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Messages - The Red Blur
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721
« on: October 03, 2015, 12:34:08 PM »
And now, for the main event.... This is my new bot, Red Blur Mk. III, featuring spinners and snappers (including some custom battery and swordblade skins).  In this bot, treads are used to move, as, frankly, they're much smoother to move with. The snappers are used to move two drums forwards, these drums have three custom skinned swordblades on each. There is also a self-righting mechanism on the back, featuring a snapper and a 60cm light extender. Yes, I have tested it. Yes, it does work. So, any improvements to make here? ~Red
722
« on: October 03, 2015, 07:04:16 AM »
well, either way, my bot is finished and raring to go. Tell me, are custom skins alright to have on some of the parts?
723
« on: October 03, 2015, 05:13:50 AM »
Well, now I can do that in under five minutes (provided I can draw a decent skin). Thanks, ace.
~Red
724
« on: October 03, 2015, 05:12:30 AM »
So, if I used, say, a custom-skinned blade or hammer (no extra buffs/debuffs added, just cosmetic changes) then would it still be able to be used in a tournament?
725
« on: October 02, 2015, 01:25:32 AM »
Wow, this is a bit of a... Loose hiring process, isn't it? XD My bot is slowly but surely getting greater.
726
« on: October 02, 2015, 01:14:53 AM »
Wait, wait, wait. What's helloface doing?
727
« on: October 01, 2015, 01:39:00 PM »
Yeah, I wanna add a cool 'flame' sorta decal to my bot, so I'm looking for a way to add custom decals to ironforge. Thanks, in advance for the help! Red Blur, out!
728
« on: October 01, 2015, 01:30:26 AM »
Yeah... That... Mine sorta... Empties itself, so... Nope, I cant get them back  . *le sigh*
729
« on: September 30, 2015, 02:52:45 PM »
Sure, thracker. Although, you'll have to give me time, because I accidentally deleted ironforge (with all of my robots  ). What sorta rules we thinking? I'd say ironforge unrealistic HW. what sorta thoughts you got?
730
« on: September 30, 2015, 08:53:09 AM »
Being the awesome ironforge builder that I am, I'm willing to participate. Hell, with heavyweights I might just mod my Red Blur Beta mk iii to make it an ironforge unrealistic. (you know, unstack the damn batteries and stuff.) When is the deadline for bot entries?
731
« on: September 29, 2015, 05:02:22 PM »
Expired? Well, apologies for the intrusion, then. But, seriously, with no dates or anything, there was no way of me knowing. Also, you should probably move it to "completed tournaments".
~Red
732
« on: September 29, 2015, 09:39:16 AM »
I'm happy to enter this competition, given enough time to build a decent bot. How long do we all have left?
733
« on: September 24, 2015, 06:38:50 AM »
Hi all, an update for all of you. I have decided to scrap the red blur beta mk. II for a new robot, this robot features burst motors, a first for me, and has a self-righting mechanism of my own design. More on it, as soon as possible. THE RED BLUR BETA MK. III IS BORN!
734
« on: August 26, 2015, 05:38:16 PM »
Wait... There are specific snapper and weapon array pieces? -_-' God, I am such a noob
I'm not sure what you mean by 'flamers", though. Do you mean the banhammers?
Also. I'm not exactly sure what you asked me to do with the picture files. Some sort of splash design? Uh...
Forgive me for being slightly dumb -_-"
735
« on: August 25, 2015, 12:38:50 PM »
Gee, helpful, Reier. I just crop it to save everyone time when looking at the bot.
I may think about redesigning the chassis, although I may keep the back design, because I want form as well as function, although, I've never thought about a sideways extender.
736
« on: August 23, 2015, 12:24:54 PM »
sorry this took so long. been really busy. anyway, here are my changes so far. -I have moved the pistons forward, reducing the weight taken up by extenders. -I have centralised the weight to help with stability  However, as we can see, the actual bot is still 46.9 kg too heavy. Has anyone here got any ideas to be able to shave off some more weight?
737
« on: August 18, 2015, 06:13:07 AM »
I'm probably gonna aim for a middleweight, as I want it to be relatively speedy, so I'll try removing the extenders on the pistons to try and shave off some weight (plus, they broke offf way too easily). I'll be back with some pics later.
738
« on: August 18, 2015, 03:33:11 AM »
Sorry, it was late and I was really irritable... Now, if you think there is something wrong with the extenders, point out what could be wrong with them, please. ~Red EDIT: I have made some changes to my bot, removing the batteries and replacing them with two diehards and a pack of duracell to bring it up to 50 amps.
739
« on: August 17, 2015, 06:42:47 PM »
Is that how it works? Makes sense, I guess. Sorry, being an absolute total noob.
740
« on: August 17, 2015, 06:31:56 PM »
I need the extenders, as the burst pistons cant be mounted to a baseplate directly, and the banhammers would be too close to the chasis without them. The ridiculous amount of batteries is because I need more amps to make the actual robot faster whilst giving it a decent amount of battery life.
So, is there any actual IMPROVEMENTS you could suggest, rather Tha speculating on what is wrong with it, as we all know it wont be great, considering its my first bot.
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