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Messages - Resetti's Replicas
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621
« on: December 01, 2014, 08:46:28 PM »
SO HERE IT IS
(Image removed from quote.)
HELP ME MAKE IT BETTER
THere's no way to make it better than that /endthread
622
« on: December 01, 2014, 08:14:21 PM »
put the [img] tags around it
623
« on: December 01, 2014, 08:01:30 PM »
Instead of using the attach feature, click the "add image to post" button. Then, in the popup window, just upload your image, and copy the image code that appears.
624
« on: November 30, 2014, 01:58:02 AM »
They collide, but it's just one practically 2-D rectangle made out of extenders so it's really not that intrusive. Stinger can hit its opponents without it getting in the way.
625
« on: November 29, 2014, 06:34:08 PM »
Stinger. If I've done everything right, it should work like the real one with the ElectricHammer binding. It's incredibly hard to drive, hopefully the AI can handle it.  If you're wondering how I handled the AGOD problem, I made an invisible frame to stabilize the chassis. when you see it in action, you won't know it's there
626
« on: November 29, 2014, 06:15:43 PM »
Thanks all for your help. I ended up making an invisible balancing frame. I believe the real problem was that my chassis was spinning round and round, constantly inverting itself, and the game didn't like that for whatever reason. The motors seemed to help too though, so thank you for telling me about them.
627
« on: November 27, 2014, 02:00:35 PM »
Yeah, they programmed the house robots to occasionally get out of line so that they could show off the Refbot's red & yellow card system.
628
« on: November 27, 2014, 01:59:46 PM »
new avatar
do you rike it
I approve
629
« on: November 26, 2014, 08:51:20 PM »
Yes, 1.0.
Setting the CSolver01's point to exactly the same as the axle attachment point in the gmf helps stability (which was what I done in Ironforge). If that's still not enough, you can try setting the motor max speed in the txt to 0.
Which number is max speed again? I got it to work for a little bit, but when I tried to add the arm, which is mounted on a motor, it became pretty much a 100% havok nightmare.
630
« on: November 26, 2014, 07:30:18 AM »
Are you sure it's agod ? To me it looks like a nasty pickle.
If it is indeed a nasty pickle, then make the chassis bigger.
The chassis is a 1 x .15 x .15 tube. Would it count as "bigger" if I made an "H" shaped chassis and hid the excess inside of Stinger's wheels?
632
« on: November 25, 2014, 10:54:32 PM »
Thanks for the advice. I used the RCmotor for a 50-kg wheel assembly (two slim wheels, 6 discs reduced to weightless) and it still havoked. Is there something I'm missing?
633
« on: November 25, 2014, 09:59:18 PM »
I'm trying to make a replica of Stinger (reference pic), which has two big wheels close together, but I'm getting impeded by the f*cking AGOD glitch. The AGOD glitch is the one where your bot havoks when the wheels encounter even the slightest jostle. What are some tips for dealing with it? It seems like I'll have to sacrifice having the wheels close together, and being fast enough to zip along like stinger. I've tried: -Making the wheels extra light -Mounting the drive motors to an anchor -Moving the motors further apart, and the wheels closer together to compensate to be continued I can BFE anything to make for optimal conditions. Thanks for any help.
634
« on: November 25, 2014, 12:16:39 AM »
Why don't you just wire it up to a spin motor and give it THZ.py? It's not technically a torque reaction bit, but it'll look the same, and I won't tell if you won't.
635
« on: November 24, 2014, 11:44:19 PM »
"Resetti do Stinger next"
Well, if you insist...
636
« on: November 23, 2014, 10:38:10 PM »
Roobarb. The "wrapping paper" looks really unflattering under bright light, so I decided to make my version as Roobarb would look under optimal conditions. Chassis shaping galore and it didn't quite work so I had to use some panels to compensate.
637
« on: November 20, 2014, 11:41:14 PM »
Does that mean we can talk smack about her?
638
« on: November 20, 2014, 10:12:12 PM »
At least I have a life!
So how's that divorce going? Are the popo still after you for posting nudes of your ex without your consent?
Marriage sounds like fun, guys.
It's final and no.
Aw, not Black Widow! You guys were such a great couple.
639
« on: November 20, 2014, 08:32:37 AM »
The axe's motor is from Ironforge. You're in luck, as the AI code for the flipper & 180 defree axe was created just a few days ago. Good first replica.
640
« on: November 19, 2014, 09:21:34 PM »
Why do people want to be a Vet? Do you like sick animals that much?
Hell I **SAVE WHALES** and I am not a Vet. I am an AU and I am okay with that.
Wait are you actually an environmental activist in real life? I had to climb a mountain with a boulder chained to my back to get Veteran. Either that or I asked Kill and he said yes. It was college years mind, my memory's a little foggy
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