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Messages - G.K.

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9741
Tournament Archives / Back To The Beginnings
« on: April 13, 2010, 03:49:12 PM »


This is my tournament idea. Basically, it will involve each of us rebuilding another's first showcased bot. It doesn't matter what weight class, as long as it is legal (So you can't do Scooby-Bot). Here are the rules:

-It will be HW, rebuild the bots to that class if they are not HW.
- It will be either Stock or DSL depending on the results of the poll I set up.
- I'm looking at 16 entrants at the moment, first come first serve, including myself.
- No BFE, AMM or ZeroG. BFE armour c will be enforced.
- While it's easier for me if you AI your own bots, I can AI for you if you want. Custom AI allowed as long as it isn't cheaty.
- Matches will be best of three, and there are some restart rules:
- 1 havok restart is permitted each round, after a second match-affecting havok I shall impose a disqualification.
- Unlimited restarts are allowed for bots getting counted out after getting stuck on components, getting stuck in the floor for no reason or the bots just spin in circles for ever.
- Multibots are forbidden.
- Custom parts and Cheatbot2 parts are forbidden. The only exceptions are custom smartzones, but only for AI'ing purposes. They may not be used for weight-adjusting or attaching components.
- Further rules depend on if this tournament is stock or DSL.

The arena will be my Twiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiisted Arena. Help on getting it to work with a .bmp map to give it more than plain colour would be greatly appreciated.

Prizes will come later.

There will be a losers bracket, and I'll post the bracket later. And it won't start for a bit.

9742
Off-Topic Discussion / Re: General Chatter Thread
« on: April 13, 2010, 02:48:46 PM »
The final countdown is now playing in your head.

9743
Custom Components Showcase / Re: ROFL AI previews.
« on: April 13, 2010, 02:46:15 PM »
Lu-Tze did a wheel tutorial here: https://gametechmods.com/forums/index.php?page=page3111

Dunno if it helps.

9744
Modifications / Re: Robot Wars Series 3 Mod
« on: April 13, 2010, 02:14:46 PM »
Reskin it after BFE'ing.

9745
Modifications / Re: Robot Wars Series 3 Mod
« on: April 13, 2010, 01:47:56 PM »
That's quite a bit of work. I say use Lu-Tze's or wait for DSL 3 for the rounded tracks.

Sonny: About Iron Mask, It can be AI'ed with the AI Click is using for Bisector/DSL 3 Razer. One of us will have to sweet talk him into releasing it.

9746
Stock Showcases / Re: My noob showcase :D
« on: April 13, 2010, 12:56:09 PM »
2 I think.

9747
Modifications / Re: Robot Wars Series 3 Mod
« on: April 13, 2010, 12:55:29 PM »
Sonny, don't you have 101, Crusader 2 (that could be reskinned as Crusader 1), Dreadnaut XP-1 (that looks almost the same) , Darke Destroyer, Cassius 1 (Which could be reskinned as Gravedigger), Napalm, Oblivion, Shark Attack, Sonic, Stag-O-Saw-Us, Triterobot, The Iron Mask and Victor already?

9748
Stock Showcases / Re: My noob showcase :D
« on: April 13, 2010, 11:59:46 AM »
Don't use square extenders. They weigh more than round ones but are no stronger.

9749
Modifications / Re: Arena Compilation
« on: April 13, 2010, 10:23:03 AM »
RA2 is fine with everything in so far. We have the original Joust Arena.

9750
Modifications / Re: Robot Wars Series 3 Mod
« on: April 13, 2010, 10:17:06 AM »
Well, Sonny already made one, but I don't see why not.

9751
Modifications / Re: Robot Wars Series 3 Mod
« on: April 13, 2010, 10:11:13 AM »
then there must be an component that has good grip. also those reps would stard on theire side.

Ah, good point.

9752
Modifications / Re: Robot Wars Series 3 Mod
« on: April 13, 2010, 09:45:39 AM »
@Craaig: I agree, but keep a seperate motor for Hypno.

@everyone: There are going to be some chassis that we will find hard to make the regular way. Like Stag's cut off wedge. I propose making a servo motor that is as powerful as drive motors so these replicas can turn.

9753
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: April 13, 2010, 09:43:41 AM »
?

I'm talking about my Hypno-Disc replica.

9754
Modifications / Re: Robot Wars Series 3 Mod
« on: April 13, 2010, 09:29:48 AM »
Why Robot Wars Series 3?

Why not?

9755
Modifications / Re: Robot Wars Series 3 Mod
« on: April 13, 2010, 09:10:56 AM »
This will be a bunch of many reskinned components I guess. We should make a checklist for what we still have to do.

Many many customs I believe.

9756
Modifications / Re: Robot Wars Series 3 Mod
« on: April 13, 2010, 08:57:54 AM »
Oh, ok. I'll test.

9757
DSL TC Showcases / Re: BBEANS 6 Bot Showcase
« on: April 13, 2010, 08:56:50 AM »
His bot's better than yours. :P

9758
Modifications / Re: Robot Wars Series 3 Mod
« on: April 13, 2010, 08:51:34 AM »
SZ's do collide.. but if you specify Base = Smartzone the game will allow robots to pass through it
Not that, but like in Doomed Bots Iron Outlaw vs Flash Firefly, where your huge smartzone triggered R1885' weapons at loads of times it shouldn't.

9759
Modifications / Re: Robot Wars Series 3 Mod
« on: April 13, 2010, 08:43:53 AM »
So other smartzones ignore them?

9760
Modifications / Re: Robot Wars Series 3 Mod
« on: April 13, 2010, 08:39:52 AM »
DP

Thy, when you asked about spotlights before, this was Click's reply:
You could maybe do it the way that Mad made his Matrix arena.  Instead of having platforms appear and disappear under the bots, you would have light spots appear and disappear.  It wouldn't be smooth, but it would work.

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