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Messages - Shield
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981
« on: June 14, 2014, 09:14:28 AM »
Dang they both look seriously cool.
I'd seriously love to see Onslaught. Like, I have yet to see a replica of it.
982
« on: June 14, 2014, 09:07:15 AM »
I didn't know that. Who is it by?
983
« on: June 14, 2014, 02:36:55 AM »
The issue is that the BBEANS2 arena has the same file name as the original bbeans arena, so i had to change it.
They share a folder, but the actual files don't conflict. When installing the BBEANS V2 arena, just tell it to overwrite the bbeans folder. Both should work then.
Ah, thanks Click. Also, rebuilt the XTRA bots.    EDIT: Anyone know where I can get Narmorbegone?
984
« on: June 14, 2014, 12:28:03 AM »
Not trying to be mean, but the name Autistic Revolution is kinda hilarious.
HOW DARE YOU OFFEND ME!!! 
loljk, it does sound kinda funny, doesn't it? 
autistic revolution is a book i'm not even joking
985
« on: June 14, 2014, 12:27:13 AM »
You can copy the old one from another copy of DSL and just change the file names of the new one? Doesn't take too much work :P When does it crash/what happens?
The issue is that the BBEANS2 arena has the same file name as the original bbeans arena, so i had to change it. i tried editing the py file, but it still crashes. it happens when i select it and start a match, the screen goes black and it doesn't crash immediately, the cursor is still there and i can move it, but if i press esc it crashes
986
« on: June 13, 2014, 06:58:31 PM »
I already edited the old one.
also, i'm having trouble with the BBEANS 2 arena. It crashes and shtuff
987
« on: June 13, 2014, 06:22:19 PM »
It shouldn't matter - you're not balancing components. Side note: did the arena compilation ever get released?
The in game firestorm flipper is now 23 KG's instead of 10.
988
« on: June 13, 2014, 06:20:14 PM »
I suggest adding the Containment Cube arena and Trov's Action Cam.
Will do,
Also, anyone know where the BBEANS arena's are?
Aren't they already in DSL 2.1?
Not for me.
Also, what about other arena's? (Epic Showdown, infinity, electric arena 2 etc)
I wouldn't go overboard with arenas. I just suggested Containment Cube because it seems to be a pretty popular arena with tournament hosts.
I know. A couple of these arenas sound pretty cool though. Also, regarding tourneys, do we use this version when I'm done with it or....?
989
« on: June 13, 2014, 06:13:01 PM »
I suggest adding the Containment Cube arena and Trov's Action Cam.
Will do,
Also, anyone know where the BBEANS arena's are?
Aren't they already in DSL 2.1?
Not for me. Also, what about other arena's? (Epic Showdown, infinity, electric arena 2 etc)
990
« on: June 13, 2014, 06:06:30 PM »
I suggest adding the Containment Cube arena and Trov's Action Cam.
Will do, Also, anyone know where the BBEANS arena's are?
991
« on: June 13, 2014, 04:37:16 PM »
My new entry;
I think we have found the HW version of COID.
what is COID? And also, if a robot faces sideways which is wrong, change it to nose:math.pi*0.5 (or 1.5, then it should be ok).
Yea, it's already AI'd
992
« on: June 13, 2014, 04:33:39 PM »
also i'd like to combine this thread with the previous one if any admin/staff are reading this
Which DSL improvements thread are you referring to?
It's in modification ideas. Titled DSL 2.1 fixes if I'm not mistaken
993
« on: June 13, 2014, 05:32:52 AM »
TBD Devastator received
994
« on: June 12, 2014, 06:34:20 PM »
(Image removed from quote.)
>Applying stock skills to DSL... (attempt for Undisputed) This bot should have been good if it wasn't for havok - 24 light ds teeth on 6 piglets, techno drive on npc fasts and 8 irons on a duel Etek and 6 ants.
I would've moved the piglets forward, but the bot doesn't work anyway.
not bad. i kinda like it
995
« on: June 12, 2014, 05:06:53 PM »
My new entry;
I think we have found the HW version of COID.
you will not believe how long ti took me to figure out it's nose:pi
996
« on: June 12, 2014, 04:21:27 PM »
Is it ok?
It was... difficult to AI. But yea. it's fine.
997
« on: June 12, 2014, 02:49:49 PM »
It's probably been said many a time, but whats narmour and narmour be gone?
naryar's solution to not losing a thing that naryar did where bots could be virtually unstoppable A DSL equivalant of caster armor, Narmor takes advantage of the odd collision mesh of the skirt hinge component. It involves attaching a series of skirt hinges along a robot's front side and angling them to create a near-impenetrable and largely invisible shield. The advantages over caster armor are, it is much, much lighter, covers more area, and can be attached to slopes easily. The disadvantages are mainly getting trashed by other members (due to its unrealistic characteristics), but also wide wedges tend to get stuck between 2 skirt hinges (somehow like caster armor but worse)
998
« on: June 12, 2014, 02:40:32 PM »
had too much free time, and i wanted to contribute. also i'd like to combine this thread with the previous one if any admin/staff are reading this Thanks Trov. http://www.mediafire.com/download/xgivmicgtvdhje6/DSL_2.2.rarChange Log-Fixed most of the Flipper's AI -Fixed Firestorm's havoking issue -Added UHW and SHW anti ballasts -Added BBEANS arenas and Containment Cube -Added Trov's Action cam -Added Trov's arena randomiser thing -Added separate Firestorm Flippers -Rebuilt XTRA bots -Narmorbegone installed To Do-Fix AI of: Wheely Big Cheese, Vladiator, Vlad The Impaler, CRITICAL EMERGENCY, Insanity unfixable i can't even Alrighty, I'm finished. DSL 2.1.1 is done. Been fun working on it. if there's anything wrong (Which there probably will be) post here, comments here, thoughts here.
999
« on: June 12, 2014, 01:35:45 PM »
The MW, Sharkbite looks sweeeeeet
not sure about the lw tho the extenders on the top kinda ruin it for me
Thanks, I actually need to showcase the changes on Sharkbite
If I had enough weight I could add the eyeballs to it, but thats the srimech/ aesthetic eyes
Want the downloads?
Nah i'm good
1000
« on: June 12, 2014, 01:28:02 PM »
The MW, Sharkbite looks sweeeeeet
not sure about the lw tho the extenders on the top kinda ruin it for me
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