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Other Tutorials / DUCK'S GUIDE TO ARENA MODDING V1
« on: July 31, 2009, 04:23:16 PM »
duckra2(nospammywammy)@rocketmail.com
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This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 701
Other Tutorials / DUCK'S GUIDE TO ARENA MODDING V1« on: July 31, 2009, 04:23:16 PM »
duckra2(nospammywammy)@rocketmail.com
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Other Tutorials / DUCK'S GUIDE TO ARENA MODDING V1« on: July 31, 2009, 03:40:55 PM »
Mad: do you remember my IM account? I forgot username
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Other Tutorials / DUCK'S GUIDE TO ARENA MODDING V1« on: July 31, 2009, 02:17:59 PM »
if it ever does that, there is for sure an error in the py. there is a problem in the cameras I'm guessing. could you copy paste the code so I can see it (the part you changed, a before and after)
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Existing Games / Hardest Game You've Played« on: July 31, 2009, 12:43:02 PM »
Croc 2 for the playstation 1, I still haven't beaten it, Im stuck in the maya aztec world
All old games are hard 705
DSL TC Showcases / Reier's Showcase« on: July 31, 2009, 12:40:28 PM »
looks cool, is it good in combat?
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Tournament Archives / Micro Mayhem - DSL Beetleweight AI Tournament« on: July 30, 2009, 12:53:40 PM »
can some one give me a link to the bbeans realism rules?
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Tournament Archives / Micro Mayhem - DSL Beetleweight AI Tournament« on: July 30, 2009, 12:46:01 PM »
haha he said bot file editting was aloud, does that mean I can make a Heavy Weight and change it after??? muhahahaha
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Tournament Archives / Tag Team challenge 2 Info/Discussion« on: July 29, 2009, 11:33:39 PM »Quote from: somestrangeguy;55592 Well, if there is a need for more players, I quess I could do something, but just remember DSL and LWs are not my speciality. I will be your partner =D 710
Tournament Archives / Micro Mayhem - DSL Beetleweight AI Tournament« on: July 29, 2009, 11:32:02 PM »
I'm in!
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Tournament Archives / Tag Team challenge 2 Info/Discussion« on: July 29, 2009, 03:30:48 PM »
I may be in
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Site News and Feedback / AVATARS« on: July 28, 2009, 02:41:38 PM »
I thought my Arena Making Tutorial was a good achievement, But I guess not...
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Discussion / RA1 arenas in RA2« on: July 28, 2009, 02:29:45 PM »
Dude! Read his post, he said don't ask for it yet! can't you ever be a little patient???
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Modifications / Arena Ideas« on: July 28, 2009, 02:24:57 PM »
will it really make a difference?
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Stock Showcases / Duck's Stock Stufffff« on: July 26, 2009, 06:51:49 PM »
thanks for the help, I will see what I can do, I was considering the ramplate to be rotated, but I wasn't sure if it would make it better
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Modifications / Arena Ideas« on: July 26, 2009, 05:17:55 PM »
ok thanks, I have always been wondering about it
EDIT: Damn, will I ever be able to import objects with out making them green or missmatching all maps of my arena????? 718
Modifications / Arena Ideas« on: July 26, 2009, 04:45:49 PM »
Kinda Random But:
is this a decompiled gmf? when it says for example "cones_txt" or is that like something else 719
Modifications / Arena Ideas« on: July 26, 2009, 03:33:17 PM »
well, to make them stronger, it isn't all in the py, I think the main thing I changed was the mass of the spikes, but I could be wrong, I didn't change much else
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