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Messages - MikeNCR
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701
« on: September 13, 2010, 09:01:14 PM »
Got a surprising email today. The owner of Holmes Hobbies sent me an email asking about the setup in my robot because he wanted to make sure his speed controllers would work in my application.
If his stuff works, customer care like that'll guarantee that I go to them first in the future.
702
« on: September 12, 2010, 12:38:54 AM »
Some weight trimming has been done.  Still to come: Aluminum hardware Thinner baseplate Weapon bar trimming
704
« on: September 09, 2010, 05:46:33 PM »
Just got word that the speed controllers will be ready to ship on just about the day of the Franklin competition, so Mr. SD won't debut until Motorama.
Also, current weight without speed controllers is 31.2lbs, so I've got some weight to shave off.
706
« on: August 14, 2010, 09:11:42 AM »
There's probably room to make it even smaller, but it's pretty good as is.
707
« on: August 13, 2010, 01:55:54 PM »
How much does it havok with a chassis that small?
Haven't seen it do it yet.
708
« on: August 13, 2010, 01:47:23 PM »
 BFE'd to shorten chassis height, magmotor was placed normally. Found a sweet spot on the mesh.
709
« on: August 12, 2010, 01:46:20 PM »
Well, Then the people that cant BFE would have a disadvantage because they do have those chassis limits, They do have to deal with the fail-collisions & Stuff :P
That'd be a great point if stuff like editing chassis height were at all difficult to do. I'm also not talking about doing outright part swaps or anything. I'm talking about some specific types of bfe that allow realistic chassis shape modifications to be made, you still need to be able to put the parts on the robot. At some point it might even be possible with all the fun exe work that's been done to edit the slider so that it can adjust the chassis height down to the smallest motor/battery height available.
710
« on: August 12, 2010, 08:04:49 AM »
*supermegabump*
Since my though is just an expansion on this, I'm not making a new topic.
I think within the realm of "realistic" there is room for some basic BFE, but only in such a way that the robot remains realistic. I've not done large amounts of bfe, but I think things like adjusting chassis height should be allowed, as that's something that is normally available when building real robots. The game seems to account for the loss of chassis height with a reduction in chassis weight and hit points, so that's not an unfair advantage. An obvious requirement would be that the parts in the chassis must fit within the chassis at the BFE'd height.
Mostly, I don't see a reason that a wider range of chassis heights shouldn't be allowed as long as the design remains realistic.
I suspect there are more BFE methods that could be used to add variety to robots in a realistic manner, though I've not done any work with those methods.
711
« on: August 11, 2010, 07:26:43 AM »
I don't think so. It'd be maybe 4-8 people if it were "your bot only."
One thing that might be neat is if people focused on LW or below for the replicas.
712
« on: August 09, 2010, 07:48:13 PM »
Cube variant of the 12 razer flailure spinner  Edit: Too many more and I'll be able to run my own LW bracket again... Also, alternate weapon setup-
713
« on: August 09, 2010, 05:09:23 PM »
I tend to randomly pick teams in NarAI when testing robots.
714
« on: August 08, 2010, 10:52:12 PM »
Here's a few new or modified cube shaped LWs
715
« on: August 07, 2010, 12:47:21 PM »
Same stats ? I remember Ruiner's weapon bars having double HP than the normal ones...
I'm just going by what the notes in game say about it.
716
« on: August 06, 2010, 07:07:40 PM »
The setup's not all that great for combat in RA2, as it's got relatively few weapon HP's, but it'll at least look good.
717
« on: August 06, 2010, 06:41:40 PM »
So, in light of the request that we build our own bots for RW2 if possible, I gave the one big bot not already in ra2(yet) a shot:  Cheaty goodness: BFE'd chassis height to roughtly appropriate height Ruiner's weapon motor, bar and blades(not all that cheaty since they've got the same stats as their legal counterparts) Razor's invisible 11kg burst motor to put the motor at the right angle and location.
718
« on: August 03, 2010, 06:31:25 PM »
Should it not go 1, 2, 3, 3, 5? Since 3rd and 4th are tied?
Yes, it should. I'm guessing it'll be fixed once rankings are final, if not some time sooner.
719
« on: August 03, 2010, 06:26:24 PM »
Note that you've got the same "score" as 7 other people. For any given score, it appears that tied people are ordered by number of KO's.
Edit: Just noticed that in lifetime rankings I've passed a score of 2.0.
720
« on: July 30, 2010, 03:55:42 PM »
i haven't decided yet it depends on what the competition looks like
You know you want to.
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