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Messages - The Ounce

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81
DSL TC Showcases / Re: The DSL Super Efficient Designs of The Ounce
« on: February 04, 2012, 10:37:42 AM »
Another attempt at an IRL LW VS:

5mm plastic, 3 ants, Slimbody drive, 2 med. beater bars on a Perm 80.

Not really sure what to say about this one.  No real problems with self-righting as far as I see.  Has a large chassis with strong armor but despite this it is a bit of a glass cannon.

And another bot upgrade:

6 ants, Normal NPCs, 28 medium beater bars on 2 Perm 132s, 5mm titanium.

This is Volcanic Upbringing 2.  It now has stronger stabilizers (which are also more effective since they're longer) and weapons.  With these two changes it can now beat spinners more consistently, not just through flukes, while still remaining an effective anti-wedge bot.  However, it has less top armor and it no longer has a tail,  but the latter it really didn't need and the top armor on this version doesn't do much worse.

82
He's right.  Nothing can be attached to the 70kg hammers at the moment because it breaks the rule of 7.  My suggestion would be to replace the inner beater bars (or the entire rack if you want) with a single DSL bar.  That way you can attach heavier hammers to the one you already have on the end.

83
DSL TC Showcases / Re: Pyromaniac605's DSL Showcase
« on: January 27, 2012, 01:31:32 AM »
Speaking of armor this could use a half-sheet or 2 attached to the baseplate, and last time I checked 10mm titanium wasn't much stronger than 5mm titanium for being twice as thick, so use the latter instead.
If I were to switch to 5mm I'd have far too much free weight with nothing to replace it with, at least nothing I can think of.
More weapons or external armor, or a more powerful weapon motor like SKBT suggested.

84
DSL TC Showcases / Re: Pyromaniac605's DSL Showcase
« on: January 27, 2012, 12:58:40 AM »
The rear ramplate is terrible, Fyi. You don't need anything protecting the back because the AI never goes there anyway. I'd try to put on a metal hinge wedge honestly.
I personally disagree.  Wedge-less VSs get tossed around easily which leaves more of their parts open to attack, including the chassis.  I know this because the old version of Civil Offense IV had this problem against Hope No More 4, but once I added rear armor it was much less prone to getting KO'd while being thrown around.  Though I will agree that the ramplate he's currently using is terrible.

Speaking of armor this could use a half-sheet or 2 attached to the baseplate, and last time I checked 10mm titanium wasn't much stronger than 5mm titanium for being twice as thick, so use the latter instead.

As for Comet, it could definitely use a better weapon like a hammerhead, and it really doesn't need a stronger armor than 5mm plastic.

85
DSL TC Showcases / Re: ty4er's showcase
« on: January 23, 2012, 12:52:49 PM »
I would like the first one better if the weapon was lower, or in some other position where it doesn't completely cut through the stabilizers.  Just attach the angled skirts directly to the half-sheet, and use the second attachment point on the skirts to attach the drive motors.  At the angle you'll need to have the skirts at, you might need another extender to make sure the wheels are touching the ground.

The second one looks okay, seems underweaponed, but that's probably because of the flamethrowers.

86
DSL TC Showcases / Re: Gazea2's DSL Showcase!
« on: January 18, 2012, 03:47:21 PM »
You should use the leftover weight on more armor or better wheels.

87
Stock Showcases / Re: FM's Showcase
« on: January 15, 2012, 11:42:50 PM »
Axes are really only good if used on rammers and pokers.  For this, I would recommend maces.  Also, it doesn't need that much battery power; 1 Supervolt will power this fine.

88
Chatterbox / Re: Memories
« on: January 13, 2012, 03:11:13 PM »
Favorite memories?  For me, winning Wheely Tag and BTTB 1.

89
My challenge match against Madman needs to be finished, but once it is,

90
Stock Showcases / Re: N00B WARZ 4 - THE SHOWCASE OF EPICNESS
« on: January 05, 2012, 10:10:14 PM »
Because I CBA to create a new post for it:
There's also this poker that was obviously copied from that one Youtube video (at least initially):


91
Tournament Archives / Re: N00B WARZ 4 - Return of Randomness
« on: January 05, 2012, 12:28:47 AM »
Looks like the bot I didn't get to send for N00b Warz 2 will see some action after all.  Count me in!

92
Chatterbox / Re: Birthday Thread
« on: January 03, 2012, 07:57:00 PM »
Thanks guys!

93
Tournament Archives / Re: My Little Pwnies
« on: January 03, 2012, 04:09:56 PM »
I keep forgetting to tell myself to send something for this >.<

I'll have my entry ready soon... hopefully.

94
Challenge Board / The Ounce vs madman3 (DQ: The Ounce)
« on: January 02, 2012, 05:15:36 PM »
Madman sent me a challenge PM, and despite the humiliating loss I just suffered, I accept.

DSL 2.1 HW.
Combat Arena w/ hazards off.
DSL Realistic.
No custom components or cheatbot2.
No BFE, hax mode, etc.

So who's willing to host?

95
Challenge Board / Re: The Ounce vs Jonzu95
« on: January 02, 2012, 03:56:49 PM »
I'm just getting tired of suffering from bad luck all the time.  Maybe not all the time, but I'm sure that of all the tournaments I was eliminated from, at least half were due to poor luck.  It's even more annoying because, apart from hope that I don't lose the match, there's absolutely nothing I can do to fix it.

96
Challenge Board / Re: The Ounce vs Jonzu95
« on: January 02, 2012, 01:39:33 PM »

97
Discussion / Re: The Ranks - 2011
« on: January 02, 2012, 11:59:31 AM »
It's nice to know someone here still truly appreciates my building.  Thanks Madman.

Also, congrats to everyone who made the top of the rankings.

98
Discussion / Re: The Ranks - 2011
« on: January 01, 2012, 10:29:23 PM »
Last year was not great for me.  Hopefully I can turn things around this year so I can at least get back on the top DSL builders list.

99
DSL TC Showcases / Re: MassimoV's Showcase
« on: January 01, 2012, 10:11:56 PM »
More armor or a longer wedge would be the best way to use up the spare weight.  Your weapon extender work can still be improved; try to attach them like this:

For the fifth razor, attach a third extender to the outermost extender, but attach it so it's perpendicular to the other two extenders.

100
DSL TC Showcases / Re: The DSL Super Efficient Designs of The Ounce
« on: January 01, 2012, 12:39:54 AM »
Iron Tumbleweed has a very nice setup, though I'm wondering if you used BFE on the Chassis Height. Because I tried a similar setup with Man Trap, and the chassis was too tall for the skirts to fit, even with the lowest chassis height in the game. Also, why a ME holding the motor on? presumably less of a target to aim for, but would an Alu extender or Flipper Segment work?
No BFE used here, heck I've never even BFE'd chassis height before.  Not sure how you couldn't do it, the skirts on mine attached to the disk with no problem at all.

The reason for the multi-extender is because a normal extender or a flipper segment would make the weapon stick out too much or be too exposed from the top/bottom.  I don't want the weapon to be too far forward.  If it is then the bot might tip over when it gets under its opponent.  Its larger counterpart Volcanic Upbringing had this same problem.
I don't like the last one for some reason. If you're adamant about using irons, then I would suggest swapping the Micros for Mini Wheels, removing the pointless extender as you said, and I reckon that would allow you to either upgrade the skirts to Steel (it looks like you have Titanium at the moment), or swap the TWM's for NPC's.
I do plan to switch to Mini Wheels, but I don't want to switch to steel skirts.  1. because I won't have enough weight for them and 2. because even with their relatively low HP they're not really a concern, at least they aren't on Major Uproar.

If I were to use the extra weight on anything it would be to strengthen the extender work connecting the chassis to the stabilizers: That's really the main flaw I've seen from combat tests.

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