821
General Support / Re: Component wont appear in game.
« on: December 11, 2010, 07:51:04 AM »
Thats strange, even with Joes changes all the other angle connectors are still there.
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This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 821
General Support / Re: Component wont appear in game.« on: December 11, 2010, 07:51:04 AM »
Thats strange, even with Joes changes all the other angle connectors are still there.
822
General Support / Re: Component wont appear in game.« on: December 11, 2010, 07:45:37 AM »
Still doesnt work.
824
General Support / Component wont appear in game.« on: December 11, 2010, 07:38:41 AM »
I recentley tried skinning a angle connector white, but its not appearing the the drop down bar!
name = Angle Connector preview = angler_preview.bmp dir = angler model = angler1.gmf type = extenders base = Component passthru = angler styles = 90 degree, angler2.txt, 67.5 degree, angler3.txt, 45 degree, angler4.txt, 22.5 degree, Psycho.txt, Psycho Tail description = The angle connector lets you connect two objects at an angle in between 0 and 90 degrees. It has standard extender hitpoints - 200, so it's pretty much only 40 toughness... Excepted for the size, flippermakers are better for the job. standard = 1 Sort = 2 hitpoints = 1000 material = metal(.05) name = Angle Connector preview = angler_preview.bmp dir = angler model = Psycho.gmf type = extenders base = Component passthru = angler description = Psycho Chicken tail peice standard = 1 Anything wrong with these? 825
Tournament Archives / Re: RA2 Extreme Warriors: Splash and Videos« on: December 11, 2010, 06:14:08 AM »
I hope I dont go againts a spinner.
Videos soon? 826
Off-Topic Discussion / Re: General Chatter Thread« on: December 11, 2010, 05:56:54 AM »
My primary school only had 7 Year sixes, including me.
827
Custom Components Showcase / Re: Pay Tribute With Replicas« on: December 11, 2010, 04:04:20 AM »
Did the real one have beater bars on the ends?
828
Tournament Archives / Re: Replica Wars 3 (SIGNUPS) *« on: December 10, 2010, 01:20:21 AM »
Wha, when did hthe vote happen?
829
DSL TC Showcases / Re: Scorpions Showcase« on: December 09, 2010, 01:53:00 PM »
I doubt that UHW robots will fit in the shell.
830
Off-Topic Discussion / Re: General Chatter Thread« on: December 09, 2010, 10:39:51 AM »
Its not really a reputation rating, its how much people like you.
831
Chatterbox / Re: I HATE RIGGED POKER« on: December 09, 2010, 01:21:30 AM »
Can we see the pics :D
832
Existing Games / Re: GameTechMods Nascar Tournament« on: December 08, 2010, 02:06:32 PM »
Badnik, are you ignoring my question on purpose?
833
DSL TC Showcases / Re: FOTEPX's DSL Showcase« on: December 08, 2010, 01:29:40 PM »
Its hard to find new bot types/weapons now.
834
Existing Games / Re: NASCAR - Gametechmods Shootout 2011 - Deadline Added!« on: December 08, 2010, 01:29:05 PM »
Badnik, could you send him my cars texture?
835
Stock Showcases / Re: FOTEPX'S Stock Showcase« on: December 08, 2010, 11:12:04 AM »
Make the flat side of the razors face up so tha they hit the other robot.
838
Off-Topic Discussion / Re: GTM IRL« on: December 07, 2010, 03:00:54 PM »
:O SOMEONE STOLE MY NAME
839
General Support / Re: Cant import custom designs into DSL« on: December 07, 2010, 03:00:06 PM »
When saving on paint.net, a popup (yes I understand the joke guys) will appear and asks you what bit depth you want. DONT click autodetect click 24 bit.
840
General Support / Re: Cant import custom designs into DSL« on: December 07, 2010, 02:53:19 PM »
Either wrong picture type or the Bit-depth is wrong, it needs to be 24-bit.
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