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Messages - MassimoV
8101
« on: July 23, 2011, 06:55:14 PM »
Chainsaw's already been done, but I like the idea of the ARC Arena and the Decoratives. You do know you can add your own tracks in the Music folder, right?
Where is the chainsaw?
8102
« on: July 23, 2011, 05:07:27 PM »
And we would need the chainsaws for zombie  .
8103
« on: July 23, 2011, 04:10:29 PM »
King Missile is one of my favorite bands.
For me, it has to be this:
8104
« on: July 23, 2011, 03:26:45 PM »
Well I have alot of ideas for RA2. Most of them can't be done but I'll post them so you can think about the ideas.
AI Packs: Robot Wars Arenas of Destruction AI Pack (RA2 version of this clssic Robot Game. Complete with AI, components, and arenas.) Robot Wars Extreme Destruction AI Pack (Same as above only with this version.) RA1 Throwback AI Pack (If RA2 had the same arenas, components, and AI as RA1)
Arenas: The Gauntlet (Just like the arna from round 1 of Robot Wars 1 and 2 but without the house robots. The Robotica version is also along the same idea) Biome Arena Pack (Arenas from all biomes of the world. From deserts to forests.) The ARC Arena (The Arena used for ARC can now be used for RA2.) Band Saw Arena (Like Serges Ring Arena but with a bansaw going around the inside perimeter.)
Components: The Master Wheels (Wheels that look like the wheels from the robot The Master.) Chainsaws (You get the picture. Would be fun to use.) Fluids (Don't know how this would completely work but it would be interesting.) Shaterable components (Such as glass. When broken, they shatter in stead of fall off.) Decoratives (Components in the extras tab that don't weigh much but would look cool on your bot.) More Track Varieties (I love the tracks in DSL and I think it would be cool if there were more varieties.) Flamables (Like on Diotor. That, would b fun.) Balloons (Makes really light robots fly without a hover pad.) Gearboxes (Attatch them tomotors to increase torque or speed. Would be good for efficient designs.)
Well I have more ideas, but I got tired of typing so tell me what you think and I'll add some more.
8105
« on: July 23, 2011, 11:51:39 AM »
I'm not sure the big DSL hammers are gonna hit anything.
8106
« on: July 23, 2011, 11:48:57 AM »
That's really really weird Mike. Looks cool though.
8107
« on: July 23, 2011, 11:36:49 AM »
If CotT 2 comesI'll bring out El Nacho.
8108
« on: July 23, 2011, 11:30:15 AM »
Dang, one month signup, I'll get three bots for this as soon as I can.
8109
« on: July 22, 2011, 07:32:10 PM »
Wait to be mean to the new guy Garvin.
8110
« on: July 22, 2011, 07:29:41 PM »
Hmm... use smaller weapons on this one.
8111
« on: July 22, 2011, 07:28:00 PM »
Prototype for BattleBots Season 2. (Image removed from quote.) 398.5kg, 5mm Titanium, 4 ants. 12 Ant Sawblades, and the tail flails about a little bit.
Is the thing on the back a tail or a spinning bar, looks great though.
8112
« on: July 22, 2011, 07:22:13 PM »
Anything from DSC.
8113
« on: July 22, 2011, 04:49:52 PM »
Clamp ehh? Well, I like the UI.
8114
« on: July 22, 2011, 04:45:24 PM »
Oh, you never know. :P Trying to upload MassimoV vs Scrap Daddy. Shame it's refusing to play ball. Edit: It's up.
MassimoV's bot was designed with FG's in mind I swear I can't believe I won that! And actually that was the last bot type I was thinking of lol.
8115
« on: July 22, 2011, 11:16:11 AM »
If Punjar has enough speed though, he could be a dark house.
8116
« on: July 22, 2011, 11:02:11 AM »
When will GarvinthenotsoGreat send his bot to DragonFire?
I Hav't even made a bot yet.
Why? This is an RA2 forum. How about you build something?
8117
« on: July 20, 2011, 06:52:49 PM »
Are those taz wheels that you skinned? I do like them very much.
8118
« on: July 20, 2011, 06:50:29 PM »
Pretty much Battlebots with ARC style format?
8119
« on: July 20, 2011, 06:49:10 PM »
Is that dome Kontraption of Doom 2?
8120
« on: July 18, 2011, 12:30:40 PM »
Ah, I see. In anycase it looks really cool.
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