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Messages - Stagfish

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981
General Support / Re: Part is invisible.
« on: November 21, 2010, 04:55:16 AM »
typo, it is called s3wheel2.

982
Off-Topic Discussion / Re: Good free movie making program ?
« on: November 21, 2010, 04:01:26 AM »
They are definetly not identical.

983
Site News and Feedback / Re: Post Reply problem
« on: November 20, 2010, 01:48:34 PM »
Happening to me too, I dont see why smileys are so important though to be honest.

984
General Support / Re: Part is invisible.
« on: November 20, 2010, 01:33:36 PM »
yes, It crashes when I choose Nemesis in the drop down bar.

@Gazea, i'll send just give me a moment.

985
Chatterbox / Re: Good Stuff That Happened To You
« on: November 20, 2010, 01:31:26 PM »
I fail at maths, but I do well in science.

986
General Support / Re: Part is invisible.
« on: November 20, 2010, 01:30:21 PM »
swheel2.txt

name = S3 Wheel
preview = S3_preview.bmp
dir = s3
model = s3wheel2.gmf
type = mobility
base = Wheel
passthru = wheel
styles = Default
description = Nemesis's round things.
contact = wheel_traction
resistance = .2
grip = 1.0
damagesounds = sounds\rubber_collision2.wav
attachsound = sounds\cmp_wheels.wav
hitpoints = 10000
mass = 23
standard = 1
sort = 21

s3wheel.txt

name = S3 Wheel
preview = S3_preview.bmp
dir = s3
model = s3wheel.gmf
type = mobility
base = Wheel
passthru = wheel
styles = S3, s3wheel2.txt, Nemesis
description = Nice big wheels from S3.  3000 hitpoints.
contact = wheel_traction
resistance = .2
grip = 1.0
damagesounds = sounds\rubber_collision2.wav
attachsound = sounds\cmp_wheels.wav
hitpoints = 3000
mass = 23
standard = 1
sort = 21


Anything wrong with these?

987
General Support / Re: Part is invisible.
« on: November 20, 2010, 01:20:12 PM »
TP
The component now crashes tha game, I dont know what i've done wrong.

988
General Support / Re: Part is invisible.
« on: November 20, 2010, 01:18:09 PM »
DP

Never mind I figured it out.

989
General Support / Re: Part is invisible.
« on: November 20, 2010, 01:16:07 PM »
Wa?

So I use dummies to open it, then copy an paste the stuff inside into the one that is blank?

990
General Support / Re: Part is invisible.
« on: November 20, 2010, 01:14:00 PM »
All it does is delete everything inside the file, making it blank.

991
General Support / Re: Part is invisible.
« on: November 20, 2010, 01:00:58 PM »
It isnt in the tools section...

992
General Support / Re: Part is invisible.
« on: November 20, 2010, 12:59:34 PM »
That's the problem. You have to use Serge's for wheels.

993
General Support / Re: Part is invisible.
« on: November 20, 2010, 12:53:34 PM »
Which wheel compiler is serges?

994
General Support / Re: Part is invisible.
« on: November 20, 2010, 12:37:10 PM »
Oh.

And damnit because I attached the invisible part the bot now crashes, any way to remove it via BFE?

EDIT: Also, which is serges?

995
General Support / Re: Part is invisible.
« on: November 20, 2010, 12:34:16 PM »
Dunno, the first decompilation wasnt succesful then I tried again and it was. Probabley the reason. I'll just make another.

@GK the one fixed by megabyte

996
General Support / Re: Part is invisible.
« on: November 20, 2010, 12:31:29 PM »
I decompiled the gmf and had another look, now it wont compile.

997
General Support / Re: Part is invisible.
« on: November 20, 2010, 12:28:30 PM »
all I did to the gmf is change the bmp thing to my new skin.

998
General Support / Part is invisible.
« on: November 20, 2010, 12:23:58 PM »
I skinned an S3 wheel and put it in a drop down menu but the component seems to be invisible, any help?

999
Chatterbox / Re: Train Sigs
« on: November 20, 2010, 11:32:50 AM »
I added some wagons to mine.

1000
Chatterbox / Re: Jokes
« on: November 20, 2010, 06:15:41 AM »
So was I :D

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