Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Resetti's Replicas

Pages: 1 ... 35 36 37 38 39 40 41 [42] 43 44 45 46 47 48 49 ... 238
821
Tournament Archives / Re: VG Showdown- Signups
« on: July 23, 2014, 11:54:50 PM »
I sent my second bot in the event of vacancies.  Neither of my bots have a chance in hell of winning this, if anyone was worried.

822
Real Robotics Discussion / Re: Real robot "replicas"
« on: July 23, 2014, 10:41:45 PM »

Some good news: I found the main manufacturer of the sort of attachment roller chain I would need to replicate Mortis's drive system


The bad news: The manufacturer (Renold Chain, I think) was, yep, you guessed it, one of Mortis' main sponsors back in the early robot wars days, and is completely unaffordable outside of that sort of sponsorship deal or a VERY lucky surplus find.
Why does it have to be the exact same thing?  No one's going to notice if it isn't.

823
Off-Topic Discussion / Re: The General Chatter Thread.
« on: July 23, 2014, 08:38:03 PM »
0.1 OF AN HOUR IS 6 MINUTES YOU AUTISTIC DOG ****ER.
That insult doesn't make any sense, an autistic dog****er should be better at math than a normal dog****er,

824
Chris Jericho

825
Real Robotics Discussion / Re: USA robot wars/Extreme Warriors
« on: July 22, 2014, 07:09:26 PM »
Those vids have been hard to find; they were on a now-defunct network that rarely showed reruns.

826
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: July 22, 2014, 06:36:14 PM »
This is what Sonny used, I believe and I can't get my head around it. Is anyone up to do a video tutorial?
I've been considering working on a simplified version, though honestly I can't think of anything to add that isn't covered there.

827
Tournament Archives / Re: VG Showdown- Signups
« on: July 21, 2014, 07:58:17 PM »
I'm working on a second bot.  Not Sonic, but something with equally spiky hair.

828
Real Robotics Discussion / Re: Sump Thing- Anyone remember it?
« on: July 19, 2014, 11:41:30 PM »
I've read through a lot of the Robot Wars-relayed topics. No one seems to mention Sump-Thing, even in the "most dissaointing" thread (lol). Despite not having much success, Sump-Thing is probably my favorite Robot Wars competitor. I'm a big fan of tourque-reaction hammer weapons (think overkill from battlebots), and I also think the team captain, Richard (Mr.) Dig was one of the best robot wars "personalities".  I also think it's amazing that it was constructed almost entirely from scrap. Amount remember this robot?
Disappointment implies that we had high hopes for Sump Thing

829
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: July 17, 2014, 10:47:50 PM »
Wild Thing with new components. The old one just had a disc, this version has a big chunky flywheel like the original.  The wedge is cinched off, and the angle adjusted.  Also the lifting arm is moved so it can't be a good flipper anymore.  May be a disadvantage, but it's only fair, this version never used its lifter as a weapon except one time against Chaos 2.

830
Mr. B is marked as no-show at both of those events, so he didn't get any camera time in the already-truncated event video.

831
General Support / Re: Game crashes in windowed mode
« on: July 17, 2014, 08:19:05 PM »
i'm having these kind of issues (or a similar one) for importing bots as well, on windows 8. it moves the window a tiny little bit when I import a bot and when i import 3 in a row the game freezes.

I am honestly thinking this game corrupts itself with time, I would refresh your folder with a new .rar if I were you.

You mean start from a clean copy and paste in a minimal amount of old files?

832
Tournament Archives / Re: VG Showdown- Signups
« on: July 15, 2014, 08:23:26 PM »
alright guys so it'd be greeeeeeat if people entered
Can I send a second bot if you can't fill the numbers?  I feel like it was my responsibility to do a Mr. Resetti bot, but I have more ideas.

Also, you should post the deadline on the first post.

833
General Support / Re: Game crashes in windowed mode
« on: July 15, 2014, 06:24:49 PM »
I had this problem as well, mainly the Import Bot one. How many bots do you have in your Robots Designs folder? I had way too many at one point and kept crashing and running slow when I try to scroll downwards. I'm not sure if that means anything though.
Lots, but I only have 20-odd skins and the custom texture thing crashes too.

 I really don't want to do fullscreen, because it comes with a wide variety of problems, such as orbit cam being slow as molasses, screenshots coming out as black, and extreme stretching.

Have you tried using a lower resolution on fullscreen, like 640 x 480?

Also, I had to set the ra2.cfg to read-only mode because it kept defaulting to high quality and MAXIMUM VOLUME (I deleted the THQ-esque opening sound so that I could stop getting heart attacks every time that happened.)  Don't know if that's relevant, but if it helps, then great.
Pretty sure setting it to read-only would cause exactly what you just said.
I just tried that.  No luck, sadly.

834
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: July 13, 2014, 12:56:58 PM »
Actually that's not a bad idea.  It's not my call to make, but that would be how I'd do it.

835
Off-Topic Discussion / Re: Is this a good buy?
« on: July 12, 2014, 01:05:00 PM »
I heard Dell was pretty crappy though.
I'll second that.  They don't handle ram-demanding things like games very well.

836
Real Robotics Discussion / Re: Flyer bots, and waterbattlebots
« on: July 12, 2014, 11:53:24 AM »
I assume they're a lot more stringent with weapon rules, since these vehicles have obvious weak points. 

837
DSL TC Showcases / Re: Jake Williamson's showcase of demises
« on: July 12, 2014, 11:50:36 AM »
It may be generic, but it really captures the IRL spirit, and has decently efficient use of chassis space.  I will warn you that chassis weight is calculated by surface area, not volume.  That means that funky shapes like this will eat up a lot of weight.  Don't trash this one, it's fine, but it's a helpful thing to know.

Also, you can stretch the BMP for your skin by 400%.  It's a great way to get those details on the paintjob and make it look a whole lot sharper.

838
General Support / Game crashes in windowed mode
« on: July 12, 2014, 11:44:49 AM »
I like to keep my game in windowed mode, because in fullscreen, it stretches a lot on my monitor.  However, when I'm in certain selection menus, the game will crash if I linger too long.  If I want to import a robot, I have to do it lightning fast to dodge the crash.  Here's a full list of selection menus that cause my game to crash:

Import and Export Bot
Import and Export Texture
Choosing robots for an exhibition battle

Also, I had to set the ra2.cfg to read-only mode because it kept defaulting to high quality and MAXIMUM VOLUME (I deleted the THQ-esque opening sound so that I could stop getting heart attacks every time that happened.)  Don't know if that's relevant, but if it helps, then great.

839
Thanks guys. I'm not releasing a Beta of this, otherwise it would spoil the surprise. ;)

I've notice over the years that a massive number of people are dissatisfied with the DSL Storm 2, myself included for its inability to ram, get underneath other robots, the shell reflection, its visual proportions and the fact that it didn't run both ways up... So I've made my own for this pack. This is literally just a rammer, it will get underneath anything and ram you very fast into the wall, It works both ways up and will launch you out of the arena in the same style as it did with Steel Avenger in real life if your not careful. Now the AI one doesn't have any active weapons because well... if it could self right then the player will never win so a version of this with the double action arm will come out in the subscribers list so it can lift up opponents as it did in series 7 or self right like Firestorm in case you land yourself in a bit of peril.

(Image removed from quote.)

Quite proud of this, I hope you also find it far more tasty to look at than the DSL version.

Hmm, a thought occurs to me - you could try using the "Chopper" AI.  It's your standard smartzone-based AI, but the weapon won't fire if the robot is upside down.  It also won't try to self-right if you have "invertible" set to "true"

840
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: July 09, 2014, 06:33:32 PM »
Quote from: El Chickenado on Today at 04:43:17 PM

    wait i have more posts than tommy
     :ermm:

Yep. You do.
DOES ANYONE CRY AT RESSETIS LOSS???????

what are you talking about resettis war 4 is awesome so far and he gets better skins on his bot tommy's great but not quite there
Honestly, I think the RW arena is a lot better for my videos.  You've got the Pit, and arena walls where it's actually a challenge to get an OOtA

Pages: 1 ... 35 36 37 38 39 40 41 [42] 43 44 45 46 47 48 49 ... 238