Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - RedSawn

Pages: 1 ... 26 27 28 29 30 31 32 [33] 34 35 36 37 38 39 40 ... 97
641
Tournament Archives / Re: BBEANS6 Brackets&Videos
« on: June 21, 2010, 09:28:56 AM »

642
Existing Games / Re: NHL 2001 Career
« on: June 21, 2010, 04:13:10 AM »
Ah right.. wish you reposted the details anyway. *Copies from Robo*
 
Goalkeeper
94 skill (I'M DIFFERENT)
Mestis: ???
SM-Liiga: ???
NHL: Calgary (I can't follow ice hockey though I wish I could. Preferred team in NHL 2000)
World Cup: England

643
Existing Games / Re: NHL 2001 Career
« on: June 21, 2010, 03:05:18 AM »
Hey, what happened to the details? I was gonna join. Rather late, but hey.


644
Stock Showcases / Re: Bots made by people you know.
« on: June 20, 2010, 03:52:01 AM »


Replica of what my brother built a long time ago. This was in the days of Team RR, so that puts it some time back...

Frustrating bot. We had max-chassis lightsaber battles in the Robot Wars arena but even with more experience and far more weaponry I always lost.

(That disc is a skin of mine)

645
Existing Games / Re: Roller Coaster Tycoon
« on: June 19, 2010, 01:36:44 PM »
Well, I brought out RCT2 to eventually post a coaster. But first I gotta learn how to make one not suck.

I'll tell you how: Post one on here and we'll tell you how to not make is suck. Like showcase, in a way.

Well.. this is one of my strongest coasters. Wild Mouse (Using mine carts) Intensity might be a bit too high?

 

646
Existing Games / Re: Roller Coaster Tycoon
« on: June 16, 2010, 02:43:18 PM »
Well, I brought out RCT2 to eventually post a coaster. But first I gotta learn how to make one not suck.

647
Discussion / Re: Chassis turning glitch
« on: June 14, 2010, 11:38:57 AM »
Hawhaw, why pay up when you've already recieved it for free?

I tried to make a burst-powered torque reaction hammer like Stinger (Well, not counting the burst-poweredness) but got nowhere. The snapper just rupts. I'll still pursue such a thing with conventional means though :O

648
Discussion / Re: Chassis turning glitch
« on: June 14, 2010, 11:21:07 AM »
true. well I think all members who can work with it have got it. I`m going to delete the link.

.... Damnit. Can you bring it back for me?

649
Tournament Archives / Re: BBEANS6 Brackets&Videos
« on: June 14, 2010, 07:49:13 AM »
Excellent, almost time to see what AoN can do. It's actually funny how frequently I end up in the last quarter of matchups in a round. Oh well, let's hope this quarter is consistently good!

650
Discussion / Re: Chassis turning glitch
« on: June 13, 2010, 05:36:50 AM »
HOLD IT!

Does it actually work? Like, swing the whole chassis around when a bot is built around the glitch.

651
Existing Games / Re: Team Fortress 2
« on: June 11, 2010, 07:29:41 AM »
I really want to get this game. I heard it can run on a mac recently.

Checked out the site. Yes, it can.

@Lloopp: Hmm, is your PC good enough?

652
Existing Games / Re: Team Fortress 2
« on: June 10, 2010, 09:39:23 AM »
I really want to get this game. I heard it can run on a mac recently.

My friend told me that you have to pay for maps. It this true?

Not sure about the Mac business. Haven't had to look into it.

No, you don't have to pay for maps. Once you have the game, everything is free. Unless you brought the XBOX 360 version where Microsoft is all "BLAUURGH YOU CAN'T MAKE A FREE UPDATE TAKE UP THAT MUCH SPACE BLUUAAARRGH" So they're going to get all of the classes out and put it up for a price we don't know yet.

That's what I heard anyway.

653
Chatterbox / Re: Reputation/Respect Rating
« on: June 08, 2010, 04:27:28 PM »
Early readings are going to be inaccurate, but still most likely demotivating.

Could hold some water though, aslong as it can't be spammed.

654
Tournament Archives / Re: Clash Cubes 3 - Brackets & Videos
« on: June 07, 2010, 02:32:19 PM »
Lack of present bot testing/benchmarks.

655
Tournament Archives / Re: Clash Cubes 3 - Brackets & Videos
« on: June 07, 2010, 02:17:14 PM »
JD > Red - I think JD has the better wedge here.. but could be close in this arena

I read that as I was going to win, so I was like "HOLY SHIZZ MY BOT DOESN'T SUCK"  :confused:

656
Existing Games / Re: badly Designed Games (Crappy Games)
« on: June 05, 2010, 02:08:49 PM »
any pokemon game for the gamecube but the rest of the pokemon games are allright

Wait, there were more than two?

Pokemon Box. Basically, more storage space for Ruby/Sapphire.
Also Pokemon Channel - no, not a Wii channel, there was a GC game called Pokemon Channel.

657
Existing Games / Re: Team Fortress 2
« on: June 05, 2010, 12:17:51 PM »
Balloon Race? That isn't exactly a map built for 2 players.

658
Stock Showcases / Re: Red's Robotic Hall of Lame - Stock Edition
« on: June 05, 2010, 06:23:04 AM »
That's true, it does have a slow swing. I'll see if those things can be done.

659
Stock Showcases / Re: Red's Robotic Hall of Lame - Stock Edition
« on: June 04, 2010, 06:48:25 AM »
<3 the skin

You could of voted it in BBEANS5  :p

Heh, same here. When i post in my DSL showcase i barely get any comments...

Still there's again that "no comments, good comments" thing Pys said, but it is sad that a lot of members here care more about the chatterbox part than the showcases.

That's true, however things change when it turns out you can't even see people going to view it, which means 0 comments are possible.

660
Stock Showcases / Re: Red's Robotic Hall of Lame - Stock Edition
« on: June 03, 2010, 08:16:37 PM »
You are still an excellent builder, but stock showcases in general are quiet because we are all running out of revolutionary ideas.  I still think you make some of the best skins on bots though. <3

Ehe.. true.. but.. I just hate how both of my showcases aren't even looked at a few hours after a new bot post. I intently watch Who's Online.

Pages: 1 ... 26 27 28 29 30 31 32 [33] 34 35 36 37 38 39 40 ... 97