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Other Tutorials / DUCK'S GUIDE TO ARENA MODDING V1
« on: July 31, 2009, 04:23:16 PM »
duckra2(nospammywammy)@rocketmail.com
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 701
Other Tutorials / DUCK'S GUIDE TO ARENA MODDING V1« on: July 31, 2009, 04:23:16 PM »
duckra2(nospammywammy)@rocketmail.com
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Other Tutorials / DUCK'S GUIDE TO ARENA MODDING V1« on: July 31, 2009, 03:40:55 PM »
Mad: do you remember my IM account? I forgot username
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Other Tutorials / DUCK'S GUIDE TO ARENA MODDING V1« on: July 31, 2009, 02:17:59 PM »
if it ever does that, there is for sure an error in the py. there is a problem in the cameras I'm guessing. could you copy paste the code so I can see it (the part you changed, a before and after)
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Existing Games / Hardest Game You've Played« on: July 31, 2009, 12:43:02 PM »
Croc 2 for the playstation 1, I still haven't beaten it, Im stuck in the maya aztec world
All old games are hard 705
DSL TC Showcases / Reier's Showcase« on: July 31, 2009, 12:40:28 PM »
looks cool, is it good in combat?
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Tournament Archives / Micro Mayhem - DSL Beetleweight AI Tournament« on: July 30, 2009, 12:53:40 PM »
can some one give me a link to the bbeans realism rules?
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Tournament Archives / Micro Mayhem - DSL Beetleweight AI Tournament« on: July 30, 2009, 12:46:01 PM »
haha he said bot file editting was aloud, does that mean I can make a Heavy Weight and change it after??? muhahahaha
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Tournament Archives / Tag Team challenge 2 Info/Discussion« on: July 29, 2009, 11:33:39 PM »Quote from: somestrangeguy;55592 Well, if there is a need for more players, I quess I could do something, but just remember DSL and LWs are not my speciality. I will be your partner =D 710
Tournament Archives / Micro Mayhem - DSL Beetleweight AI Tournament« on: July 29, 2009, 11:32:02 PM »
I'm in!
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Tournament Archives / Tag Team challenge 2 Info/Discussion« on: July 29, 2009, 03:30:48 PM »
I may be in
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Site News and Feedback / AVATARS« on: July 28, 2009, 02:41:38 PM »
I thought my Arena Making Tutorial was a good achievement, But I guess not...
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Discussion / RA1 arenas in RA2« on: July 28, 2009, 02:29:45 PM »
Dude! Read his post, he said don't ask for it yet! can't you ever be a little patient???
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Modifications / Arena Ideas« on: July 28, 2009, 02:24:57 PM »
will it really make a difference?
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Stock Showcases / Duck's Stock Stufffff« on: July 26, 2009, 06:51:49 PM »
thanks for the help, I will see what I can do, I was considering the ramplate to be rotated, but I wasn't sure if it would make it better
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Modifications / Arena Ideas« on: July 26, 2009, 05:17:55 PM »
ok thanks, I have always been wondering about it
EDIT: Damn, will I ever be able to import objects with out making them green or missmatching all maps of my arena????? 718
Modifications / Arena Ideas« on: July 26, 2009, 04:45:49 PM »
Kinda Random But:
is this a decompiled gmf? when it says for example "cones_txt" or is that like something else 719
Modifications / Arena Ideas« on: July 26, 2009, 03:33:17 PM »
well, to make them stronger, it isn't all in the py, I think the main thing I changed was the mass of the spikes, but I could be wrong, I didn't change much else
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