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Messages - MikeNCR

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761
Tournament Archives / Re: BBEANS6 Registration
« on: April 09, 2010, 10:45:33 AM »
I suspect if/when there's another bbeans, it won't be until after DSL3.0 comes out and will probably be the start of that generations set of tournaments.

762
DSL TC Showcases / Re: MikeNCR's Bots
« on: April 08, 2010, 01:11:28 PM »
The Foundry


Still has a few things to be tweaked, but it works very well.

763
Tournament Archives / Re: BBEANS6 Registration
« on: April 03, 2010, 12:59:14 PM »
I entered a bit ago. My pick was essentially "What's the best bot I have that can also reliably beat the best flail shell spinner I can come up with?"

764
DSL TC Showcases / Re: MikeNCR's Bots
« on: April 02, 2010, 10:46:57 PM »
Another LW


765
DSL TC Showcases / Re: MikeNCR's Bots
« on: April 02, 2010, 08:42:37 PM »
3 bots to show.

In honor of the Obongo thread, and the favorite group of people of the person the robot is name for, I present to you Beck:


And from my random LW testing, this way blows A Foul Wind:


From the scrap bin comes a robot that's been showcased before, now released for your enjoyment. Here is Conceptual Chaos:

https://gametechmods.com/uploads/files/Conceptual Chaos.rar
Conceptual Chaos is built somewhat unrealistically due to the limitations of RA2. CC could be built in the real world with some minor tweaks to account for the non-RA2ness of reality.

766
DSL TC Showcases / Re: MikeNCR's Bots
« on: March 28, 2010, 11:53:34 PM »
They've all got pros and cons. ReActive's damn good, but needs specialized rammer AI to work properly, Power Mad's destructive but has issues with some shell spinners, the flail shell spinner's really nasty but havoks enough to make me nervous, WASP is nasty if it stays in the arena, 7YI works well for reasons I can't explain, and Pretty Hate Machine(the HS) hits very hard and is just overall fairly competitive.

767
DSL TC Showcases / Re: MikeNCR's Bots
« on: March 28, 2010, 10:48:45 PM »
top left also
 
 
Mike, please explain to me how the one bot works?

You'll have to be a bit more specific than "the one"

768
DSL TC Showcases / Re: MikeNCR's Bots
« on: March 28, 2010, 05:05:12 PM »
It was an experiment back when I did the giant tournament of my AI'd bots, and it did shockingly well. That alone made me give it some consideration.

769
DSL TC Showcases / Re: MikeNCR's Bots
« on: March 28, 2010, 11:30:34 AM »
GAH you hacked my computer!  I just made a secret bot that's definitely not my BOTM entry that uses that same concept!  (Although admittedly applied for a different purpose.)


Knowing how my *secret bot* works... that one looks really scary.  Especially considering it's a LW and it can do over 2500 damage  :eek:

Now that BOTM's posted, I see what you mean. ReActive doesn't get the flipping action all that much since it's a bit slower, but it's managed to toss bots around fairly well on occasion.

770
DSL TC Showcases / Re: MikeNCR's Bots
« on: March 25, 2010, 09:33:46 PM »
Gonna go with one of these 6 for BBEANS6


771
DSL TC Showcases / Re: MikeNCR's Bots
« on: March 21, 2010, 05:08:44 PM »
Anyone know of other 'bots with a similar active weaponized plow? I doubt this is the first and want to look at what else has been done with them.

772
DSL TC Showcases / Re: MikeNCR's Bots
« on: March 20, 2010, 01:27:48 PM »
Haven't made a final decision, but the odds aren't bad.

773
DSL TC Showcases / Re: MikeNCR's Bots
« on: March 20, 2010, 02:40:04 AM »
The 2500 is in no small part due to the opponent, but the way it takes hits, and can carry the opponents really are what makes it special. I'm very happy with the result and plan on spending a little time fine tuning things. As is, it trashed Power Mad, Closer, Downward Spiral, Fisticuffs, Seven Year Itch, and every other bot I tested it on.

With a properly tuned AI, there's a good chance that once  it's under a bot, it could stay there and slowly "gut rip" them with the flexible weapons.

774
DSL TC Showcases / Re: MikeNCR's Bots
« on: March 19, 2010, 01:51:50 AM »

776
Nope. Planning to optimize the formula that worked. Just as much power, better use of weight/materials.

777
DSL TC Showcases / Re: MikeNCR's Bots
« on: March 15, 2010, 11:06:08 PM »

778
I'm giving some serious thought to making Apollyon 2. Here's the concept render-

779
Real Robotics Discussion / Re: your Craziest robot combat stories
« on: March 15, 2010, 08:16:22 PM »
I'd say my run at BBots was somewhat crazy

Match 1:
Vs. Death Fe
Won via KO(iirc)

Match 2:
Vs. E-6
Won via Judges Decision


Match 3:
Vs. eXecutor
Loss via countout(stuck on piece of myself)


Match 4:
Vs. X-Revolution
Won via judges decision

Right side wheel split in half, left side failed. Likely due to damage from match 3

Match 5:
Vs. Bob 2
Won via judges decision
Fought match with only right side drive, won via control and aggression.

Match 6:
Vs. Senioritis
Won via tapout/ko(don't recall)
Still 1wd, slammed into opponent until they fell apart.

Match 7:
Loss via OOTA



I haven't found video for the matches without youtube links.

780
DSL TC Showcases / Re: MikeNCR's Bots
« on: March 03, 2010, 03:41:16 PM »
More bot packs will happen whenever I feel like it.

Update to the flamethrower bot-



If I could get an AI that'd have it use the flamethrower till the opponents chassis is toast, then switch to thwack mode, it'd be very competitive.

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