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Messages - wakkydude

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81
Real Robotics Discussion / Re: Robot Wars 2016 Discussion Thread
« on: August 21, 2016, 09:42:25 PM »



Because that was a perfectly reasonable way to respond to someone. Quit being an edgy Goon 2.0 and actually be bloody sensible. I want to feel like I'm talking to someone above the age of 12, please.

"It did no damage" so I guess Beta did no damage too? I guess stinger didn't damage other bots? It clearly dealt internal damage; obviously you haven't seen it fight prior to the 2016 series.

Of course it wouldn't flip anything, you twat. How about we ask why Pulsar didn't pick another robot up and parade it around the arena before dropping it on the flame pit?

And the rest of that post amounts to "I found it boring because nothing was smashed off". Exactly what I thought from a stupidly immature post. That's your description of an interesting fight, is it? You aren't going to take any other aspect such as driving skill into account? Honestly, I can't say anything more in response. Your response is literally that poorly put together; it's just the same point over and over "nothing got smashed off." if you're so interested in these moments, go look at some match highlights; don't watch the full bloomin' episode.

And you tell me that flippers don't dominate? Look at the recent UK champs; a large ****ton of them have been flippers, hence why Gabriel exists. It hardly causes wasted viewing time (especially when you don't give a proper reason for it); as I said, watch some match highlights instead, not the episode that you clearly can't sit through. If anything, you should be annoyed at the spinners for having constant technical issues
Mate if you think those sh**ty taps did dick all I don't know what you're on.


Honestly I don't see your argument at all. What in Gabriel do you find entertaining? Name 1 thing? There is no driving skill there at all. None. I would bet good money, I swear to god, that if I replaced the driver with an RPi that send a random command to the controller every X seconds you would literally not be able to tell the difference. Not that you can really appreciate the driving skill of anyone this season with the sub-pa camera work.


I suppose you'd enjoy watching a massive solid steel block on casters being rolled into the arena, since it's a HS counter and therefore such an innovative and interesting to watch design.


Gabriel and other bots like it do not show skill, technical prowess or displays of power at all, at any point in their matches. Their only purpose is fodder and they're horrendously bad at that. The gabriel team has made me appreciate the Nuts team immensely.

Let's get this out of the way first: absurd hyperbole that almost qualifies for parody does not substitute for an argument.

I don't know where to begin.

Your entire case about the robot taking "no skill to drive" is an extremely good demonstration of the fact that you really don't know what actually goes into controlling a fighting robot. To control any typical 100kg robot on the already slippery Robot Wars arena is already a challenge, and lining up shots with whatever weapon you're using, with the extremely limited angle you have to view the first place, not even taking into account any other forces in action, is a challenge and takes a lot of talent to do properly. Much more talent than you'd expect, and there's a good reason you often see some of the several driving mistakes that have happened over the course of the series and say "I can do better" when you really can't. It really, really is more complex than that in the real world, and I applaud anyone who can survive a battle in any modern machine.

Doing all of that with a robot that is at least three times larger than the other competitors on two wheels, and constantly displaces its 100 kg of weight of as the weapon flips, and not ending up in that over-sized pit once, simply put, is a step above even that. It's not particularly comparable. Gabriel is easily the hardest to drive robot in this series of Robot Wars and made it through all of its battles alive. Simply put, that is a significant feat in control. Please actually ask the roboteers what driving is like, rather than resorting to your experience in RA2. Because that's just not it.

And that, right there, is what I find entertaining. The ability of the team to keep the beast several times larger than it had any right to be in control, on target, and attacking with a weapon that's largely out of their direct control is an impressive feat. And good feats of control, avoiding lethal danger which Gabriel very easily could have faced on multiple occasions, is for many an entertaining thing to watch. It may not be "flashy" for the cameras but yet again I point you to Beta and UK Stinger - were they tearing the opponents apart and smashing them to pieces regularly? Not really. But they took talent to keep on target, and they achieved significantly more than just externals may display.

Also, are these the same "sh**ty taps" that wrecked Chompalot's drive and self-righter? Are we talking about the robot that dealt spectacular external damage to Eric with a weapon much lighter and weaker than what it run with on Robot Wars? Is this the same robot? Yeah. It is.

Robot Wars isn't just a show about "who can get torn up the fastest". That era is over. If you want it, go back to the old series and don't come back, because that's not what those in the sport want it to be solely represented by, and it's not what Mentorn want to represent. Anyone who knows what they're talking about in the scene knows a significant amount has gone into creating a robot the sheer scale of Gabriel, and operating it in the arena to large success, when it otherwise is very often beatable, as it has been on the live scene. Quite frankly, I find it a stretch to call almost any robot on the series at all "utter sh**e", as it massively undermines the intense amount of effort that went into building and maintaining each and every one of them. It's quite frankly an insult that undermines the strong spirit of UK roboteering, and most competent builders would consider calling anything that competed "utter sh**e" an insult.

But if you just want it to be about "who can make the most pretty damage" this incarnation of the show isn't for you, it never has been for you, and it is an immature stance to call anything that isn't the same wedge or bar spinner design "boring ass sh**e" that's "offensive", whether or not you're self-aware about it or not.

I'm sorry that everybody else was able to appreciate it.

82
Real Robotics Discussion / Re: Robot Wars 2016 Discussion Thread
« on: August 21, 2016, 08:41:17 PM »


I wouldn't want specifically to see a RefBot nowadays. It still comes across as, at least presentationally, a little silly when compared to the rest of the series' attitude this time around. That said, there are also other ways of counting out, such as how Battlebots had officials for each team, and at the end of the day something has to be done about counting, no matter what it is, because that episode got a little ridiculous.

83
Real Robotics Discussion / Re: Robot Wars 2016 Discussion Thread
« on: August 21, 2016, 08:34:23 PM »
Do you want nothing but the same wedge and bar spinner designs? Bitching about Gabriel is how we get nothing but the same wedge and bar spinner designs in the future.

I for one welcome any robot that attacks uniquely and is a totally new design. Both Gabriel and Nuts were fascinating to watch for me, were highly unpredictable as the fights went on, and dared to make their battles unlike anything we'd seen before. Sure, it may not be capable of delivering the most damage to opponents, but I enjoy watching extremely well-controlled combat that tests what the drivers are capable of just as much as I enjoy watching the odd destructive battle. Good control is extremely underrated. I want to see more.

84
Real Robotics Discussion / Re: Robot Wars 2016 Discussion Thread
« on: August 21, 2016, 06:08:03 PM »
Episode's now up in the usual place.

Sketchy countouts aside, this was honestly my favourite episode so far. Lots of exciting robots, and a truly competitive head-to-head.

85
Real Robotics Discussion / Re: Robot Wars 2016 Discussion Thread
« on: August 15, 2016, 09:52:29 PM »
I hear Sir Killalot likes to provide people with robot combat entertainment, Joe.

Okay so I really don't want to go on about this right now too much but - this is my account. I plan to get them all up in a couple of hours after release and have been succeeding so far but starting from Episode 3 BBC have been uploading some really shoddy streams that are considerably slowing down the process. Ah well, here's hoping they don't throw too many more spanners in the works for the next two weeks

Anyway, on another topic, I find Eruption really fascinating. To me, Eruption is evidence of what the last ten years of having no considerable spinners on the scene have done to robot building.

86
Real Robotics Discussion / Re: Robot Wars 2016 Discussion Thread
« on: August 10, 2016, 10:39:22 AM »
I hate to bring this issue back but can we stop calling it cheating? The rules allow modifications as long as they include an active weapon and are declared before the tournament, and the maximum robot size was larger than the size of the pit. Tornado fit the rules to the letter, and put on an exciting fight.

87
Real Robotics Discussion / Re: Robot Wars 2016 Discussion Thread
« on: August 10, 2016, 01:21:18 AM »
Guys: the flippers like TR2 were performing badly there because of the arena conditions. The extremely cold temperature means that some teams reported they had pneumatics problems - the temperature was also the source of some of Terrorhurtz's issues. It's something they really need to think about resolving for the second series - the robots will hopefully naturally be higher quality because people will have more than a couple of months at most to design and build.

88
Existing Games / Re: Overwatch
« on: August 10, 2016, 01:03:38 AM »
I had fun with lucioball for approximately 30 seconds and just couldn't take any more

Oh, hey, I play this game! Please excuse the dirty sub-rank-50 Reaper player (although I never get to play him because I have to fill for support or tank every game) sitting in the corner atoning for his sins.

89
Existing Games / Re: Bamzooki
« on: August 10, 2016, 01:00:11 AM »
It is in this moment I am ashamed to admit that yes... as razer, I was also an incredibly avid member of that forum at the time. Let's just say that I was "the annoying kid who shouldn't be here", and this time I didn't get a meme to my name in order to make me even remotely relevant. Absolutely not, indeed. I met up with some of the users again a couple of years ago after digging incredibly hard in Google to find their current identities - they're mostly doing alright and some have even moved onto bigger things (one is a professional Hearthstone player?). It was a fun, if not cringeworthy for everyone else, experience, and it's good to see it being remembered here.

90
Yeah, only you guys are the ones that get killed.

ed managed to take down hot dog pizza and boston wheel party - and for a robot i was convinced would got 0-3 and bomb out i'm impressed. i know it's awful

91
i'm proud of ed.

yes. it got eliminated. but it also picked up a few kills where it had absolutely no right to

and that's really the spirit of the game for the uk team, isn't it

92
Discussion / Re: Robot Arena 3
« on: August 06, 2016, 03:59:36 PM »
So I've been quietly following this game, pretty much as soon as the first trailer came out I knew I wouldn't be buying it, but I watched a video and would like this clarified:

Is the lone saw, like, actually a built-in robot and therefore part of this game? I'm not the sort of person to bank on that meme anymore, it's long-gone and I haven't been known for anything since let's be honest, but if that's the case... I can't say I'm not very surprised they decided to dig up that old meme of all things.

Although it's barely an honor to be part of robot arena 3 of all things

93
Real Robotics Discussion / Re: Robot Wars 2016 Discussion Thread
« on: July 25, 2016, 11:37:34 AM »
Nuts was a ton of fun and I'm actually happy that Razer giving way gave them the chance to have some more fun in the arena. As much as it was seen as a "joke robot", Nuts had a unique design, was built well, had a team that was very committed to getting it back into shape after Carbide's battle, and an amazing driver who was able to hold off Terrorhurtz for the whole length of their fight.

94
Chatterbox / Re: Not ILLOGICAL FIGHTS but a different topic
« on: October 19, 2015, 06:06:54 AM »
mrw when i walk into this thread for the first time


95
rip

96
When will we next get to see our team smashed into smithereens

97
Existing Games / Re: Smash Bros U/3DS
« on: August 31, 2015, 09:46:35 AM »
While I'd like to do Wii U, currently it's out of action and all I can use is the 3DS, so I guess at present it's a vote for that.

98
Existing Games / Re: Smash Bros U/3DS
« on: August 29, 2015, 10:06:53 AM »
would you guys hate me if i said i mained rosalina

(i'm sorry)
urgh

I know I'm a terrible person but all of my friends play characters that I can't stand trying to manfight and Rosalina is pretty much the only way I can consistently deal with them

99
Existing Games / Re: Smash Bros U/3DS
« on: August 29, 2015, 07:36:18 AM »
would you guys hate me if i said i mained rosalina

(i'm sorry)

100
Existing Games / Re: Town of Salem
« on: August 28, 2015, 12:22:24 PM »
The ultimate strategy is to buy veteran scrolls, give yourself a name that will mean that people will have a grudge against you from minute zero (feel free to scrape the literal bottom of the barrel for this - I know it's 2015 and all that but the Salem community are idiots and will still single out people called Justin Bieber so I often go for that) and then go on guard first night. Play your cards right, get lucky and sometimes you can knock out many of the killing roles on the first night.

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