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					Tournament Archives / Re: Two To Tango SBV
« on: February 09, 2012, 12:45:15 PM »
					Its kinda funny that theres quite alot of teamkilling going on lol
					
				| This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 81 Tournament Archives / Re: Two To Tango SBV« on: February 09, 2012, 12:45:15 PM »
					Its kinda funny that theres quite alot of teamkilling going on lol
					 82 Tournament Archives / Re: Two To Tango SBV« on: February 08, 2012, 04:02:01 PM »
 I love how youre fast with the videos, Dont even have to wait ^^ I remember waiting for weeks in other tourneys, Loosing in the first round & Having to wait 2/3 weeks to see what I did was stressing, Specially coz I saw how good other bots were in the process xD 83 Tournament Archives / Re: Two To Tango SBV« on: February 08, 2012, 12:46:13 PM »
					Amazed by FlipOver's flipping power over here :O
					 84 Discussion / Re: DSL 2.5« on: February 07, 2012, 07:23:16 PM »NAR AI is compatible with DSL2, and it will stay compatible for now. The opposite is not necessarily true however. Thats why this should be kind of an official update. Look how alot of people adopted Joe's Narmour Be Gone fix... And I remember that right before I left they had a few NAR AI Tourneys. By "Forcing" this as an update then tourneys will begin to accept it & It will be the official DSL. I dont think people will be accepting 1 component of your pack & Then another component someone made. We should make 1 whole complete finished pack that is official. Thats what Im suggesting, Lets fix the meshes, Lets balance the stuff, Maybe touch up a few textures & Bam. If the people like the updates they will adopt them (And cmon, It would make alot of components actually be useful so why wouldent they?) Personally I would use NAR AI, I dont see why its bad to add new balanced components to the game, But if other people dont agree then Im being useless by building with NAR AI components. This is why this would be an official DSL update & Not just a mod. Click has been working hard to balance all the components for DSL3. For that reason, I think it would be more productive if people assisted him in his efforts. Otherwise, any additional fixes to DSL2 would need to be ported over to DSL3 without ruining its other fixes. The idea itself is a bit of an overhaul anyways so it deserves to have its own major version number. Well, The thing is that cmon... DSL3 wont be releasing in a LOOONG time. Its practically dead... Theres no news & Its being worked on for years now but there doesnt seem to be any movement. No offence to Click or anything, But It seems like its never gonna be finished, Or atleast not in 2012/2013. (Just guessing here, But theres almost no activity?) So I would prefer to patch DSL2.1 up & Then we can go back to waiting for DSL3. It has been suggested that we help with DSL3 but what can the community do? Maybe Naryar & Other veterans that CAN do stuff can enter their stuff, But I remember someone saying something about Click not wanting any help? :\ This is why Im suggesting this, Because I pretty much would prefer if we fixed the flaws DSL2.1 had while we wait for DSL3. (Which I dont really see happening) "Patching" up DSL 2.1 would be alot easier than working on DSL3, Its simply just balancing issues & Mesh fixing, Its not CREATING anything new like DSL3. Besides, Click doesnt want help with DSL3, So we arent wasting our time by working on this, Were making it better for ourselves while Click works on DSL3... If he wanted help, Sure this is a lost of time, but he doesnt, So its either stay with the faulties of DSL 2.1 or actually fix them, As a community, And bring more life into DSL. If the Ram plates are useful people will start using them, If the axes get useful (Somehow) people will start using them, Anything that gets "fixed" will be used. Instead of just putting ants into your bot you will have the choice of putting 4 other kinds... Instead of razors you could put axes, It gives you more options & Flexibility, Without adding components. So yeah, basically I lost my hope in DSL3, It looks awesome as  & Kudos to Click for working on it & Making it so awesome, But its just taking too long you know? Not to pressure or anything but its gonna be long since its released, It looks like its FAR AWAY from done (Or atleast were not getting the good news about its 98% Completion) Because it looks to be so far away is why Im suggesting this... 85 Discussion / Re: DSL 2.5« on: February 07, 2012, 01:56:15 PM »
					I see what you mean, But tribars being weak means that they suck... If youre making a spinner that uses a tribar then you depend on the tribar, If it isnt strong enough it wont be used :P I remember using a tribar for a spinner, Decided to change to a Small Hollowed Disc (or something like that) coz it was much better for just a bit more weight. It also had WAY more attachment points, Rendering the tribar pretty useless. About the Vlad Poker, Yeah youre right... Maybe it can be dumbed down a bit in damage & The normals could be removed... It would have to take some thinking. IDK if its possible to make it deal an ammount of damage from 1 side but another ammount of another side. That would fix it pretty quick :P Ive used saws, Infact I made a whole saw bot that extended its saws & rolled them to attack the opponent... It was a really cool bot, But it dealt less than 2000 damage in 1 match. Most underwhelming bot Ive made... Maybe ill post a pic if I find it in my showcase :P Some examples of meshes:  Edit: Here's the bot  It did no damage whatsoever to any other bots lol I know the bot isnt even that good, But not doing any damage is a whole other level of bad... 86 Discussion / Re: DSL 2.5« on: February 07, 2012, 01:39:19 PM »most of those things arent useless dude :P Oh yeah, Forgot to add the Heavy & Light DS tooth nor being useless :P I thought about it though... Anyways, The saws are useless, Nobody uses them since with the way RA2 works they dont deal almost any damage :\ Vlad spikes have normals, Theyre really good but they have normals, That should be fixed (Its like a knife from the sides, it shouldet have normals) Some replica discs arent bad, But everyone prefers building their own coz its better. So they should be upped somehow to compete with custom built discs (That use DSL dsics & Weapons) Tribars arent really used either, I think the black one isnt THAT useless, Its kinda useless though.. The white one is for sure. As far as I know, The normal RA2 Hammers (EDIT: Fixed lol) are useless, The DSL ones are the good ones. Im talking about the categories there, Not just the component on the pic, So if it says a category is useless its coz most of the thing is useless. (Like the Wedges, Only the small wedge is useful) 87 Discussion / DSL 2.5« on: February 07, 2012, 01:21:03 PM »
					Hey guys, Before you all start freakking out no... Im not suggesting a new complete mod. I just wanna suggest a "Fix" of DSL so to speak :P So we all know that DSL has some "rules of building": The only batteries worth your time are ants (And battlepacks a lil bit) Ram plate & The widerr ram plate are useless Anyways, I was shuffling through the components & Showcases & I noticed alotof things are useless... Some have normals, Others lie about their real strength & So on... Look at this illustration for example:  Dont even get me started on the wheels, All I ever use is Technos & Vlad's, Sometimes Technodestructo's (But theyre huge). Some more are also used by other members, But most wheels are NEVER EVER used. I might be (And probz am) wrong in a few of those things but its mostly true. My suggestion? We need to "Fix" those components to add more variety in the building. (Balance the game) For example: * The skirt hinges were fixed by Joe with his narmour be gone patch...Everyone is using it now. * The BSGs horrible mesh was fixed by Nar AI, IDK how many people are using it but my love for Naryar increased to 202749% Coz of it<3 My suggestions is to do something like this with ALL the components. We as a community decide how things can be balanced. (Veteran players can help alot with this) For example, I remember building a bot with this hammer:  I was told it had normals so it sucked... Well, Its THIS kind of problem we could fix. And by doing so we would add alot of variety in bot building... Instead of everyone spamming razors & Beater bars we might see these hammers being used. If the axes were balanced we would see bots with axes (Seriously, Axes are non existant in RA2) We could also fix the armors, Everyone knows that using Steel (And Aluminium kinda) is retarded... That can be fixed. So, What do you guys say? Should we revision DSL 2.1? There wont be an addition of components or replicas/whatever... Simply just revision the current components & Maayybbeee add some if the community wants to do so. We could also remake the textures, Coz cmon, The textures are all pixelated & Compared to today's graphics the game looks like crap. Textures would be a nice addition too. A pic to prove my texture point: 88 Tournament Archives / Re: Blades of Fury^2- Signups open!« on: February 07, 2012, 12:49:24 PM »well nar's bot isn't legal anyway so lucky you Shouldent have read your "Yep. Totally legal" bot at 12pm while almost asleep, My sarcasm senses werent on xD 89 Tournament Archives / Re: Blades of Fury^2- Signups open!« on: February 06, 2012, 07:58:48 PM »You didn't say what the arena was THAT IS GONNA MURDER MEH D: I just have a retarded disc... ._. 91 Tournament Archives / Re: Blades of Fury^2- Signups open!« on: February 05, 2012, 02:35:56 PM »
					Just came back from the TTT vids & Not expected team bot was not expected O.o Anyways, I just cant wait for my bot to be flipped =D MAKE A FLIPPER NARYAR!!! FLIP ME FLIP MEEE!!!! 92 Tournament Archives / Re: Two To Tango SBV« on: February 05, 2012, 02:29:38 PM »It seems like in EVERY match the bots from the side (Both from 1 team) go attack the bot at the bottom, Instead of each bot going for a different one... Whatever bot is on the upper side is free to make the first hit since both enemy bots turned their back at him O.o Im guessing it has to do with the arena? :\ 93 DSL TC Showcases / Re: LiNcK'z Botz« on: February 05, 2012, 10:29:28 AM »
					Ok, Removed the mace & Upped the armor to Plastic x10. Total weight is 394.4KGs :P Just sent it to Badnik96 All I wish for in BoF2 is for my bot to be flipped :3 94 DSL TC Showcases / Re: LiNcK'z Botz« on: February 04, 2012, 03:41:28 PM »Looking nice. I especially like the top casters for some reason. Mace less so, but at least it still works. Still has 10KGs to go & I didnt know what to put so yeah, Started looking around the weapons & Found the mace... Maybe ill just put spikes on the extender work orso, GOtta go to a wedding right now so I cant really do much :P 95 Modifications / Re: NAR AI pack releases !« on: February 04, 2012, 03:28:57 PM »Damn, seems I can't help procrastinating. Still waiting for that "Last Sunday" update lol Should have just downloaded it :P 96 DSL TC Showcases / Re: LiNcK'z Botz« on: February 04, 2012, 03:25:26 PM »
					Updated Electic Disorder a bit. What I did: Added 2 more ants (For no reason at all, Had the weight) Added a mace to the under part of the disk (For those pesky flat bots... Also because I had the weight) Upgraded armor to 5 Titanium (Probz the only real upgrade) Removed the wedge (Since its invertible & Its my entry for BoF2)   Just incase youre wondering, Nope... The mace doesnt really touch the ground :P Thoughts? :P 97 Tournament Archives / Re: Chinese Whispers 3: Lightweights« on: February 04, 2012, 02:52:41 PM »
					Ill join as a normie aswell :3 *Prays to get Naryar* 98 Tournament Archives / Re: Two To Tango« on: February 03, 2012, 11:57:53 AM »
					Team Girl Squad?? SERIOUSLY??!?! D:
					 99 Tournament Archives / Re: Two To Tango« on: January 31, 2012, 05:44:34 PM »ok me and forrest agreed through pm that our team will be called The Spasm Brothers I have no idea why I read that as The Spank Brothers then immediately had a mental image about you guys bending over & Spanking eachother... ._. 100 Tournament Archives / Re: Two To Tango« on: January 31, 2012, 05:22:42 PM »
					Oh well, R1885 wanted to be my partner but I havent heard of him since :P PMing my bot anyways since today is the last day... I have another one to give just incase I end up with nobody. |