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Messages - Avalanche

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861
Off-Topic Discussion / Re: oh dear
« on: July 19, 2016, 01:57:47 PM »
Pixel is very much off topic however with his later posts. Bumping is posting in a old thread without contributing anything to it, and even if you are attempting to contribute you may receive backlash.

862
Contests / Re: BOTM July 2016
« on: July 19, 2016, 01:55:06 PM »
I think Trov died. Maybe he was in Nice or Baton Rouge.
Too soon.

863
Discussion / Re: THE OFFICIAL WEIGHT CLASS GUIDE
« on: July 19, 2016, 11:51:29 AM »
No. FW is completely unnecessary, ridiculously unpopulated (with only one confirmed active builder) and the weight class is unofficial so it will NEVER be regular to have them.

864
Off-Topic Discussion / Re: Pollution
« on: July 19, 2016, 11:49:55 AM »
How many friendly reminders will t take before you learn to stop bumping? Bumping or thread necroing is when you post in a ridiculously out of date thread with nothing useful to post.

865
Discussion / Re: THE OFFICIAL WEIGHT CLASS GUIDE
« on: July 19, 2016, 02:15:48 AM »
No one builds featherweights...

BWs are already an endangered species.

Can we get a -4200 kg antiballast smartzone?
I build featherweights, Sage. I have a whole team dedicated to them in DSL 2.1. it's 185.1 Kg to 200.0 Kg
No. We have enough weight classes as is, and not enough builders to sufficiently support them all, and FW's would not become widely popular.

866
Existing Games / Re: POKEMON GO
« on: July 12, 2016, 01:21:47 PM »
Patiently waiting for the UK release on iPhone. Once it arrives, probably going Team Instinct (Yellow) because flagrantly telling the norm to go f*** is kind of my thing at my school.

867
Real Robotics Discussion / Re: BattleBots Season 2 Discussion Thread
« on: July 11, 2016, 05:42:40 AM »

Number 1 sitter lacks defense, can't wait for Tombstone to go out with a bang...


Oh I'll be doing some banging.......
Absolute lad.

868
Modifications / Re: RA2: Retooled
« on: July 11, 2016, 02:55:46 AM »
How do you know that? You haven't played the mod yet. Also, you clearly ignore the potential for Antweights to use these smaller plastic arbors to help them reach the max weight of their class. And UHWs will be wanting to use the largest arm peas there will be lots of UHWs with huge amounts of weaponry.

869
Ironforge TC Showcases / Re: WenXiangLee Ironforge Showcase
« on: July 10, 2016, 03:23:56 AM »
Please stop Double Posting. Anyways, I'm not sure that your drill will do much damage as it is a single razor. Any chance you could give us screenshots?

870
DSL TC Showcases / Re: WenXiangLee Wrost DSL Showcase
« on: July 08, 2016, 03:09:55 PM »
I'm not a fan of the somewhat lazy use of RA2CF, but other than that this bot looks pretty damn nice. Maybe add some hinged panels on the front for a smoother armor panel? Also, I think you may be able to remove one battery to make more weight, or reduce the chassis armor.

871
Stock Showcases / Re: WenXiangLee Stock Showcases
« on: July 03, 2016, 10:41:57 AM »
Maybe just reduce the amount of Pistons you have, then create a rack of spikes.

872
Ironforge TC Showcases / Re: WenXiangLee Ironforge Showcase
« on: July 03, 2016, 05:53:00 AM »
Not too shabby, actually. Instead of one spinner at the front, Move the side sheets around till you can fit in two spinning plates. Also, stick a third wedge in the gap you have left. This should improve your we shines, hopefully.

873
Real Robotics Discussion / Re: Robot Wars on TV - Confirmed revival!
« on: July 02, 2016, 05:57:46 PM »
Carbide hits Behemoth. King B Remix is the newest version of King Buxton.

Well, I haven't been paying enough attention, have I?  :dumb)

874
Exactly. You do not improve by whining. You improve by quitting the whole "i'm bad at the game oh noes" and getting used to failure, then slowly taking on advice and moving forward. If you keep whining and blatantly ignoring advice, we are going to have a bad time. Now, stop aping a 14 year old edgy Slipknot fan and get back to work improving your bots. For a start, try to put a lower wedge at the bottom of your bot to connect to the top wedges (though you may have to change wheels or armour to make weight for this) to help your wedginess, ensuring you can get a bot fed directly into the weapon.

875
Real Robotics Discussion / Re: Robot Wars on TV - Confirmed revival!
« on: July 02, 2016, 05:36:11 PM »
King B Powerworks seems to be back. Also, what even is that bot that Behemoth hits head on? Looks brutal.

876
Tournament Archives / Re: N00b Warz 5 splash bracket and vids
« on: June 18, 2016, 08:05:53 AM »
So, Friendship Rumble and now this!? Shall we call this Operation: Bait And Switch or Operation: MIND****!

877
Off-Topic Discussion / Re: I love technology
« on: June 03, 2016, 05:26:49 PM »
Update: I just tried installing puush (great piece of software), but the installer requires the .net 3.5 framework. I already have 4.6 but screw backwards compatibility I guess. So I download the .net 3.5 framework installer from Microsoft's website. I run it. I get an error: "This software requires .net 3.5 to function properly"

...

OPERATION MIND****!

878
Discussion / Re: Robot Arena 3
« on: June 03, 2016, 05:18:11 PM »
I'm personally just impressed in a list of 14 fixes they left out number 7. Fills me with hope for RA3 being fixed, in the same way that the idea of Donald Trump being shot in the head would be sad.

879
Existing Games / Re: Rocket League
« on: June 03, 2016, 01:40:28 PM »
Got it during one of the PS Plus months as well, Joelu. The best thing to ever happen to PS Plus members other than PS4 online.

Any other PS4 players want to play sometime?

880
Real Robotics Discussion / Re: BattleBots Season 2 Discussion Thread
« on: June 02, 2016, 03:11:17 PM »
Tombstone looks so outdated

Go on, tell me more :)

This post is a lot funnier to me than it should be.  :dumb)
I'm imagining him revving up the Tombstone blade as he's saying that.
standing atop the broken bits of the bots he defeated in the previous season, even.
Swirling a glass of wine, sitting atop a throne of steel bars, with a helm of shrapnel upon his head.

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