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DSL TC Showcases / Vertigos Mayham-causing DSL bots
« on: November 16, 2006, 07:17:59 AM »Quote from: Clickbeetle
But seriously, the only potential issue I see with the design is that the weapon might be a bit too heavy for that motor. Spinup time and max velocity might suffer. But then, if all the DSL AI are easy, they might not.
It could also be detrimental that the weapon can't hit bots until you get under them. Usually you want to design VS's so the weapon pokes a little ways in front of the wedge. But that would require almost a total rebuild, and having it in the wedge makes it toss bots higher. So it's sort of a tradeoff between easy hits/big hits.
Spin-up time, I've noticed but it isn't a big problem. Max. velocity I haven't noticed but I guess it's not easy to notice either. As for the design, I like the long wedge, something I couldn't do easily without DSL. It makes it a lot more stable and it's easier to get better hits and better durability this way... I haven't built it another way, though, so I wouldn't really know.
I got some battle shots:
Not to be outdone by Psycolone's HS:

Throwing stuff high:

Hardest battle, but still not that hard:
