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Messages - Cinghial8

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81
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: February 07, 2019, 07:56:33 AM »
Impressive work on the paintjob!

thanks!
i still need to tweak the flipper's texture position and width.
after that i will try to do "crazy coupe 88". at first i was planning to do Shapeshifter 2nd version, but i decided to try something more simple for now.
https://robotwars.fandom.com/wiki/Crazy_Coupe_88
the hard thing would be those trapezed parts since i need to edit them in notepad/GMF compiler, but that's shouldn't be hard.

82
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: February 06, 2019, 08:32:39 AM »

83
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: February 06, 2019, 05:26:48 AM »
That is mastiff, from the 2nd world championships, and I think a reskinned flipper panel could make it look more accurate to the real thing

that's what i'm planning to do, also i need to lengthen it, and for that i should use GMF compiler/decompiler, right?

84
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: February 06, 2019, 04:48:36 AM »
ok, i've changed the NPC engines of Doctor Fist with TW3R engines.
more stable but still he flies around everytime he gets hit. but that's a problem of height i suppose.

anyway, now i'm making another one, a more simple one.
guess who?

85
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: February 05, 2019, 10:09:43 AM »
also, here's a video showing how much spastic "Doctor Fist" behaves.

i think it's a problem with weight and also the fact that he has only two big exposed wheels.
not that the original bot was better anyway, he got shot out at the first round.


86
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: February 05, 2019, 09:42:14 AM »
In speed, NPC's are known for being quite fast, so try to use other motors like TMW3R's.
in unstable-ness, can you describe how?

well, if by NPC you mean as a Non Playable Character, well.. i'm making it as a playable robot (don't know how to do AI)
now i understood! for NPC you meant the engine! i forgot the name of it before :P
also, as unstable-ness, i mean like, revolting around in a very spastic way everytime he gets hit, like it's some kind of very light weight robot.

87
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: February 05, 2019, 06:47:21 AM »
tried to replicate Doctor Fist as my first replica.

not very proud of the result, also i'm a newbie. so it was kind of normal that it came out like this.


i tried to use the OBJ to RA2 tutorial, but the chassis i tried to make didn't worked (only showed a piece when i converted it from Maya, didn't showed it when i made it in Blender), so i decided to use normal chassis in RA2.

also, it came out very sh**ty in terms of functioning, too fast, too unstable and stuff like that.
any suggestions about how to tweak it?
ps= the armor is titanium 1 (DSL mod)




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