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Messages - P3PSl

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61
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: January 23, 2015, 06:22:49 AM »
Hi, me again
This time with a DOGGIE
Bulldog Breed 3


Hit a huge brickwall with the flipper
no matter how long i spent on it it was just way off
like the dog face would be off and it wouldn't fix
yeah yeah excuses

Also how do you get an outline on PS6 because I had to do a Black III on the back due to not knowing how

62
Tournament Archives / Re: BLOODSHEDDING BOTS
« on: January 20, 2015, 03:59:01 PM »
Yeah, DSL S style.
Sorry for the confusion.

63
Tournament Archives / Re: BLOODSHEDDING BOTS
« on: January 20, 2015, 08:53:19 AM »
I've decided to change it to standard.
I hope that's okay and not causing anyone any inconvenience.

64
Tournament Archives / Re: BLOODSHEDDING BOTS
« on: January 20, 2015, 07:50:01 AM »
I'm not having the Realistic rule because I didn't want to limit people on their bots.
Why are popups banned then  :dumb)

well its open for discussion.
Do lots of people want Pop-Ups?
If so I'll allow them :)

65
Tournament Archives / Re: BLOODSHEDDING BOTS
« on: January 20, 2015, 07:13:21 AM »
I wish.
It's using the DDT burst motor.
It's about 1/3rd up the chassis.

66
Tournament Archives / Re: BLOODSHEDDING BOTS
« on: January 20, 2015, 06:30:25 AM »
Interesting. I might enter. One question though: If you're aiming for Ironforge Standard, then why eliminate the realistic rule? (Keep in mind I'm not too familiar with Ironforge.)

I'm not having the Realistic rule because I didn't want to limit people on their bots.
However if you guys reckon that including the realistic rule would be better I would consider it.

67
Tournament Archives / Re: BLOODSHEDDING BOTS
« on: January 20, 2015, 05:03:59 AM »
Yes, standard ironforge is what I'm aiming for.

68
Tournament Archives / Re: BLOODSHEDDING BOTS
« on: January 20, 2015, 04:54:38 AM »
yes if you would like to. I'll add that in now

69
Tournament Archives / BLOODSHEDDING BOTS
« on: January 19, 2015, 09:24:41 PM »


Alright yes I believe it is time I make a tournament.

Rules
  • Ironforge 1.0
  • Realism Standard
  • I was thinking about the Ironforge Middleweight class which is 200kg
  • No one's bot will be entered until you have submitted it and I have accepted it
  • 16 Contestants, no wild cards
  • 1 bots per person, may change later if needed
  • If we do not reach 16 Competitors I will provide Bye-Bots
  • No Custom Components
  • You can use BFE for changing the Chassis but nothing else :) so no out of game editing
  • All in-game glitches are legal BUT HAX MODE
  • No Popups - very open for discussion Popups are allowed as long as the moving parts dont go through any batteries wheels motors etc.
  • Unable to do Clusterbots as I have a 4 way melee at the start
  • 3 Minute Matches
  • Bots can be changed up until the date of the tournament, however nothing major, only minor changes
  • I will restart the match if a robot Havoc's once, however if it happens a second time in the Tournament that robot will be DQ'd
  • I can AI the bots, but if you would like to do so yourself you can.
  • Here is my real entry, not a bye-bot

ARENA


Format
Heats
Qualifying/Elimination
Semi Finals
Preliminary Finals
GRAND FINAL

If None of that made sense I Hope this Helps

If it still doesnt make sense I will try again later in the thread.

Alright everything is open for discussion but the format.

70
Tournament Archives / Re: Identity Theft
« on: January 19, 2015, 04:35:46 PM »
Are we talking about MiddleWeight when the game says
or when the mod recommends?

71
Tournament Archives / Re: Identity Theft
« on: January 19, 2015, 02:45:45 AM »
well i think its a nice idea.
i would like to join.

72
Tournament Archives / Re: General Tournament Discussion
« on: January 18, 2015, 10:19:46 PM »
are we allowed to use dsl 3.0 beta for our tournaments?

73
Real Robotics Discussion / Re: Robotics Questions MEGATHREAD
« on: January 17, 2015, 06:12:26 PM »
So in series 1 of robot wars, did they keep the gaunlet arena until every robot went through or did they change it every heat?

74
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: January 12, 2015, 10:12:05 PM »
 Holy moly that is amazing

75
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: January 11, 2015, 01:37:27 AM »
Heres another one
Might be my last one for a week or so


although the chassis and innards aren't hard to make i chose this as i thought it would be good practice for skinning
didn't do the tail because [excuse]

76
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: January 10, 2015, 04:44:04 PM »
Aww thanks guys
 :beer:

77
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: January 10, 2015, 02:36:26 AM »

hopefully you guys can tell who they are  :mrgreen:


78
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: January 09, 2015, 10:03:56 AM »
if anyone wonders why the chassis is so high thats because i had to fit the burst motor in

79
Real Robotics Discussion / Re: Robotics Questions MEGATHREAD
« on: January 09, 2015, 07:57:54 AM »
So I can ask anything robot related?
Why did so many of the well known robots drop out of Robot War Series 7?

And does anyone know if any live events happen in Australia ever? besides the exhib in sydney last october

80
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: January 09, 2015, 07:01:36 AM »

here it is
Series 7 Thor
I don't know how to get rid of the shine on that spike but I promise the .bmp is the same colour as the bottom part of the hammer
I also figured how to get both the 40cm extender to also do damage :D

The video is awful quality but hopefully you can tell what you need to from this screenshot. It seems to be a continuation of what's on the top
(Image removed from quote.)

thanks very much for that craaig

goddamn limited aussie internet.

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