821
General Support / Re: Component wont appear in game.
« on: December 11, 2010, 07:51:04 AM »
Thats strange, even with Joes changes all the other angle connectors are still there.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 821
General Support / Re: Component wont appear in game.« on: December 11, 2010, 07:51:04 AM »
Thats strange, even with Joes changes all the other angle connectors are still there.
822
General Support / Re: Component wont appear in game.« on: December 11, 2010, 07:45:37 AM »
Still doesnt work.
824
General Support / Component wont appear in game.« on: December 11, 2010, 07:38:41 AM »
I recentley tried skinning a angle connector white, but its not appearing the the drop down bar!
name = Angle Connector preview = angler_preview.bmp dir = angler model = angler1.gmf type = extenders base = Component passthru = angler styles = 90 degree, angler2.txt, 67.5 degree, angler3.txt, 45 degree, angler4.txt, 22.5 degree, Psycho.txt, Psycho Tail description = The angle connector lets you connect two objects at an angle in between 0 and 90 degrees. It has standard extender hitpoints - 200, so it's pretty much only 40 toughness... Excepted for the size, flippermakers are better for the job. standard = 1 Sort = 2 hitpoints = 1000 material = metal(.05) name = Angle Connector preview = angler_preview.bmp dir = angler model = Psycho.gmf type = extenders base = Component passthru = angler description = Psycho Chicken tail peice standard = 1 Anything wrong with these? 825
Tournament Archives / Re: RA2 Extreme Warriors: Splash and Videos« on: December 11, 2010, 06:14:08 AM »
I hope I dont go againts a spinner.
Videos soon? 826
Off-Topic Discussion / Re: General Chatter Thread« on: December 11, 2010, 05:56:54 AM »
My primary school only had 7 Year sixes, including me.
827
Custom Components Showcase / Re: Pay Tribute With Replicas« on: December 11, 2010, 04:04:20 AM »
Did the real one have beater bars on the ends?
828
Tournament Archives / Re: Replica Wars 3 (SIGNUPS) *« on: December 10, 2010, 01:20:21 AM »
Wha, when did hthe vote happen?
829
DSL TC Showcases / Re: Scorpions Showcase« on: December 09, 2010, 01:53:00 PM »
I doubt that UHW robots will fit in the shell.
830
Off-Topic Discussion / Re: General Chatter Thread« on: December 09, 2010, 10:39:51 AM »
Its not really a reputation rating, its how much people like you.
831
Chatterbox / Re: I HATE RIGGED POKER« on: December 09, 2010, 01:21:30 AM »
Can we see the pics :D
832
Existing Games / Re: GameTechMods Nascar Tournament« on: December 08, 2010, 02:06:32 PM »
Badnik, are you ignoring my question on purpose?
833
DSL TC Showcases / Re: FOTEPX's DSL Showcase« on: December 08, 2010, 01:29:40 PM »
Its hard to find new bot types/weapons now.
834
Existing Games / Re: NASCAR - Gametechmods Shootout 2011 - Deadline Added!« on: December 08, 2010, 01:29:05 PM »
Badnik, could you send him my cars texture?
835
Stock Showcases / Re: FOTEPX'S Stock Showcase« on: December 08, 2010, 11:12:04 AM »
Make the flat side of the razors face up so tha they hit the other robot.
838
Off-Topic Discussion / Re: GTM IRL« on: December 07, 2010, 03:00:54 PM »
:O SOMEONE STOLE MY NAME
839
General Support / Re: Cant import custom designs into DSL« on: December 07, 2010, 03:00:06 PM »
When saving on paint.net, a popup (yes I understand the joke guys) will appear and asks you what bit depth you want. DONT click autodetect click 24 bit.
840
General Support / Re: Cant import custom designs into DSL« on: December 07, 2010, 02:53:19 PM »
Either wrong picture type or the Bit-depth is wrong, it needs to be 24-bit.
|