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Messages - roboman2444

Pages: 1 ... 35 36 37 38 39 40 41 [42] 43 44 45 46 47 48 49 ... 66
821
Robots Showcase / Near Chaos Robotics
« on: June 17, 2009, 07:26:14 PM »
lol
BACKONTOPICTYME!

what would you suggest for a good eggbeater/drum for a ant. I dont have a lathe, milling machine, or lots of money.

822
Creativity Showcase / Lego RA2 Projects
« on: June 17, 2009, 05:28:10 PM »
Quote from: R1885;44899
Some allow AM radios, I gonna make one for WAR.
thats why.

823
Creativity Showcase / Lego RA2 Projects
« on: June 17, 2009, 05:20:01 PM »
im gonna goto nerc soon
http://www.buildersdb.com/eventdetail.asp?eventID=292
haven't entered yet though(i like to finish my bot before the competition)

824
Tournament Archives / BBEANS5 Brackets and Videos
« on: June 17, 2009, 05:13:51 PM »
"patience young skywalker"

825
Creativity Showcase / Lego RA2 Projects
« on: June 17, 2009, 05:12:38 PM »
yha i did some lego combat robots before i got money. (might make a competition that only allows brushed motors and legos)

826
Robots Showcase / Near Chaos Robotics
« on: June 17, 2009, 05:10:48 PM »
never heard of forza. is it good?

827
Site News and Feedback / Possible bug?
« on: June 17, 2009, 05:08:02 PM »
i think its fixed

828
Stock Showcases / nerd500's bots
« on: June 17, 2009, 05:05:12 PM »
wow it really is like tf.
pretty good but try to shape the chassis so it fits the components perfectly.
dsa?
another thing that might be too hard for you: stack the cb inside the nifty to get the chassis smaller.

829
Creativity Showcase / Lego RA2 Projects
« on: June 17, 2009, 05:03:09 PM »
then why have motors and stuff if they dont work.

830
Chatterbox / Starship thread! =D
« on: June 17, 2009, 05:02:33 PM »
jd: Spaceballs!

831
Tournament Archives / RODE Tribute Tournament
« on: June 17, 2009, 02:51:18 PM »
Quote from: JoeBlo;44320
I used the weapons numbers from the original bindings, there shouldn't be any need to change them they worked fine on a new clean Stock 1.3 nothing else changed except for the tornado bindings
nonono i changed them so the ai knew if they fell off or not.(so it can do a diff tactic)

832
Robots Showcase / Near Chaos Robotics
« on: June 17, 2009, 02:47:22 PM »
nice
I think I have driven that car in some racing game... maybe q3rally

833
Creativity Showcase / Lego RA2 Projects
« on: June 17, 2009, 02:45:16 PM »
wait can you control it in ldd?
maybe a new robotic combat game:)

834
Tournament Archives / RODE Tribute Tournament
« on: June 14, 2009, 06:43:27 PM »
Quote from: MetalikVyper;43991
Nope I didn't write the bindings, JoeBlo did
and then i fixed the weapon #s and other random stuff for it.
worked on mine with no probs

835
Modifications / The DSL 3.0 preview thread
« on: June 14, 2009, 06:41:47 PM »
hmmm bumpers and a ball flying around.
an arena where good mobility is actually needed!

836
i think we should mod that tech demo. just decompile the .txt so you can see all the parameters then make another bot in 3dsmax5 with those params.

837
DSL TC Showcases / MikeNCR's Bots
« on: June 14, 2009, 06:39:00 PM »
i dont have steam. nor am i going to get it.

838
Stock Showcases / WhamNET RA2 Showcase
« on: June 14, 2009, 04:44:39 PM »
Quote from: System32;44242
That's what YOU, a newbie, would do.
ahem... trying to help.

839
Real Robotics Discussion / Favorite Real Combat Robots?
« on: June 14, 2009, 04:42:23 PM »
Quote from: Somebody;44246
That would be Blender and Megabyte my oh so blind friend.
no this one

840
Stock Showcases / WhamNET RA2 Showcase
« on: June 14, 2009, 03:58:09 PM »
i would stuff more weps on there and cover the thing in ramplates.

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