gametechmods

Robot Arena => Showcases => Stock Showcases => Topic started by: Scorpion on October 17, 2010, 07:53:04 AM

Title: Scorpion: A Stock Showcase
Post by: Scorpion on October 17, 2010, 07:53:04 AM
I thought i'd dust off my stock since I haven't been on it in a long while.
Now behold, a sadly generic middleweight:
(https://gametechmods.com/uploads/images/4131screenshot_13.jpg)
DSA armour ofcourse, the wedge rupts most of the time, but not all of the time for some reason.
Title: Re: Scorpion's Stock Showcase....
Post by: Squirrel_Monkey on October 17, 2010, 07:56:35 AM
Where's the "Generic"
Too many weapons for a DDT
Use Razors, not Irons
Use Snapper II's not Snapper 2's (I think it's that way round right?)
Don't use angle connectors like that, use side attaches of round extenders
Rupts need 60cm's
Could do with front armour.
Title: Re: Scorpion's Stock Showcase....
Post by: Scorpion on October 17, 2010, 08:01:52 AM
Where's the "Generic"
Too many weapons for a DDT
Use Razors, not Irons
Use Snapper II's not Snapper 2's (I think it's that way round right?)
Don't use angle connectors like that, use side attaches of round extenders
Rupts need 60cm's
Could do with front armour.
I dunno, just thought it looked a tad generic
Can't really fit another DDT in though, should I just lower the amount of weapons and center them?
I thought somebody would say that *goes to rectify*
Snapper II? I've never heard of them TBH.
The wedge won't go on to the side connector straight on
Noted, thanks
Once i've swithed it to razers, i'll see what I can do with the space left.
Title: Re: Scorpion's Stock Showcase....
Post by: Squirrel_Monkey on October 17, 2010, 08:03:54 AM
Snapper II's are hidden
*Cues JB with link to his website*
Title: Re: Scorpion's Stock Showcase....
Post by: NFX on October 17, 2010, 08:36:54 AM
Doesn't look too Generic to me. I'd probably lose some of the weapons, switch to razors, and I don't like the way everything seems to be hanging out of the chassis, personally. And get some frontal defense on, because a good HS will eat you.
Title: Re: Scorpion's Stock Showcase....
Post by: Naryar on October 17, 2010, 08:39:06 AM
That's not generic, that's messssssssy

And 9 irons on a DDT = instant fail
Title: Re: Scorpion's Stock Showcase....
Post by: JoeBlo on October 17, 2010, 09:35:39 AM
Snapper II's are hidden
*Cues JB with link to his website*

oops I missed my cue, oh well im here now...

click the link in my sig to my website to direct you to the CFZ that unlocks the AI parts plus my addition of preview images
Title: Re: Scorpion's Stock Showcase....
Post by: Scorpion on November 12, 2010, 03:34:45 PM
Huzzah, I am going to try and improve at stock, even if I do think DSL is far superior ;P
(https://gametechmods.com/uploads/images/18100screenshot.png)
(https://gametechmods.com/uploads/images/39956screenshot_1.png)
New bot called "mercury", it seems to be a bit of an improvement (although i'm having problems with starcore ATM so i'm not too sure yet)
DSA armour aswell BTW.
Title: Re: Scorpion's Stock Showcase....
Post by: Squirrel_Monkey on November 12, 2010, 03:36:19 PM
ZOMG
(https://gametechmods.com/uploads/images/11582Western%20Spinner.PNG)
Title: Re: Scorpion's Stock Showcase....
Post by: Reier on November 12, 2010, 04:02:44 PM
what
Title: Re: Scorpion's Stock Showcase....
Post by: Naryar on November 12, 2010, 04:11:50 PM
Put your drive into your chassis, you're wasting a lot of weight on extenders ATM
Title: Re: Scorpion's Stock Showcase....
Post by: Scorpion on November 12, 2010, 04:17:04 PM
what
S_M likes pointing out that he came up with this kind of design before me, he's done it before and it's very cheeky ;P
Put your drive into your chassis, you're wasting a lot of weight on extenders ATM
O.k then, i'll go fix it in a second then.
Title: Re: Scorpion's Stock Showcase....
Post by: Scorpion on November 17, 2010, 03:05:00 PM
Almost forgot about this, mercury 2
(https://gametechmods.com/uploads/images/73727screenshot_2.png)
(https://gametechmods.com/uploads/images/23281screenshot_3.png)
Title: Re: Scorpion's Stock Showcase....
Post by: Scorpion on November 18, 2010, 10:37:19 AM
Hmm, no advice anyone?
Not even any insults?
Title: Re: Scorpion's Stock Showcase....
Post by: Squirrel_Monkey on November 18, 2010, 10:39:42 AM
MOAR RAZORS!
12 is not enough
Title: Re: Scorpion's Stock Showcase....
Post by: NFX on November 18, 2010, 10:43:28 AM
Not too bad. I reckon you could use a Baseplate Anchor for that frontal ramming rack, though, and you really only need one SnapperII for this. And I'd consider getting irons on the spinners as opposed to Razors.
Title: Re: Scorpion's Stock Showcase....
Post by: Scorpion on November 18, 2010, 10:46:58 AM
O.k, i'll try fiddling round with baseplate anchors again.
And I'm guessing that irons and maces are best for spinners, razors for popups and axes for rammers?
Title: Re: Scorpion's Stock Showcase....
Post by: Naryar on November 18, 2010, 10:52:45 AM
In stock, maces are better for defense and against other weapons due to their high *cough* concussion value, razors are pure reckless offense and irons are between both.

Title: Re: Scorpion's Stock Showcase....
Post by: Scorpion on November 18, 2010, 10:57:19 AM
Ahh, that helps a lot, thanks   :bigsmile:
Title: Re: Scorpion's Stock Showcase....
Post by: NFX on November 18, 2010, 10:59:29 AM
In stock, maces are better for defense and against other weapons due to their high *cough* concussion value, razors are pure reckless offense and irons are between both.
I thought Click said there wasn't any difference between concussion and piercing.
Title: Re: Scorpion's Stock Showcase....
Post by: Scorpion on November 18, 2010, 11:01:22 AM
I thought that piercing damages the chasis more and concussion damages other components more?
Title: Re: Scorpion's Stock Showcase....
Post by: NFX on November 18, 2010, 11:02:11 AM
'Tis what I thought, but that was apparently disproved in Click's RA2 Mythbusters topic.
Title: Re: Scorpion's Stock Showcase....
Post by: Somebody on November 18, 2010, 07:12:34 PM
The mace's collision mesh protects the extenders better than irons.
Title: Re: Scorpion's Stock Showcase....
Post by: Naryar on November 19, 2010, 04:09:43 AM
Concussion deals more damage to components, so is better against higher-piercing but lower-concussion components.
Title: Re: Scorpion's Stock Showcase....
Post by: Scorpion on November 23, 2010, 03:42:49 PM
Well this is the bot that's caused me soo much pain recently, absolution:
(https://gametechmods.com/uploads/images/16293screenshot_7.png)
Now, it's still not quite done, I'd like to tweak a few things still, but I probably will have to wait another day to do that and I want to show you guys it now  :mrgreen:
Yep, there's 24 maces and 24 razors on 4 HPZ's on absolution. It hasn't havoked in the 3 matches it's played and in testing, and it's quite stable (I'm gonna tweak the weapons a little bit more though to make it completely stable, it turns to one side ATM)

Ofcourse, there are weaknesses. Namely plastic armour and normal tek drive.
However, it managed to beat clockwork hydra, malestrom and karnage in SC3 without these weaknesses being exploited.
Title: Re: Scorpion's Stock Showcase....
Post by: Somebody on November 23, 2010, 03:47:17 PM
You're missing a mace in the bottom right.
Title: Re: Scorpion's Stock Showcase....
Post by: G.K. on November 23, 2010, 03:49:31 PM
Rotate the extenders so all weapons hit at same time.
Title: Re: Scorpion's Stock Showcase....
Post by: NFX on November 23, 2010, 03:50:53 PM
Looks quite impressive, in my view. Not too sure about the way the weapons are attached, though.
Title: Re: Scorpion's Stock Showcase....
Post by: Naryar on November 23, 2010, 03:59:04 PM
why bother with 2 extenders when you can have 1
Title: Re: Scorpion's Stock Showcase....
Post by: Scorpion on November 23, 2010, 04:04:46 PM
You're missing a mace in the bottom right.
::2mad Ah, I didn't see that, i'll try and get another one on the finished thing...
Looks quite impressive, in my view. Not too sure about the way the weapons are attached, though.
Well the original idea about the weapons (when this was just going to have 24 weapons on it) was a kind of double layer thing, razorz are out and out attack and the maces are there for more endurance and aggressive protection.
I don't know if they actually do work like that, but I liked the idea anyway  :mrgreen:
If you're saying that I should stick them on each AP on one extender though, I'll gladly do that  :bigsmile:       
Title: Re: Scorpion's Stock Showcase....
Post by: Scorpion on December 01, 2010, 04:57:49 AM
Well, i'm gonna drop the improved absolution here now:
(https://gametechmods.com/uploads/images/43529screenshot_9.png)
(https://gametechmods.com/uploads/images/71788screenshot_10.png)
And it's up to DSA now!
Don't know what to do with the extra weight left over though, and no, the blacks just won't stack there so I can't downgrade to plastic to get another battery in.
Anyway, i'm very pleased with it, it's not really got any stability problems and it comfortably beats everything i've tried it against in starcore 3  :mrgreen:
Title: Re: Scorpion's Stock Showcase....
Post by: Pwnator on December 01, 2010, 05:03:18 AM
That's because SCv3 is SCv3. :P

Test your HSes in II AI. I usually test most of my bots in II AI (unless I'm testing wedges, which I usually do in SCv4). XD
Title: Re: Scorpion's Stock Showcase....
Post by: Scorpion on December 01, 2010, 05:48:42 AM
Aah, alright, i'll download that when I get home(I'm on somebody elses omputer ATM).
Title: Re: Scorpion's Stock Showcase....
Post by: Scorpion on December 02, 2010, 03:34:31 PM
Here ya go, just tested against the nastiest looking II HS, and what a fun match to watch
(https://gametechmods.com/uploads/images/80858screenshot.png)
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on February 19, 2011, 06:05:31 PM
Well, how ironic, it seems that despite my best tries, the only thing i can make that doesn't glitch to oblivion in stock is....sigh...popups.
So here we go then (although i'll admit, stock popups are FAR more fun than DSL popups)
Don't Tread On Me:
(https://gametechmods.com/uploads/images/65072screenshot_12.png)
(https://gametechmods.com/uploads/images/75722screenshot_13.png)

Probably not the most efficient setup (with 2 wedges and 2 ddt's).
4 razorz on each ddt BTW, underkill perhaps, but hey, it's surprisingly wedgey, and can k.o fast (2 hits a lot) so meh.
Title: Re: Scorpion: A Stock Showcase
Post by: ianh05 on February 19, 2011, 06:08:15 PM
try tilting the ramplates inwards at the top to provide the DDT's with some protection.
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on February 19, 2011, 06:10:06 PM
oh yeah, good idea thanks, consider it done.
Title: Re: Scorpion: A Stock Showcase
Post by: Pwnator on February 19, 2011, 07:58:57 PM
stock popups are FAR more fun than DSL popups

Preach, bro. :P

Redbird drive's kinda underkill, though.
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on February 20, 2011, 05:19:15 AM
Well i realised i had plastic armour on there, so with the drive upgraded to normal z-tec with shinies, i can only get one ramplate on to keep the DSA.
Which is better, one ramplate and DSA, or two ramplates and plastic?
Title: Re: Scorpion: A Stock Showcase
Post by: Vertigo on February 20, 2011, 05:21:19 AM
The best MW popup appears to be the psc popup.

DSA
2 Supervolts
2 Weapon DDTS
1 Wedge DDT
HPZ with Rubbers
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on February 20, 2011, 05:45:25 AM
The best MW popup appears to be the psc popup.

DSA
2 Supervolts
2 Weapon DDTS
1 Wedge DDT
HPZ with Rubbers
Really? That seems like too much wasted weight for a mw if you ask me.
i didn't really have any issues with redbirds, so i'd have thought z-tec would be fine.
And I know a lot of MW popups have single wedges, but double wedges are better ;P
Surprisingly though, the fact they're on the blue snappers doesn't seem to hinder them as much as you'd have thought:

Anyway, i've upgraded to z-tec, but i want to keep the double wedge, so no hpz ;P
Title: Re: Scorpion: A Stock Showcase
Post by: Naryar on February 20, 2011, 08:55:02 AM
Needs HPZ drive. No exceptions.
Title: Re: Scorpion: A Stock Showcase
Post by: Clickbeetle on February 23, 2011, 11:50:01 PM
We used to say that HW HS's needed 2 Supervolts, no exceptions...


But yeah, HPZ drive on the popup will help.  Not against other wedges so much, but speed is essential to get under spinners before they sweep you to the side and/or kill you.
Title: Re: Scorpion: A Stock Showcase
Post by: Somebody on February 24, 2011, 12:03:50 AM
Turn the razors so they all overlap, so all hit at the same time.
Title: Re: Scorpion: A Stock Showcase
Post by: NFX on February 24, 2011, 10:05:26 AM
Popups are very Drivetrain-dependant, so you do need HPZ's on there. Shinies or Rubbers don't seem to make much difference except for Ground Clearance and extra weight, so it's kinda your choice.
Title: Re: Scorpion: A Stock Showcase
Post by: martymidget on February 24, 2011, 10:27:11 AM
Well, how ironic, it seems that despite my best tries, the only thing i can make that doesn't glitch to oblivion in stock is....sigh...popups.

Agreed.
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on April 14, 2011, 09:27:19 AM
Meh, I suck at stock too much to make a LW, so it turned into a MW i'm calling Colour Blind
(https://gametechmods.com/uploads/images/82835screenshot_14.jpg)
(https://gametechmods.com/uploads/images/97526screenshot_15.jpg)
Title: Re: Scorpion: A Stock Showcase
Post by: madman3 on April 14, 2011, 10:15:36 AM
I'd try and put ramplates on there, it just doesn't seem as though the armors coverage is tall enough.
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on June 20, 2011, 06:39:39 PM
I will get better at stock, I WILL get better at stock:

(https://gametechmods.com/uploads/images/32341screenshot_17.jpg)
(https://gametechmods.com/uploads/images/94300screenshot_18.jpg)

Halp plox
Title: Re: Scorpion: A Stock Showcase
Post by: freeziez on June 20, 2011, 06:42:14 PM
Probably make it a true popup,  make the swords static or on SIIs and angle them.
Title: Re: Scorpion: A Stock Showcase
Post by: The Ounce on June 20, 2011, 07:38:50 PM
This doesn't look like it would make a good true popup, also what's with the weird sword setup? 

It needs 4WD, so get rid of some casters and maybe weapons (How many have you got anyway?) to free some weight for another set of drive.
Title: Re: Scorpion: A Stock Showcase
Post by: JoeBlo on June 20, 2011, 09:19:20 PM
I dont get the swords at all :P

1) they are vertical which will prevent good hits
2) they are on axles so they will spin around and not provide any damage (normals)
3) the red extenders holding them are begging to be broken off..

Try cramming on fatter casters (maybe just the next size up?) they all weigh the same and it would require less of them..

It will require patience as they are harder to exo stack..
Title: Re: Scorpion: A Stock Showcase
Post by: Naryar on June 21, 2011, 04:07:42 AM
Get rid of the swords, less empty space, put your razors and wedges on four different DDTs, get 4WD and it'll be good.
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on June 21, 2011, 10:55:33 AM
The swords were more to eat up weight than anything else TBH, I didn't think to put extra drive in there.

And about the bigger casters, they only seem to attach just inside the wedge, should I just make the wedge steeper, or is there a way to put them out further without having to do that?

Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on June 27, 2011, 11:57:20 AM
Tried making a LW Thwackbot with burst enhanced drive:
(https://gametechmods.com/uploads/images/44461screenshot_18.jpg)
Sadly, it havoks a lot, so back to the drawing board I guess...
Title: Re: Scorpion: A Stock Showcase
Post by: Enigm@ on June 27, 2011, 12:01:53 PM
The razors do nothing.
Title: Re: Scorpion: A Stock Showcase
Post by: Vertigo on June 27, 2011, 12:03:00 PM
Shame about HavoK
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on June 27, 2011, 02:12:18 PM
The razors do nothing.
Yes they do, the one on the inside doesn't do much, but if/when the other one gets knocked off, it will be able to do damage.
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on July 17, 2011, 11:50:50 AM
Probably my entry for wedge war
Through the never:
(https://gametechmods.com/uploads/images/43863screenshot_14.png)
798.1, 2 blacks, DSA, DDT wedges
Very pleased with this one, for me atleast.
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on July 17, 2011, 03:20:22 PM
So, do I just get less and less comments each time I post a new bot?
Title: Re: Scorpion: A Stock Showcase
Post by: freeziez on July 17, 2011, 03:21:58 PM
(https://gametechmods.com/uploads/images/43863screenshot_14.png)

I'm gonna die. :P
Title: Re: Scorpion: A Stock Showcase
Post by: Squirrel_Monkey on July 17, 2011, 03:22:20 PM
Yes, it happens... (I just get off-topic replies)

I assume it's 2WD right?
How good are the wedges?
Title: Re: Scorpion: A Stock Showcase
Post by: Sparkey98 on July 17, 2011, 03:22:54 PM
oh god it's hideous.
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on July 17, 2011, 03:26:01 PM
Yes, it happens... (I just get off-topic replies)

I assume it's 2WD right?
How good are the wedges?
Yeah, 2WD, and the wedges seem o.k when i tested them, they had a little bounce though before, but I think that was due to some AGOD on the weapons which I believe I fixed...

oh god it's hideous.
Well, atleast i'm getting comments now...
Title: Re: Scorpion: A Stock Showcase
Post by: Sparkey98 on July 17, 2011, 03:26:29 PM
It's still good, but it's like an effing ogre of Maces
Title: Re: Scorpion: A Stock Showcase
Post by: Mr. AS on July 17, 2011, 03:27:57 PM
penis
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on July 17, 2011, 03:28:56 PM
I really hate the look of maces, so i can see what you are saying, and it does look prettier with irons, but maces are better suited here, so sadly they're staying.
Title: Re: Scorpion: A Stock Showcase
Post by: NFX on July 17, 2011, 03:41:21 PM
I'm guessing it's pretty damaging, and the casters are a great touch, but the weaponry does look a bit messy. Maybe space them out a little bit more to get a greater area for damage.
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on July 17, 2011, 04:15:51 PM
I'm guessing it's pretty damaging, and the casters are a great touch, but the weaponry does look a bit messy. Maybe space them out a little bit more to get a greater area for damage.
They're mounted on snapper IIs...
Title: Re: Scorpion: A Stock Showcase
Post by: J on July 17, 2011, 09:17:19 PM
Well, atleast i'm getting comments now...
You can omit half the Sparky's comments anyway.
Title: Re: Scorpion: A Stock Showcase
Post by: 090901 on July 17, 2011, 09:22:27 PM
Probably my entry for wedge war
Through the never:
(https://gametechmods.com/uploads/images/43863screenshot_14.png)
798.1, 2 blacks, DSA, DDT wedges
Very pleased with this one, for me atleast.
BRING IT ON:


(https://gametechmods.com/uploads/images/9595screenshot_27.png)

Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on July 18, 2011, 04:09:44 AM
Yah, but I haz moar weaponz ;P
Out of interest, how'd you get the drive motors like that?
Title: Re: Scorpion: A Stock Showcase
Post by: 090901 on July 19, 2011, 05:05:54 AM
snappers, the bot has 3.
also, my bot is better because of the awesome random axe.
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on July 22, 2011, 10:27:23 AM
Glass cannon anyone?
Cyclone:
(https://gametechmods.com/uploads/images/35087screenshot_23.png)

DSA the rest you can see, no bottom protection either, just all out attack
Title: Re: Scorpion: A Stock Showcase
Post by: FOTEPX on July 22, 2011, 10:40:51 AM
Glass Cannon.

Indeed.
Title: Re: Scorpion: A Stock Showcase
Post by: NFX on July 22, 2011, 10:54:12 AM
The weapons should be rotated 90 degrees, so both irons hit at the same time. Also, you could replace the SnapperII's with a pair of BA's at each end. They should stack into each other, and that would give you the weight for Rubber Wheels. Also it only has about half the power it requires.
Title: Re: Scorpion: A Stock Showcase
Post by: Sage on July 22, 2011, 12:06:33 PM
NFX, according to click's power thing, he has just as much power as he needs. Also, the snappers burst the motors which is an interesting design idea and perhaps gives him an edge over other opponents.
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on August 04, 2011, 06:29:32 PM
Reckoning Day:
(https://gametechmods.com/uploads/images/91776screenshot_25.png)
(https://gametechmods.com/uploads/images/54461screenshot_26.png)
DSA, 2 blacks, 20 razorz, wedges are niiiice.
Title: Re: Scorpion: A Stock Showcase
Post by: Enigm@ on August 04, 2011, 06:32:23 PM
Reckoning Day:
(https://gametechmods.com/uploads/images/91776screenshot_25.png)
(https://gametechmods.com/uploads/images/54461screenshot_26.png)
DSA, 2 blacks, 20 razorz, wedges are niiiice.
naming bots after megadeth songs=victory
Title: Re: Scorpion: A Stock Showcase
Post by: infiniteinertia on August 04, 2011, 07:59:53 PM
Remember when you said you would get good at stock? Well, congratulations, you reached your goal. Freakin' sweet, two thumbs up.
Title: Re: Scorpion: A Stock Showcase
Post by: R0B0SH4RK on August 04, 2011, 08:05:28 PM
*Is also impressed, but a little less so*

20 razors is quite heavy for snappers. I would either try to convert to DDT's or add an extra black battery for additional power. Of course, both of these require a rebuilt chassis, unless you can stack three blacks together. Good job though.
Title: Re: Scorpion: A Stock Showcase
Post by: ashman12 on August 04, 2011, 08:10:38 PM
Doesn't he have 6 Snappers in there?


2 for the wedges and the other 4 for weapons? Or am i missing something?
Title: Re: Scorpion: A Stock Showcase
Post by: infiniteinertia on August 04, 2011, 08:16:21 PM
No there's 4 for weapons you are right, I think R0B0 just missed that.
Title: Re: Scorpion: A Stock Showcase
Post by: Naryar on August 04, 2011, 08:20:27 PM
Eh. Could really get rid of ramplates with caster armor such as this. Maybe rebuild the chassis and put the casters closer to each other.

It's original however.
Title: Re: Scorpion: A Stock Showcase
Post by: R0B0SH4RK on August 04, 2011, 08:23:57 PM
I never mentioned the number of snappers. Regardless, my advice still applies.
Title: Re: Scorpion: A Stock Showcase
Post by: ashman12 on August 04, 2011, 08:25:49 PM
I always thought that the max you should put on a snapper was 6 and any more and it was too heavy, or am i wrong again?
Title: Re: Scorpion: A Stock Showcase
Post by: infiniteinertia on August 05, 2011, 12:34:04 AM
Ash, it really all depends what you are going for. IMHO, no more than 5-6 on a green snapper.

Scorpion: It really is as good as I say it is the way it is. As far as a true popup goes in the HW class....how much better can you do?
Title: Re: Scorpion: A Stock Showcase
Post by: madman3 on August 05, 2011, 04:33:21 AM
Eh. Could really get rid of ramplates with caster armor such as this. Maybe rebuild the chassis and put the casters closer to each other.

It's original however.
Dunno, the casters are focused at the points most likely to be trashed by HS, and the ramplates will get hit less, so it's debatable on whether he wants a fuller defense or more weight for other things.

Looks pretty nice Scorp, I like how you've covered the wedges with the placement of the casters. Nice Axle loaded drive too.
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on August 05, 2011, 04:09:24 PM
Thanks for the comments guys.

I gave it a go at giving it DDTs, and came up with this:

(https://gametechmods.com/uploads/images/9980screenshot_22.png)
(https://gametechmods.com/uploads/images/79065screenshot_23.png)

2 stacked black, and a nifty ofcourse, still DSA and still 20 razorz.
So, is this an improvement?
Title: Re: Scorpion: A Stock Showcase
Post by: Sage on August 05, 2011, 04:13:53 PM
4WD is probably better than DDTs, but I haven't done any testing with it.
Title: Re: Scorpion: A Stock Showcase
Post by: NFX on August 05, 2011, 04:26:24 PM
I would have stuck with the 4WD myself, personally. Are you able to get any more casters on the front edges a bit further up?
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on August 05, 2011, 04:34:39 PM
I would have stuck with the 4WD myself, personally. Are you able to get any more casters on the front edges a bit further up?
Yes, but weight is the problem there, I personally don't think it's worth the switch to shinies.
Title: Re: Scorpion: A Stock Showcase
Post by: NFX on August 05, 2011, 04:37:15 PM
I wouldn't switch to Shinies, especially if the wedges are good as they are.
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on August 05, 2011, 04:45:36 PM
Fair enough then, I think the wedges on this version may be slightly better (just from the ease it slips under other bots), but i'll need to test them against each other.
Title: Re: Scorpion: A Stock Showcase
Post by: infiniteinertia on August 05, 2011, 11:30:16 PM
The new one is not nearly as good.
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on August 08, 2011, 09:50:07 AM
Hmmmm, well here's a hammer/side hammer hybrid:
(https://gametechmods.com/uploads/images/40837screenshot_15.png)
(https://gametechmods.com/uploads/images/35669screenshot_16.png)

Bit of a fail as is though sadly, I might try downgrading to 2WD and try to use the weight saved from that to improve it, if that's seen as a good idea?
Title: Re: Scorpion: A Stock Showcase
Post by: infiniteinertia on August 08, 2011, 10:16:52 AM
Don't downgrade the drive...Use one DDT's for the top hammer. Use razors for the top and irons/maces for the side ones? That would also allow you to put more casters on?

4 DDTs on this bot just seems like too many to me.
Title: Re: Scorpion: A Stock Showcase
Post by: That Robot is a Spy! on August 08, 2011, 10:28:41 AM
Good use of caster armour.
Title: Re: Scorpion: A Stock Showcase
Post by: Naryar on August 08, 2011, 10:32:25 AM
Actually it could be better, cause it's not protecting the top.

I would find a way to get something to protect your bottom, and the weakest weapons should go where the opponent is less likely to have less weapons/armor, aka on the top. Unless you are against a VS, in which case you are probably screwed.

Side hammers need to be much stronger than horizontal hammers.
Title: Re: Scorpion: A Stock Showcase
Post by: infiniteinertia on August 08, 2011, 11:45:23 AM
Agree with nary actually. should have put that as advice. the hammers on the side will have not nearly the effect as it would with them horizontal.
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on August 08, 2011, 01:28:36 PM
Good points, i'll go about fixxxing the bot now then.
Title: Re: Scorpion: A Stock Showcase
Post by: Sage on August 08, 2011, 01:56:32 PM
Hammer bots need wide wedges and wide fronts, to trap bots while not flipping themselves over.
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on August 09, 2011, 09:28:45 AM
Much improved, Hook In Mouth 2:
(https://gametechmods.com/uploads/images/32956screenshot_17.png)
(https://gametechmods.com/uploads/images/88788screenshot_18.png)

2 Blacks and DSA, 8 razorz and 8 bear claws, more effective caster armour, and front capable of trapping spinners now.
The wedges are also MUCH better now (the ones on the first version were meh at best), in testing, neglected watterbug manages to flip itself over from going over the wedges so fast, which was quite funny to watch.
Title: Re: Scorpion: A Stock Showcase
Post by: Scrap Daddy on August 09, 2011, 09:59:02 AM
looks pretty cool but you might want to swap the top castors for smaller castors higher up.
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on August 09, 2011, 10:24:13 AM
K, done.
Title: Re: Scorpion: A Stock Showcase
Post by: infiniteinertia on August 09, 2011, 11:12:32 AM
Still not a fan of the 5 DDTs...and you should at least eFFe those razors evenly! Otherwise it its not bad at all I would like to see how it holds up in combat. Hammers are always difficult.
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on August 09, 2011, 02:04:19 PM
My bad on the razorz.
I dunno about the DDT thing though, If I was to choose what to downgrade, it'd be the wedge DDTs, but with the wedges as good as they are, i'm skeptical if it'd be worth it?

I'll probably have another go at a hammer at some point, but for now, i'm making yet another pop up lol
Title: Re: Scorpion: A Stock Showcase
Post by: Naryar on August 09, 2011, 02:47:56 PM
Looks to me that you overloaded that vertical hammer weapon. 'Tis going to be slow.
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on August 12, 2011, 12:53:43 PM
Aforementioned Popup, inventively called One:

(https://gametechmods.com/uploads/images/60978screenshot_19.png)
(https://gametechmods.com/uploads/images/67142screenshot_20.png)

Overkill? Oh yeah. 28 Razorz, DSA and 2 stacked blacks.
Title: Re: Scorpion: A Stock Showcase
Post by: NFX on August 12, 2011, 12:56:22 PM
Not too bad, I guess. Maybe too much weaponry. I'd probably lose some razors to try and get some protection on that vulnerable front.
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on August 12, 2011, 02:42:41 PM
Yeah, definately too much weaponry, that was kind of the point though ;P
I've got another idea for a much better rounded HW popup, but I'll probably wait a while to make that (I don't know why I love making popups so much in stock?).
Title: Re: Scorpion: A Stock Showcase
Post by: Naryar on August 12, 2011, 03:17:01 PM
Maybe too much weaponry.

MAYBE ? Hahahahahaha this is complete overkill.
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on August 12, 2011, 03:20:07 PM
Maybe too much weaponry.

MAYBE ? Hahahahahaha this is complete overkill.
Well... it could be worse? I could have just not bothered with the wedges ;P
Title: Re: Scorpion: A Stock Showcase
Post by: NFX on August 12, 2011, 03:26:02 PM
It's a bit like R4 in that sense. So if the Wedges are good, then it should be somewhat alright.
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on August 12, 2011, 04:01:15 PM
They're not bad, not as wedgey as either reckoning day, but at least it gets under the ol' neglected waterbug.
Title: Re: Scorpion: A Stock Showcase
Post by: infiniteinertia on August 12, 2011, 07:19:08 PM
It's original. Screw the armor...

Idk how it does with those long wedges ( too long for a popup IMO ).... But extra rebuilding would have to occur to fix that.

Nice overall, potential OHKO machine...? ( hehe get it? I understood it's name...)
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on August 12, 2011, 07:58:41 PM
lol, well done ;P
I know the wedges stick out too much as well, the problem is that i'm running out of chassis points to move them further back.
I tried both wedges on 140's and wedges on 2 20 cm extenders, and the 140s performed best, so i've just stuck with them.
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on August 14, 2011, 03:21:28 PM
Backdraft:
(https://gametechmods.com/uploads/images/82938screenshot_21.png)
(https://gametechmods.com/uploads/images/16781screenshot_22.png)

DSA, 1 nifty, 3 casters
Title: Re: Scorpion: A Stock Showcase
Post by: nightcracker on August 14, 2011, 03:55:35 PM
I like it, but change those maces for irons. You aren't going to be mashing away on components anyway, plus irons have more range. I assume ofcourse that you are spinning upwards, what you should.
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on August 14, 2011, 04:01:07 PM
Yeah it spins up, sadly though irons scrape the floor, so I can't use them
Title: Re: Scorpion: A Stock Showcase
Post by: nightcracker on August 14, 2011, 04:11:17 PM
Yeah it spins up, sadly though irons scrape the floor, so I can't use them

How badly? You can always raise the snappers.
Title: Re: Scorpion: A Stock Showcase
Post by: Scorpion on August 15, 2011, 04:49:30 AM
Yeah it spins up, sadly though irons scrape the floor, so I can't use them

How badly? You can always raise the snappers.
Thing is, raise the snappers here, you're also raising the drive and the stabilizers which cancels that out really.