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Messages - TeamXtreemer

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701
Tournament Archives / Re: Steel Warzone - SBV
« on: November 06, 2011, 03:21:27 AM »
Scrap: it has no weapons

dohoho dat slaps me on da knee

You have no idea, dude. :P
I will soil myself if it actually wins.

702
Tournament Archives / Re: Steel Warzone - SBV
« on: November 06, 2011, 03:17:37 AM »
Predictions:

Madman: Looks pretty strong, wedge-y, the weapons look pretty good.
G.K: One of my favourites. Looks amazing, good name. Weapons also look effective.
Preytor: Looks a tad under weaponed, do they do much damage?
S_M: Looks pretty good, LDS teeth will wall off easily though.
Conraaa: Looks pretty nice. I'd see it go pretty far.
DSC: No idea what bot type it is, but it looks pretty nice. Wedge-y too.
Scrap:Bar the fact that it has no weapons, I can see it going far, maybe to the finals. One of the more promising bots.
MM:Looks real nice, Will do well. The paint job looks pretty secksy.
Freez: Looks a bit under weaponed. Them angled extenders are cannon fodder.
Ty: Looks amazing, will definately reach the semis.
NFX:Is it a SnS? If so, looks pretty strong.
Urjak: The DSL tribars aren't too good, but apart from that, look well, good ue of them, at least, looks like you've tried to make a stock bot in DSL.
SKBT: Another one of my favourites. good weaponry, good looking, too.'
'nigma: Looks pretty good, can't say much, can't see the weapons, but if it's got a fair few weapons, will do well.


703
Discussion / Re: TXAI
« on: November 06, 2011, 03:08:05 AM »
Why didn't you use the SYD plow?
'Point.

704
Existing Games / Re: Team Fortress 2
« on: November 06, 2011, 02:45:42 AM »

705
Off-Topic Discussion / Re: General Chatter Thread
« on: November 06, 2011, 02:38:15 AM »
Haha.

706
Off-Topic Discussion / Re: General Chatter Thread
« on: November 06, 2011, 02:28:45 AM »
Well, I draw to pass the time

Except I have to do the dishwasher

and haven't even changed out of my pyjamas

FUN SUNDAY >.>
I was up 'till 6:00am at a friends house, I got bored so I piled a bunch of bedding on my friends head whist he was asleep and the threatened to put gay Pr0nz on my PC.

707
Off-Topic Discussion / Re: General Chatter Thread
« on: November 06, 2011, 02:24:17 AM »
It' that dead, I've resorted to the GT Thread.

708
Off-Topic Discussion / Re: General Chatter Thread
« on: November 06, 2011, 02:19:08 AM »
GTM is DEAD.

709
Discussion / Re: TXAI
« on: November 06, 2011, 01:37:05 AM »
(Image removed from quote.)
They all look great, nice work.

I'm uploading alpha 0.02.


Features the dragons partially AIed.

710
Discussion / Re: TXAI
« on: November 05, 2011, 05:46:06 PM »
Hmmm... I'll check it out tomorrow.
I'll be waiting... *spinning chair+cat*...

711
Discussion / Re: TXAI
« on: November 05, 2011, 05:32:52 PM »
DP: That worked but it still doesn't know what to do.

712
Discussion / Re: TXAI
« on: November 05, 2011, 05:28:24 PM »
I'll gie it a go.


713
Discussion / Re: TXAI
« on: November 05, 2011, 05:23:17 PM »
Should have read the rules
I didn't think we'd be trying to do the replicas though. D:
Jut the same bot type, but it doesn't matter, try making that FBS code.
I can't.

714
Discussion / Re: Idea - 'The Chassis Market'
« on: November 05, 2011, 04:51:58 PM »
It won't help him at all, but maybe it could do a tiny bit of good.
Im not trying to help ME.

715
Discussion / Re: TXAI
« on: November 05, 2011, 04:26:56 PM »
You must have the nose wrong (it's at a weird angle like 10 degrees)
And I liked the old names D:
The Scrappers:
(Image removed from quote.)
Should have read the rules, try making your own AI code, using FBS_1.py

And they look sick.

716
Discussion / Re: TXAI
« on: November 05, 2011, 04:04:27 PM »
are Hammerhead Shark and Blood Runner now AW's?
Nope.
I think they're BWs, I just had a problem with the coding, so I removed the prefixes.

@S_M

Your bots had their names replaced with the actual bot's names. (the ones they have in DSL 2.1)
I need some help with this AI code for your FBS.
Code: [Select]
list.append(("BW-Firestorm","FBS_1",{ 'PreSpinEntrance':20, 'SpinDirection(1/-1)':-1, 'ReMobilizeRoutineTime(10-60)':10, 'range':99, 'radius':0.1, 'topspeed':100, 'throttle':130, 'turn':30, 'turnspeed':1.5, 'weapons':(11,)}))It seems to just drive backwards into the wall, then drive around aimlessly.

717
General Support / Need A Good FBS .py
« on: November 05, 2011, 03:26:13 PM »
It's for a bot with 2 samurai swords either side.

718
Chatterbox / Re: Funny things which you've heard other people say (IRL)
« on: November 05, 2011, 02:38:11 PM »
'If you shove enough marbles up your a**e you become a wizard, fill me up'

719
Site News and Feedback / Re: J wishes to suggest another smiley
« on: November 05, 2011, 02:32:30 PM »
T   T
  L
___

720
Discussion / Re: TXAI
« on: November 05, 2011, 02:20:31 PM »
All, righty then. I need someone to diagnose what's wrong with this.

Code: [Select]
import math

def load(list):
    print "Loading AI bindings"

    # binding format:
    # ( 'name of robot from .bot file', 'name of AI from script class',
    #       {'optional constructor parameter':value, 'another':value} )

    # constructor parameters:
    # nose - "front" of bot in radians (default 0)
    # invertible - can function upside-down (default False)
    # topspeed - speed in meters/second AI will attempt not to exceed (default 4.0)
    # throttle - maximum analog value AI will attempt not to exceed (default 100)
    # turnspeed - turning in radians/second AI will attempt not to exceed (default 2.5)
    # turn - maximum analog value AI will attempt not to exceed (default 60)
    # radius - bot radius to use for checking for hazards and walls (default 1.0)

    # 0 - Red Zone "That's where your bot will be after ten seconds with ours!"
    list.append(("AW - Scout","Flipper",{'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':100,'turn':30,'turnspeed':5,'weapons':(8,9)}))
    list.append(("BW - RED ALERT","Poker",{'nose':math.pi*1.5,'radius':0.3,'topspeed':100,'throttle':130,'turn':60,'turnspeed':5,'weapons':(13,14,16,17,18)}))
    list.append(("AW - Second Sentinel","Flipper",{'nose':math.pi*1.5,'range':99,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':5,'weapons':(18,19)}))
    list.append(("AW - T-Minus","Flipper",{'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(25,)}))
    list.append(("AW - Biohazard","Poker",{'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(4,)}))
    list.append(("AW - Dreadnought","Omni",{'invertible':True,'nose':math.pi*2,'range':99,'radius':0.1,'topspeed':100,'throttle':80,'turn':25,'turnspeed':1.5,'weapons':(20,)}))

    # 1 - PREHISTORIC "Badder and still bloodthirsty!"
    list.append(("BW - Roly Poly","Rammer",{'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5}))
    list.append(("BW - Saber Teeth","Omni",{'invertible':True,'nose':math.pi*0.5,'radius':0.2,'topspeed':100,'throttle':130,'turn':60,'turnspeed':3.5,'weapons':(10,11,12,13,14,15,16,17,18,19)}))
    list.append(("AW - Grog, the Vengeful","Spinner",{'nose':math.pi,'range':500,'radius':1,'topspeed':3,'throttle':130,'turn':60,'turnspeed':5,'weapons':(27,28,29,30,35,36,37,38,39,40,41,42,43,44,45,46,47,48,53,54)}))
    list.append(("AW - Robot X","Rammer",{'invertible':True,'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5}))
    list.append(("BW - Matilda","DirectionalSpinner",{'nose':-math.pi,'radius':0.1,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(24,25,26)}))
    list.append(("AW - Behemoth","Flipper",{'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(6,23)}))

    # 2 - The Good Ol' Boys "Don't need nuthin' but my truck, my shotgun, my new bots, and my REVENGE!"
    list.append(("Hammerhead Shark","Rammer",
{'invertible':True,'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5}))
    list.append(("Blood Runner","Spinner",{'invertible':True,'nose':math.pi*2,'radius':.1,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':3,'weapons':(3,4,5,6)}))
    list.append(("AW - Grisly Bear","Flipper",{'invertible':True,'nose':math.pi*2,'range':99,'radius':0.1,'topspeed':100,'throttle':130,'turn':30,'turnspeed':3,'weapons':(22,23,24,25)}))
    list.append(("AW- Billy-Bot","Spinner",{'invertible':True,'nose':math.pi,'radius':0.1,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(17,)}))
    list.append(("AW -Wheely Big Cheese","Flipper",{'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(6,)}))
    list.append(("AW - Thermidor II","Flipper",{'nose':math.pi*2,'radius':1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(11,),'sweapons':(28,29,)}))

    # 3 - Team Dragon "If you defeat us again, we will sneak in at night and steal your bots."
    list.append(("AW - Ninja Assassin","Rammer",{'nose':math.pi*2,'range':99,'radius':0.1,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2,'weapons':(4,5)}))
    list.append(("Aw - Samurai","Rammer",{'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':3.5,'weapons':(9,10)}))
    list.append(("AW - Shogun","Spinner",{'nose':math.pi*2,'range':99,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':1,'weapons':(13,14,15,16)}))
    list.append(("AW - Bob","Rammer",{'radius':0.3,'range':2.5,'topspeed':100,'throttle':130,'turn':60,'turnspeed':3,'weapons':(25,)}))
    list.append(("BW - FireStorm","Whipper",{'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(19,)}))
    list.append(("BW - Ronin","Spinner",{'invertible':True,'radius':0.1,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(55,)}))

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