Thought I'd start a thread in the Stock class since I already have a DSL one.
This is Space Junker. It is probably the deadliest middleweight I've brought to life. Thanks to it's weapon, Space Junker is hard to flip and the only reason it has lost was due to a Havok explosion that threw it into one of the pits in the Octagon arena.
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Oh and in case you wonder what Space Junker looks like if it ever gets flipped...
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ummm.....
clone this first okay:

after this, here's some generic advices when you wanna build HSes:
1.NEVER EVER USE SLEDGEHAMMERS
2.attach your weapon(and drive to reduce space) to a snapper II to make it go faster.
3.When trying out to make MW HSes, here's the drive motors you wanna use (you can use all of them, but there's 1 that's the most noob friendly):
a.RADs: Makes your bot go ridiculously slow, but it's the most noob friendly because on how light it is.
b.Redbirds: goes a bit faster then RADs, but also heavier.
c.Z-teks: makes your bot run much faster than with redbirds, but heavy. Use this if you're starting to be confident on your setup skills.
d.HP Z-teks: makes your bot go twice as fast than with Z-teks, but 5kgs heavier. Only use this if you're good enough for it (i made a MW HS with HP Z-teks once).
4.Use only either razors, bear claws, maces, or irons for ALL of your bot's weapons.