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Messages - Pwnator

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961
A design too heavy for its class gets owned by a totally generic destructive bot. As if that's news.


Anything that's not generic makes me a happy panda. And I'm a happy grizzly bear right now.

962
Existing Games / Re: Slender
« on: August 15, 2012, 08:54:27 AM »
why are you torturing yourself

it's like force-feeding yourself bland tofu when there's honey-cured bacon waiting for you at the other end of the table

963
DSL TC Showcases / Re: Suede's DSL Showcase
« on: August 15, 2012, 08:16:39 AM »
But how about the space between the flippers and the panels? If it faced something like Hazard, the bar would've hooked to the flipper's edge and away it goes. Just minimize concave spaces.

964
DSL TC Showcases / Re: Suede's DSL Showcase
« on: August 15, 2012, 08:09:57 AM »
Any complicated shape you make, would probably be better off if the shape was made via the chassis instead. The small wedge components still detract it from its purpose. The chassis front should be sloped according to the flippers, and the flippers should be very close to the lip of the chassis.


Basically, everything should be seamless.

965
Existing Games / Re: Team Fortress 2
« on: August 14, 2012, 08:17:48 AM »
Looks like TF2 has a Nazi Zombie like mode.

Pretty much, although the variety of weapons and opponents might actually make it more fun.

Until then, I'll just stick to SMNC Blitz, because the additional tower defense element is totally awesome.

966
Stock Showcases / Re: Scrap Daddy Design
« on: August 14, 2012, 02:04:38 AM »
I thought you posted Deadlock already?

[Edit] Oh, it has plows lolololololol


Also,
find me a scarier bot, seriously



967
DSL TC Showcases / Re: Martymidgets DSL Showcase
« on: August 13, 2012, 09:30:47 AM »
You could spend the rest of the weight on stacking DSL bar stabilizers on top of each other.

968
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: August 13, 2012, 07:53:02 AM »
It should have a cross-shaped chassis for accuracy, but other than that it looks absolutely sweet.

969
Existing Games / Re: Team Fortress 2
« on: August 11, 2012, 09:35:14 PM »
A key right now is 2.33-2.55 refined. Anything beyond that is a shark.

And as of now, a key is overpaying by 0.66-0.33. Here's some better deals:

http://www.tf2tp.com/trade.php?trade=7784070
http://www.tf2tp.com/trade.php?trade=7784045
http://www.tf2tp.com/trade.php?trade=7783927

It's kinda odd, really. They were once sold at 2-3 keys each. O_O

970
DSL TC Showcases / Re: ty4er's showcase
« on: August 10, 2012, 08:50:47 PM »
MY HS IS MORE GLORIOUS THAN THAT

971
Existing Games / Re: Team Fortress 2
« on: August 10, 2012, 09:23:04 AM »
THE BACKBURNER IS BAD AND YOU SHOULD FEEL BAD


stock flamethrower master race

972
Existing Games / Re: Team Fortress 2
« on: August 10, 2012, 08:50:09 AM »
Everytime I see a backburner in a pyro loadout, I die a little inside.
Hey, I do use airblast when needed y'know. :rolleyes:

Thing is though, when you see a Backburner Pyro, you always assume that he's a W+M1er. And you'll be right 97% of the time. The 2% have regular/strange BBs but airblast well. The 1% have the strange version with Projectiles Reflected and/or Allies Extinguished. lol

973
Tournament Archives / Re: The Stock HW 256-bot ubertourney REDUX
« on: August 09, 2012, 10:30:42 PM »
2 bots in last 16? AWESOME

ALSO

ROOTING FOR MACRO VULCAN

974
Existing Games / Re: Team Fortress 2
« on: August 08, 2012, 02:05:39 AM »
I still haven't booted up TF2 in quite a while due to SMNC, but I just might play a game or two just to be a and follow the steps of one of my idols, worms and plastic minnows.

http://youtube.com/watch?v=av5Iwkt8FBQ#ws

975
DSL TC Showcases / Re: Mad-man 3's DSL showcase
« on: August 07, 2012, 08:58:15 PM »
It cheap because you pitted it against my UNDERCUTTER. IT CAN'T EVEN REACH YOUR WEAPONS :<

976
Stock Showcases / Re: NFX.showcase/stock
« on: August 05, 2012, 06:14:17 AM »
You have no idea how much I wanted to build something exactly like B6 back then. I was so frustrated at making the chassis slope so that the anchors would fit snugly right in front of the snappers. I gave up, made the front straight and turned it into a hammer instead. :P

977
General Support / Re: FBS WTF?
« on: August 05, 2012, 05:44:13 AM »
It should be spinspeed's problem. Try Conraaa's suggestion.

978
General Support / Re: FBS WTF?
« on: August 05, 2012, 03:22:37 AM »
Define 'it won't melty-brain'. Does it still spin? Does it move at all?

979
Existing Games / Re: Most emotional video game deaths
« on: August 05, 2012, 02:16:26 AM »
HAH LYDIA NEVER DIED IN MY GAME

even though some of her actions nearly killed both of us









bitch

980
Existing Games / Re: Most emotional video game deaths
« on: August 04, 2012, 10:18:23 PM »
MY COMPANION CUUUUUUUUUUBBEEEEEEEE x_x

it didn't die

Did you even know it was still alive when you first played through the incineration?

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