when you're building your chassis to receive armour that is the same weight as Aluminium, but stronger than Steel. This is a leftover programming bug when the armours used to be twice as strong. The AI still have the Double Strength Armours, which is why some of them are so tricky to KO when you're first starting out.
Title: Re: The Alahel showcase
Post by: Avalanche on September 08, 2011, 12:30:58 PM
Place DDTS to make wedges and remove the fancy extender work.Pow, more weight.Now use a Baseplate Connector to add a couple of ram plates on the slopes,and do all other advice.
Title: Re: The Alahel showcase
Post by: ty4er on September 08, 2011, 12:37:03 PM
Snapper 2 wedges > DDT wedges iirc

Would need moar weapons aswell if you plan on keeping it a hw.
Title: Re: The Alahel showcase
Post by: NFX on September 08, 2011, 01:18:43 PM
Snapper 2 wedges > DDT wedges iirc
This is inf's generally held belief. I think it's still a bit up in the air, though. There is no hard and fast way of making a good wedge, it's just a <expletive>load of trial and error. Stacking's trial and error as well, but much easier to do than making good wedges.
Title: Re: The Alahel showcase
Post by: Mr. AS on September 08, 2011, 02:28:50 PM
Also I tried staking with the batteries but I couldnt
https://gametechmods.com/forums/index.php/topic,6845.0.html (https://gametechmods.com/forums/index.php/topic,6845.0.html)
Movepixel helps with stacking


Also, You don't really need that plow at the back, try to give those maces a bit more reach (extenders, or replace them with irons), and get rid of the pole spikes, or at least replace them with irons. (Needs more weapons on the disk, too.)


Build to the weight limit, as well.
Title: Re: The Alahel showcase
Post by: Alahel on September 08, 2011, 07:56:03 PM
Thanks to all



EdIT: i guess you don't speak English as a first language or something?


Yes, I am spanish and my  english....  :ermm:

Well, Here it's my bot inside

(http://i12.photobucket.com/albums/a220/spainer/foto2.jpg)

I have put angle extenders because the plate ram touched floor but It last a lot. I dont know but I have played against friends (they are noobs too) and I have won 95% of victories haha. Their wheels always get caught between my maces xD but I know your worst bot would win me.

Thank for all tips and tutorials, I have seen videtorials glithes, Also I prefer videotutorials or with images, becuase by language :/ but I know it wont easy...

Thanks!
Title: Re: The Alahel showcase
Post by: Mr. AS on September 08, 2011, 08:00:25 PM
You said you like Video tutorials?
https://gametechmods.com/forums/index.php/topic,4512.0.html (https://gametechmods.com/forums/index.php/topic,4512.0.html)
Title: Re: The Alahel showcase
Post by: Somebody on September 08, 2011, 08:36:34 PM
That robot is a good start though. Drive and wheel choice is perfect, plows are good for defense, along with ram plates. A very good start!  :bigsmile:
Title: Re: The Alahel showcase
Post by: Jack Daniels on September 09, 2011, 04:13:44 AM
That is a great start. Sounds like you are having fun with the game, which is the most important point.  ;)

Quick tips:
Try to eliminate empty space in the chassis.
Don't worry about protecting things like the wheels and wheel motors in the chassis.  It is good to have more parts outside the chassis.  The more damage your chassis takes the easier your bot may lose.  So, let everything else take damage first and your bot will last longer.
Title: Re: The Alahel showcase
Post by: J on September 09, 2011, 10:13:06 AM
As far as a lot of new members go, this guy is actually off to a decent start.
For one, his bot isn't over-cluttered in random batteries.

And I LOL'D@How his friend's bot's wheels get stuck in TC's maces, as they have exposed wheels ;)
Title: Re: The Alahel showcase
Post by: smashysmashy on September 09, 2011, 02:06:14 PM
Question: (for my own experience) does this set up of 2 HP Z-teks and 2 redbirds only need 1 black and not 2? Just wondering.
Title: Re: The Alahel showcase
Post by: Badger on September 09, 2011, 02:52:14 PM
Question: (for my own experience) does this set up of 2 HP Z-teks and 2 redbirds only need 1 black and not 2? Just wondering.
1 black = 4HPz
1Nifty = 2 HPz


So a black should be good for all your needs.
Title: Re: The Alahel showcase
Post by: NFX on September 09, 2011, 03:39:20 PM
If you're only using Spin motors, then a single Blackvolt should be sufficient.
Title: Re: The Alahel showcase
Post by: infiniteinertia on September 11, 2011, 07:04:56 PM
necesitas aprender mas ingles...o usar un traductor de lengua que es mejor.