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Messages - Jack Daniels
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601
« on: October 17, 2011, 06:02:56 AM »
Hahahahah! <3 That thing is so cool.
You get HUGE props for making that happen with a diagonal chassis off the grid. I have such a hard time making bots with diag-chassis'
Amazing work!
602
« on: October 17, 2011, 05:57:43 AM »
I didn't think it could be done... but you did it. Does the bottom half of the body spin?
Indeed it does. :D Powered simply by a Perm 80. Damage factor is o.k. I went with light DSL teeth so that I could spend more weight making the legs look better.
603
« on: October 16, 2011, 03:09:40 PM »
That's a bit hard with how those disks are made, iirc they don't have textures per se, more colours coded in to the gmf itself. If it is possible to change that then I have no idea how. I was going to try the dsl disc but they aren't big enough.
Hmmm... good point. I didn't notice that. There seem to be a ton of GMF files in dsl. I might have to learn how to skin them when I try to make DSL bars blue for Metagross. I will let you know if i learn anything good.
604
« on: October 16, 2011, 02:58:22 PM »
No idea. I thought about making lotad too :D I would recommend simply skinning the disk to have a chunk cut out. i.e. Section skinned in just black or something.
605
« on: October 16, 2011, 02:35:21 PM »
Ouch. I am out. XD Got farther than I thought I would with a cobbled together mess-bot. Some epic battles there! The double KO was awesome. There are some pretty surprising names still in this tourney... it is like underdog-fest. I love it. Totally rooting for Trollestia and Grinding Noise. Troll because it seems so simple and yet it is doing so well. Grinding Noise because I <3 the creativity involved and it rocks when it actually works. Great tournament Click. It was an honor to compete. Best of luck to the remaining bots!
606
« on: October 16, 2011, 02:09:51 PM »
Personally, I'm having a hard time making a decent SHW. Logo be damned.
It also takes a bit of brain power to figure out which arenas are worth choosing... I think that might require too much effort from some.
607
« on: October 14, 2011, 04:18:21 PM »
Oh I see where you guys are mixed up... sorry about that. I break the rule of seven when I put a DSL disc on the drum for the 4 attachment points for teeth... From there I would put 4 lightning spikes on the disc... but then the rule of 7 is surpassed. Sorry for the confusion. I could put one spike on the bottom of the drum now, but that would look ghetto.
608
« on: October 14, 2011, 04:31:50 AM »
For spikyfeet, how about ME -> Extender -> DSL Bar-> Flippermaker -> Drum -> Drum -> Spikyfeet?
There is where the problem lies... I need an angle right off the bat so I can't start with a multiextender. Also, the first angle has to coincide with the bend in leg to achieve a 90 degree total so that the feet are flush with the ground. I thought the combo would be easy... but only came up with two components that could give me a 45/45 combo to pull it off and look good. Thanks for the suggestion :D And by skinning, I meant skinning the components.
oh! thanks. forgot about that. It's also something I can do later and send to craiig before the tourney. I hope those DSL bars are easy to skin. ;D
609
« on: October 14, 2011, 03:51:04 AM »
XD Thanks for the compliments. I hadn't thought about the possibilities of making it a walker. But, I soooooo wanted spikes on the feet, but the rule of 7 kept me at bay. I spent nearly 2 hours just trying to figure a configuration just for spikeyfeet. No luck.
I am done with this one. The chassis is a PITA to skin because I didnt keep the points straight up. so it spirals upward instead. I can't line things up very well with it set up like that.
Besides, I gotta start building a bot for Home & Away now. :D
610
« on: October 14, 2011, 03:22:20 AM »
611
« on: October 14, 2011, 12:24:02 AM »
612
« on: October 13, 2011, 09:56:08 PM »
I am inclined to jump on the bandwagon here... Kurt's bot is really not in the spirit of this competition really. Weapon spam, exposed controlboard, even the exposed drive motors kinda irk me... Sorry Kurt, it just doesn't look like you really shot for making a realistic themed bot there.
613
« on: October 12, 2011, 06:50:45 AM »
This is such an awesome tourney, I'm surprised that people are not jumping in to compete.
I wonder if some are just having problems wiring up the hover engines? or maybe they just dont want to download custom components? hmmm.
614
« on: October 10, 2011, 05:44:24 AM »
Magikarp will be entered eventually.
Working on another bot too.
615
« on: October 09, 2011, 11:23:07 AM »
Awesome. Agree with Pwn on the plow though.
616
« on: October 08, 2011, 03:16:14 PM »
YouTube is often very tempramental, so you just have to keep trying with things like that :D
Truer words have never been spoken about youtube.
617
« on: October 08, 2011, 03:13:00 PM »
That is awesome.
Would totally +rep you if i could D:
Tag team rep successful.
618
« on: October 08, 2011, 10:37:56 AM »
Both... I bought my computer with the intentions of heavily modding it.
619
« on: October 07, 2011, 09:03:25 PM »
They have normals, and jack, a DSL bar is even worse damage potential-wise than vlad spikes. Which are pretty decent for normaled weapons anyway.
And beater bars aren't even very damaging, we just do use them for the HP, the extender potential and the good fracture.
 Sorry to give bad advice... I still have much to learn. I much prefer the good fracture aspect of Beater Bars though <3 <3 <3 Call me crazy.
620
« on: October 07, 2011, 04:16:45 AM »
I could be wrong, but I think the spikes you are using have normal damage attributes.
If you want some damage potential, but a DSL bar on there and then attach beater bars on each end. Beater Bars have nice damage potential, and if they get damaged and taken off... the DSL bar will still do damage as well.
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