Author Topic: FOTEPX'S Stock Showcase  (Read 39562 times)

Offline FOTEPX

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Re: FOTEPX'S Stock Showcase
« Reply #260 on: October 18, 2010, 09:37:39 AM »
Looks great!  Probably near unbeatable in the combat arena.


Actually... come to think of it a Nifty would be enough to power this.  That would let you upgrade six of the razors to maces or irons, two on each disc (14 kgs + the 4 you have left over), which would help against HS.


And cropping pictures=  :claping

I'll try and stack a CB in a Nifty and get Irons.


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Offline Somebody

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Re: FOTEPX'S Stock Showcase
« Reply #261 on: October 18, 2010, 08:13:33 PM »
Daemon is from Belarus :O

Cool.
I built that big robot on that TV show that time


Offline Daemon

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Re: FOTEPX'S Stock Showcase
« Reply #262 on: October 19, 2010, 04:49:31 AM »
Aw,you have found me on youtube:D
But this information is a bit old, now I'm living in Lithuania
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Offline FOTEPX

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Re: FOTEPX'S Stock Showcase
« Reply #263 on: December 08, 2010, 10:53:21 AM »


Hourglass Of Time
No idea what to waste the spare weight on
DSA Armour
One Black


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Offline NFX

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Re: FOTEPX'S Stock Showcase
« Reply #264 on: December 08, 2010, 11:01:28 AM »
Swap the Irons for Razors. Razors are best for popups. I reckon you could add a second Supervolt with the extra weight.
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Offline Scorpion

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Re: FOTEPX'S Stock Showcase
« Reply #265 on: December 08, 2010, 11:02:36 AM »
Use shinies aswell, I doubt it's invertible with those wheels.

Offline NFX

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Re: FOTEPX'S Stock Showcase
« Reply #266 on: December 08, 2010, 11:03:37 AM »
It shouldn't have to be, it'll self-right fine. If you add razors and a second Blackvolt, then you'll have a Psycolone Popup.
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Offline Naryar

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Re: FOTEPX'S Stock Showcase
« Reply #267 on: December 08, 2010, 11:03:58 AM »
underpowered, and too much weapons. Do what NFX said.

Offline FOTEPX

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Re: FOTEPX'S Stock Showcase
« Reply #268 on: December 08, 2010, 11:11:21 AM »
Here's Hourglass Of Time II.



Now with 2 blacks.


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Offline Stagfish

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Re: FOTEPX'S Stock Showcase
« Reply #269 on: December 08, 2010, 11:12:04 AM »
Make the flat side of the razors face up so tha they hit the other robot.

Offline NFX

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Re: FOTEPX'S Stock Showcase
« Reply #270 on: December 08, 2010, 11:14:45 AM »
I'm not sure it really makes much of a difference, as long as they all face the same direction. You could attach a second extender alongside the first one for the wedge, to move it towards the center, and possibly make it a bit shallower.
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Offline Somebody

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Re: FOTEPX'S Stock Showcase
« Reply #271 on: December 08, 2010, 03:23:04 PM »
I prefer to use pointy side out personally.
I built that big robot on that TV show that time


Offline NFX

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Re: FOTEPX'S Stock Showcase
« Reply #272 on: December 08, 2010, 04:27:52 PM »
Same for me. In theory, would the flat side not give you more of an area to hit the opponent with, and actually give them a little more distance to travel, allowing them to be travelling faster when they do hit?
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Offline Somebody

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Re: FOTEPX'S Stock Showcase
« Reply #273 on: December 08, 2010, 08:22:09 PM »
But that more distance to travel puts them closer to the oh so vulnerable extenders.
I built that big robot on that TV show that time


Offline NFX

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Re: FOTEPX'S Stock Showcase
« Reply #274 on: December 08, 2010, 08:27:37 PM »
Popups are designed for quick KO's. And most bots don't get a chance to attack the extenders, given that they're normally buried deep within the chassis. I wouldn't really be worried about the extenders if the popup's been well-designed.
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Offline Pwnator

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Re: FOTEPX'S Stock Showcase
« Reply #275 on: December 09, 2010, 03:00:57 AM »
Use another extender so your wedge is centered. :P
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Offline Enigm@

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Re: FOTEPX'S Stock Showcase
« Reply #276 on: December 10, 2010, 06:42:51 AM »
MOAR RAZORS!!!
J/K, It looks good. =]
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Offline FOTEPX

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Re: FOTEPX'S Stock Showcase
« Reply #277 on: December 19, 2010, 05:40:48 PM »
Meh, Random FS.



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If you're wondering how I got the wedges like that, it's 40cm round -> T connector -> 20cm round -> Wedge


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Offline Sage

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Re: FOTEPX'S Stock Showcase
« Reply #278 on: December 19, 2010, 05:58:30 PM »
Looks good. making everything negative looks a little odd tho xD
You got my vote for RA2 Wizard. Always and forever.

Offline NFX

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Re: FOTEPX'S Stock Showcase
« Reply #279 on: December 19, 2010, 05:59:37 PM »
I'm not sure if anything's actually going to be outwedged at all if the spinners are that close to the wedges. You could have used another 20cm extender instead of the heavy T connector with the wonky collision mesh. I'd suggest moving the weapon motors further back, so you can actually outwedge stuff effectively. You could attach the drive motors with just the one extender if you wanted as well. And try to connect the weapon motors to the same extender you used for the drive instead of the wedge one. Adding weight to the wedge extenders screws it up somehow, with things like ramplates.
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