Author Topic: Clickbeetle's bots  (Read 79606 times)

Offline Venko

Re: Clickbeetle's bots
« Reply #380 on: April 08, 2013, 06:46:12 AM »
I always love the Drumblebee series.
That static setup looks very stable.
Do You ever consider a bear claws or a spiked clubs (like on the troll in SC3) for a weapons?
I'm glad, that You build stock again  :thumbup

Offline infiniteinertia

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Re: Clickbeetle's bots
« Reply #381 on: April 08, 2013, 09:45:53 AM »
YAY CLICK!

It looks so nice. I liked 8 as well, but this one takes the cake. Also static setups >>.

It's been forever since I've commented on a new post in your showcase....
#MakeStockGreatAgain


#BANtheHS The Movement

Offline MassimoV

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Re: Clickbeetle's bots
« Reply #382 on: April 08, 2013, 12:22:16 PM »
YES! This is awesome!

Offline kill343gs

Re: Clickbeetle's bots
« Reply #383 on: April 08, 2013, 04:36:32 PM »
That weapon motor setup is fantastic


For once the mods did something right
#MakeGTMGreatAgain

Offline Badger

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Re: Clickbeetle's bots
« Reply #384 on: April 08, 2013, 06:00:24 PM »
I attempted something like this ages ago, I was going to use a similar-ish setup. I never had the motivation or leet stacking skillz to finish it though. Yours looks sweet, I love the look to stock drums.
also lol at most toxic guy around calling others out on this sh**
Google Drive with my newer bots

Offline Clickbeetle

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Re: Clickbeetle's bots
« Reply #385 on: April 13, 2013, 10:04:03 PM »
I feel like a lot of your wedge problems could be solved by making them a little longer. Otherwise, awesome job!

Tried extending the wedges by 20cm, but I can't see any difference.  I suppose they might be slightly better just by virtue of being longer.  I'll keep them this way since they're at least not any worse.

To lack feeling is to be dead, but to act on every feeling is to be a child.
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Offline Jack Daniels

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Re: Clickbeetle's bots
« Reply #386 on: April 14, 2013, 09:34:26 AM »
Drumblebee 9 is not benign.   <3

Offline Wolfsbane

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Re: Clickbeetle's bots
« Reply #387 on: April 15, 2013, 05:31:36 PM »
Click, You never fail to amaze me. Heck, I based my first 36HS off of one of your bots. (New Look, Same Great Taste!, But without the razors.) Keep building, you're awsome.
Man this needed an update. Anyways, Your local autistic idiot signing out.

Offline Mecha

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Re: Clickbeetle's bots
« Reply #388 on: April 15, 2013, 05:50:57 PM »
The Epic Sequel to DrumbleBee 8 is here!  :mrgreen:

Offline Clickbeetle

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Re: Clickbeetle's bots
« Reply #389 on: May 18, 2013, 10:00:11 PM »
Woo, Flaying Mantis 2.



Was planning to enter this in EvoBots (with Preying Mantis and Slaying Mantis), but couldn't get it built fast enough.  In a way I'm kind of relieved though, because now I don't have to AI my mantis bots.  I was going to try making a special AI for them.

Anyway, it's pretty good considering that LW hammers are, in general, rather sucky.  It is very stable, which is good since it can't self-right, and it's good at beating popups.  And if it gets very lucky it can beat standard HS.  (VERY lucky.)  Standard dual HS are a bit easier.

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Offline MassimoV

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Re: Clickbeetle's bots
« Reply #390 on: May 18, 2013, 10:04:19 PM »
Awwww yeah! And red extneders...

Offline Mecha

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Re: Clickbeetle's bots
« Reply #391 on: May 18, 2013, 10:05:54 PM »
Nice! but I bet sage would hate it. :trollface

Offline Mr. AS

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Re: Clickbeetle's bots
« Reply #392 on: May 18, 2013, 10:15:06 PM »
yay!

would curving the hammers would give it the edge it needs to combat single HS at all? or maybe a flying-gullotine-like setup with a hammer?
How you make Alarm Clock Pizza is:
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Offline Clickbeetle

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Re: Clickbeetle's bots
« Reply #393 on: May 18, 2013, 11:51:41 PM »
yay!

would curving the hammers would give it the edge it needs to combat single HS at all? or maybe a flying-gullotine-like setup with a hammer?

That wouldn't help; it loses against HS because they break the samurai swords and it tips over.  If it can manage to trap an HS without any swords breaking, then it can beat them.  The hammer is mounted high enough that it generally doesn't get hit.

Honestly, I don't think it's possible to make a LW hammer that can consistently beat standard single HS.  I'm happy with "can do it if very lucky".

And the red extenders weren't to troll Sage, honest.  They're to match the pink skin and the Redbirds.

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Offline Naryar

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Re: Clickbeetle's bots
« Reply #394 on: May 19, 2013, 03:13:29 AM »
So I guess it kills rammers dead, but how does it work against HS ?

Offline Venko

Re: Clickbeetle's bots
« Reply #395 on: May 19, 2013, 10:16:15 AM »
I would replace the samurai swords with a snowplows, but it will lose his art part I supose.

Offline ianh05

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Re: Clickbeetle's bots
« Reply #396 on: May 19, 2013, 04:55:05 PM »
Looks fantastic, shame you weren't here for Evo-Bots would have been great to see your famous hammer bots in action for the first time.
Check out my UI Improvements topic for stuff like longer team/bot import lists:
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Offline Sage

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Re: Clickbeetle's bots
« Reply #397 on: May 21, 2013, 01:01:51 PM »
WHY. SO. RED.
You got my vote for RA2 Wizard. Always and forever.

Offline J

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Re: Clickbeetle's bots
« Reply #398 on: May 23, 2013, 11:29:26 AM »
.....Tempted to clone that.

Offline Clickbeetle

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Re: Clickbeetle's bots
« Reply #399 on: April 09, 2014, 11:59:10 PM »
Old design I never posted.



I tried fiddling around with it a lot (irons and razors instead of axes, two razors on the Snapper, shallower chassis wedge) but this one consistently performs better than anything else.  That's not to say it's good though.  It is a LW rammer/popup hybrid, after all.  Can't expect too much out of something like that.  It probably wins about 1 in 3 battles against standard HS, and it's useless against most other designs.  But it completes the LW/MW/HW Cold Weather trio, so it's worth it.

DSA of course, and the rest is visible.

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings