This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Messages - Scorpion
Pages: [1] 2 3 4 5 6 7 8 ... 231
1
« on: September 10, 2018, 06:09:31 AM »
How the hell is this place still busy This place is gonna be the only website in the world to survive the innevitable apocalypse Never stop never giving up GTM Wait you're still trying to ban hurricanandrew? Does time not pass normally in this corner of the internet?
2
« on: April 07, 2017, 06:50:57 PM »
A classical piece
3
« on: April 07, 2017, 06:46:42 PM »
Sup bitches
4
« on: April 18, 2016, 03:36:37 PM »
It was a nice little Disney movie. No reason to sh** your pants over it one way or the other.
Don't worry, it'll go over eventually. Oldfags can remember my addiction to Dawn from Pokémon or Toothless from How To Train Your Dragon.
Yeah and everyone hated it.
But is that my problem? I have the right to express myself as the way I want.
You do, but it doesnt mean anybody else wants to hear it.
5
« on: April 13, 2016, 07:20:41 AM »
Huh, didn't realise Frenzy hammers were "trending" on GTM...but yeah you may have gone a bit too far in a few places lel
Also, I imagine flails will still be good on some bot types, they're just more niche in 2.2.
6
« on: April 13, 2016, 07:13:22 AM »
@Bager: It usually bounces straight back up if it gets knocked over, the joys of bein a lw. However, once one of the blades gets knocked off it goes into spikeball mode anyway @Naryar: @S_M: Cheers! Also new MW, thought it would be fun to use frenzy hammers to feed my spinner addiction:
7
« on: April 11, 2016, 06:23:09 PM »
I think you should be more concerned about testing the actual weapon design and seeing if it actually works?
8
« on: April 11, 2016, 06:18:50 PM »
Nice bot, and good summary by Nar on 2.2 changes, it's definitely easy to get into but an improvement on 2.1 honestly. I'd defo give it a try if i were you dude, don't want to lose your "crown"
9
« on: April 10, 2016, 06:49:07 PM »
Yeeeeaaa eh eh eh boi. Looks like it'd be fun to see in action if it really works
10
« on: April 09, 2016, 01:18:25 PM »
Fair does, didnt know about this SEO thing to be honest.
11
« on: April 07, 2016, 06:16:12 PM »
LWXLVS challenge accepted: Yes, before you ask, I am over-compensating for something.
12
« on: April 07, 2016, 02:09:24 PM »
>may as well kys
Just do it, dont let your dreams be dreams, kys.
13
« on: April 06, 2016, 01:42:42 PM »
Nice stabiliser set-up, looks cool
14
« on: April 03, 2016, 07:04:00 PM »
Thank you AGOD, just as i was happy with the 800 on the dot weight, you impale my heart once again with your grubby claws: Still rather damaging at least.
15
« on: April 03, 2016, 05:07:18 PM »
Hey, I so happen to have been working on a couple similar "upward poker" concepts in between laptop crashes. Its definitely a fun idea but cumbersome in practice to execute, I like your latest interpretation though. That said 6WD seems excessive, especially since i'm guessing it can't self right?
16
« on: April 03, 2016, 12:20:05 PM »
Why you using the drums vertically and with two different weapons? Dsl bars seem a bad choice for armour too over the actual armour plates. Or you could opt for a more agressive/trapping setup for your front.
17
« on: April 03, 2016, 11:54:48 AM »
I'm not watching Batman vs Superman, I still feel nauseous from Man of Steel and Snyder seems to be incapable of change. The amount of vacuous, pretentious dialogue he litters his films with is an indicator of the man's ego. I expected suicide squad to be more of the same sadly, and that seems to be the case given that its undergoing reshoots to "make it more like Deadpool". Yeah, milk that proverbial cow, MILK IT DRY. Deadpool on the other hand was a welcome breath of fresh air, offering a change of pace from the clean cut Marvel films without devolving into an edgey mess. Perhaps the key to its success is the fact that, while comic book films around it are escalating into more and more serious teritories, Deadpool revels in not giving a sh**. However, it still was burdened somewhat with some of the typical cliches of a superhero origin story and, as previously mentioned, it seems like its going to be immitated more than chaos 2 and razer combined. 8/10
18
« on: April 03, 2016, 11:00:58 AM »
Impressive you got through them all Trov GGWP Now if everybody remains calm, rep can once again at least mean something (kinda i think).
19
« on: April 02, 2016, 07:55:02 AM »
If walkers workn it would at least open up more possibilities for art bots. Still I doubt that they will be making walker bots functional with unity, or at least it shouldn't be a priority if they still need to create new componenets.
20
« on: April 01, 2016, 07:40:15 AM »
True actually, i'd forgotten that the wiki has a lot of information on the pre-GTM era of RA2.
Pages: [1] 2 3 4 5 6 7 8 ... 231
|