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Messages - Stagfish

Pages: 1 ... 25 26 27 28 29 30 31 [32] 33 34 35 36 37 38 39 ... 159
621
Modifications / Re: Realistic Ai
« on: December 29, 2010, 05:04:54 AM »
Yes.

622
Modifications / Re: Realistic Ai
« on: December 29, 2010, 05:01:34 AM »
I'm fine now, but I havnt made much progress. I have a Christmas too you know.

623
Stock Showcases / Re: Sparkeys showcase
« on: December 29, 2010, 04:28:32 AM »
Swap the blades for a ramplate.

624
Modifications / Re: Realistic Ai
« on: December 29, 2010, 04:23:29 AM »
Shutup ben purse, I will release it when its finished.

625
Chatterbox / Re: For Sparkey
« on: December 28, 2010, 04:57:00 PM »
I'd love to have a pet tortoise.

626
Modifications / Re: The DSL 3.0 preview thread
« on: December 28, 2010, 03:52:10 PM »
That post is a year old, but yeah he talking about that.

627
General Support / Re: Custom Textures
« on: December 28, 2010, 02:20:11 PM »
Thats the problem, they need to be 24 bit.

628
Stock Showcases / Re: Sparkeys showcase
« on: December 28, 2010, 02:18:56 PM »
effeing is so darn easy sparkles.

629
Robots Showcase / Re: Team Random Parts
« on: December 28, 2010, 02:17:53 PM »
I already know, you told me.

630
Off-Topic Discussion / Re: Youtube Videos thread
« on: December 28, 2010, 02:17:28 PM »
Your paid to work on Gmod?

631
Stock Showcases / Re: Sparkeys showcase
« on: December 28, 2010, 01:55:57 PM »
Yay

632
Off-Topic Discussion / Re: Youtube Videos thread
« on: December 28, 2010, 01:50:11 PM »
Work on the RA2 exe please :D

633
Robots Showcase / Re: Team Random Parts
« on: December 28, 2010, 01:47:10 PM »
I know, my one should theoretically be lighter with my 6 gram receiver.

634
Stock Showcases / Re: Sparkeys showcase
« on: December 28, 2010, 01:45:43 PM »
Maces protect the extenders which is more important than reach.

635
Robots Showcase / Re: Team Random Parts
« on: December 28, 2010, 01:44:26 PM »
120g, i just checked with my scales.

636
Off-Topic Discussion / Re: Show your Desktop!
« on: December 28, 2010, 01:42:46 PM »
I thought it was crap.

What was with the physics engine? I flipped a bot and it slid straight across the arena floor.

637
General Support / Re: Custom Textures
« on: December 28, 2010, 01:41:49 PM »
They need to be 24 bit bmp files.

638
Discussion / Re: How is DSL "realistic"
« on: December 28, 2010, 12:25:02 PM »
I remember you posting something recently.

639
Challenge Board / Re: Sypher VS FOTEPX
« on: December 28, 2010, 12:23:30 PM »
Both really bad. No offense meant.

640
Discussion / Re: How is DSL "realistic"
« on: December 28, 2010, 12:22:00 PM »
Thats Sawpoint from Robot wars series 4.


Now stop going on about how you know everything when it comes to robot combat :P

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