621
Modifications / Re: Realistic Ai
« on: December 29, 2010, 05:04:54 AM »
Yes.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 622
Modifications / Re: Realistic Ai« on: December 29, 2010, 05:01:34 AM »
I'm fine now, but I havnt made much progress. I have a Christmas too you know.
623
Stock Showcases / Re: Sparkeys showcase« on: December 29, 2010, 04:28:32 AM »
Swap the blades for a ramplate.
624
Modifications / Re: Realistic Ai« on: December 29, 2010, 04:23:29 AM »
Shutup ben purse, I will release it when its finished.
625
Chatterbox / Re: For Sparkey« on: December 28, 2010, 04:57:00 PM »
I'd love to have a pet tortoise.
626
Modifications / Re: The DSL 3.0 preview thread« on: December 28, 2010, 03:52:10 PM »
That post is a year old, but yeah he talking about that.
627
General Support / Re: Custom Textures« on: December 28, 2010, 02:20:11 PM »
Thats the problem, they need to be 24 bit.
628
Stock Showcases / Re: Sparkeys showcase« on: December 28, 2010, 02:18:56 PM »
effeing is so darn easy sparkles.
629
Robots Showcase / Re: Team Random Parts« on: December 28, 2010, 02:17:53 PM »
I already know, you told me.
630
Off-Topic Discussion / Re: Youtube Videos thread« on: December 28, 2010, 02:17:28 PM »
Your paid to work on Gmod?
632
Off-Topic Discussion / Re: Youtube Videos thread« on: December 28, 2010, 01:50:11 PM »
Work on the RA2 exe please :D
633
Robots Showcase / Re: Team Random Parts« on: December 28, 2010, 01:47:10 PM »
I know, my one should theoretically be lighter with my 6 gram receiver.
634
Stock Showcases / Re: Sparkeys showcase« on: December 28, 2010, 01:45:43 PM »
Maces protect the extenders which is more important than reach.
635
Robots Showcase / Re: Team Random Parts« on: December 28, 2010, 01:44:26 PM »
120g, i just checked with my scales.
636
Off-Topic Discussion / Re: Show your Desktop!« on: December 28, 2010, 01:42:46 PM »
I thought it was crap.
What was with the physics engine? I flipped a bot and it slid straight across the arena floor. 637
General Support / Re: Custom Textures« on: December 28, 2010, 01:41:49 PM »
They need to be 24 bit bmp files.
638
Discussion / Re: How is DSL "realistic"« on: December 28, 2010, 12:25:02 PM »
I remember you posting something recently.
639
Challenge Board / Re: Sypher VS FOTEPX« on: December 28, 2010, 12:23:30 PM »
Both really bad. No offense meant.
640
Discussion / Re: How is DSL "realistic"« on: December 28, 2010, 12:22:00 PM »
Thats Sawpoint from Robot wars series 4.
Now stop going on about how you know everything when it comes to robot combat :P |