Author Topic: Deadgenocide's Stock Showcase of dedotated wam  (Read 9706 times)

Offline 09090901

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Re: Deadgenocide's Stock Showcase of dedotated wam
« Reply #60 on: May 01, 2016, 01:25:02 PM »
Calling either n00b driving or hazards on.

Hammers benefit from having faster drive so I would try to get 4wd on this. Needs more armor if you want to stand a chance against any  hs. Curving the hammer arm more would also help.

Also, crush has single strength steel and not dsa. Might want to change the weight down to aluminum if you bfe'd the armor.
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Offline Naryar

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Re: Deadgenocide's Stock Showcase of dedotated wam
« Reply #61 on: May 01, 2016, 06:58:38 PM »
as said as before, anti-popup caster armor is pointless on a hammer. if a popup gets under you, you are most likely dead because it can knock some other stuff out, such as wheels, plows or wedges.

also it's probably pretty heavy, a.k.a. at least 60kg. not worth the weight; if you are worried about popups, try to make the wedge even better. THAT'S your primary defense against them.

and yes, needs more drive




Offline DeadGenocide

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Re: Deadgenocide's Stock Showcase of dedotated wam
« Reply #62 on: June 13, 2016, 06:38:52 PM »
Now with the ever so OP serge patch I've been trying to find out what it's like

It makes this easier

Serge Patch Comperplexitivity 2 also the control board is stacked inside the nifty

The giant chain of motors


but

This weird sh**

it spins the chain of motors in circles like the chain is a worm, also why it's name is REtarVENGE

I don't even (I used a edit of Thrackerzod's bot Thrackerzod for this example.)

Does not compute.


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Offline WeN

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Re: Deadgenocide's Stock Showcase of dedotated wam
« Reply #63 on: June 13, 2016, 07:04:27 PM »
My head want to blow

Offline RFS

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Re: Deadgenocide's Stock Showcase of dedotated wam
« Reply #64 on: June 13, 2016, 07:08:51 PM »
Generally if you stack more than 2 things that have moving outputs (bursts, motors, pistons, actuators, servos, etc) the game doesn't really know what to "do" and the output shafts/connectors will start to "drift" and behave strangely.

Prior to the mod that removes the 7 component limit it used to be that 3 was the most you could chain (I think -- motor > extender > motor > extender > motor > disc > weapons), so everyone chaining 4+ is entering uncharted territory. Most of the time you're just asking for a Havok accident.
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