Yes, folks, I will be attempting to transcend virtual robot fighting and build a real fighting machine: a middleweight shell spinner named Flogging Maulie. I'm currently trying to get a team together in my school.I talked to General Morgan, and he said he had some spare motors (including, I think, an E-tek), so I've got a weapon motor down.Question for the real builders: What's the best way to keep a spinner from obliterating itself on a hit?
What? People have spare E-tecs lying around? Don't those got around $1000?
Alright, here's the plan:Get this (http://www.robotmarketplace.com/products/MAG-BKT60.html) for the speed controller, drive motors, and RC unit. Cannibalize it for parts.Use two o' these (http://www.robotmarketplace.com/products/MAG-S28-400.html) buggers to spin one shell. If it works, I've got 9 hp. SOMETHING is going to break when it hits an opponent.Sheck's going to be angled, like Megabyte. I was considering a flat, Shrederator-esque shell, but it's too vulnerable to bar spinners like Mortician and Vicious Verdict.
I understand how many precautions I'll need. I'll be running it into a brick wall at full speed, seeing what breaks, fixing it, then ramming it into the wall again ad nauseum.