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Messages - I Like Tacos

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61
Custom Components Showcase / Re: *Quality* components by: I Like Tacos!
« on: August 10, 2014, 12:31:20 AM »


Aight so I made a new arena the combat zone red and added some other stuff.
It's called it the action box because I'm not very good at naming things
I'd say it's made well, but the actual design isn't all that great. It was more of just me experimenting. (Pro Tip: you should turn off auto indent in notepad++ when editing .py files if you don't want your game to crash)

Here's a download link if you want to try it out, give feedback, or just whatever
https://gametechmods.com/uploads/files/0216action box.zip

62
Modifications / Re: Ghetto Skin Pack Release V.02
« on: August 09, 2014, 04:47:38 PM »
What's the point of reskinned batteries, airtanks, and control boards? The other stuff is cool though.

63
Modifications / Re: dezox´s reskined stuff
« on: August 07, 2014, 12:20:20 PM »
you don't
Isn't there a hex code in the .gmf file that you can change?
Yeah it's easy to change the color, but if you want an actual texture on there, it's hard but possible.

64
DSL TC Showcases / Re: FOTEPX's DSL Showcase
« on: August 04, 2014, 10:02:18 PM »
That's pretty awesome

65
Stock Showcases / Re: Taco's Stock Showcase
« on: August 03, 2014, 07:47:02 PM »
So I fixed the popup but it's just like every other one so it's not worth posting


DSA, 4 razors and 2 irons, 140cm square extenders for stabilizers, and one caster protecting the underside.

66
Modifications / Re: dezox´s reskined stuff
« on: August 01, 2014, 05:03:34 PM »
Hey you got some nice stuff.
(And also you should do what HereticBlue said; make the texture file's size bigger before you paste your images in, like on that wallpaper in the test lab)

67
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: July 31, 2014, 06:07:08 PM »
Your mod your time everything fine I can wait

Someone seems to be in a huff about a mod on hold because the modder has to take care of someone he loves.

I think he meant that HereticBlue is doing this on his own time, so he's ok with waiting.
Like what he tried to say was "Your mod, your time. Everything's fine. I can wait."

68
DSL TC Showcases / Re: HF Showcase v.3
« on: July 31, 2014, 04:22:31 PM »
In the skin I would use red and black so the two extenders at the top don't stand out too much, but I don't have any ideas for small detail.

69
Robots Showcase / Re: The Procrastnitron
« on: July 31, 2014, 03:07:35 PM »
Haz used to have it? I thought it looked familiar.

Anyways, welcome, and good luck with your project.

70
Stock Showcases / Re: Taco's Stock Showcase
« on: July 30, 2014, 01:37:08 PM »
Well I would but when it has a smart zone it ads 2kg and then I don't have enough weight for anything

Smart zone weight usually doesn't count toward the actual weight of the robot in most AI tournaments.
That's a relief. Thanks.

Here's version 2 variants:

B wins against A almost every time, plus B's extenders are more protected. Both have 6 razors total.
A and B beat the original, btw.

71
Stock Showcases / Re: Taco's Stock Showcase
« on: July 29, 2014, 05:24:39 PM »
Well I would but when it has a smart zone it ads 2kg and then I don't have enough weight for anything

72
Stock Showcases / Re: Taco's Stock Showcase
« on: July 29, 2014, 05:00:12 PM »
So yeah long time since a showcase

lw popup. 6 razors on there, and the wedge is used for self-righting because it works better. This is the first time I've actually stacked anything in a battery.
It's ok. I probably spent more time on the skin than the actual components.

73
General Support / Re: Problem exporting textures and bots
« on: July 28, 2014, 10:56:50 PM »
Hey, it worked. Thanks :mrgreen:
Textures, screen shots, everything!

It was on windows 7 actually, and I am the admin, but this fixed it.

74
Robots Showcase / Re: Team Ignition
« on: July 28, 2014, 10:02:49 PM »
The video is private

Looks pretty powerful.

75
General Support / SOLVED: Problem exporting textures and bots
« on: July 28, 2014, 12:04:10 PM »
My game won't make any .bmp or .bot files, but it doesn't crash or anything. What's weird though is that the game can load the files it "makes" even though I can't find it in the custom textures folder outside the game. They aren't just hidden files, and I even tried finding them using the command prompt, but they weren't there. Still, the game is able to load an exported bot that I can't see. I've tried running it in compatibility mode and administrator mode, but the game just crashed on start up like that. The game is in my /program files (x86), and it works there but the robots change back to the default rookies team and I don't have the bots I had when the game wasn't on the desktop.

Can anyone help me out?

76
Tournament Archives / Re: GTM All Stars! - Signups
« on: July 27, 2014, 06:13:23 PM »
Just noticed this. I'll make something for it real quick.

77
Real Robotics Discussion / Re: FOUND: Robot Combat show in korea
« on: July 27, 2014, 02:02:05 AM »
There's so much stuff on the screen... and all the roboteers have to wear shiny motocross pads...
Plus there's more sound effects than a 5 year old with adhd using a soundboard.

It's a pretty cool find. And it's fairly recent, which is a little hopeful.

78
Tournament Archives / Re: General Tournament Discussion
« on: July 19, 2014, 12:37:44 PM »
RA2014 :P

79
Off-Topic Discussion / Re: any bronyies or pegasiters
« on: July 18, 2014, 05:54:25 PM »
please no

80
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: July 18, 2014, 12:25:11 AM »
Wild Thing with new components. The old one just had a disc, this version has a big chunky flywheel like the original.  The wedge is cinched off, and the angle adjusted.  Also the lifting arm is moved so it can't be a good flipper anymore.  May be a disadvantage, but it's only fair, this version never used its lifter as a weapon except one time against Chaos 2.(Image removed from quote.)
Nice, that's actually pretty satisfying for some reason to see it fixed.

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