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Messages - BDBlu
61
« on: September 03, 2017, 10:39:54 AM »
So the strongest bot lose to the extender bot. If we're going IRL, there is no way RB would move on from that carnage.
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« on: August 30, 2017, 12:53:47 PM »
sucks that the cool hammerbot lost by getting pinned, and that the cool dinosaurbot lost to the no effort chassis wedge flipper
Try a spinner losing to the wall.
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« on: August 26, 2017, 12:53:14 PM »
Oh hey! RG won! Didn't realized that the wall is low enough for RG to throw his opponent OTA.
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« on: August 23, 2017, 10:58:44 AM »
I got my AA in Gen Ed last semester, and I'm putting it on hold to focus on work. Will be focusing on B.S. in Math Education for high school once I have enough time from work.
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« on: August 23, 2017, 01:03:57 AM »
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« on: August 16, 2017, 07:22:33 PM »
It was nice to see one of my bot move on. Although Sun Shine would've won if it just leave the damn thing alone.
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« on: July 24, 2017, 11:38:28 PM »
I was under an impression that we have 4 days to pick which modular before each fight, instead of pushing out with everything right off the bat. That doesn't seems IRL personally, but I'll submit my sheet. Almost done with it and will finish it on my next day off.
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« on: July 10, 2017, 12:46:20 PM »
Lil Wedgie: I don't think it's anything... at all... Sweeper: A more stealthy Lil Wedgie... might make it farther Kylo Wrench: To slow for an SnS Hornhead: Normals will mess this thing up Vulkan Class A: I think it's a flipper. If not, I am dissapoint. Doorstop: Maybe I just don't understand Antweights... Gallo Macho: Actually quite cool. I'll be rooting for it. Dwayne: It's all about how fast that spinner goes and if it's AIed well. Conflagration: Close shave on the IRL meter. Could be a good grinder. Nanomandra: I'm not sure a saw is gonna suffice as a spinner. It's one to watch. Steel chicken: The weapon seems fierce on this one. Watch your back fellas. Lord Fibbly Wibbly: It's a hammer/crusher I suppose. It isn't going to be self-righting though. Resistor: Either gonna win or get KOed First round. Aphid: Guessing it's a flipper? Tbh, it's a bit messy. Sun Shine: lollibot... cough It exsists... It really doesn't stand out. Flaze IV: Seems way to DSL-S. It gives me bad vibes. Green Slash: I think my heart just skipped a beat, that's beautiful. Micro Mermaid: A wildcard here. See also: Resistor. Half-Inch Punch: Those ants tho. It's not gonna last. Bad Robot: Well not compared to half these entrants... Jaguar: Case and point Minmi: Seems a little large for an AW. Gonna guess it's just a wedge. Rusty Bucket: Tornado Mer dance off. Neutrina: A nice decent design. Not gonna get far, not gonna stand out. Pizzant: 6/5 Boring_Box_with_spinner.com Not a real thing sadly... Red Menace: Not bad. It's basically the Boring Box without being a boring box. Spaztastic!: I got screwed over by the walkerbot rules. I had to make a minature version of Payload, and this on goes literally everywhere. Bruiser: We got some Banter Wars Level robots here... Wait a sec... Vulcan Class B: Bad wedge, good speed. Gonna be a weird one. LogCutter: Noice Mini Ceylon: Not a Carbide clone at all... It's a Cobalt clone, but with a symmetrical spinner! Sheet Metal: I had too look at this a could times to find out what this thing does... still looking... Icklemandra: Bigger Badder sawblade. It'll pick off weaker robots, but it isn't going all the way. Black Morgan: If a robot loses a control board, battery, ect. does it count as dead? If not this is scary. Tiny Red Flipper: Not a big fan of the flipper's curve. It sill could go a decent way. FireFly: That just looks awkward... Nuclear Winter Jr. Gonna get pounced by small robots, but it's still cool. Mantis: Up til this point, I forgot I was in the beetleweights... Cool up til the nose wings. Grindr: Wait a sec... Nah... Big blade, little bot. Seems to be the norm now... Footwork: Very tempted to just give up on the beetleweights right now. Very generic. Zomp: One of the few flippers... Idk what to think of it. Inversion: Not invertible it seems. Despite what its name implies. Big Smoke's Big wood: Good with the robot I skipped. RZArector: Same as half these robots. Wheel Doom Too: Those exposed tires... Return Of Smart Box: Is it a tradition to have 1 SnS per weight class. I have yet to really look on the others. Anyway, The ramplate seems pointless. Noisy: See also: Black Morgan Last Minute Delivery: 11/10
Saint David: Finally getting to the good stuff. I'm not sure the ant blades reach though... Robotussin: Very sleek design. The wheels tho. Big Little Drum: It's not going to be good. Snap a stick and it dies. Grunt: Banter Wars level stuff here... Didn't I say that on Orc's other stuff? Vulkan Class L: I think that's an L... Maybe a C? Anyway, good stuff. Crimson Pecker: It all matters where the smartzone is tbh. Furai: Invertibility on a flipper is not the smartest thing. Talking from experience. Poseidon's wrath 3: It's unstable. Not gonna last long if it fights anything with a weapon. Night Fox: Mechavore disc 1... Let's count them Carcan: See also: Crimson Pecker Black Harpy 2: Grab her by the rear and don't let go. LRF2: Looks like old school RW type of a robot. Bite me: Invertible Eggbeaters don't tend to work, but ok. Kryptik: The 1 SnS of the weightclass. Billet XI: How does one make 11 versions of a robot? No Xcape: Great Name, Bad Skin, Bad Chances. Swarf 2.0: Dustpans are cool The Hand of Truth: Should've entered it into the October BTOM tbh. Shuriken: Oh... It's an SnS isn't it? Tauren: I like the amount of detail on this one. But Practically... Red Blur and Green Slash: Still cool af Venom III: I wonder what's the dif between II and III. Anyway, I always look forward F1's stuff. Crull 2: Mechavore 2 Mutant Duck: Carrot spikes.... Lots of Carrots... Blitz MKII: Very cool design. It might go all the way if it can self-right. Meme: Meme Shrek: And we're back in the Beetleweights... Bluudbuth: I personally don't consider those skirts IRL when on top of shell spinners like that. Just me Advanced Humour: Pretty sure Flippermakers stink... The 09 bot: It exists... I can't believe it's not sergeant bash: Super cool NioBrara: A more generic flipper... Crossbones Evo: All depends on Smartzone Placement T-Bone: As lazy as the skin is, the concept could be dangerous.
Hornblue: I don't like this meme. Course, I didn't like John either. I haven't turned into a meme hater have I? DSIB: Way too unstable Solstice: Potent design. One to take the trophy if given the chance. Cling: Mind giving me the AI line you used on this one please? This is gonna be a wildcard bot actually. Matters if I fight any VSs. Crumplezone: Orc, didn't you make some of the coolest bots? Where did they go man... Vulkan Class M: May the Force be ever in your favor. Mario - The Chronically of Bionis: The Ring, the wand, and the butterfinger The witness: The one thing everyone fears. Witnesses. Riot: Mecha disc 3 (Surprising low amount as of now) Astronomy Evo: Seems a bit uninspired don't you think? Tire Chipper: These undercutters don't work guys... It has only ever worked on Apollo. Black Banshee 3: Your numbers are consistant. Your names aren't. Curly wurly: If you can AI this to druve backward upside down, this could be cool. Jeff: Falls apart easy. Like, really easy.... Tuna Can Too: Seems like an average robot. Nothing special really. Glasgow kiss: The misaligned X in the front bothers me, but otherwise, it could go far. Red Scar IV: The disconnected wedge is the only thing to note really... Devil With a day job 2: Other than the floating Motor, It seems very deadly. Sub-Zero: So this is the current stage of Vertigo eh? I wouldn't bet anything on or against it. A good 3rd place robot. Timber Wolf: SnS of the Middleweights... Skellachopper: Just... I hate the design. I just do... Razor Guy: This isn't stock man... Mootant: The exposed drive motors ruin it for me. Proto fly: I'm shocked at the lackluster amount of tombclones tbh. They've all been overhead Jungle thing: Not sure the wedge will be useful if the spinner is as far out as it seems to be. Tiny Trident: Looks potent. Guessing it runs on 4 Slimbodies so it'll be good. Dominotrix: This design just doesn't die man. Blue Flipper Sting: Something just doesn't feel right about it. Raus III: Could definitely be Avalanche's year this time. Thot Patrol: Mecha 4 Box with wheels: That's all it is. Boring IRL HS: Mecha 5 Vanilla Ice: I wonder if it runs on Sabretooth's tactics of wiggling back and forth. Scavenger London: My opinion on it hasn't changed sense it last showed up. It's old but viable. Jersey Devil: Every now and then you just get a lazy entry that you hope dies early. Such as this. Hard to believe Scrap Daddy made this. Grammerly: Case and point Green Whaletron: What should've happened to Observabot Lazar: Honestly surprised it's not an interchangeable robot. Scratch Locker: Ending on a high note. Very cool drum design.
Sequoia: I'm running out of words... 7/10 Not PP3D: Undercutters don't work. I don't understand why people still do them. Purple Pest: Nice minibot. The Tombclone isn't half bad either. Iffy Lifty: Could you send me the AI line on this thing. Been trying to understand servo lifters. Anyway, it barely lifts, and it crashes the game when it gets flipped. Centipede: Very unique. That thing deserves an award of some sort. Kinda like a meta game milly-ann bug. Orcatraz: Not bad, but gonna be front heavy when lifting. Still cool design at least. A bit pointy: The SnS of the Heavyweights Prince Duck: Not the most threatening but it might KO something. Unknown soldier: Looks like something early me would make trying to be IRL. Duke 2: The original Duke was a beast. I hope this improves on that. Black steel: Does it do anything? Please tell me it does something... ToroSaurus: Idk what's not cool about this. However, I only envision this lifting opponents just barely. Mass Collider: Quite a generic little tombclone. Nothing new in store. Saturnalia: Spinners will hurt this one. ROFL copter: All except this one. inVasion: Cool design. No wedge or Srimech though... Gonna go out early much to my sadness. 260: Thicc Cruiser Whale: The weird Yellow on this thing actually makes it look decent... the flipper itself seems not so much. Evil Art Project: Now that it's a ring spinner, it's kinda lost most of it's personality. Maybe it's just me... Nah, all of these are just me. Burstless Paladin and Virtue: Mecha 6 and 7 Anti-Gravity: The anti-Flipper mode kinda bothers me, but otherwise, it'll tumble a lot of robots. InFowars: That's not how you physics. Seriously, what is this? Meme: Meme Walkure: One of the only Pokers and it could be a dangerous one. I hate fighting pokers. You can't out push them. Lazarus: Once again landing on a high note. I thought for sure this was modular though...
Enceladus: A decent Front hinged Flipper. It'll tumble dry quite a bit of stuff. Hollowed Soul: Interestin Wedge Choice. The spinner is gonna bite someone, I know that. The Players: Why are we playing with players 1 and 3? AntiVirus: The main goal of this was to make an IRL 4-Bar Launcher. It doesn't launch as much as TABFOT, but it is a better wedge than them. Crocognaws: I take back what I said earlier mate. Cool stuff right there. Rad Bull: The front extenders kinda bother me, but still some cool color work. Blood Lotus: Back to the beetleweights. Cool use of Samurai swords though. Radio/Video: Gonna be a wildcard here. It can be a powerful robot with the right matchups. Splicer II: Mecha 8 School's out completely: Nice extender work. The invertibility is gonna be a problem, but whatcha do? Steel Raptor: This... this is whatcha do. Flipster IV Evo: It's red now. I still think the original was better than this one... Comet IV: Idk whether to cringe or to awe at this thing. I'll cringe because sheets. Valkyrie II: Tbh, I thought that robot was backwards in the showcase. Anyway, it'll be all about the smartzone. Generation Freakshow: Cool all the way to the sticks in the back. Mass Accelerator Mode: I liked the silver disc more... Paladin lite: But... this is the same weightclass Thunderhead 2: No. Mind Sweeper: I actually know how that game works. Anyway, one of the cooler tombclones. ROFL copter: I cry every time InVasion and Carbomite: Nice puns with the minibot. I already said my opinion on InVasion Shark Byte: The point in the extenders above the drum if your robot isn't invertible is... What exactly? Killer whale 2.8: An Incomplete robot. I can't get myslef to say anything positive here. Headpats Only: So this is how to make an interesting Ring spinner... Add an anime waifu on there. Hornet V: Not bad at all. However, could've gone without the hinged wedges. Kinda pointless on a 2 wheeled robot. Mermaid Evo: KindaLove the wheel setup. But the skirts... B-Lizard: I question the reasoning for the stuff in the wheels, but it's still cool. The ice combo: They're back eh? The whole rotor thing kinda sucked btw. Magnhild: Seems kinda lazily built. I know I'm one to talk, but... Fighter IV: I feel this is one of the more lackluster Fighter versions... Wah: It could be good with some good drive. Cream and Vanilla Ice: While 1 still confuses me, the other seems like a legit try. Might even win something. Chad: This thing is quite large. The weapon setup kinda bothers me. Ashtray: The dustpan doesn't seem very wide. If it can get someone, it'll probably win. RAR: It's a poker right? It'll get outwedged easily. Tamil Kings: I like it. Probably gonna be some self-inflicting damage though.
Chanticleer 2: Very clean robot. Nothing too much to report. Night Terror 2: The Disc spins too slowly and The drone is ugly. I'm surprised I was the only one to go for a helicopter style drone. Monstargh!: A little too much distance between the 2 hammers I think. Cool design though. Can you tell the Vulkans have kinda bored me out? John the Robutt: The Flipper setup bothers me. It'll probably outdrive anyone. SBBS: Hopefully faster than BBS. If so it might be a threat. Otherwise it's just kinda there... Vergil: See also: Chanticleer 2 Drum of War and Krude oil: The drums probably spin faster than NT's does. Probably big threats. Solaris Omega: Nothing to do with Solaris, but ok. Same as above. The outsider: Mecha 9 Eclipse: Does that hammer reach all the way down? I hope so. Nice Judge clone. Wood Chipper: Cool concept. Not gonna be very competetive one'd think. Final Nail in the coffin: That twig holding the hammer man. Smartzone placement will be important. Bird and Egg: A cool combo. I'd root for it as an underdog Super Carbonize: Look out fellas, we got a badass over here. Gaff Hex 2.1: The white just doesn't fit here... I didn't like expulsion either. Whale 2.5 and splat: What's with the incomplete bots? Anyway, neither seem to have legit weapons. Easy game!? Stone Wall Jackson: VS will be used most, calling it. It's all coming down to wedging. V and V: Mecha 10... er... do we count that? Bad Dreams and Jungle thing: The off center stuff is what makes this so scary. Giant Pita and pest: I mean... what can one say? It's white... and 2 of its 4 wheels are cambered. Blue and Black: Lots of hammers in the SHW class. Not gonna last long. Panzer strike: It's quite awesome in some ways, but the front of the wheel guards bothers me. Whiplash: Supports... Spicy Meatball: Front hinged flipper and Lots of fire. That's cute. Bozer and The world: Those are epic. Siren's Awakening: As awesome as it is, spinners will kill it. If it fights all the hammers, it'll be fine. Teratophoenus: It's a messy robot, I'll say that with no regret. Thomas: Epic Art Bot. Dies to only flippers. Therizinosaurus: Spin speed will probably bother it. CrashBox: Landing on a final high note. One does not simply not like Thryrus's bots. This only took me 3 hours to write... Nice... P.S. Sorry if any of this offended anyone.
My response. AW: I wanted to do something out of the meta. Something different. BW: Inspired by a real deal. LW: Psudo-FBS. Is that a SnS by definition? MW: Actually... someone asked me to remake RG for this particular tournament. I had something else in mind, but why not. Remake the bot that everyone know and love. CW: Just a smaller version of another memebot. Thought it would be more stable... I was wrong.... DEAD wrong. HW: Really popular in redditbots, thought I would bring it here. SHW: I drew this as a kid long time ago. It's one of my favorite since it has a unique weapon set up (but not possible in RA2) and I just want to see it close to real life.
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« on: June 22, 2017, 11:34:29 PM »
 Not all the parts arrived, but I got what I need to start my build. I'll be building the frame out of UHMW and use the titanium as an armor. Bonus point if you know what I'm building.  Will be posting more pictures and update as times pass. I got 3 and a 1/2 weeks deadline before my first competitive appearance.
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« on: May 19, 2017, 04:28:54 PM »
Because I was a newbie back then. lol. I think I had an idea of using the spike strip to "hook" a robot to slam against the wall or something when I originally built it.
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« on: May 19, 2017, 03:57:31 PM »
More DOT's tournament bots.  Shuriken is my LW with fuax-FBS. Also competing in the Redditbots LW.  Redditbots's fan favorite reject! Huge amount of power as it was to deal a one hit KO, but like its name... it can fly with a little tap. Hellacopter inspired me to build this.  In DOT's words... The Robot. The Myth. The Legend. RG has been rebuilt to be more modernized. I know the drive motors aren't IRL, but DOT was nice enough to fix it for me. Thanks! From this point on, I'll start building more with tips. Any advice and tip will be appreciated!
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« on: May 17, 2017, 10:12:01 AM »
Been a while, but I figured it's time for me to show off my capabilities. I'll start off with my submissions for DOT's tournament. First three are my AW, BW, and CW.  Sun Shine is a unique AW. Why unique? Undercutter! I know it's not effective, but I felt like it's needed to be done and submitted.  Grinder is my BW with primary weapon a giant saw. I was inspired by a real bot which is built the same way but with less chassis.  This is a CW category. It is a slightly smaller version of my redditbot entrance, ROFLcopter. It was voted as a fan favorite even tho it was rejected. This version is little more stable and quicker than it's bigger original.
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« on: September 02, 2015, 12:46:35 AM »
The whole design is way to narrow. With the high speed gear motors, turning will be near impossible with the drum on. We still haven't decide on the length and width as we need to gather the parts for more accurate size. I kinda compounded the imgur so it looks narrower than it is. The motors are geared way too low, any wheels bigger than three quarters of an inch will bog the motors and fry them. Consider this gear motor instead. Really? We must have looked at it from a wrong perspective! Funny thing is, that motor is actually similar to what we found, but it has ~10,000 rpm from what we were told. Faster does not equal better. Unless you're going drum to drum, excess speed is actually a detriment, as the drum will struggle against even flat sides. The motor you've listed is already spinning at over 12000 RPM, unless you have a single toothed blade, it will struggle to gain any bite against an opponent. Consider a lower Kv motor, or gear down the motor somehow. Noted. The custom teeth we came up with is a bit heavy than your average drum teeth, and we are taking that in consideration. Safe zone is 8,000 to 10,000? You should consider a Car ESC, which will allow your motor to reverse. Can be a life saver for an invertable drum.
Also consider this radio, its much cheaper and has been shown to fail safe too(You will need a programming cable, however). I knew there is something out there! Glad I asked on here! Your parts list looks suspiciously like Sgt. Cuddles. While its fine to use some parts with some consideration, you need to understand why he used those parts. Also, I need to point out that Sgt. Cuddles performed very poorly at Robogames. It is, and he doesn't explain why he uses those parts, just how they connect. I am aware of his performance, and I watched his matches, along with Saifu's matches as well. See what works and what doesn't. You really, really, should not make your first bot a drum. Drum bots are not easy to design or construct. The first bot is already a hand full and adding a weapon makes the whole thing worse, really think about starting with a static wedge(The Fingertech Viper or the Rovparts Ant1 are very simple and comparable in price), then once you understand how it all works, you can add to it with more vicious weapons. It's really worth starting with a simple bot, just getting the thing to start up is in self an adventure.
Noted. I've been wanting to build a simple bot just to get an idea and some experiences on robotic controlling. I can assure you that High Roller WILL NOT be the first bot. It's a plan that we will get to it at some point.
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« on: September 01, 2015, 10:33:29 PM »
As I mentioned before ( in this post: https://gametechmods.com/forums/index.php?topic=17965.0 ) and after few "meeting" we (my father and I) finally came up with this draft. Yellow colored section is an adjustable attachment. Side armour is a small wedge that can be replaced quickly if we took damage from another spinner (or what my dad called, "grinder"). 4 small points are adjustable to raise or lower the weapon. Red section is a wedge that can be inverted. Please share your thought and suggestion if there is something better than what is listed, thank you!   (Imgur link isn't working for some reason, here is a link to it: https://imgur.com/YCAWQZm) Battery: https://www.hobbyking.com/hobbyking/store/uh_viewItem.asp?idProduct=26470Weapon motor: https://www.hobbyking.com/hobbyking/store/uh_viewItem.asp?idProduct=34577-We did found another motor that is lighter, faster, and cheaper. So for now, we'll stick with this.ESC1: https://www.hobbyking.com/hobbyking/store/uh_viewItem.asp?idProduct=68537ESC2: https://www.sparkfun.com/products/13204Drive motor: https://www.sparkfun.com/products/12518Transmitter (controller): https://www.hobbyking.com/hobbyking/store/uh_viewItem.asp?idProduct=19673Power switch: http://www.robotmarketplace.com/products/0-FT-MINI-SWITCH.html-We're expecting High Roller to be slamming against the wall by it own forcepower, so this power switch is best for it.Which leave this one question, what kind of reliable transmitter and receiver that is best for the Turnigy controller within a budget?
75
« on: August 17, 2015, 06:54:34 AM »
You don't need a drive chain, the gear box is already doing the work. If you are going to fabricate a custom drum, but don't have the ability to machine it, draw up the sketches in a CAD program such as E-Machine Shop and have a a big shop such as Big Blue Saw or Team Whyachi Bot Shop make it for you. More expensive, but they're likely to have superior equipment than what you have at home. Also, if you're going for the Saifu chassis, remember that it was designed for an all in one drum with motor built into it, so you will either have to make your own all in one drum, or you will have to modify the chassis to accept a stand alone motor.
I meant the drive chain for the drum motor that we found at a store, not the drive motor. My apology for not clarifying. Thanks for linking those 2 links, but they are a bit out of the price range. We can come up with something.
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« on: August 17, 2015, 12:20:12 AM »
A good place to start is to look at the top ant drums right now: The Bomb, Saifu, and Klazo. All of them have an inbuilt brushless out-runner outrunner motor incorporated into the drum, Saifu and Klazo use a form of the Turnigy SK3 motor, while the Bomb uses a type of AXI Gold series motor. Be warned though, a drum needs a lot of machining to get right, anything wrong can send the whole system out of whack, start with a bar from an weed-whacker edger, We are thinking about ordering Saifu's chassis and fabricate the drum. The Turnigy motor certainly beat out the motor we came across at a hobby store. The thing is a bit too big and my dad suggested building a drive chain (which is a dumb idea since I don't have the tools) so we'll keep that as a back up just in case if we can't find another motor. Also, has anyone mentioned that spinners are extremely dangerous? Even an ant spinner can slice your skin straight down to the bone, and then some. Use extreme caution, or you'll be visiting the emergency room.
This is the first thing we discussed while planning the bot. We are aware of the danger and I have enough room in my garage to build a safety cage if I want to test against harder targets. We are taking each steps as cautious as we need. Absolutely happy to help! Welcome to the wonderful world of engineering. To back up what R1885 said, never forget safety, it is truly crucial. Don't spin up a weapon anywhere near you for the first few times or hits.
I didn't realize how fun building a bot is. Haha.
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« on: August 16, 2015, 09:50:07 PM »
The easiest way to fix or build something is to understand it.
https://www.khanacademy.org/science/physics/circuits-topic
It will absolutely be worth learning, and will save you money and time. This is more of a general overview on circuits and not related to batteries much at all. But knowing how voltage, current, and resistances work will be crucial for you to pick the right batteries for your robot, and help you make logical decisions when wiring.
I really appreciate this! I learn all more of these within a hour than a full year in high school. An idea of what motors your planing on using would be nice.
We are still deciding on the drive motors. We know geared motors are best for it, so we're scanning through robotmarketplace.com. We need 2 geared motors and 1 non-geared for drum spinner. We have a tight budget for this and it is something we want to do for fun, and possibly competitive if there are enough events. Any recommendation?
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« on: August 16, 2015, 04:46:02 PM »
Really? I know some people burned out their motors by using too much voltage, so I was being cautious. Do you have any reference for antweight circuit board?
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« on: August 16, 2015, 04:35:50 PM »
Just an example. I basically need to restrict the battery's output to the required motor's input?
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« on: August 16, 2015, 03:34:27 PM »
My father and I are planning on building an antweight for fighting purposes. The idea is 2 wheels with drummer. We plan everything except one thing... we have little to no experience with electronic setup. How much power do we need to transfer from the battery to the motor? Does it take away the total amount? For example, 3V motor connected 7.4V battery. Does it take away 3v and leave it at 4.4V for anything else?
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