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Messages - sk8rjess

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Right now is in very early development so you can expect bugs and issues as a lot of things we are still figuring out.
But good to see we are getting some attention!

Also what about the workshop didn't feel right? Again, still in development and things aren't really explained to the player at the moment.

Could have just been my system but I was unable to do anything. I understand the development stage, but I felt like I should have been able to at least click and drag to model as it seems others have been able to do?

Welcome to the forum

Thank you! Long time RA2 player here. I even used the bot builder back in high school to help model flyers for a robot fighting tourney.


We are thrilled that you are excited about it!  It helps to have people excited about the project when there is so much work left to do.

I think one of the lessons learned on this particular build is to not enable any functions that shouldn’t be tested.  At this point the “1 Player” menu option is redundant, and we haven’t bothered to get rid of it, as it doesn’t do anything that the “2 Player” mode does.  Likewise for the “2P Test” menu option.  We use it to test out new ideas that will eventually be migrated into the game.

The BotLab is partially functional at this point. You can create 3D meshes and assemble the meshes you have created in any size and orientation.  It is pretty neat that it works, but it isn’t obvious how it works at this point.  Once all of the functionality exists, we will need to do a lot of UI/UX work and testing to make robot building as smooth and intuitive as possible.

We will try to post our development here, but I encourage you to sign up for the mailing list on www.robot-rumble.com to receive news and updates.  We will also be using the mailing list to sign people up for beta testing when we are ready for it.  It is still pretty early in the development cycle, but I am hoping to be ready for beta in about 12 months.

Signed up! I'll remember that for 1 player. Keep up the great work guys.

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I signed up just to post. I'm pretty excited about the development and time you guys have put into this. I'm a web dev but you guys make me want to learn unity so I can help. Keep up the good work.. seriously so stoked for this.

I will say I think your latest build had some issues. When starting in 1p i couldn't control carbide. Original sin and eruption did their own thing as if it wanted to have a UI but didn't know what to do. the workshop didn't do anything for me either.

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