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Messages - RedSawn

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741
DSL TC Showcases / Re: BBEANS 6 Bot Showcase
« on: April 06, 2010, 07:16:26 PM »
If I got behind him, he would not last 2 seconds.

With my new bot, at full power, it would be a OHKO.
Probably take 2 or 3 seconds with my current entry.

742
Creativity Showcase / Re: Recolours
« on: April 06, 2010, 07:06:47 PM »
Hah. Knockoff merch I guess?

743
DSL TC Showcases / Re: BBEANS 6 Bot Showcase
« on: April 06, 2010, 06:38:18 PM »
Hmm.. if I fought that hammer it could go either way. The snowplow won't last long, but the hammer would.. well.. hammer the top.

744
DSL TC Showcases / Re: Red's Robotic Hall of Lame - DSL Edition
« on: April 06, 2010, 05:14:45 PM »
Ants have revived this showcase.

These are more tests - trying to achieve something new out of AWs. If not new to all, then new to me.



Kinda is lousy, and not just a name with a reference.
The speed makes it hard for anything to get up the wedge - but when something does, it's somewhat the Scout of the AW class.

And now for something.. well.. I believe is special;



All of the versions work well - HS and VS give off a higher damage potential though, so the hammer is for tactical play.
The range is limited on the spinners but as mentioned before, these are pretty much tests. The chassis is a bit unsuitable for the spinners too (it's so large) but then again, much smaller and it'd just havok.

---

Wonder if sub-light building is my specialty. Wedge Bot With a Pointy Stick, Iron Omnivore, Great Wall, Dynamo.. heh.

745
DSL TC Showcases / Re: BBEANS 6 Bot Showcase
« on: April 06, 2010, 03:21:56 PM »
I couldn't ignore the power this new entry I'm trying to change to either - The highest hit it's scored so far is 10206. Didn't get it on screenshot but got a 9000, couple of 8000s and some more 4000~3000s.

746
DSL TC Showcases / Re: BBEANS 6 Bot Showcase
« on: April 06, 2010, 03:06:30 PM »
Almost all the entries are in now so I feel fine showing off my bot:

So many 8 axle flail bots.. I'm glad I'm out to switch my entry.

747
DSL TC Showcases / Re: BBEANS 6 Bot Showcase
« on: April 06, 2010, 02:55:21 PM »
Well.. I've just sent an email trying to change my entry. If the switch goes ahead I'll showcase the switched-out bot.

Or perhaps both bots (which includes the one pushed aside in the first decision)

748
Discussion / Re: G.K. 128 Bots #4
« on: April 05, 2010, 02:24:45 PM »
Hahaha.
Klavier winning competitive matches? That's hilariously awesome.
BFR shows it's the boss(es) and DETERGENCY shows it's competent as opposed to it's unlucky matchup in TT.

749
Stock Showcases / Re: NFX.showcase/stock
« on: April 04, 2010, 05:50:35 PM »
It's out-of-date-ness is totally nullified by the sheer badassery of that design.

750
DSL TC Showcases / Re: BBEANS 6 Bot Showcase
« on: April 04, 2010, 08:31:19 AM »
Since my true entry is now in, my other, unchosen bot can be revealed.



Chose something else over this beast.

751
DSL TC Showcases / Re: BBEANS6 Bot Showcase
« on: April 03, 2010, 06:23:30 PM »
I've been looking through here, and what is with all these damn flails? I hope they all AGOD terribly.

Well, they are a VERY powerful design. They dish out big damage and take little back - I've had weapons like razors last longer then they really should.

752
Tournament Archives / Re: BBEANS6 Signups will open...
« on: April 02, 2010, 05:56:58 PM »
Technically I can send my bot in 3 minutes.

753
DSL TC Showcases / Re: BBEANS 6 Bot Showcase
« on: April 01, 2010, 06:14:19 PM »
Thanks to Badnik, I now have two strong contenders for BBEANS contendership.

754
DSL TC Showcases / Re: BBEANS 6 Bot Showcase
« on: April 01, 2010, 05:30:37 PM »
Can your BBEANS6 entry do THIS?

Interesting...

brb, cloning

755
Existing Games / Re: Arcade
« on: March 30, 2010, 11:55:46 AM »
Personally I don't mind what he did. I was over-defensive of my high scores, now I don't need to worry for now they can't be beaten to take back the metaphorical throne.

756
DSL TC Showcases / Re: BBEANS 6 Bot Showcase
« on: March 29, 2010, 11:34:58 AM »
I'd rather not show my robot and be the influence for "late update" entries.

757
Existing Games / Re: Arcade
« on: March 27, 2010, 04:51:52 AM »
It's little 'bit annoying that some new members play only Arcade Games and doesn't post to forums...
Example: yoda9726 & Runeslice1

Atleast it gets people onto the forums. I've been given a whole new reason to login.

758
Existing Games / Re: Arcade
« on: March 26, 2010, 02:02:34 PM »
Wow, I'm the most active player in the arcade. Either that's a good thing or that just means I have way to much free time on my hands =P

Heh, it's probably the later.
If you're not even on the most active player board, but have a fair chunk of high scores, it shows you're skilled. If you're the most active and have those high scores, it just says you no-lifed them until you got to the top.

759
Existing Games / Re: Arcade
« on: March 25, 2010, 05:33:35 PM »
It's great being the Champion of Pac-Man and Flatout ^_^

FFFFFFFFFFF

760
Existing Games / Re: Arcade Games
« on: March 22, 2010, 04:07:00 PM »
I make better games then most of those.

I CAN install games you made, you know!

Hmm.. they're not flash games though. EXEs, or a special extension. With a little work a snippit to submit to a online scoreboard could be set up, but since the only game I made suitable for such an action was on a website for community-made games using the same software, the server framework for the scoreboard I am unaware of.

*Doesn't really know what I'm on about, though more then some*

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