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Messages - R01
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61
« on: October 12, 2016, 07:33:36 AM »
If it's unofficial, nobody will use it. I don't think Click would be opposed to a balance patch, but we should get his input, both as a courtesy to the guy who made it, and because he'd be a lot of help in determining how much to nerf them to keep them balanced for standard play.
This, I think it should be talked about with Click first, I guess there was a simple error in the calculation for the broken weapons(full weight of mechav discs instead of only one tooth getting taken into account for bonuses), don't think that it being inofficial would be an issue, since I can see people quickly using it for tournaments and everyone else then starting to use it because of that. Speaking of DSL 2.2.1, it would be a good time to include a patch that fixes some general things, like the broken arenas/Freestyle not working at all and possibly some component AP's like Beta Bursts or NPC Rights(or was it Lefts?) by making new components and having the old ones in a cheatbot 2 menu, just like Click did with the hinges?
62
« on: October 12, 2016, 07:27:40 AM »
predictions of possible winners:
retooled: favorites: me, badger, geice, redace, ty4er darkhorses: sage, r01, craaig
ironforge: favorites: me, badger, reier, s_m, wen darkhorses: geice, ty4er, tashic
stock: favorites: badger, boby, fracture, neigh darkhores: craig, mechadino, Mr. As, S_M
looking forward to seeing your bot in action.
63
« on: October 12, 2016, 07:27:27 AM »
We introduced a clause to allow conditional extensions depending on circumstances long ago to remove that sort of panic stress.
2 Week Technical Extensions can be granted on proof that the host has experienced technical issues while running the tournament. Discretionary Conditional Extensions may also be granted, on proof that the tournament has been making progress closely previous to the deadline. This will mean you will have to upload at least 6 videos a week until the tournament is complete, and will not gain a Host Score point, however will mean you do not lose 1 from letting the deadline lapse.
True, I've read about this before, still think it would be better if a Tournament Host got a host point if everyone was ok with a little delay and if he did everything great otherwise/doesn't delay tournaments all the time, however I know it's a difficult decision between making sure that stuff goes right and making it as user friendly as possible, so I understand.
64
« on: October 12, 2016, 07:11:01 AM »
I don't know what exactly happened(I guess the losers bracket was cancelled at some point but now added back?) but it's nice to see this continue. Never thought that a AI would continue to attack a dead bot, and it looked like the team bots attacked eachother? I wonder if that's just a bug in the AI coding where it checks for a chassis in general and not if that one is not from the team? I didn't notice that the bot images from before the fight were cut from the splash. Keylock running out of batteries, something that could happen to my bot as well. Both ran out of it in the end.
The bots in the bonus fight preview were the wrong ones? Or was that the 4th fight because of havoking with the second one being the actual bonus match?
65
« on: October 12, 2016, 06:51:12 AM »
I didn't know I'd face Blizzard in the bracket like that(by the way I'd include the robot names in the video next time), but I can already tell that this one will be fun to watch(as long as the main chassis doesn't get hit first)
66
« on: October 11, 2016, 05:44:51 PM »
Tournaments are a great way to improve, as you can see why your bot sucks by watching how it loses, and so improve its weaknesses. Don't be scared of entering because you're not good, showcase your entry before submitting it to get advice, and you'll be fine.
tl;dr do it even if you suck.
I understand what you mean, even if this is only limited to 12 entries. Thing is, I don't see the design that I have in mind working at all in DSL(at least not in this way unless I weapon/motorspam) but I do have two new concepts in mind.
67
« on: October 11, 2016, 05:42:53 PM »
That pumpkin one is a work of ****ing art.
Really? While I liked the original concept that I had, I found that the final bot could've been a lot better I mean, in all fairness, at least #6 isn't a re-entry. Isn't this like the 5th time you've re-entered Mr. Bones?
In all fairness, 6 was ugly. At least I tried to make mine look good.
Is how I see it anyway.
The Skeleton part of 6 is having some problems, if it wasn't for that then it would've been a good entry I guess. And yours wasn't a simple reentry, while it wasn't exactly having much that makes it different, it was playing on the fact that it's a reentry and has won two BotM's that way, which made it amazing, definitely would've got my vote.
68
« on: October 11, 2016, 03:20:07 PM »
Craaig's Stiltbot looks just like the LW I once made, except with a bigger chassis and more batteries in it.
Actually I ripped it off of Mr AS and 09 so there. Whatcha gonna do now PUNK huh? HUH?
That's why I entered a multistiltbot :^) and it's going to be destroyed in Round 1
69
« on: October 11, 2016, 03:11:48 PM »
Thinking about entering, but I can't really build something decent enough.
70
« on: October 11, 2016, 01:37:39 PM »
my HS is sh**, watch out kids.
Still best looking entry, also like the shape of Neigh and Firestorm999's bot. ty4er's bot reminds me of the one that Redace entered in your derby, almost a full copy. Surprised how compact RedlineM203's bot is. Also my clusterbot just has the team name "Shyguys on Stilts", think I did mention that in the PM?
I've updated the splash correcting that and another mistake.
Thanks, didn't know if Splashes were going to get updated.
71
« on: October 11, 2016, 01:06:39 PM »
Craaig's Stiltbot looks just like the LW I once made, except with a bigger chassis and more batteries in it.
Also my clusterbot just has the team name "Shyguys on Stilts", think I did mention that in the PM?
72
« on: October 11, 2016, 11:23:27 AM »
Mr Bones on the other hand is still nice, I don't fully remember the original but wonder where you got the weight for it. Or was the original a LW?
The original had a saw weapon on one arm, which I removed to make weight for the glasses.
right, the double axle small ztek while the powered up Mr Bones(done in DSL?) had a flywheel, a flamethrower and another weapon.
73
« on: October 11, 2016, 09:59:25 AM »
Conglaturations to R01. I don't mind losing to his bot. I do mind losing to #6 though.
Thanks, I wasn't sure if I should vote(didn't know if voting for your own entry would be allowed/wouldn't really want to do that, and worried that voting for Mr Bones would make it win. I wouldn't mind seeing Mr Bones on the front page again but at the same time seeing a unique entry miss it by one vote would've been sad). As for 6, when you first look at it, it does look nice, especially the trumpet(which is made out of custom components?), however then you look at the skeleton and it doesn't even look like a full skeleton head with way too many holes,doesn't even look like it has eyes if it wasn't for the sunglasses. Splash also doesn't exist and I'm sure that giving it a meme look would've still been possible with a higher quality splash. So a bot that looks good at first but the more you look at it falls down, also could've had a proper chassis without any clipping. Mr Bones on the other hand is still nice, I don't fully remember the original but wonder where you got the weight for it. Or was the original a LW? Most of the entries looked very nice and im happy R01 won it but I have one question... who the hell voted for my piece of junk!
I do think your bot had a nice concept, just needed a bit more work and a better splash.
74
« on: October 11, 2016, 08:23:33 AM »
If Barry Bee Benson doesn't win we've all failed.
Does it have a custom hitsound that reads the entire Bee Movie script? Also gotta love how both R(01 and 1885) entires look similar and are rushed.
75
« on: October 11, 2016, 08:17:47 AM »
Mine doesn't have any custom parts or smartzones(also get Mad's smartzones), so if that doesn't work I'd download the latest RA2 1.4 from GTM again.
76
« on: October 11, 2016, 07:55:38 AM »
Well... This was definitely surprising. After seeing surprisingly positive feedback(some questioning the bot, while others the Arial font) I thought this would be a race between Grim Harvester, Not Mr Bones and the Skeleton Hoverbot(doesn't have a name?) meme. Thoughts: I think I've put the thoughts of the bot well into the title, the original concept I had with the Pumpkin and having a Mr Bones hidden inside it(invade Botm with Mr Bones copies) was great, later on I get the idea of adding the chassis of thatVS into the mix. However, the final product could look a lot better.
That idea changed a bit when I wanted it angled, as you can see it didn't fully work out because RA2 clips the wedges at different point(not sure if it has something to do with the vertex, probably just how RA2 draws stuff). Having a VS in there wouldn't have worked out that well, so I thought about something else, what would work better than a creepy hand/claw that could grab bots(and even deweapon spinners?) The idea of having rocket thruster drive appeared later on, would fit well with the ghost theme but in the end, having traditional drive inside would still be a better choice.
Building: Building wasn't that much of a pain even if the entire bot was done twice. The Pumpkin itself wasn't too challenging(getting a skeleton head inside however was, sadly didn't have full space for it) had a idea on how I wanted to build it and while it took at least 15 minutes to build(and would be a pain to move around if I wanted to), I wouldn't say it was too challenging, only issue is that certain parts wouldn't want to be placed, so CF had to be used(wanted to do this mostly legit)
Using the orange plastic extenders was a perfect plan, since I don't think skinned components were allowed for this(and DSC's pack didn't appear until later) a rather accurate pumpkin could be made. Think the first one did have a better mouth. Sadly Retooled only had burst pistons, originally wanted a servo one, but it could still work as surprise effect and since only a head(instead of a full skeleton) would have place, it wouldn't be that bad, allowing a nice jack in the box effect.
The Thrusters were a nice idea, however I don't recommend them as the bot still slides around a lot and you're going to spend a lot of weight on gas just so you can drive around, think the bot has a bit too much but rather be on the safe side. Best to just use a classic drive system inside the bot, however, might as well try something out since botm is about looks and not functionality. Was thinking about using a hovercraft, however the bot could still be thrown into the air and the turning would be very slow, also adding more weight to the bot that was already going to be a SHW.
As for the hand, that was originally just made out of extenders, I did later find the beater bars, but adding them under the hand would destroy the look and make it too heavy, luckily the beaters have some good attachment points(not as much as extenders, but still enough)
I didn't expect this bot to do well, especially not after it turned into a SHW, think with a little bit of luck you can defeat a AW but that's it(might fit better as some kind of House Robot?), the beater hand doesn't really get to do a lot of damage and quickly gets ripped off, probably because of the angle connectors, neither do the drills do much. every time you fire the hand, the bot jumps, no back supports and the weight/strong power of the motors do that.
Before doing the splash I thought about adding a second beater finger on the bottom so that they work as some kind of works, intersecting with the other fingers when the hand closes, however since this was so close to the GTM signups, it didn't get done.
Splash: At first I wasn't really sure if I'd enter this as I wasn't happy with how the final product looked, however after seeing that there are only a few entries, I thought I'd enter it so we have at least more than 3 entries to vote on the bot does have a few references which some people understand here, in case you don't: Wedgeletswe can haz them too A joke between Sewer Snake and Original Sin, bots that seem to meet a lot in finals of the combots cup:  Sewer Snake having "I can haz wedgelets two" referencing one loadout of Original Sin that has 3 wedgelets and Original Sin referencing the Red Tires. Do you like my Bot?Only expected 090901 to get that one. Since the Rocket Thrusters slide around that much, drifting is something that commonly happens with that bot, can be a bit hard to control but I got used to it, also thrusters don't require the bot to be on the ground so you can almost always self right in some way. Originally thought about making this a animated gif(hand opening and closing, Skeleton head appearing out of the Pumpkin), however because the background had so many colors already(thanks to it being a jpg) it wouldn't work out too well, so I went for this, there were some space issues but I think in the end it turned out rather nice, would've been even better if it had a spooky font. Thanks for all the positive feedback guys, thought about releasing it before, so here it is(in the custom section since Retooled doesn't have one yet) https://gametechmods.com/Robot_Exchange/Custom/R01_R01_BotM_Oct_2016_Grim_Harvester.zipFeel free to use it, but I'd like if you mention my name as creator of the original.
77
« on: October 11, 2016, 04:38:02 AM »
Read about it, nice to see it back but they surely aren't giving people any time. Wish they'd just announce this stuff half a year earlier and then do it in a good time instead of in winter again(I guess they want to broadcast the series at the same time every year, however I'm surprised that they haven't learned about the cold issues in winter)
78
« on: October 10, 2016, 08:01:22 AM »
As for the time limit, I'd personally rather go into the other direction of removing limits and instead asking people if the Tournament was still going on and then deciding if a thread should be locked/time limit given, think it just scares away members.
Not a good idea. Removing limits is removing any reason for the host to finish the tournament in a timely matter. It kinda comes down to who you want to treat better. The hosts, or the many many members who enter. If you remove limits and tournaments don't finish in a timely matter the members who entered are honestly wronged. We have many hosts and the hosts are made aware they are doing this off their own back in accordance with the rules, they shouldn't be letting entrants down if they have agreed to host a tournament.
I didn't mean completely removing them, but hosts shouldn't feel stressed by time or not get a host point just because something was one or two days too late because of personal stuff that happend, the people that have been around here recently didn't look like ones that would never finish a tournament, however now that new members start to appear again, I think it's better to have the limit.
79
« on: October 10, 2016, 07:27:11 AM »
R01 and Badger, if you read what Mr. As has put, he has stated that we have active mods, therefore, we do not need more.
That's something I mentioned as well and was why we were talking about a new group that gets to use admin features. What we do need though, is another admin. I have already stated my reasoning for why we should have another one (8 posts up).
True, in the end you still need a admin and it would be better to make sure that there's always at least one active admin. I would just like to also point something out here which I feel is very important. (So important I'm making it bold)
I find it interesting how so many people are agreeing with Mr. As on these subjects that he brings up in these topics. People seem to have a lot to say about each one but why is it Mr. As always posting the topics in the first place?
To me, this shows that members of the community are worried about stepping out of line. Why hasn't anyone said this before if people had such strong views on it? No one wanted to is why. Members are worried about being shot down with ideas which could be classed as controversial. I think it's time we changed the attitude towards this. With a new admin, I believe they can lead to change the conservative nature of the forum into one which is more accepting which will mean that the forum is much more approachable than it has done in the past.
I've noticed that before, however the way I saw it was this, when I joined it was a "hey, welcome to GTM, we aren't as active and big as we used to be, but we're still doing alright as small community" and honestly, at the time AS did the post, I felt like GTM was growing a bit again, so it was a rather late post. Then again, I'm a person that doesn't really fit into this community as others and don't plan to be here that much, so my opinion probably shouldn't be counted as much if the community wants something completely different. Don't think that the old inactive admins should be removed, just add more admins, not like there's a number that limits that. Just FYI.. the Moderator permissions group cannot Ban or Edit profiles anymore.. that ability has been gone for some time now...
Got removed a long time ago when Naryar used the ban power without permission or something like that while the profile editing got removed because one day Naryar changed people's names who requested it and I guess ACAMS didn't like that. 
Offtopic: what happened to your profile picture(s)?
80
« on: October 10, 2016, 07:19:57 AM »
Hey, here's a dumb idea, maybe have a little "In Signups:" box on the homepage? Like between the Recent Posts and Who's Online boxes?
I do think that would be nice, so people know what's currently happening, maybe also one for Tournaments that have started? As for the time limit, I'd personally rather go into the other direction of removing limits and instead asking people if the Tournament was still going on and then deciding if a thread should be locked/time limit given, think it just scares away members. Giving people a week for signups would be nice. Offtopic: what happened to your avatar?
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