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Messages - Gulden

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981
Tournament Archives / Re: Light vs Dark - SBVA
« on: February 24, 2017, 05:39:23 PM »
I think I've uploaded way too much today.  This tournament is leaving just as soon as it came.



Captains, you'll be giving me one robot like last time.

For now, I'll be done uploading for a while.



982
Tournament Archives / Re: Light vs Dark - SBVA
« on: February 24, 2017, 05:12:16 PM »
We're waiting on you now, Team Light. Again. (I'm going to keep saying this till it's true.)
You'll keep saying this for a while then...

983
Tournament Archives / Re: Light vs Dark - SBVA
« on: February 24, 2017, 04:31:07 PM »
I'm confused, shouldn't the last bots without fights have gone?

I don't decide who goes and when.
You'll have to ask Demon and/or 090901 why.
(Probably just Demon as 09 is an enemy to you.)

984
Tournament Archives / Re: Light vs Dark - SBVA
« on: February 24, 2017, 04:17:23 PM »
Man, I'm getting overexcited for these things.  Kinda doing a Two-A-Day Schedule




985
Tournament Archives / Re: Light vs Dark - SBVA
« on: February 24, 2017, 03:28:33 PM »
Our next bots have been sent already. We're waiting on you now, Team Light.
09 got there first again.  By a single minute.

986
Tournament Archives / Re: Light vs Dark - SBVA
« on: February 24, 2017, 02:15:42 PM »



987
Tournament Archives / Re: Light vs Dark - SBVA
« on: February 24, 2017, 01:05:52 PM »
For the record, Team Dark has already sent it's line up. We're waiting, Team Light. Still panic stricken from your 3 losses?

Team Light sent their's first just Fyi.
Currently editing the video.

988
Tournament Archives / Re: RNP: Hostile Circus - SBVA
« on: February 23, 2017, 11:12:58 PM »
Lost Cause. Is that a MW with enough weapons to be a HW?
Nope.
It's a lightweight with enough weapons to be a Heavyweight.

989
Tournament Archives / Re: Light vs Dark - SBVA
« on: February 23, 2017, 10:25:03 PM »
The captains responded quickly and I freakin love rushing things.




990
DSL TC Showcases / Re: Neon's Showcase
« on: February 23, 2017, 09:32:08 PM »
whats with the weird extender color scheme?
I personally like orange and black.
Robocraft Carbon colors.

orange and black is fine

until you add in green and red.

Didn't see any of the green.
Colorblindness sucks you know that?

oh right youre colorblind sorry bby
No prob. 

991
DSL TC Showcases / Re: Neon's Showcase
« on: February 23, 2017, 09:23:00 PM »
whats with the weird extender color scheme?
I personally like orange and black.
Robocraft Carbon colors.

orange and black is fine

until you add in green and red.

Didn't see any of the green.
Colorblindness sucks you know that?

992
DSL TC Showcases / Re: Neon's Showcase
« on: February 23, 2017, 09:07:35 PM »
whats with the weird extender color scheme?
I personally like orange and black.
Robocraft Carbon colors.

993
Tournament Archives / Re: Light vs Dark - SBVA
« on: February 23, 2017, 12:52:46 PM »
Because the team Light Captains were tied in votes, they'll have to fight for it.




Captains, you'll now be giving me PMs declaring 4 robots.  (Remember the order of them does count).
Also if you don't give me the bots within 24 hours.  I will resort to my lord and savior RNJesus

994
Other Tutorials / Re: Working with tactics
« on: February 22, 2017, 04:17:10 PM »
Merely add, 'tactic':"[Your Tactic of choice]", to the bindings of your robot.
Only works for Omni.py ATM, and only the version from AI repo accepts any input, not sure if DSL 2.2 one is updated to do that. Otherwise it is limited to Ram, Charge, Shove, Engage.
'tactic':"Reorient",    I believe this was an attempt to make robots attack the side of each other, however I have not seen this work yet...
[No Customizations]
Reorient is used by Chopper.py

There is also the plain old Engage that is used as default for almost everything
The rest of them appear to be defaults that are assigned for KOTH or Tabletop.  I still have yet to find out how they work...
Invert is run when bot is inverted. Executes flipfunction in DSL.
Unstuck when bot is stuck. Executes UnstuckFunction.
MeltyBrain is an attempt to make a meltybrain AI. Use FBS.py instead.

Step 3: Add tactic and settings to bindings using 'tactic':"[Tactic]", and '[Setting]':[Number that has to do with setting],
If you are running Omni.py Otherwise you have to edit the AI python and append Tactics to the Tactics list using append().
Code: [Select]
self.tactics.append(Tactics.Shove(self))
self.tactics.append(Tactics.Charge(self))

If anyone wants to code custom tactics, pleas do this so we don't get 1000 versions of Tactics.py

So does this mean this tutorial is a bust?

995
Tournament Archives / Re: Annihilation Nation - SBV
« on: February 22, 2017, 03:36:38 PM »
Sneaky poke vs Crash vs Network vs Tankslapper (Spike)
And
Burn vs Averaged sized black saw vs Inverter-A

996
Tournament Archives / Re: Annihilation Nation - SBV
« on: February 22, 2017, 02:55:13 PM »


997
Other Tutorials / Working with tactics
« on: February 22, 2017, 02:08:51 PM »
No idea if there's a thread for this already, but here goes.

Tactics are things you can add to the bindings of a robot to make it drive a certain way.  Its really that simple.

To start, you should probably find the tactics first, so using Notepad++ open up the  Tactics.py file.

Also note I'm using the tactics that come with DSL.

When opened, you should see this.


Normally, most of the tactics have green text that tells what it does.
If you read the Green text, you can tell what it is the tactic does, and special stuff you can add to the bindings to make it do special stuff.


Adding them to the bindings are easy.
Merely add, 'tactic':"[Your Tactic of choice]", to the bindings of your robot.

Adding the settings are a little tougher.

As shown above, if your tactic is "Charge," you can add any of the Customizable settings listed below it.
Add them into the bindings as '[Setting of choice]':[Number of choice],.
What the number means is usually said in the description of the settings.

And believe it or not, that's it.


Though small, these tactics make fights much more entertaining.  If you know what tactics too add to what bot, entire fights could change.

I hope this helps and I apologize if this was hard to follow.

Happy AIing.

tl;dr:
Step 1: Open tactics folder
Step 2: Choose tactic
Step 3: Add tactic and settings to bindings using 'tactic':"[Tactic]", and '[Setting]':[Number that has to do with setting],

998
Tournament Archives / Re: Light vs Dark - SBVA
« on: February 22, 2017, 12:00:02 PM »
These are the walls of text I like to see.

Anyways, I'm pretty sure I can vote too. Right?
Let's see, Badger is actually smart, one the 1-shot tourney, but his bot lags my game.  However, that's the only flaw.
090901 is a meme lord, probably can see potential in bots that I can't see, but he built Adolf hitler... sigh
Kurt is a cool dude with few drawbacks, but few overly amazing features... Also, how many thought this was a smudge.  Probs only Baconus.
 
I'll vote for Badger.

999
Tournament Archives / Light vs Dark - SBVA
« on: February 21, 2017, 10:10:58 PM »
Remember that you can rip off this tournament.  (For anyone who sees this from the future and never saw the sign-ups page)









Good luck!

1000
Tournament Archives / Re: Light vs Dark - Signups
« on: February 21, 2017, 06:03:06 PM »
090901's entry is accepted.

Meaning sign-ups are over.

You guys can update your bots until the splashes are made.
Good luck all.

We'll vote captains in the SBVA thread which will be made when I'm done with splashes.  (Either tonight or tomorrow.)

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