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Messages - CameraFan
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61
« on: November 29, 2012, 12:25:23 AM »
You don't need the spikes at the back. The AI only attack the back if you leave it exposed. Use multi extenders instead of baseplate anchors, even though you won't need them in this bot after removing the back spikes. You might be able to get some better wheels or something with the extra weight. Use this link to learn the basics if you haven't already: https://gametechmods.com/forums/index.php/topic,5739.0.html
62
« on: November 28, 2012, 09:29:32 AM »
Looks a lot like Industrial Coal Miner, I assume that's where the idea came from. Looks cool though.
Yeah, looks like a klone of it.
63
« on: November 28, 2012, 12:49:12 AM »
Mag weapon motors have 400hp, never expose them. Only use the middle AP of a skirt hinge for a wedge or the wedge will suck (I'm sure we said this before but meh). Never use angle connectors, they have something like 100hp. Be clever with all of the extender APs. Use grippier wheels than rubbers (hypnos are a good choice on LWs and with limited space, otherwise use technos).
64
« on: November 27, 2012, 02:33:30 PM »
Yes, I am a Fire/Rock.
Naryar - Fire/Rock - abilities : Levitate
55 HP - 123 atk - 114 def - 122 spa - 97 spd - 55 spe
Moveset : Bullet Punch, Flamethrower, Dragon Dance, Rock Slide
also i have always loved magcargo, too bad it's typing is crap defensively (but manly)
You need a singature mobe: JUSTICE FIST 100% accuracy, instakill though 1pp. Also would look awesome. Jonzu - Normal/Flying - abilities: none
50 HP - 125 atk - 110 def - 120 spa - 100 spd - 50 spe
Moveset : Night Slash, Razor Wind, Bite, Frustration
Defenses and offenses are way too high.
Ability would be Rattled.
I only wanna work on a few of the more important members of GTM as actual Pokemon right now but will probably chuck in some references to other members. (Already done one for fotepx/foxpet/whaddever)
65
« on: November 27, 2012, 12:49:31 PM »
Make sure ram plates don't deal damage.
66
« on: November 27, 2012, 12:41:06 PM »
If you downgrade the armour you could probably get titanium halfsheet protection on the bottom (theres one ap that lets you attatch halfsheets to the bottom of the chassis)
Only if the chassis is not minimum height.
Yeah, forgot that.
67
« on: November 27, 2012, 12:39:31 PM »
Use the lighter CB, use a polycarb skirt for the wedge and you should be able to get a snow plow instead of a shell armour part.
68
« on: November 27, 2012, 09:38:54 AM »
If you downgrade the armour you could probably get titanium halfsheet protection on the bottom (theres one ap that lets you attatch halfsheets to the bottom of the chassis)
69
« on: November 27, 2012, 09:34:41 AM »
why are you using even vaguely heavy plows?
They look like lights to me.
70
« on: November 27, 2012, 12:26:35 AM »
But what would he look like ingame?
71
« on: November 27, 2012, 12:12:49 AM »
I'm surprised I didn't ask this before but what's the armour? And battleshots are best when you totally destroy the opponent.
72
« on: November 26, 2012, 12:23:26 PM »
Don't use all aps on a skirt hinge if you use it for a wedge, it makes the wedge suck. Only use the middle ap to make a wedge.
73
« on: November 26, 2012, 09:36:53 AM »
I think his level should be 101. :P
Well I had to test him so he wouldn't sweep my team so I put him at the same level of the wilds in the area I was testing him in. :P But the encounter will probably have him at an unreachable level. Type : Normal / Steel Base stats : 110 HP /150 atk / 120 def / 30 spa / 50 spdef / 80 spe Moveset : Hammer arm, Swords Dance, Metal Claw, Growl
I was thinking as having him as either ??? type or pure steel, but I'm liking the moveset idea.
74
« on: November 26, 2012, 09:34:04 AM »
i prefere more power so spin longer faster
what 4 ants should spin it at high power for 3 mins.
75
« on: November 26, 2012, 01:30:52 AM »
DP  yeah, it's ACAMS in a pokemon game.
76
« on: November 26, 2012, 12:15:09 AM »
I spy more than 3 or 4 ants on that, and what is the single iron spike doing?
77
« on: November 25, 2012, 08:46:25 AM »
I had that idea but it fails if the enemy is too big. Also fails if they get under you or if there's nothing to push them into.
78
« on: November 25, 2012, 03:53:53 AM »
Too bad I doubt it can ever be made really good.
Too true.
79
« on: November 25, 2012, 03:47:10 AM »
DP 
80
« on: November 25, 2012, 12:05:41 AM »
I love the look of that thing.
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