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Discussion / Botfile Stacking
« on: September 03, 2009, 02:00:05 PM »
i only thing bot editing should be done for freak bots.
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Discussion / Botfile Stacking« on: September 03, 2009, 02:00:05 PM »
i only thing bot editing should be done for freak bots.
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Discussion / Botfile Stacking« on: September 02, 2009, 06:56:07 PM »
my trinity flail sns teloported way oota when something hit its irons when it was spinning.
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Game Development / new ra2 mod« on: September 02, 2009, 06:53:55 PM »![]() edit: i feal so much like lra2 for doing that. 604
Discussion / Botfile Stacking« on: September 02, 2009, 06:17:51 PM »
a super thin chassis might do that
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Game Development / new ra2 mod« on: September 02, 2009, 06:12:57 PM »
and that is the exact reason why i need help
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Game Development / new ra2 mod« on: September 02, 2009, 05:30:38 PM »
so...
i have actually gotten somewhere with it. I went up against my bro with the omni bot thing and it was quite fun. just waiting for the .max of the lasergun... 607
General Support / Devil's Wedge« on: September 02, 2009, 05:27:41 PM »
hmmm
the funny thing is i actually have more friends on the internet than in real life... 608
General Support / Guides on making/editing tactics?« on: September 02, 2009, 05:26:52 PM »
i know there is a .pdf that i think philetbabe made but i cant find it either.
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Stock Showcases / Battleshots« on: September 02, 2009, 05:26:03 PM »
did it go well?
edit:school starts tomorrow (blah!) so i wont be on the comp until 3:00(eastern) at the earliest. 610
Stock Showcases / Battleshots« on: September 02, 2009, 04:49:31 PM »
lol i love the wheel on top of the saw. looks like it was actually meant to be there
edit: hay ribbs, are we still up for that online match? 612
Game Development / new ra2 mod« on: September 02, 2009, 04:23:06 PM »
I know this is a dp but i really need to know if i can do the thing with the chassis.
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DSL TC Showcases / MrRoboto's JAS: Just Another Showcase« on: September 02, 2009, 04:22:12 PM »
you dont need the casters.
there is a bunch more stuff but ill leave that to someone else 614
General Support / Devil's Wedge« on: September 02, 2009, 04:20:56 PM »
Just beacause sys32 decided to be mean to me.
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Custom Components Showcase / Re: Pay Tribute With Replicas« on: September 02, 2009, 03:08:21 PM »
I think it looks awesome.
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Contests / Name That Bot! Contest Idea« on: September 02, 2009, 02:32:04 PM »
I think that the second one is what Natef meant.
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Game Development / new ra2 mod« on: September 02, 2009, 02:24:37 PM »
some progress:
i have started ideas for the thing. One of them is to jump. i think a rely powerful piston facing upward should do the trick and have smart zone ballast somewhere way below the robot to keep it balanced. the guns will be based off of firebeetles laser cannons but will be more like guns. they will have servos for tilt and the robots turning will be pan. i have also made an omnidirectional platform type thing for it.https://gametechmods.com/uploads/images/35385screenshot.bmp it is very stable and is quite maneuverable. is there anyway to make the chassis collision mesh big but keep the chassis small? that way the robots wont become tangled with each other and the shots wont have the hit the tiny box in the center of the robot. it will just have to hit the "personal bubble" of the robot. edit: i made a crappy drawing to show you the thing with the chassis mesh. https://gametechmods.com/uploads/images/77718crap drawing.bmp another thing is the legs. the legs will be made up of servos and a python script will move them accordingly to the movement of the robot. the omnidirectional base thing will be the actual thing that moves the bot. but i am going to change it into a hover thing (can control the jumps better). whatever it is it is going to be invisible and consist of only collision meshes. 619
General Support / Devil's Wedge« on: September 02, 2009, 02:21:18 PM »
May you please get off of my case!
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