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Messages - Urjak
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881
« on: December 15, 2010, 06:09:16 PM »
Serge is probably correct in what he is saying. Most people on these forums (the ones you don't know in person) probably don't care about the death of your grandmother. Most people will likely read this thread, post something about it, and carry on with their lives like nothing happened.
That being said, I am sorry for your loss. I am assuming you and your grandmother were relatively close, and it is can be very difficult for you when someone close dies. But you will get over it in the end, people (especially adolescents) almost always do.
882
« on: December 14, 2010, 09:31:56 AM »
So it turns out my robot has a tendancy to havok if you rip a motor off.
What a very rare and intriguing phenomenon...
883
« on: December 14, 2010, 12:01:52 AM »
You need more weapons. Downgrade your drive.
884
« on: December 13, 2010, 11:58:29 PM »
Can it drive straight in reverse? It does look good regardless; would be hard to outweapon.
Yup. Though why do you think it is so important? Most rammers do not need to reverse as long they they can turn quickly they should be fine.
885
« on: December 13, 2010, 07:07:54 PM »
Hello everybody! Here is my newest BW rammer, Stubborn:   Stubborn is a BW rammer with two 30kg sledgehammers as weapons. He uses two astroflights with Hypnos for drive, and is invertible due to a slight angling of the motors upwards. This bot can defeat all BWs in NAR AI, but has the most trouble with spinners (they can occasionally flail around and hit something important from above, though this is rare). Any comments would be appreciated. :D
886
« on: December 13, 2010, 09:17:54 AM »
How about giving it 1WD NPCF + Hypno and skirt hinge stabilizer? That would detract it more from its generic counterparts. :P
That would weigh more... and as such be less effective. However, it might be a worthy design to play around with.
887
« on: December 12, 2010, 11:14:14 PM »
Bane is a LW.
Ding Ding Ding... we have a winner. Basically the only difference between the two series's is their weight class. They are both Flail Sheck Spinners, and employ similar overall designs.
888
« on: December 12, 2010, 10:42:26 PM »
Was that a lucky stack... or something more sinister?
Umm... are you confusing the six-mag (which has a funky collision mesh) with the tornado mer gearbox (normal mesh that fits around the component). I assure you there was no stacking or sinister activity involved.
889
« on: December 12, 2010, 01:44:25 PM »
Hello everybody! I decided to update Circle of Thorns.... and here is what I got:   The major difference between this latest revision and the previous is the stronger motor and shorter height. The stronger motor came at the cost of two flail razors. I am hoping I can successfully AI this bot with a melty-brain AI, but we shall see. This bot can handle most MWs, but has trouble with well protected popups and other fast wedges, as well as the high-DP deweaponers. Any comments would be appreciated. :D
890
« on: December 10, 2010, 11:46:14 PM »
My entry has been sent.
891
« on: December 08, 2010, 09:01:27 PM »
I will get my bot in!
892
« on: December 07, 2010, 11:41:19 PM »
also they are crappy because they rely on wedges ?
It is always bad for a spinner, who usually have crappier wedges than most.
893
« on: December 07, 2010, 10:14:05 PM »
Barrel Spinners actually seem like pretty crappy bot types in actuality. They rely solely on wedges, and there weapon is rather exposed in general (weapons only on inside, outside left exposed). Vertical ones seem at a specific disadvantage in terms of the latter.
894
« on: December 07, 2010, 09:01:12 AM »
Remember when the 'Flail' wedge was the best, then someone tried the hinge?
Yeah, I remember that... :P
895
« on: December 05, 2010, 06:19:31 PM »
since losing one hammer is enough to stop working.
Nope. Other than a suckish wedge (by this point the opponent usually has no wedge either), losing a hammer has little impact on its fightinmg ability, not to mention the hammers seem to come off in very quick succession, so they all stay on until they are all almost broken.
896
« on: December 05, 2010, 12:27:40 AM »
It can kill Scout in one hit
My jaw literally dropped when I read that... Great bot as usual.
897
« on: December 05, 2010, 12:25:50 AM »
Wouldn't several high-DP teeth be better for trapping and grinding? Hammers are generally better for throwing stuff around.
Not in this case. I used the hammers to guarantee I can out weapon practically every opponent I face, which this robot can. I wanted my bot to not have to rely on gut-ripping with weak high-DP weapons, but instead be able to strip off all component indiscriminately.
898
« on: December 04, 2010, 11:55:03 PM »
Hello Everybody! Thanks to some inspiration from The Ounce's rebuild of his Pulsar, I made a new VS, The Devil's Hammers:   The Devil's Hammers is a HW VS with four 70kg DSL hammers powered by two small Perm 132's. This bot his highly effective; using its superior wedge it can get under most bots with ease. With the help of its firestorm trapper, it grinds at the opponent, taking off any component is comes in contact with thanks to the hammers high HP. Its two main weaknesses are semi-invertiblity (not all that good upsidedown, but it can still drive) and its glitchy wedge (sometimes glitches through walls and become stuck). Any comments would be appreciated. :D
899
« on: December 03, 2010, 11:02:10 PM »
I love how you guys are totally trashing abiogenesis as if it was just some crackpot theory that will soon be replaced. Through experimentation, we are getting closer and closer to being able to recreate a plausible chain of events to the rise of life.
Of course, it will be impossible to prove that it actually happened that way. That is one of the cool things about the origin of life. There are many possibilities, and each can be freely studied without depending on one another.
900
« on: December 03, 2010, 05:06:43 PM »
Curses! Foiled again! :P Awesome match Naryar!
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