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Messages - Clickbeetle

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861
General Support / Re: Some AIing Help
« on: July 24, 2011, 05:15:57 PM »
It's possible, but will require a small bit of python trickery.
 
You'd need to set some variable equal to len(self.weapons) in def Activate.  Then in def Tick, you tell it to spin if that variable == len(self.weapons), and if not, to stop.  Like so:
 
def Activate
 
self.initWepCount = len(self.weapons)
 
def Tick
 
if self.initWepCount == len(self.weapons):
    self.Input("Spin", 0, 100)
else:
    self.Input("Spin", 0, 0)
 
Also this needs to be wired with an analog control and you need to set all the weapon ID's on the VS in 'weapons' in Bindings.py.

862
Tournament Archives / Re: Ironbot Signups
« on: July 24, 2011, 05:03:37 PM »
Just to clarify, Hax Mode is too new and controversial to be considered a "normal" building technique, therefore it is NOT allowed.
 
What is the max amount of people?

IT'S OVER 9000!!!
 
aka there is no limit.  But you only have 1 week to enter.

863
Stock Showcases / Re: Bubbleman's Stock bots
« on: July 24, 2011, 04:12:18 PM »
Those extenders on the side are worryingly exposed.  One hit there and you lose all your razors.  There's a good reason most rammers use a T connector in the middle.
 
WHY WILL NO-ONE COMMENT ON THE POPUP

If there's no obvious way to improve it and it's not especially unique or innovative, there's not much to say about it except "good job".  Well-built generic bots tend to get the least comments.
 
The chassis shape is sorta cool, though.  It's begging for a cool skin to go with it.

864
Discussion / Re: General thoughts on wheels
« on: July 24, 2011, 03:56:22 PM »
You can get the classic Colson in 1-5/8" diameter through 12" diameter in widths of 7/8" to 3" depending on wheel size, banebots is the same, with a smaller range and different grippyness levels.

One step ahead of you. ;)
 
The Colson wheels seen on my Shish-Kabot replica will be available in several sizes (not quite as many as you listed but at least 3).

865
Discussion / Re: A blast from the past... Checkin' da archives.
« on: July 24, 2011, 03:48:10 PM »
Does FireBeetle still play RA2?

Not really, but I've always badgered him into building something whenever I host a tournament and I'm badgering him to make something for Ironbot now.  ;)

866
Discussion / Re: A blast from the past... Checkin' da archives.
« on: July 24, 2011, 03:34:53 PM »
No, actually that was done with the Trov glitch.  Not sure exactly how though.

867
Tournament Archives / Re: Blades of Fury-Signups*
« on: July 24, 2011, 03:28:33 PM »
I never knew VS tread bots existed IRL.

Ronin (original version)
also the El Diablo series (well, they're drums, but basically the same thing)
 
Also how many entry spots are there?
 
Edit: never mind, I see there is no limit.
 
Uh... I hope you know what you're doing because with no entry limit, 3 bots per person, and a whole month to send in entries, you could easily get over 200 bots.  I'm only keeping Ironbot signups open for one week specifically so I don't get that many.

868
Tournament Archives / Ironbot Signups
« on: July 24, 2011, 02:38:31 PM »
All right, Ironbot signups are open for one week starting... NOW.  They will close on July 31 at midnight Central time.  SIGNUPS ARE CLOSED.
 
First of all, please review the rules here:
https://gametechmods.com/forums/index.php/topic,7046.0.html
 
Sending your bot is easy.  Simply upload it (either using the file uploader or the bot exchange) and PM me the link.  Alternatively, you can send it as an attachment via e-mail to clickbeetlethreethreesixfour@gmail.com (but type the threethreesixfour as 3364).
 
ENTRIES:
 
1. Clickbeetle
2. Squirrel_Monkey
3. Badnik96
4. Mr. AwesumSauce
5. GroudonRobotWars
6. Pwnator
7. Sage
8. Bubbleman
9. Hard Bot
10. Starcore
11. Virus Bomb
12. Dexterhunter
13. The Ounce
14. dragonsteincole
15. Mechadino
16. Conraaa
17. Firebeetle
18. kill343gs
19. G.K.
20. R1885
21. Vertigo
22. Naryar
23. JoeBlo WITHDRAWN
23. freeziez
24. GarvintheGreat
25. RPJK
26. 090901
27. NFX
28. Scrap Daddy
29. Jack Daniels
30. Trovaner
31. Somebody
32. Wolfsbane

869
General Support / Re: GMF Compiler Trouble
« on: July 23, 2011, 12:57:51 AM »
Is this problem solved?
 
When I click on the file, it says I have to find a program to open it

If not yet, you should be able to choose a program from a list when it says Windows can't open it.  Do that, and pick Notepad.

870
Discussion / Re: A blast from the past... Checkin' da archives.
« on: July 23, 2011, 12:44:33 AM »
Portly Washboy = Poster Boy for my favorite style of building.

PEOPLE, Y U NO BUILD LIKE DIS NO MORE > :(

lol that version of Portly Washboy looked a lot better than it was.  It bounced all over the place to the point that it was unusable despite having no AGOD.  Probably something to do with being built entirely off one servo.
 
FB ended up rebuilding it with a donut chassis.
 

871
At the pace this tournament is going though, a large number of us will probably have left by the time COTT 2 rolls around.  Heck, DSL3 might even be finished by that time.
 
But if it's not, I do still have a half-finished 5000 kg UHW I was planning to enter before I thought about hiding under the blade.  (And I doubt Somebody would let me get away with that strategy twice.)

872
I was just looking through the RoboLeague thread and I'm seeing a lot of familiar bots here...
 
I actually considered entering Red Sky as a second bot in RoboLeague, but as we see here, it sucks in rumbles.  :ermm:   Though I thought I could do a LITTLE better and not get both stabilizers ripped off on the first hit.  That's never happened before.

873
False Popup's fighting Paramecium twice

Same with me... Ounce must be feeling pretty confident right now.
 
If I don't score some KO's now I'm going nowhere in this tournament.

874

Please Click, you got to beat R0B0 or else I am screwed.

Oh man, I didn't even look that far in the brackets.  You're after R0B0?  I really am screwed then... Whipscorpion can only barely beat the old Bane X.

875
Tournament Archives / Re: Blades of Fury
« on: July 22, 2011, 08:46:51 PM »
typical do-nothing day

Typical?  TYPICAL?
 
I could use a few more typical do-nothing days...
 
If the fights are being judged, I think you should either have a panel of 3 judges, or if you really want to be the sole judge, jury, and executioner, there should be some sort of way that your decisions can be challenged.  Even if you try to be fair, bias can creep into your assessment of the fight without you realizing it.  Maybe have 10 or so people that you trust, and if 7 or more of them agree that a certain fight was unfairly judged, the decision can be reversed.

876
Tournament Archives / Re: my next tournament
« on: July 22, 2011, 08:34:43 PM »
Y U No like Behemoth Battle??
 
Well hoverbots should still be fairly interesting... I'm thinking hammers might be a good design for that, with no wedges to worry about and no risk of tipping over.  With the hover engines protecting the bottom the top will be the best spot to hit anyway.  Sheck spinner fest this will not be.

877
Chatterbox / Re: Eye Color?
« on: July 10, 2011, 12:46:29 AM »
SOTG don't you have mismatched eyes?  I seem to recall reading that in another thread and I was surprised that I guessed right when I made this comic




I just gave you mismatched eyes because everyone knows people with mismatched eyes are crazy.  I guess such stereotypes exist for a reason.  :P




Anyway my eyes are like an indescribable hazel/gray/green no-color.

878
Existing Games / Re: Smash Bros 4 ideas thread.
« on: July 09, 2011, 11:59:59 PM »
2. Have a life gauge not knockback power because it does not make sense when they die and make a weird pattern at the end of the screen.


Erm, Stamina mode?


And I don't see how they could possibly improve on Brawl except just adding more characters and stuff.


I bet there will be an option to play as a Mii though.  So technically, you could make your own characters and play as ANYONE (though they will all have the same moves obviously).

879

880
Custom Components Showcase / Re: Battleshots
« on: July 09, 2011, 11:11:09 PM »
Guys remember the arena discussion thing? about the 2nd or 3rd time I faced SFTW i got killed by that arena... IT'S SO AWESOME... HOW DID YOU DO THAT CLICKBEETLE?! I was using my 'Delta Task Force' bot (a SHW) and I couldn't belive what was happening... SFTW BEATING ME!


?

Are you referring to Preytor's posts on page 2 and 3?


It started out simple, I was just going to have SFTW kill you with Python if you beat it too many times.  Then I decided to add lightning, then fire, and then I decided it needed a grand finale so I made a smoke vortex.  Then Firebeetle thought it needed a special arena so he started making the Epic Showdown, and it escalated from there.

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