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Messages - TBD Devastator
61
« on: April 07, 2014, 12:56:51 AM »
hay guise tbd changed his desktop and it's still not of his username, someone shoot him  (It's actually a 15-pic slideshow, but this is the one I like the most. I was hoping for 50 pics, all of different characters, but of course I ran into crappy websites, too much fanservice pics, poor quality pics, etc etc)
62
« on: April 06, 2014, 10:24:43 PM »
I've always been one for bullet hell games, despite being utterly horrific at them.
Games that involve high degrees of customization in their elements are also pretty high up there in my "likes" list.
63
« on: April 03, 2014, 06:22:16 PM »
So I tried this.
"terrifying" probably wouldn't even begin to describe my ability.
I managed to crash before I even got out of the garage.
THE FREAKIN' GARAGE.
64
« on: April 01, 2014, 03:59:29 PM »
I'll probably try and get something done for this.
Or just throw Excelsior S into the fray and see how it does. We'll never know.
65
« on: April 01, 2014, 03:52:50 PM »
Duality looks sweet. Tho I don't see a need for the second disc. Pretty sure stacking isn't allowed.
Isn't the whole point of duality to have two of something? And what's been stacked?
The stacked parts are baseplate anchors. There are three of them stacked on each end of the chassis, which hold the extenders that the motors attach to. (the TWM3R Drives are placed on steel 20CM extenders, which are on the first two baseplates (a pair of 90-degree-rs). The Perms are on flippermakers, attached to another baseplate, this one a 0-degree-r.) The DSL bars on the front and back you miiight be able to consider as stacked as well, but I'm considering it more as an overlap than a stack. Other than that, nothing else is stacked. I was planning on stacking the batteries, but I found out I had more than enough room to just put them in normally. If you really want I can disassemble the bot partially and show the stackings in some detail.
66
« on: April 01, 2014, 03:59:45 AM »
More robots. Promise these aren't jokebots, despite the thing-that-must-not-be-named currently happening.  So, a little stacking practice here (stacked three baseplates on each end for the motors to go on), a bunch of armor there, add blades, stir well and yeah, robot.  This one was basically plunging into the depths of Hell my older bots. It's alright at flipping stuff, but the setup is terrifyingly inefficient.
67
« on: April 01, 2014, 02:29:54 AM »
Hey guys. You probably noticed that I haven't been posting any updates for a while, and It's because I've lost interest in the project. I'm really sorry to disappoint you all, but I feel like the project is just dragging me down to boredom whenever I think about it. I hope you can understand. Bye.
You're probably using this as cover for an update given the-thing-that-apparently-can't-be-named-directly, aren't you? If not, though, then good luck with whatever you're doing next (if you're doing anything)
68
« on: March 29, 2014, 04:53:42 AM »
So I've seen my share of strange bots... but I've never seen someone driving around what looks to be a giant microwave.  (btw, an instant after this pic got taken he got hit in the glass part with a bunch of plasma and the entire front exploded.)
69
« on: March 26, 2014, 05:19:29 AM »
Yeah, the bars do intersect fully. Realism wasn't really a concern with the robot, just wanted to make a dual bar-spinner HW with at least average reach to it.
70
« on: March 25, 2014, 09:09:31 PM »
Been a bit busier with Stock as of late, so that's why this showcase has kinda gone a bit quiet. But anyway, perhaps you guys could be of assistance - I have a bot with 180kg to spare and I have no idea how the  I could use it, since the hammers take a while to spin up already (ruling out 60kg sledges) and space is real tight. Also, the name is an example of using gratuitous foreign language names without even knowing what the  it translates to.
71
« on: March 25, 2014, 07:33:13 AM »
Imagedump incoming! So I was playing this a bit more, and I figured I'd take the time to grab some screenshots to show. No Impostor screenshots though, sorry! :c Captain Forever's the base game, and the free version. It's a bit aged compared to the others but still worth a play.  (Spaceship fight!) Successor's basically Captain Forever WITH LOTS OF FANCY NEW MODULES! that allows you to build crazy stuff like this.  (yes, and the highest level parts are rainbow) Captain Jameson's slower-paced and revolves around liberating stations and stuff.  (Scrapyard! Here you can kinda see the part variety, although this isn't all the part types)  (And yes you can build giant-ass warships here too) So yeah! Fun times.
72
« on: March 23, 2014, 07:58:58 PM »
Good god my bot got completely curbstomped there. Poor thing.
73
« on: March 22, 2014, 11:32:50 AM »
I'm probably screwed next round... oh well, I at least wasn't eliminated immediately.
74
« on: March 16, 2014, 12:27:56 AM »
The extenders are actually Titanium to begin with - should've elaborated on it in the main post... I'll keep it in mind though.
Perhaps downgrading them by how hard they are to hit will work?
75
« on: March 15, 2014, 09:40:30 PM »
So uh, let's not get too heated here... Yes, I figured out the LW was a Havok bomb - an attempt to solve it turned it into a MW, so yeah... I'll work on the CW's reach, though. You guys should see a slightly updated version coming up in the next day or so. New bot. Likely inefficient, but I like it. Fast, lotsa spikey bits, and a storm piston. The splash was made on a different computer which is why it looks different compared to the older ones (in terms of the font)  EDIT: I have removed and edited messages as necessary to remove the flame war. Please do not start another one.
76
« on: March 15, 2014, 09:01:56 PM »
Hey guys check out my woefully obsolete ground tank!  606 cubes, btw.
77
« on: March 15, 2014, 11:41:28 AM »
Just so you know, it's Ideology, not Ideolody. Fix the bot's name, plox.
78
« on: March 07, 2014, 12:58:25 AM »
Definitely stepping up bot production a bit - I feel like I'm saturating the showcase by now.  LW flipper. Plastic 5mm armor. Not much else to note other than it uses a Judge burst.  CW hammerer. Titanium 5mm armor. Has some stacked batteries, and uses dual Judge bursts. I feel like I'm overusing those motors now...
79
« on: March 06, 2014, 06:12:52 AM »
This isn't really related to builds or anything (basically the same stuff I had at tier 2 is now tiers 3 and 4)...  But I think these numbers are inaccurate.
80
« on: March 04, 2014, 05:43:26 PM »
Neat little game by a fellow named Farbs. The first game's pretty cool, and you can buy the other ones for 9 bucks. Worth it, in my opinion. Topdown shooter, and you can essentially build yourself up from the corpses of your enemies. Except with less blood and guts and more spaceship parts. http://www.captainforever.com/captainforever.php
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