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DSL TC Showcases / Re: BBEANS 6 Bot Showcase
« on: April 06, 2010, 07:16:26 PM »If I got behind him, he would not last 2 seconds.
With my new bot, at full power, it would be a OHKO.
Probably take 2 or 3 seconds with my current entry.
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This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 741
DSL TC Showcases / Re: BBEANS 6 Bot Showcase« on: April 06, 2010, 07:16:26 PM »If I got behind him, he would not last 2 seconds. With my new bot, at full power, it would be a OHKO. Probably take 2 or 3 seconds with my current entry. 742
Creativity Showcase / Re: Recolours« on: April 06, 2010, 07:06:47 PM »
Hah. Knockoff merch I guess?
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DSL TC Showcases / Re: BBEANS 6 Bot Showcase« on: April 06, 2010, 06:38:18 PM »
Hmm.. if I fought that hammer it could go either way. The snowplow won't last long, but the hammer would.. well.. hammer the top.
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DSL TC Showcases / Re: Red's Robotic Hall of Lame - DSL Edition« on: April 06, 2010, 05:14:45 PM »
Ants have revived this showcase.
These are more tests - trying to achieve something new out of AWs. If not new to all, then new to me. ![]() Kinda is lousy, and not just a name with a reference. The speed makes it hard for anything to get up the wedge - but when something does, it's somewhat the Scout of the AW class. And now for something.. well.. I believe is special; ![]() All of the versions work well - HS and VS give off a higher damage potential though, so the hammer is for tactical play. The range is limited on the spinners but as mentioned before, these are pretty much tests. The chassis is a bit unsuitable for the spinners too (it's so large) but then again, much smaller and it'd just havok. --- Wonder if sub-light building is my specialty. Wedge Bot With a Pointy Stick, Iron Omnivore, Great Wall, Dynamo.. heh. 745
DSL TC Showcases / Re: BBEANS 6 Bot Showcase« on: April 06, 2010, 03:21:56 PM »
I couldn't ignore the power this new entry I'm trying to change to either - The highest hit it's scored so far is 10206. Didn't get it on screenshot but got a 9000, couple of 8000s and some more 4000~3000s.
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DSL TC Showcases / Re: BBEANS 6 Bot Showcase« on: April 06, 2010, 03:06:30 PM »Almost all the entries are in now so I feel fine showing off my bot: So many 8 axle flail bots.. I'm glad I'm out to switch my entry. 747
DSL TC Showcases / Re: BBEANS 6 Bot Showcase« on: April 06, 2010, 02:55:21 PM »
Well.. I've just sent an email trying to change my entry. If the switch goes ahead I'll showcase the switched-out bot.
Or perhaps both bots (which includes the one pushed aside in the first decision) 748
Discussion / Re: G.K. 128 Bots #4« on: April 05, 2010, 02:24:45 PM »
Hahaha.
Klavier winning competitive matches? That's hilariously awesome. BFR shows it's the boss(es) and DETERGENCY shows it's competent as opposed to it's unlucky matchup in TT. 749
Stock Showcases / Re: NFX.showcase/stock« on: April 04, 2010, 05:50:35 PM »
It's out-of-date-ness is totally nullified by the sheer badassery of that design.
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DSL TC Showcases / Re: BBEANS 6 Bot Showcase« on: April 04, 2010, 08:31:19 AM »
Since my true entry is now in, my other, unchosen bot can be revealed.
![]() Chose something else over this beast. 751
DSL TC Showcases / Re: BBEANS6 Bot Showcase« on: April 03, 2010, 06:23:30 PM »I've been looking through here, and what is with all these damn flails? I hope they all AGOD terribly. Well, they are a VERY powerful design. They dish out big damage and take little back - I've had weapons like razors last longer then they really should. 752
Tournament Archives / Re: BBEANS6 Signups will open...« on: April 02, 2010, 05:56:58 PM »
Technically I can send my bot in 3 minutes.
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DSL TC Showcases / Re: BBEANS 6 Bot Showcase« on: April 01, 2010, 06:14:19 PM »
Thanks to Badnik, I now have two strong contenders for BBEANS contendership.
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DSL TC Showcases / Re: BBEANS 6 Bot Showcase« on: April 01, 2010, 05:30:37 PM »Can your BBEANS6 entry do THIS? Interesting... brb, cloning 755
Existing Games / Re: Arcade« on: March 30, 2010, 11:55:46 AM »
Personally I don't mind what he did. I was over-defensive of my high scores, now I don't need to worry for now they can't be beaten to take back the metaphorical throne.
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DSL TC Showcases / Re: BBEANS 6 Bot Showcase« on: March 29, 2010, 11:34:58 AM »
I'd rather not show my robot and be the influence for "late update" entries.
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Existing Games / Re: Arcade« on: March 27, 2010, 04:51:52 AM »It's little 'bit annoying that some new members play only Arcade Games and doesn't post to forums... Atleast it gets people onto the forums. I've been given a whole new reason to login. 758
Existing Games / Re: Arcade« on: March 26, 2010, 02:02:34 PM »Wow, I'm the most active player in the arcade. Either that's a good thing or that just means I have way to much free time on my hands =P Heh, it's probably the later. If you're not even on the most active player board, but have a fair chunk of high scores, it shows you're skilled. If you're the most active and have those high scores, it just says you no-lifed them until you got to the top. 759
Existing Games / Re: Arcade« on: March 25, 2010, 05:33:35 PM »It's great being the Champion of Pac-Man and Flatout ^_^ FFFFFFFFFFF 760
Existing Games / Re: Arcade Games« on: March 22, 2010, 04:07:00 PM »I make better games then most of those. Hmm.. they're not flash games though. EXEs, or a special extension. With a little work a snippit to submit to a online scoreboard could be set up, but since the only game I made suitable for such an action was on a website for community-made games using the same software, the server framework for the scoreboard I am unaware of. *Doesn't really know what I'm on about, though more then some* |